Exemple #1
0
  def openValkka(self):
    self.livethread=LiveThread(         # starts live stream services (using live555)
      name   ="live_thread",
      # verbose=True,
      verbose=False,
      affinity=self.pardic["live affinity"]
    )

    self.gpu_handler=GPUHandler(self.pardic)

    a =self.pardic["dec affinity start"]
    cs=1 # slot / stream count

    for address in self.addresses:
      # now livethread and openglthread are running
      if (a>self.pardic["dec affinity stop"]): a=self.pardic["dec affinity start"]
      print(pre,"openValkka: setting decoder thread on processor",a)

      chain=ManagedFilterchain(       # decoding and branching the stream happens here
        livethread  =self.livethread,
        openglthreads
                    =self.gpu_handler.openglthreads,
        address     =address,
        slot        =cs,
        affinity    =a,
        msreconnect =10000,
        
        verbose=True
        )

      self.chains.append(chain) # important .. otherwise chain will go out of context and get garbage collected ..

      cs+=1
      a+=1
Exemple #2
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    def openValkka(self):
        self.cpu_scheme = CPUScheme()

        # self.dm.camera_collection
        try:
            memory_config = next(
                self.dm.config_collection.get(
                    {"classname": DataModel.MemoryConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default mem config")
            memory_config = default.memory_config

        n_frames = round(
            memory_config["msbuftime"] * default.fps /
            1000.)  # accumulated frames per buffering time = n_frames

        if (memory_config["bind"]):
            self.cpu_scheme = CPUScheme()
        else:
            self.cpu_scheme = CPUScheme(n_cores=-1)

        self.gpu_handler = GPUHandler(
            n_720p=memory_config["n_720p"] * n_frames,  # n_cameras * n_frames
            n_1080p=memory_config["n_1080p"] * n_frames,
            n_1440p=memory_config["n_1440p"] * n_frames,
            n_4K=memory_config["n_4K"] * n_frames,
            msbuftime=memory_config["msbuftime"],
            verbose=False,
            cpu_scheme=self.cpu_scheme)

        self.livethread = LiveThread(name="live_thread",
                                     verbose=False,
                                     affinity=self.cpu_scheme.getLive())

        self.usbthread = USBDeviceThread(name="usb_thread",
                                         verbose=False,
                                         affinity=self.cpu_scheme.getUSB())

        self.filterchain_group = FilterChainGroup(datamodel=self.dm,
                                                  livethread=self.livethread,
                                                  usbthread=self.usbthread,
                                                  gpu_handler=self.gpu_handler,
                                                  cpu_scheme=self.cpu_scheme)
        self.filterchain_group.read()
        # self.filterchain_group.update() # TODO: use this once fixed

        try:
            from valkka.mvision import multiprocess
        except ImportError:
            pass
        else:
            if self.mvision:
                self.thread = multiprocess.QValkkaThread()
                self.thread.start()
Exemple #3
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    def openValkka(self):
        self.thread = QValkkaThread() # the thread that's watching the mvision_processes
        self.thread.start()
        
        self.mvision_process.start()
        self.thread.addProcess(self.mvision_process)
        
        # """
        self.livethread = LiveThread(         # starts live stream services (using live555)
            name="live_thread",
            verbose=False
        )

        self.filethread = FileThread(
            name="file_thread",
            verbose=False
        )

        self.openglthread = OpenGLThread(     # starts frame presenting services
            name="mythread",
            n_720p=10,
            n_1080p=10,
            n_1440p=10,
            n_4K=10,
            verbose=False,
            msbuftime=100,
            affinity=-1
        )

        # this filterchain creates a shared memory server
        self.chain = ShmemFilterchain1(       # decoding and branching the stream happens here
            openglthread = self.openglthread,
            slot = 1,
            shmem_name = self.shmem_name,
            shmem_image_dimensions = self.shmem_image_dimensions,
            shmem_image_interval = self.shmem_image_interval,
            shmem_ringbuffer_size = self.shmem_ringbuffer_size
        )

        shmem_name, n_buffer, shmem_image_dimensions = self.chain.getShmemPars()
        self.video = QtWidgets.QWidget(self.video_area)
        self.win_id = int(self.video.winId())

        self.video_lay.addWidget(self.video, 0, 0)
        self.token = self.openglthread.connect(slot = 1, window_id = self.win_id)

        self.chain.decodingOn()  # tell the decoding thread to start its job

        self.mvision_process.activate(
            n_buffer                = self.shmem_ringbuffer_size, 
            image_dimensions        = self.shmem_image_dimensions, 
            shmem_name              = self.shmem_name  
        )
Exemple #4
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    def openValkka(self):
        self.mvision_process.go()

        if self.mvision_master_process is not None:
            assert (issubclass(self.mvision_master_process.__class__,
                               QShmemProcess))
            self.mvision_master_process.go()

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            verbose=False)

        self.filethread = FileThread(name="file_thread", verbose=False)

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            n_720p=10,
            n_1080p=10,
            n_1440p=10,
            n_4K=10,
            verbose=False,
            msbuftime=100,
            affinity=-1)

