def _help(self, data, connection): """ Command to provide in-game help with commands. If invoked with no arguments, lists all commands available to a player. When invoked with a trailing command, provides usage details for the command. :param data: The packet containing the command. :param connection: The connection which sent the command. :return: Null. """ if not data: commands = [] for c, f in self.commands.items(): if connection.player.perm_check(f.perm): commands.append(c) send_message(connection, "Available commands: {}".format(" ".join( [command for command in sorted(commands)]))) else: try: docstring = self.commands[data[0]].__doc__ send_message(connection, "Help for {}: {}".format(data[0], docstring), get_syntax(data[0], self.commands[data[0]], self.command_prefix)) except KeyError: self.logger.error("Help failed on command {}.".format(data[0])) send_message(connection, "Unknown command {}.".format(data[0]))
def _help(self, data, connection): """ Command to provide in-game help with commands. If invoked with no arguments, lists all commands available to a player. When invoked with a trailing command, provides usage details for the command. :param data: The packet containing the command. :param connection: The connection which sent the command. :return: Null. """ if not data: commands = [] for c, f in self.commands.items(): if connection.player.perm_check(f.perm): commands.append(c) send_message( connection, "Available commands: {}".format(" ".join( [command for command in sorted(commands)]))) else: try: docstring = self.commands[data[0]].__doc__ send_message( connection, "Help for {}: {}".format(data[0], docstring), get_syntax(data[0], self.commands[data[0]], self.command_prefix)) except KeyError: self.logger.error("Help failed on command {}.".format(data[0])) send_message(connection, "Unknown command {}.".format(data[0]))
def _send_syntax_error(self, command, error, connection): """ Sends a syntax error to the user regarding a command. :param command: The command name :param error: The error (a string or an exception) :param connection: The player connection. :return: None. """ send_message( connection, "Syntax error: {}".format(error), get_syntax(command, self.commands[command], self.plugin_config.command_prefix)) return None
def _send_syntax_error(self, command, error, connection): """ Sends a syntax error to the user regarding a command. :param command: The command name :param error: The error (a string or an exception) :param connection: The player connection. :return: None. """ send_message(connection, "Syntax error: {}".format(error), get_syntax(command, self.commands[command], self.plugin_config.command_prefix)) return None