Exemple #1
0
def test_reload_module(monkeypatch, reload_module):
    import os, os.path, urllib.request, ntpath, posixpath

    os_path_by_name = {'nt': ntpath, 'posix': posixpath}

    # on Windows, url2pathname is imported from nturl2path;
    # on POSIX, url2pathname is defined in urllib.request;
    # this is decided at urllib.request's import time, based on os.name
    url2pathname_module_by_name = {
        'nt': 'nturl2path',
        'posix': 'urllib.request'
    }

    the_other_os_name = {'nt': 'posix', 'posix': 'nt'}[os.name]

    before = os.name, os.path.__name__, urllib.request.url2pathname.__module__

    monkeypatch.setattr('os.name', the_other_os_name)
    monkeypatch.setattr('os.path', os_path_by_name[the_other_os_name])
    reload_module(urllib.request)

    # sanity check
    assert os.name == the_other_os_name
    assert os.path.__name__ == os_path_by_name[os.name].__name__

    assert (urllib.request.url2pathname.__module__ ==
            url2pathname_module_by_name[os.name])

    reload_module.undo()

    assert before == (os.name, os.path.__name__,
                      urllib.request.url2pathname.__module__)
Exemple #2
0
         def process_IN_CLOSE_WRITE(self, event):
            f = event.name and os.path.join(event.path, event.name) or event.path
            print ' !! processing event {}, {}'.format(event.path, event.name)
            if event.name in self.watch_list:
               mod = reload_module() 
               self.app._display = mod.__dict__['draw']
               self.app.broken = False

               if 'frame' in mod.__dict__: 
                  self.app._frame = mod.__dict['frame']

               if 'button_press' in mod.__dict__: 
                  self.app._button_press = mod.__dict['button_press']
               
               if 'button_release' in mod.__dict__: 
                  self.app._button_release = mod.__dict['button_release']

               if 'motion' in mod.__dict__:
                  self.app._motion = mod.__dict__['motion']