        # this filterchain creates a shared memory server
        self.chain = ShmemFilterchain1(  # decoding and branching the stream happens here
            openglthread=self.openglthread,
            slot=1,
            shmem_name=self.shmem_name,
            shmem_image_dimensions=self.shmem_image_dimensions,
            shmem_image_interval=self.shmem_image_interval,
            shmem_ringbuffer_size=self.shmem_ringbuffer_size)

        shmem_name, n_buffer, shmem_image_dimensions = self.chain.getShmemPars(
        )

        self.video = QtWidgets.QWidget(self.video_area)

        if hasattr(self.mvision_process, "analyzer_video_widget_class"):
            # the machine vision class may declare what video widget it wants to use to define the machine vision parameters (line crossing, zone intrusion, etc.)
            self.analyzer_widget = AnalyzerWidget(
                parent=self.video_area,
                analyzer_video_widget_class=self.mvision_process.
                analyzer_video_widget_class)
        else:
            self.analyzer_widget = AnalyzerWidget(parent=self.video_area)

        self.mvision_process.connectAnalyzerWidget(self.analyzer_widget)
        self.analyzer_widget.activate()

        self.win_id = int(self.video.winId())

        self.video_lay.addWidget(self.video, 0, 0)
        self.video_lay.addWidget(self.analyzer_widget, 0, 1)
        self.token = self.openglthread.connect(slot=1, window_id=self.win_id)

        self.chain.decodingOn()  # tell the decoding thread to start its job

        self.mvision_process.activate(
            n_buffer=self.shmem_ringbuffer_size,
            image_dimensions=self.shmem_image_dimensions,
            shmem_name=self.shmem_name)

        if self.mvision_master_process:
            self.mvision_process.setMasterProcess(self.mvision_master_process)
Exemple #5
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class MyGui(QtWidgets.QMainWindow):

    #config_dir = setValkkaLocalDir("live", varname = "config_dir")
    #valkkafs_dir = setValkkaLocalDir("live","fs", varname = "valkkafs_dir")

    def __init__(self, parent=None):
        """ctor
        """
        super(MyGui, self).__init__()
        self.initDirs()
        self.initVars()
        self.initConfigFiles()
        self.readDB()
        self.generateMethods()
        self.setupUi()
        self.startProcesses()
        self.openValkka()
        self.makeLogic()
        self.post()
        

    def getMargins(self):
        # https://doc.qt.io/qt-5/application-windows.html#x11-peculiarities
        if singleton.dx > 0:
            return
        singleton.dy = self.geometry().y() - self.y() # y() : with frame, geometry().y() : without frame
        singleton.dx = self.geometry().x() - self.x()
        singleton.dw = self.frameGeometry().width() - self.width()
        singleton.dh = self.frameGeometry().height() - self.height()
        print("getMargins: dy, dx, dw, dh", singleton.dy, singleton.dx, singleton.dw, singleton.dh)
        # dy, dx, dw, dh 29 4 8 33
        # WARNING!  Must move main window before this starts to give any values other than zero ..!
        
    # *** redefined Qt member functions ***
    
    def closeEvent(self, e):
        """Triggered when the main qt program exits
        """
        print("gui : closeEvent!")
        self.closeContainers()

        # self.manage_cameras_win.unSetPropagate() # don't send signals .. if you don't do this: close => closeEvent => will trigger self.reOpen
        # self.manage_cameras_win.close()
        
        self.camera_list_win.unSetPropagate()
        self.camera_list_win.close()
        
        self.config_win.unSetPropagate()
        self.config_win.close()

        self.closeValkka()
        singleton.data_model.close()
        
        self.closeProcesses()
        e.accept()
    

    def initDirs(self):
        self.config_dir = singleton.config_dir
        self.valkkafs_dir = singleton.valkkafs_dir


    def initVars(self):
        """Define files & variables
        """
        self.version_file = self.config_dir.getFile("version")
        self.layout_file = self.config_dir.getFile("layout")
        
        # singleton.thread = None # a QThread that reads multiprocessing pipes
        
        self.containers_grid = [] # list of instances of valkka.live.container.grid.VideoContainerNxM
        self.containers_playback = []
        
        self.mvision_classes, self.mvision_client_classes, self.mvision_master_classes =\
            tools.scanMVisionClasses(
                singleton.mvision_package_names
            ) 
    
        if (len(self.mvision_classes) > 0 or len(self.mvision_client_classes) > 0):
            self.mvision = True
        else:
            self.mvision = False

        self.valkkafs = None

        self.config_modified = False
        self.valkkafs_modified = False


    def initConfigFiles(self):
        self.first_start = True
        ver = self.readVersionNumber()
        if ver is not None:  # this indicates that the program has been started earlier
            print("valkka.live : loading config file for version number", ver)
            if ver:
                if (ver[0] == version.VERSION_MAJOR and ver[1] == version.VERSION_MINOR):
                    self.first_start = False
                else: # incorrect version number
                    print("valkka.live : clearing config")
                    pass
                    # .. or handle migration somehow
                    
        if self.first_start:  # first time program start
            # TODO: eula could be shown here
            print(pre, "initConfigFiles : first start")
            self.config_dir.reMake()
            self.saveVersionNumber()
            # self.saveConfigFile()
            # self.saveWindowLayout() # clears window layout
            self.first_start = True


    def readDB(self):
        """Datamodel includes the following files: config.dat, devices.dat
        """
        singleton.data_model = DataModel(directory = self.config_dir.get())
        # singleton.data_model = DataModel(directory = tools.getConfigDir())
        if (self.first_start):
            print(pre, "readDB : first start")
            singleton.data_model.clearAll()
            singleton.data_model.saveAll()

