Exemple #1
0
 def __init__(self, video, functions, preprocess=None, use_threads=True):
     """ initializes the preprocessor
     `video` is the video to be iterated over
     `functions` is a dictionary of functions that should be applied while
         iterating
     `preprocess` can be a function that will be applied to the frame before
         anything is returned
     """
     if 'raw' in functions:
         raise KeyError('The key `raw` is reserved for the raw _frame and '
                        'may not be used for functions.')
     
     self.length = len(video)
     self.video_iter = iter(video)
     self.functions = functions
     self.preprocess = preprocess
     
     # initialize internal structures
     self._frame = None
     
     # initialize the background workers
     self._worker_next_frame = WorkerThread(self._get_next_frame,
                                            use_threads=use_threads)
     self._workers = {name: WorkerThread(func, use_threads=use_threads)
                      for name, func in self.functions.iteritems()}
     
     self._init_next_processing(self._get_next_frame())
    def __init__(self,
                 parameters,
                 blur_function=None,
                 object_radius=0,
                 use_threads=True):
        """ initialize the background extractor with
        `parameters` is a dictionary of parameters influencing the algorithm
        `blur_function` is an optional function that, if given, supplies a
            blurred image of the background via the `blurred` property
        `object_radius` is an additional parameter that influences how the
            background extraction is done.
        """
        self.image = None
        self.image_uint8 = None
        self._adaptation_rate = None
        self.params = parameters

        self._blurred = None
        if blur_function:
            self._blur_worker = WorkerThread(blur_function,
                                             use_threads=use_threads)
        else:
            self._blur_worker = None

        if object_radius > 0:
            # create a simple template of the mouse, which will be used to update
            # the background image only away from the mouse.
            # The template consists of a core region of maximal intensity and a ring
            # region with gradually decreasing intensity.

            # determine the sizes of the different regions
            size_core = object_radius
            size_ring = 3 * object_radius
            size_total = size_core + size_ring

            # build a filter for finding the mouse position
            x, y = np.ogrid[-size_total:size_total + 1,
                            -size_total:size_total + 1]
            r = np.sqrt(x**2 + y**2)

            # build the mouse template
            object_mask = (
                # inner circle of ones
                (r <= size_core).astype(float)
                # + outer region that falls off
                + np.exp(-((r - size_core) / size_core)**
                         2)  # smooth function from 1 to 0
                * (size_core < r)  # mask on ring region
            )

            self._object_mask = 1 - object_mask
Exemple #3
0
 def __init__(self, video, functions, preprocess=None, use_threads=True):
     """ initializes the preprocessor
     `video` is the video to be iterated over
     `functions` is a dictionary of functions that should be applied while
         iterating
     `preprocess` can be a function that will be applied to the frame before
         anything is returned
     """
     if 'raw' in functions:
         raise KeyError('The key `raw` is reserved for the raw _frame and '
                        'may not be used for functions.')
     
     self.length = len(video)
     self.video_iter = iter(video)
     self.functions = functions
     self.preprocess = preprocess
     
     # initialize internal structures
     self._frame = None
     
     # initialize the background workers
     self._worker_next_frame = WorkerThread(self._get_next_frame,
                                            use_threads=use_threads)
     self._workers = {name: WorkerThread(func, use_threads=use_threads)
                      for name, func in self.functions.iteritems()}
     
     self._init_next_processing(self._get_next_frame())
 def __init__(self, parameters, blur_function=None, object_radius=0,
              use_threads=True):
     """ initialize the background extractor with
     `parameters` is a dictionary of parameters influencing the algorithm
     `blur_function` is an optional function that, if given, supplies a
         blurred image of the background via the `blurred` property
     `object_radius` is an additional parameter that influences how the
         background extraction is done.
     """
     self.image = None
     self.image_uint8 = None
     self._adaptation_rate = None
     self.params = parameters
     
     self._blurred = None
     if blur_function:
         self._blur_worker = WorkerThread(blur_function,
                                          use_threads=use_threads)
     else:
         self._blur_worker = None
     
     if object_radius > 0:
         # create a simple template of the mouse, which will be used to update
         # the background image only away from the mouse.
         # The template consists of a core region of maximal intensity and a ring
         # region with gradually decreasing intensity.
         
