Exemple #1
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    def complete0001(loopNum):
        log.info("开始事件Aband3t-0001")
        # w, h = location_screen("Aband3t-1.png")
        # log.info(w)
        # pyautogui.moveTo(w + 60, h)
        # click(w+60, h, _pause=1, duration=1)
        # time.sleep(2)
        for i in range(loopNum):
            evt = ExitEvent(20)
            while not MapCv.__in_screenshot__("Aband3t-3.png"):
                evt.start_event()
                log.info("evt leave ...-3")
                time.sleep(2)
            w, h = location_screen("Aband3t-3.png")
            click(w, h, _pause=1, duration=1)
            time.sleep(120)
            evt = ExitEvent(150)
            while not MapCv.__in_screenshot__("Aband3t-2.png"):
                # evt.start_event()
                log.info("end... -2")
                time.sleep(10)
            w, h = MapCv.location_screen("Aband3t-2.png")
            click(w, h, _pause=1, duration=1)
            time.sleep(2)

        log.info("结束事件Aband3t-0001")
Exemple #2
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 def complete0001(loopNum):
     wp = WaitPredication()
     twp = wp.get_predication("Aj8fer-1")
     log.info("开始事件Aj8fer-0001")
     for i in range(loopNum):
         evt = ExitEvent(20)
         while not MapCv.__in_screenshot__("Aj8fer-1.png"):
             evt.start_event()
             log.info("evt leave ...-3")
             time.sleep(2)
         w, h = location_screen("Aj8fer-1.png")
         click(w, h, _pause=1, duration=1)
         wp = WaitPredication()
         twp = wp.get_predication("Aj8fer-1")
         log.info("Aj8fer-1 预测时间" + str(twp))
         time.sleep(int(twp))
         while not MapCv.__in_screenshot__("Aband3t-2.png"):
             # evt.start_event()
             log.info("程序正在执行中,未检测到结束状态")
             time.sleep(3)
         wp.record("Aj8fer-1")
         w, h = MapCv.location_screen("Aband3t-2.png")
         click(w, h, _pause=1, duration=1)
         time.sleep(1)
     log.info("结束事件Aj8fer-0001")
Exemple #3
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 def start(self):
     lock_click(281, 649, lock_img="结界突破.png")
     while True:
         for now in range(9):
             now = now + 1
             x_index = math.ceil(float(now) / 3)
             y_index = now % 3
             click(x[x_index - 1], y[y_index - 1])
             time.sleep(3)
             fight = MapCv.location_screen("突破进攻.png")
             if fight is None:
                 continue
             log.info(fight)
             lock_click(fight, lock_img="准备2.png")
             lock_wait_lost(lock_img="准备2.png", loop_action=lambda x: click(1022, 541))
             time.sleep(20)
             while True:
                 sb = MapCv.__in_screenshot__("突破失败.png")
                 end = MapCv.__in_screenshot__("妖气封印打完_2.png")
                 if sb or end:
                     click(x[0], y[0])
                     time.sleep(4)
                     break
             time.sleep(2)
         lock_wait_lost(lock_img="突破刷新.png", loop_action=lambda x: {click(927, 541), click(667, 443)})
         time.sleep(3)
Exemple #4
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 def start(timer=10):
     pyautogui.click(start_yuhun, pause=2)
     pyautogui.click(simple_yuhun, pause=1)
     for i in range(0, timer):
         while not MapCv.__in_screenshot__("觉醒道场.png"):
             pyautogui.click(simple_yuhun)
             time.sleep(5)
         pyautogui.click(simple_yuhun2)
         pyautogui.click(pre_activate, pause=2)
         log.info("开始打怪")
         time.sleep(5)
         while MapCv.__in_screenshot__("准备2.png"):
             log.info("查找准备按钮")
             pyautogui.click(start_activate)
             time.sleep(2)
         time.sleep(120)
         while not MapCv.__in_screenshot__("妖气封印打完_2.png"):
             log.info("查找打完按钮")
             time.sleep(5)
         pyautogui.click(simple_yuhun)
Exemple #5
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    def start(self):
        # lock_wait("wait_adventure.png")
        # find_map()
        lock_click(last_adventure, lock_img="start_adventure.png")
        log.info("已经进入探索副本,开始进行自动扫怪")
        for i in range(self.timer):
            lock_click(adventure_200, lock_img="wait_adventure.png")
            log.info("第{}次探索副本开始\n--------------------------------".format(i +
                                                                           1))
            next_page()
            while True:
                page_num = 0
                lost_monster = 0
                for retry in range(self.adventure_retry):
                    monsters = Monster.lock_monster_exp(
                    ) if self.exp else Monster.lock_monster()

                    log.info("当前在地图第{}页,已定位怪物数量{}".format(
                        page_num, len(monsters)))
                    if len(monsters) > 0:
                        lost_monster = 0
                        print(monsters)
                        self.activate(monsters[0])
                    else:
                        # 未定位到怪物进入下一页
                        lost_monster += 1
                        log.info("第{}次,未找到怪兽".format(lost_monster))
                        if lost_monster > 1:
                            log.info("进入下一页寻找怪兽")
                            page_num += 1
                            next_page()
                            lost_monster = 0
                    if page_num > self.max_page_num:
                        log.info("已经第4次拖图,结束本次探索")
                        lock_wait("探索退出.png", after_action=click(49, 121))
                        time.sleep(2)
                        click(686, 419)
                        time.sleep(4)
                        if MapCv.start_adventure():
                            break
                        if MapCv.__in_screenshot__("首页.png"):
                            #find_map()
                            lock_click(last_adventure,
                                       lock_img="start_adventure.png")
                        log.info("------------------------------\n")
                        break