        # If camera collection is corrupt
        if not singleton.data_model.checkCameraCollection():
            singleton.data_model.clearCameraCollection()


    def saveVersionNumber(self):
        with open(self.version_file, "w") as f:
            f.write(version.get())
        

    def readVersionNumber(self):
        try:
            with open(self.version_file, "r") as f:
                st = f.read()
            vs = []
            for s in st.split("."):
                vs.append(int(s))
        except:
            print("valkka.live : could not read version number")
            return None
        else:
            return vs


    def saveWindowLayout(self):
        self.serializeContainers()
        

    def loadWindowLayout(self):
        self.closeContainers()
        self.deSerializeContainers()

    # *** Generate Qt structures ***

    def generateMethods(self):
        """Autogenerate some member functions
        
        - Generates slot functions for launching containers
        """
        for i in range(1, 5):
            # adds member function grid_ixi_slot(self)
            self.makeGridSlot(i, i)
            self.makePlaybackGridSlot(i, i)

        for cl in self.mvision_classes:
            self.makeMvisionSlot(cl)

        for cl in self.mvision_client_classes:
            self.makeMvisionClientSlot(cl)
    


    def setupUi(self):
        self.setStyleSheet(style.main_gui)
        self.setWindowTitle(singleton.program_name)

        self.setGeometry(QtCore.QRect(100, 100, 500, 500))

        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)

        self.filemenu = FileMenu(parent=self)
        self.viewmenu = ViewMenu(parent=self)  # grids up to 4x4
        self.configmenu = ConfigMenu(parent=self)

        if self.mvision:
            mvision_elements = []

            for cl in self.mvision_classes + self.mvision_client_classes:
                if cl.auto_menu:
                    el = QuickMenuElement(title = cl.name, method_name = cl.name)
                    mvision_elements.append(el)

            class MVisionMenu(QuickMenu):
                title = "Machine Vision"
                elements = mvision_elements

            self.mvisionmenu = MVisionMenu(parent = self)

        self.aboutmenu = AboutMenu(parent=self)

        # create container and their windows
        self.manage_cameras_container = singleton.data_model.getDeviceListAndForm(None)
        self.manage_memory_container = singleton.data_model.getConfigForm()
        self.manage_valkkafs_container = singleton.data_model.getValkkaFSForm()

        self.manage_memory_container.signals.save.connect(self.config_modified_slot)
        self.manage_cameras_container.getForm().signals.save_record.connect(self.config_modified_slot)
        self.manage_valkkafs_container.signals.save.connect(self.valkkafs_modified_slot)

        self.config_win = QTabCapsulate(
                "Configuration",
                [ 
                    (self.manage_cameras_container. widget, "Camera Configuration"),
                    (self.manage_memory_container.  widget, "Memory Configuration"),
                    (self.manage_valkkafs_container.widget, "Recording Configuration")
                ]
            )

        self.config_win.signals.close.connect(self.config_dialog_close_slot)
        # when the configuration dialog is reopened, inform the camera configuration form .. this way it can re-check if usb cams are available
        self.config_win.signals.show.connect(self.manage_cameras_container.getForm().show_slot) 
        self.config_win.signals.show.connect(self.manage_cameras_container.choose_first_slot) # so that we have at least one device chosen

        self.makeCameraTree()
        self.camera_list_win = QCapsulate(self.treelist, "Camera List")

        self.wait_label = QtWidgets.QLabel("Restarting Valkka, please wait ..")
        self.wait_window = QCapsulate(self.wait_label, "Wait", nude = True)


    def makeCameraTree(self):
        self.root = HeaderListItem()
        self.treelist = BasicView(parent = None, root = self.root)
        self.updateCameraTree()


    def updateCameraTree(self):
        self.treelist.reset_()

        self.server = ServerListItem(
            name = "Localhost", ip = "127.0.0.1", parent = self.root)
        """
        self.server1 = ServerListItem(
            name="First Server", ip="192.168.1.20", parent=self.root)
        """
        """
        self.camera1 = RTSPCameraListItem(camera=RTSPCameraDevice(
            ip="192.168.1.4", username="******", password="******"), parent=self.server1)
        self.camera2 = RTSPCameraListItem(camera=RTSPCameraDevice(
            ip="192.168.1.4", username="******", password="******"), parent=self.server1)
        """
        devices = []

        for row in singleton.data_model.camera_collection.get():
            # print(pre, "makeCameraTree : row", row)
            if (row["classname"] == RTSPCameraRow.__name__):
                row.pop("classname")
                devices.append(
                    RTSPCameraListItem(
                        camera = RTSPCameraDevice(**row),
                        parent = self.server
                    )
                )
            elif (row["classname"] == USBCameraRow.__name__):
                row.pop("classname")
                devices.append(
                    USBCameraListItem(
                        camera = USBCameraDevice(**row),
                        parent = self.server
                    )
                )
                
        self.treelist.update()
        self.treelist.expandAll()


    def makeLogic(self):
        # *** When camera list has been closed, re-create the cameralist tree and update filterchains ***
        # self.manage_cameras_win.signals.close.connect(self.updateCameraTree) # now put into save_camera_config_slot
        
        # self.manage_cameras_win.signals.close.connect(self.filterchain_group.update) # TODO: use this once fixed
        # self.manage_cameras_win.signals.close.connect(self.filterchain_group.read) # TODO: eh.. lets be sure of this .. (are we releasing slots in the LiveThread etc.)
        