         # determine the sizes of the different regions
         size_core = object_radius
         size_ring = 3*object_radius
         size_total = size_core + size_ring
 
         # build a filter for finding the mouse position
         x, y = np.ogrid[-size_total:size_total + 1, -size_total:size_total + 1]
         r = np.sqrt(x**2 + y**2)
 
         # build the mouse template
         object_mask = (
             # inner circle of ones
             (r <= size_core).astype(float)
             # + outer region that falls off
             + np.exp(-((r - size_core)/size_core)**2)  # smooth function from 1 to 0
               * (size_core < r)          # mask on ring region
         )  
         
         self._object_mask = 1 - object_mask
class BackgroundExtractor(object):
    """ a class that averages multiple frames of a movie to do background
    extraction """
    def __init__(self,
                 parameters,
                 blur_function=None,
                 object_radius=0,
                 use_threads=True):
        """ initialize the background extractor with
        `parameters` is a dictionary of parameters influencing the algorithm
        `blur_function` is an optional function that, if given, supplies a
            blurred image of the background via the `blurred` property
        `object_radius` is an additional parameter that influences how the
            background extraction is done.
        """
        self.image = None
        self.image_uint8 = None
        self._adaptation_rate = None
        self.params = parameters

        self._blurred = None
        if blur_function:
            self._blur_worker = WorkerThread(blur_function,
                                             use_threads=use_threads)
        else:
            self._blur_worker = None

        if object_radius > 0:
            # create a simple template of the mouse, which will be used to update
            # the background image only away from the mouse.
            # The template consists of a core region of maximal intensity and a ring
            # region with gradually decreasing intensity.

            # determine the sizes of the different regions
            size_core = object_radius
            size_ring = 3 * object_radius
            size_total = size_core + size_ring

            # build a filter for finding the mouse position
            x, y = np.ogrid[-size_total:size_total + 1,
                            -size_total:size_total + 1]
            r = np.sqrt(x**2 + y**2)

            # build the mouse template
            object_mask = (
                # inner circle of ones
                (r <= size_core).astype(float)
                # + outer region that falls off
                + np.exp(-((r - size_core) / size_core)**
                         2)  # smooth function from 1 to 0
                * (size_core < r)  # mask on ring region
            )

            self._object_mask = 1 - object_mask

    def update(self, frame, tracks=None):
        """ update the background with the current frame """
        if self.image is None:
            self.image = frame.astype(np.double, copy=True)
            self._blur_worker.put(self.image)  #< initialize background worker
            self.image_uint8 = frame.astype(np.uint8, copy=True)
            self._adaptation_rate = np.empty_like(frame, np.double)

        # check whether there are currently objects tracked
        if tracks:
            # load some values from the cache
            adaptation_rate = self._adaptation_rate
            adaptation_rate.fill(self.params['adaptation_rate'])

            # cut out holes from the adaptation_rate for each object estimate
            for obj in tracks:
                # get the slices required for comparing the template to the image
                t_s, i_s = regions.get_overlapping_slices(
                    obj.last.pos, self._object_mask.shape, frame.shape)
                adaptation_rate[i_s[0], i_s[1]] *= self._object_mask[t_s[0],
                                                                     t_s[1]]

        else:
            # use the default adaptation rate everywhere when mouse is unknown
            adaptation_rate = self.params['adaptation_rate']

        # adapt the background to current frame, but only inside the mask
        self.image += adaptation_rate * (frame - self.image)

        # initialize the blurring of the image if requested
        if self._blur_worker:
            self._blurred = self._blur_worker.get()
            self._blur_worker.put(self.image)

    @property
    def blurred(self):
        """ returns a blurred version of the image if the `blur_function` was
        defined. This blurred image might be from the last background image and
        not the current one, which shouldn't make any difference since the
        background typically evolves slowly """
        if self._blurred is None:
            self._blurred = self._blur_worker.get()
        return self._blurred
class BackgroundExtractor(object):
    """ a class that averages multiple frames of a movie to do background
    extraction """
    
    def __init__(self, parameters, blur_function=None, object_radius=0,
                 use_threads=True):
        """ initialize the background extractor with
        `parameters` is a dictionary of parameters influencing the algorithm
        `blur_function` is an optional function that, if given, supplies a
            blurred image of the background via the `blurred` property
        `object_radius` is an additional parameter that influences how the
            background extraction is done.
        """
        self.image = None
        self.image_uint8 = None
        self._adaptation_rate = None
        self.params = parameters
        
        self._blurred = None
        if blur_function:
            self._blur_worker = WorkerThread(blur_function,
                                             use_threads=use_threads)
        else:
            self._blur_worker = None
        
        if object_radius > 0:
            # create a simple template of the mouse, which will be used to update
            # the background image only away from the mouse.
            # The template consists of a core region of maximal intensity and a ring
            # region with gradually decreasing intensity.
            