                break
Exemple #6
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def lock_wait_lost(lock_img=None,
                   wait_time=2,
                   max_timeout=30,
                   after_action=None,
                   loop_action=None):
    timeout = 0
    while MapCv.__in_screenshot__(lock_img):
        time.sleep(wait_time)
        timeout += wait_time
        if loop_action is not None:
            loop_action(1)
        if timeout > max_timeout:
            log.error("程序已等待进入{} -{}秒,脚本停止运行".format(lock_img))
            exit(300)
    if after_action is not None:
        after_action(1)
Exemple #7
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def lock_wait(lock_img=None,
              wait_time=2,
              max_timeout=30,
              after_action=None,
              loop_action=None):
    timeout = 0
    lock = True
    while not MapCv.__in_screenshot__(lock_img):
        if loop_action is not None:
            loop_action(1)
        time.sleep(wait_time)
        timeout += wait_time
        if timeout > max_timeout:
            log.error("程序已等待进入{} -{}秒,脚本停止运行".format(lock_img, max_timeout))
            lock = False
            break
    if after_action is not None:
        after_action(1)
    return lock
Exemple #8
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    def activate(self, monster):
        # 得到怪物的坐标点 开始打怪
        log.info("开始点击monster {}.{}".format(monster[0], monster[1]))
        lock_click(monster, pause=1, duration=0)
        log.info("点击monster")
        if MapCv.append_power():
            log.info("体力已经耗尽,程序运行停止...")
            exit(300)
        time.sleep(2)
        if MapCv.wait_adventure():
            click(move_right)
            return
        time.sleep(1)
        location_points = MapCv.location_multiscreen("满.png")
        change_dog = False
        if len(location_points) > 1:
            for location_point in location_points:
                if location_point[0] > 350:
                    change_dog = True

        if change_dog:
            lock_doubleclick(413, 558)
            lock_wait(
                "狗粮.png",
                loop_action=lambda x: lock_doubleclick(413, 558, pause=1))

            # 替换狗粮大队长
            log.info("------------------------开始替换狗粮")
            points = MapCv.location_multiscreen("满.png")
            log.info("查找狗粮是否需要替换")
            block_1 = 377
            block_2 = 760

            for point in points:
                if point[1] < 400:
                    if block_1 < point[0] < block_2:
                        next_dog()
                        time.sleep(2)
                        pyautogui.moveTo(472, 572, pause=1)
                        pyautogui.dragTo(point[0], point[1] + 100, 1)
                        break
                    elif point[0] < block_1:
                        next_dog()
                        time.sleep(2)
                        pyautogui.moveTo(472, 572, pause=1)
                        pyautogui.dragTo(point[0], point[1] + 100, 1)
                        break

        pyautogui.click(1048, 558, pause=2)
        log.info("开始探索\n_________________________________")
        time.sleep(30)
        while not MapCv.end_adventure():
            if MapCv.__in_screenshot__("start_adventure.png"):
                break
            if MapCv.__in_screenshot__("首页.png"):
                break
            log.info("打怪中....")
            time.sleep(5)
        log.info("打怪完成\n##################################")
        time.sleep(7)
        click(awake_200)
        lock = lock_wait("wait_adventure.png",
                         loop_action=lambda x: click(awake_200))
        if not lock:
            click(awake_200)
        log.info("退出单次打怪页面....")
        # 判断当前所在页面
        time.sleep(4)
        if MapCv.start_adventure(
        ):  # 如果在开始探索页面 如果有boss奖励就拿,然后退出,重新进入探索模式 没有就继续下一次找怪
            # 判断是不是boss奖励不是继续探索
            boss_awards = MapCv.location_screen("boos奖励.png")
            if boss_awards is None or len(boss_awards) == 0:
                log.info("啥都没有")
            else:
                for award in boss_awards:
                    click(award)
                    time.sleep(1)
                    click(award)
                time.sleep(3)
                log.info("奖励领取完成....")
                time.sleep(3)
                log.info("重新进入探索页面")
                if MapCv.__in_screenshot__("首页.png"):  # 如果在首页 判断是不是有石距,或者宝箱
                    # box = MapCv.__in_screenshot__("宝箱.png")  # 回到首页宝箱
                    # bigMonster = MapCv.__in_screenshot__("愤怒的石距.png")  # 回到首页石距
                    lock_click(last_adventure, lock_img="start_adventure.png")

        if MapCv.__in_screenshot__("首页.png"):  # 如果在首页 判断是不是有石距,或者宝箱
            # box = MapCv.__in_screenshot__("宝箱.png")  # 回到首页宝箱
            # bigMonster = MapCv.__in_screenshot__("愤怒的石距.png")  # 回到首页石距
            lock_click(last_adventure, lock_img="start_adventure.png")
Exemple #9
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 def loop_start():
     while not MapCv.__in_screenshot__("挑战.png"):
         pyautogui.click(awake_100, pause=2)
         time.sleep(2)
Exemple #10
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 def loop_end():
     while not MapCv.__in_screenshot__("妖气封印打完_2.png"):
         time.sleep(2)
     pyautogui.click(awake_100, pause=2)