        # self.manage_cameras_win.signals.close.connect(self.save_camera_config_slot)
        # self.manage_memory_container.signals.save.connect(self.save_memory_conf_slot)

        # *** Menu bar connections ***
        # the self.filemenu.exit attribute was autogenerated
        self.filemenu.exit.               triggered.connect(self.exit_slot)
        self.filemenu.save_window_layout. triggered.connect(self.save_window_layout_slot)
        self.filemenu.load_window_layout. triggered.connect(self.load_window_layout_slot)

        """
        self.configmenu.manage_cameras.   triggered.connect(
            self.manage_cameras_slot)
        self.configmenu.memory_usage.     triggered.connect(
            self.memory_usage_slot)
        """
        
        self.configmenu.configuration_dialog.triggered.connect(self.config_dialog_slot)
        
        self.viewmenu.camera_list.        triggered.connect(self.camera_list_slot)
        self.aboutmenu.about_program.     triggered.connect(self.about_slot)

        # *** Connect autogenerated menu calls into autogenerated slot functions ***
        for i in range(1, 5):
            # gets member function grid_ixi_slot
            slot_func = getattr(self, "grid_%ix%i_slot" % (i, i))
            # gets member function grid_ixi from self.viewmenu.video_grid
            menu_func = getattr(self.viewmenu.video_grid,
                                "grid_%ix%i" % (i, i))
            menu_func.triggered.connect(slot_func)
            # i.e., like this : self.viewmenu.video_grid.grid_1x1.triggered.connect(slot_func)

        for i in range(1, 5):
            # gets member function grid_ixi_slot
            slot_func = getattr(self, "playback_grid_%ix%i_slot" % (i, i))
            # gets member function grid_ixi from self.viewmenu.video_grid
            menu_func = getattr(self.viewmenu.playback_video_grid,
                                "grid_%ix%i" % (i, i))
            menu_func.triggered.connect(slot_func)
            # i.e., like this : self.viewmenu.video_grid.grid_1x1.triggered.connect(slot_func)


        # *** autogenerated machine vision menu and slots ***
        for cl in self.mvision_classes + self.mvision_client_classes:
            slot_func_name = cl.name+"_slot"
            if hasattr(self, slot_func_name):
                getattr(self.mvisionmenu,cl.name).triggered.connect(getattr(self,slot_func_name))


    def post(self):
        pass


    # *** Container handling ***

    def serializeContainers(self):
        """Serializes the current view of open video grids (i.e. the view)
        
        returns a dictionary where the keys are complete classnames
        each value corresponds to a list of containers of the class described by the key
        
        each serialized container looks like this:
        
        ::
        
            dic={
                "kwargs"     : {}, # parameters that we're used to instantiate this class
                }


        A concrete example:

        ::

            {'valkka.live.container.grid.VideoContainerNxM': [
                {   # individual serialized container
                    'child_class': <class 'valkka.live.container.video.VideoContainer'>,
                    'child_pars': [{'device_id': -1}],
                    'geom': (604, 0, 300, 300),
                    'm_dim': 1,
                    'n_dim': 1,
                    'n_xscreen': 0,
                    'title': 'Video Grid'
                },
                ...
                ]
            }

        - TODO: this stuff should be moved to the db .. ?  Or just keep using files..?
        - Different row types: 
            VideoContainerNxM : columns: child_class, child_pars, geom, etc.., LAYOUT_ID
            PlayVideoContainerNxM : .., LAYOUT_ID
            CameraListWindow : .., LAYOUT_ID
        - LAYOUT_ID identifies to which layout they belong

        """
        """
        container_list = [] # list of instances of classes in valkka.live.container, e.g. valkka.live.container.grid.VideoContainerNxM, etc.
        
        for container in self.containers_grid:
            # these are of the type valkka.live.container.grid.VideoContainerNxM
            print("gui: serialize containers : container=", pformat(container))
            container_list.append(container.serialize())
        