            # determine the sizes of the different regions
            size_core = object_radius
            size_ring = 3*object_radius
            size_total = size_core + size_ring
    
            # build a filter for finding the mouse position
            x, y = np.ogrid[-size_total:size_total + 1, -size_total:size_total + 1]
            r = np.sqrt(x**2 + y**2)
    
            # build the mouse template
            object_mask = (
                # inner circle of ones
                (r <= size_core).astype(float)
                # + outer region that falls off
                + np.exp(-((r - size_core)/size_core)**2)  # smooth function from 1 to 0
                  * (size_core < r)          # mask on ring region
            )  
            
            self._object_mask = 1 - object_mask
        
    
    def update(self, frame, tracks=None):
        """ update the background with the current frame """
        if self.image is None:
            self.image = frame.astype(np.double, copy=True)
            self._blur_worker.put(self.image) #< initialize background worker
            self.image_uint8 = frame.astype(np.uint8, copy=True)
            self._adaptation_rate = np.empty_like(frame, np.double)
        
        # check whether there are currently objects tracked 
        if tracks:
            # load some values from the cache
            adaptation_rate = self._adaptation_rate
            adaptation_rate.fill(self.params['adaptation_rate'])
            
            # cut out holes from the adaptation_rate for each object estimate
            for obj in tracks:
                # get the slices required for comparing the template to the image
                t_s, i_s = regions.get_overlapping_slices(obj.last.pos,
                                                          self._object_mask.shape,
                                                          frame.shape)
                # create a mask with zeros where the object is
                object_mask = self._object_mask[t_s[0], t_s[1]]
                # mask the object in the adaptation rate 
                adaptation_rate[i_s[0], i_s[1]] *= object_mask
                
        else:
            # use the default adaptation rate everywhere when mouse is unknown
            adaptation_rate = self.params['adaptation_rate']

        # adapt the background to current frame, but only inside the mask
        self.image += adaptation_rate*(frame - self.image)
        
        # initialize the blurring of the image if requested
        if self._blur_worker:
            self._blurred = self._blur_worker.get()
            self._blur_worker.put(self.image)
        

    @property
    def blurred(self):
        """ returns a blurred version of the image if the `blur_function` was
        defined. This blurred image might be from the last background image and
        not the current one, which shouldn't make any difference since the
        background typically evolves slowly """
        if self._blurred is None:
            self._blurred = self._blur_worker.get()
        return self._blurred
            
Exemple #7
0
class VideoPreprocessor(object):
    """ class that reads video in a separate thread and apply additional
    functions using additional threads.
    
    Example: Given a `video` and a function `blur_frame` that takes an image
    and returns a blurred one, the class can be used as follows 
    
    video_processor = VideoPreprocessor(video, {'blur': blur_frame})
    for data in video_processor:
        frame_raw = data['raw']
        frame_blurred = data['blur']
    
    Importantly, the function used for preprocessing should release the python
    global interpreter lock (GIL) most of the time such that multiple threads
    can be run concurrently.
    """
    
    def __init__(self, video, functions, preprocess=None, use_threads=True):
        """ initializes the preprocessor
        `video` is the video to be iterated over
        `functions` is a dictionary of functions that should be applied while
            iterating
        `preprocess` can be a function that will be applied to the frame before
            anything is returned
        """
        if 'raw' in functions:
            raise KeyError('The key `raw` is reserved for the raw _frame and '
                           'may not be used for functions.')
        
        self.length = len(video)
        self.video_iter = iter(video)
        self.functions = functions
        self.preprocess = preprocess
        
        # initialize internal structures
        self._frame = None
        
        # initialize the background workers
        self._worker_next_frame = WorkerThread(self._get_next_frame,
                                               use_threads=use_threads)
        self._workers = {name: WorkerThread(func, use_threads=use_threads)
                         for name, func in self.functions.iteritems()}
        
        self._init_next_processing(self._get_next_frame())