        # TODO: serialize self.containers_playback

        # classnames compatible with local namespace
        return {
            "valkka.live.container.grid.VideoContainerNxM"   : container_list
            }
        """
        singleton.data_model.layout_collection.clear()

        container_list = []
        for container in self.containers_grid:
            ser = container.serialize()
            # print(ser)
            # {'title': 'Video Grid', 'n_xscreen': 0, 'child_class': <class 'valkka.live.container.video.VideoContainer'>, 
            # 'child_pars': [{'device_id': -1}, {'device_id': -1}, {'device_id': -1}, {'device_id': -1}], 'geom': (604, 0, 300, 300), 'n_dim': 2, 'm_dim': 2}
            # singleton.data_model.layout_collection.new(VideoContainerNxMRow, ser) # nopes ..
            ser.update({"type":"VideoContainerNxM"})
            container_list.append(ser)

        for container in self.containers_playback:
            ser = container.serialize()
            ser.update({"type":"PlayVideoContainerNxM"})
            container_list.append(ser)

        ser = {"type": "QMainWindow", "geom": getCorrectedGeom(self)}
        container_list.append(ser)
        if self.camera_list_win.isVisible():
            ser = {"type": "CameraListWindow", "geom": getCorrectedGeom(self.camera_list_win)}
            container_list.append(ser)

        singleton.data_model.layout_collection.new(LayoutContainerRow, {"layout" : container_list})

        print(singleton.data_model.layout_collection)
        singleton.data_model.layout_collection.save()
        

    def deSerializeContainers(self):
        """Re-creates containers, based on the list saved into layout_collection
        
        This is the inverse of self.serializeContainers
        
        Containers must be closed & self.contiainers etc. list must be cleared before calling this
        """
        # glo = globals()
        # print("glo>",glo)
        singleton.reCacheDevicesById() # singleton.devices_by_id will be used by the containers
        
        try:
            row = next(singleton.data_model.layout_collection.get())
        except StopIteration:
            return
        
        container_list = row["layout"]

        # print(">", container_list)
        for container_dic in container_list:
            t = container_dic.pop("type") # get the type & remove it from the dict

            if t == "VideoContainerNxM":
                container_dic["child_class"] = nameToClass(container_dic.pop("child_class")) # swap from class name to class instance
                container_dic["geom"] = tuple(container_dic["geom"])  # woops.. tuple does not json-serialize, but is changed to list .. so change it back to tuplee
                # non-serializable parameters:
                dic = {
                    "parent"            : None,
                    "gpu_handler"       : self.gpu_handler,         # RootContainers(s) pass this downstream to child containers
                    "filterchain_group" : self.filterchain_group    # RootContainers(s) pass this downstream to child containers
                    }
                container_dic.update(dic)
                # now container has the parameters to instantiate the object
                print(">", container_dic)
                cont = container.VideoContainerNxM(**container_dic) # instantiate container
                cont.signals.closing.connect(self.rem_grid_container_slot)
                self.containers_grid.append(cont)
            
            if t == "PlayVideoContainerNxM":
                container_dic["child_class"] = nameToClass(container_dic.pop("child_class")) # swap from class name to class instance
                container_dic["geom"] = tuple(container_dic["geom"])  # woops.. tuple does not json-serialize, but is changed to list .. so change it back to tuplee
                # non-serializable parameters:
                dic = {
                    "parent"              : None,
                    "gpu_handler"         : self.gpu_handler,            # RootContainers(s) pass this downstream to child containers
                    "filterchain_group"   : self.filterchain_group_play,
                    "valkkafsmanager"     : self.valkkafsmanager,
                    "playback_controller" : self.playback_controller
                    }
                container_dic.update(dic)
                # now container has the parameters to instantiate the object
                print(">", container_dic)
                cont = container.PlayVideoContainerNxM(**container_dic) # instantiate container
                cont.signals.closing.connect(self.rem_playback_grid_container_slot)
                self.containers_playback.append(cont)
            
            elif t == "QMainWindow":
                geom = container_dic["geom"]
                self.setGeometry(geom[0], geom[1], geom[2], geom[3])
                
            elif t == "CameraListWindow":
                geom = container_dic["geom"]
                self.camera_list_win.setVisible(True)
                self.camera_list_win.setGeometry(geom[0], geom[1], geom[2], geom[3])

        
    def closeContainers(self):
        print("gui: closeContainers: containers_grid =", self.containers_grid)
        for container in self.containers_grid:
            container.close()
        self.containers_grid = []

        for container in self.containers_playback:
            container.close()
        self.containers_playback = []


    # *** Multiprocess handling ***

    def startProcesses(self):
        """Create and start python multiprocesses
        
        Starting a multiprocess creates a process fork.
        
        In theory, there should be no problem in first starting the multithreading environment and after that perform forks (only the thread requestin the fork is copied), but in practice, all kinds of weird behaviour arises.
        
        Read all about it in here : http://www.linuxprogrammingblog.com/threads-and-fork-think-twice-before-using-them
        """
        singleton.process_map = {} # each key is a list of started multiprocesses
        # self.process_avail = {} # count instances

        singleton.client_process_map = {}
        singleton.master_process_map = {}
        
        def span(mvision_classes: list, process_map: dict):
            for mvision_class in mvision_classes:
                name = mvision_class.name
                tag  = mvision_class.tag
                num  = mvision_class.max_instances
                if (tag not in process_map):
                    process_map[tag] = []
                    # self.process_avail[tag] = num
                    for n in range(0, num):
                        print("startProcesses: spanning", tag, n)
                        # verbose = True
                        verbose = singleton.mvision_verbose
                        p = mvision_class(verbose = verbose)
                        # p.start()
                        p.go()
                        process_map[tag].append(p)
            
        span(self.mvision_classes, singleton.process_map)
        span(self.mvision_client_classes, singleton.client_process_map)
        span(self.mvision_master_classes, singleton.master_process_map)
        
        
    def closeProcesses(self):

        def stop(process_map):
            for key in process_map:
                for p in process_map[key]:
                    # p.stop()
                    p.requestStop()

        def wait(process_map):
            for key in process_map:
                for p in process_map[key]:
                    p.waitStop()

        stop(singleton.process_map)
        stop(singleton.client_process_map)
        stop(singleton.master_process_map)

        wait(singleton.process_map)
        wait(singleton.client_process_map)
        wait(singleton.master_process_map)

        
    # *** Valkka ***
        
    def openValkka(self):
        self.cpu_scheme = CPUScheme()
        
        # singleton.data_model.camera_collection
        try:
            memory_config = next(singleton.data_model.config_collection.get({"classname" : MemoryConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default mem config")
            singleton.data_model.writeDefaultMemoryConfig()
            memory_config = default.get_memory_config()

        try:
            valkkafs_config = next(singleton.data_model.valkkafs_collection.get({"classname" : ValkkaFSConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default valkkafs config")
            singleton.data_model.writeDefaultValkkaFSConfig()
            valkkafs_config = default.get_valkkafs_config()

        n_frames = round(memory_config["msbuftime"] * default.fps / 1000.) # accumulated frames per buffering time = n_frames

        if (memory_config["bind"]):
            self.cpu_scheme = CPUScheme()
        else:
            self.cpu_scheme = CPUScheme(n_cores = -1)

        self.gpu_handler = GPUHandler(
            n_720p  = memory_config["n_720p"] * n_frames, # n_cameras * n_frames
            n_1080p = memory_config["n_1080p"] * n_frames,
            n_1440p = memory_config["n_1440p"] * n_frames,
            n_4K    = memory_config["n_4K"] * n_frames,
            msbuftime = memory_config["msbuftime"],
            verbose = False,
            cpu_scheme = self.cpu_scheme
        )

        self.livethread = LiveThread(
            name = "live_thread",
            verbose = False,
            affinity = self.cpu_scheme.getLive()
        )
        
        self.usbthread = USBDeviceThread(
            name = "usb_thread",
            verbose = False,
            affinity = self.cpu_scheme.getUSB()
        )

        # see datamodel.row.ValkkaFSConfigRow
        blocksize = valkkafs_config["blocksize"]
        n_blocks  = valkkafs_config["n_blocks"]
        fs_flavor = valkkafs_config["fs_flavor"] 
        record    = valkkafs_config["record"]

        # TODO: activate this if ValkkaFS changed in config!
        if fs_flavor == "file":
            partition_uuid = None
        else:
            partition_uuid = valkkafs_config["partition_uuid"]
            
        create_new_fs = False

        if self.valkkafs is None: # first time
            create_new_fs = False # try to load initially from disk
        else:
            print("openValkka: checking ValkkaFS")
            create_new_fs = not self.valkkafs.is_same( # has changed, so must recreate
                partition_uuid = partition_uuid, # None or a string
                blocksize = blocksize * 1024*1024,
                n_blocks = n_blocks
            )
            if create_new_fs: print("openValkka: ValkkaFS changed!")
        
        if not create_new_fs: # let's try to load it
            print("openValkka: trying to load ValkkaFS")
            try:
                self.valkkafs = ValkkaFS.loadFromDirectory(
                    dirname = singleton.valkkafs_dir.get()
                )
            except ValkkaFSLoadError as e:
                print("openValkka: loading ValkkaFS failed with", e)
                create_new_fs = True # no luck, must recreate

        if create_new_fs:
            print("openValkka: (re)create ValkkaFS")
            self.valkkafs = ValkkaFS.newFromDirectory(
                dirname = singleton.valkkafs_dir.get(),
                blocksize = valkkafs_config["blocksize"] * 1024*1024, # MB
                n_blocks = valkkafs_config["n_blocks"],
                partition_uuid = partition_uuid,
                verbose = True
            )
            # to keep things consistent..
            singleton.data_model.valkkafs_collection.new(
                ValkkaFSConfigRow,
                {
                    # "dirname"    : default.valkkafs_config["dirname"], # not written to db for the moment
                    "n_blocks"       : default.get_valkkafs_config()["n_blocks"],
                    "blocksize"      : valkkafs_config["blocksize"],
                    "fs_flavor"      : valkkafs_config["fs_flavor"],
                    "record"         : record,
                    "partition_uuid" : partition_uuid
                })


        """
        else:
            self.valkkafs = None
        """

        # if no recording selected, set self.valkkafsmanager = None
        self.valkkafsmanager = ValkkaFSManager(
            self.valkkafs,
            write = record, # True or False
            read = record,
            cache = record
            )
        self.playback_controller = PlaybackController(valkkafs_manager = self.valkkafsmanager)

        self.filterchain_group = LiveFilterChainGroup(
            datamodel     = singleton.data_model, 
            livethread    = self.livethread, 
            usbthread     = self.usbthread,
            gpu_handler   = self.gpu_handler, 
            cpu_scheme    = self.cpu_scheme)
        self.filterchain_group.read()

        if record:
            print("openValkka: ValkkaFS **RECORDING ACTIVATED**")
            self.filterchain_group.setRecording(RecordType.always, self.valkkafsmanager)
        