#         
        
    def __len__(self):
        return self.length
        

    def _get_next_frame(self):
        """ get the next frame and preprocess it if necessary """
        try:
            frame = self.video_iter.next()
        except StopIteration:
            frame = None
        else:
            if self.preprocess:
                frame = self.preprocess(frame)
        return frame


    def _init_next_processing(self, frame_next):
        """ prepare the next processed frame in the background
        `frame_next` is the raw data of this _frame
        """
        self._frame = frame_next
        # ask all workers to process this frame
        for worker in self._workers.itervalues():
            worker.put(frame_next)
        # ask for the next frame
        self._worker_next_frame.put()

    
    def __iter__(self):
        return self

    
    def next(self):
        """ grab the raw and processed data of the next frame """
        # check whether there is data available
        if self._frame is None:
            raise StopIteration
                 
        # grab all results for the current _frame
        result = {name: worker.get()
                  for name, worker in self._workers.iteritems()}
        # store information about the current frame
        result['raw'] = self._frame

        # grab the next frame 
        frame_next = self._worker_next_frame.get()
        if frame_next is None:
            # stop the iteration in the next step. We still have to exit from
            # this function since we have results to return
            self._frame = None
        else:
            # start fetching the result for this next frame
            self._init_next_processing(frame_next)

        # while this is underway, return the current results
        return result
Exemple #8
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class VideoPreprocessor(object):
    """ class that reads video in a separate thread and apply additional
    functions using additional threads.
    
    Example: Given a `video` and a function `blur_frame` that takes an image
    and returns a blurred one, the class can be used as follows 
    
    video_processor = VideoPreprocessor(video, {'blur': blur_frame})
    for data in video_processor:
        frame_raw = data['raw']
        frame_blurred = data['blur']
    
    Importantly, the function used for preprocessing should release the python
    global interpreter lock (GIL) most of the time such that multiple threads
    can be run concurrently.
    """
    
    def __init__(self, video, functions, preprocess=None, use_threads=True):
        """ initializes the preprocessor
        `video` is the video to be iterated over
        `functions` is a dictionary of functions that should be applied while
            iterating
        `preprocess` can be a function that will be applied to the frame before
            anything is returned
        """
        if 'raw' in functions:
            raise KeyError('The key `raw` is reserved for the raw _frame and '
                           'may not be used for functions.')
        
        self.length = len(video)
        self.video_iter = iter(video)
        self.functions = functions
        self.preprocess = preprocess
        
        # initialize internal structures
        self._frame = None
        
        # initialize the background workers
        self._worker_next_frame = WorkerThread(self._get_next_frame,
                                               use_threads=use_threads)
        self._workers = {name: WorkerThread(func, use_threads=use_threads)
                         for name, func in self.functions.iteritems()}
        
        self._init_next_processing(self._get_next_frame())

#         
        
    def __len__(self):
        return self.length
        

    def _get_next_frame(self):
        """ get the next frame and preprocess it if necessary """
        try:
            frame = self.video_iter.next()
        except StopIteration:
            frame = None
        else:
            if self.preprocess:
                frame = self.preprocess(frame)
        return frame


    def _init_next_processing(self, frame_next):
        """ prepare the next processed frame in the background
        `frame_next` is the raw data of this _frame
        """
        self._frame = frame_next
        # ask all workers to process this frame
        for worker in self._workers.itervalues():
            worker.put(frame_next)
        # ask for the next frame
        self._worker_next_frame.put()

    
    def __iter__(self):
        return self

    
    def next(self):
        """ grab the raw and processed data of the next frame """
        # check whether there is data available
        if self._frame is None:
            raise StopIteration
                 
        # grab all results for the current _frame
        result = {name: worker.get()
                  for name, worker in self._workers.iteritems()}
        # store information about the current frame
        result['raw'] = self._frame

        # grab the next frame 
        frame_next = self._worker_next_frame.get()
        if frame_next is None:
            # stop the iteration in the next step. We still have to exit from
            # this function since we have results to return
            self._frame = None
        else:
            # start fetching the result for this next frame
            self._init_next_processing(frame_next)

        # while this is underway, return the current results
        return result