        # self.filterchain_group.update() # TODO: use this once fixed
        
        self.filterchain_group_play = PlaybackFilterChainGroup(
            datamodel     = singleton.data_model,
            valkkafsmanager
                        = self.valkkafsmanager,
            gpu_handler   = self.gpu_handler, 
            cpu_scheme    = self.cpu_scheme)
        self.filterchain_group_play.read()

        try:
            from valkka.mvision import multiprocess
        except ImportError:
            pass
        """
        else:
            if self.mvision:
                singleton.thread = multiprocess.QValkkaThread()
                singleton.thread.start()
        """

                
    def closeValkka(self):
        # live => chain => opengl
        #self.livethread.close()
        # self.usbthread.close()

        print("Closing live & usb threads")
        self.livethread.requestClose()
        self.usbthread.requestClose()
        self.livethread.waitClose()
        self.usbthread.waitClose()
        
        print("Closing filterchains")
        self.filterchain_group.close()
        self.filterchain_group_play.close()

        print("Closing OpenGLThreads")
        self.gpu_handler.close()

        self.playback_controller.close()
        
        print("Closing ValkkaFS threads")
        self.valkkafsmanager.close()
        
        # print("Closing multiprocessing frontend")
        """
        if singleton.thread:
            singleton.thread.stop()
        """
        

    def reOpenValkka(self):
        print("gui: valkka reinit")
        self.wait_window.show()
        self.saveWindowLayout()
        self.closeContainers()
        self.closeValkka()
        self.openValkka()
        self.loadWindowLayout()
        self.wait_window.hide()


    # *** slot generators ***

    def makeGridSlot(self, n, m):
        """Create a n x m video grid, show it and add it to the list of video containers
        """
        def slot_func():
            cont = container.VideoContainerNxM(
                gpu_handler         = self.gpu_handler, 
                filterchain_group   = self.filterchain_group, 
                n_dim               = n, 
                m_dim               = m
                )
            cont.signals.closing.connect(self.rem_grid_container_slot)
            self.containers_grid.append(cont)
            self.getMargins()
        setattr(self, "grid_%ix%i_slot" % (n, m), slot_func)


    def makePlaybackGridSlot(self, n, m):
        """Create a n x m video grid, show it and add it to the list of video containers
        """
        def slot_func():
            cont = container.PlayVideoContainerNxM(
                gpu_handler         = self.gpu_handler, 
                filterchain_group   = self.filterchain_group_play, 
                n_dim               = n, 
                m_dim               = m,
                valkkafsmanager     = self.valkkafsmanager,
                playback_controller = self.playback_controller
                )
            cont.signals.closing.connect(self.rem_playback_grid_container_slot)
            self.containers_playback.append(cont)
        setattr(self, "playback_grid_%ix%i_slot" % (n, m), slot_func)


    def makeMvisionSlot(self, cl):
        if cl.auto_menu == False:
            return
        def slot_func():
            if ( (cl.tag in singleton.process_map) and (len(singleton.process_map[cl.tag])>0) ):
                cont = container.VideoContainerNxM(
                    parent            = None,
                    gpu_handler       = self.gpu_handler,
                    filterchain_group = self.filterchain_group,
                    title             = cl.name,
                    n_dim             = 1,
                    m_dim             = 1,
                    child_class       = container.MVisionContainer,
                    child_class_pars  = {
                        "mvision_class": cl,
                        # "thread"       : singleton.thread,
                        # "process_map"  : singleton.process_map
                        }, 
                    )
                cont.signals.closing.connect(self.rem_grid_container_slot)
                self.containers_grid.append(cont)
            else:
                QtWidgets.QMessageBox.about(self,"Enough!","Can't instantiate more detectors of this type (max number is "+str(cl.max_instances)+")")     
        setattr(self, cl.name+"_slot", slot_func)


    def makeMvisionClientSlot(self, cl):
        if cl.auto_menu == False:
            return
        def slot_func():
            if ( (cl.tag in singleton.client_process_map) and len(singleton.client_process_map[cl.tag]) > 0 ):
                master_tag = cl.master
                if singleton.get_avail_master_process(master_tag) is not None:
                    cont = container.VideoContainerNxM(
                        parent            = None,
                        gpu_handler       = self.gpu_handler,
                        filterchain_group = self.filterchain_group,
                        title             = cl.name,
                        n_dim             = 1,
                        m_dim             = 1,
                        child_class       = container.MVisionClientContainer,
                        child_class_pars  = {
                            "mvision_class": cl,
                            # "thread"       : singleton.thread,
                            # "process_map"  : singleton.process_map
                            }, 
                        )
                    cont.signals.closing.connect(self.rem_grid_container_slot)
                    self.containers_grid.append(cont)
                else:
                    QtWidgets.QMessageBox.about(self,"Enough!","Can't instantiate more master processes for this detector")    
            else: 
                QtWidgets.QMessageBox.about(self,"Enough!","Can't instantiate more detectors of this type (max number is "+str(cl.max_instances)+")")     
        setattr(self, cl.name+"_slot", slot_func)


    # *** SLOTS ***

    # container related slots

    def rem_grid_container_slot(self, cont):
        print("gui: rem_grid_container_slot: removing container:",cont)
        print("gui: rem_grid_container_slot: containers:",self.containers_grid)
        try:
            self.containers_grid.remove(cont)
        except ValueError:
            print("gui: could not remove container",cont)
        print("gui: rem_grid_container_slot: containers now:", pformat(self.containers_grid))


    def rem_playback_grid_container_slot(self, cont):
        print("gui: rem_playback_grid_container_slot: removing container:",cont)
        print("gui: rem_playback_grid_container_slot: containers:",self.containers_playback)
        try:
            self.containers_playback.remove(cont)
        except ValueError:
            print("gui: could not remove container",cont)
        print("gui: rem_playback_grid_container_slot: containers now:", pformat(self.containers_playback))



        
    # explictly defined slot functions

    def exit_slot(self):
        self.close()

    def config_dialog_slot(self):
        self.config_modified = False
        self.valkkafs_modified = False
        self.config_win.show()
        self.manage_cameras_container.choose_first_slot()
        
    def config_modified_slot(self):
        self.config_modified = True
        
    def valkkafs_modified_slot(self):
        self.config_modified = True
        self.valkkafs_modified = True

    def camera_list_slot(self):
        self.camera_list_win.show()
    
    def config_dialog_close_slot(self):
        if (self.config_modified):
            self.updateCameraTree()
            self.reOpenValkka()
    
    def save_window_layout_slot(self):
        self.saveWindowLayout()

    def load_window_layout_slot(self):
        self.loadWindowLayout()

    def about_slot(self):
        QtWidgets.QMessageBox.about(self, "About", constant.program_info % (version.get(), version.getValkka()))
Exemple #6
0
    def openValkka(self):
        self.cpu_scheme = CPUScheme()
        
        # singleton.data_model.camera_collection
        try:
            memory_config = next(singleton.data_model.config_collection.get({"classname" : MemoryConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default mem config")
            singleton.data_model.writeDefaultMemoryConfig()
            memory_config = default.get_memory_config()

        try:
            valkkafs_config = next(singleton.data_model.valkkafs_collection.get({"classname" : ValkkaFSConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default valkkafs config")
            singleton.data_model.writeDefaultValkkaFSConfig()
            valkkafs_config = default.get_valkkafs_config()

        n_frames = round(memory_config["msbuftime"] * default.fps / 1000.) # accumulated frames per buffering time = n_frames

        if (memory_config["bind"]):
            self.cpu_scheme = CPUScheme()
        else:
            self.cpu_scheme = CPUScheme(n_cores = -1)

        self.gpu_handler = GPUHandler(
            n_720p  = memory_config["n_720p"] * n_frames, # n_cameras * n_frames
            n_1080p = memory_config["n_1080p"] * n_frames,
            n_1440p = memory_config["n_1440p"] * n_frames,
            n_4K    = memory_config["n_4K"] * n_frames,
            msbuftime = memory_config["msbuftime"],
            verbose = False,
            cpu_scheme = self.cpu_scheme
        )

        self.livethread = LiveThread(
            name = "live_thread",
            verbose = False,
            affinity = self.cpu_scheme.getLive()
        )
        
        self.usbthread = USBDeviceThread(
            name = "usb_thread",
            verbose = False,
            affinity = self.cpu_scheme.getUSB()
        )

        # see datamodel.row.ValkkaFSConfigRow
        blocksize = valkkafs_config["blocksize"]
        n_blocks  = valkkafs_config["n_blocks"]
        fs_flavor = valkkafs_config["fs_flavor"] 
        record    = valkkafs_config["record"]

        # TODO: activate this if ValkkaFS changed in config!
        if fs_flavor == "file":
            partition_uuid = None
        else:
            partition_uuid = valkkafs_config["partition_uuid"]
            
        create_new_fs = False

        if self.valkkafs is None: # first time
            create_new_fs = False # try to load initially from disk
        else:
            print("openValkka: checking ValkkaFS")
            create_new_fs = not self.valkkafs.is_same( # has changed, so must recreate
                partition_uuid = partition_uuid, # None or a string
                blocksize = blocksize * 1024*1024,
                n_blocks = n_blocks
            )
            if create_new_fs: print("openValkka: ValkkaFS changed!")
        
        if not create_new_fs: # let's try to load it
            print("openValkka: trying to load ValkkaFS")
            try:
                self.valkkafs = ValkkaFS.loadFromDirectory(
                    dirname = singleton.valkkafs_dir.get()
                )
            except ValkkaFSLoadError as e:
                print("openValkka: loading ValkkaFS failed with", e)
                create_new_fs = True # no luck, must recreate

        if create_new_fs:
            print("openValkka: (re)create ValkkaFS")
            self.valkkafs = ValkkaFS.newFromDirectory(
                dirname = singleton.valkkafs_dir.get(),
                blocksize = valkkafs_config["blocksize"] * 1024*1024, # MB
                n_blocks = valkkafs_config["n_blocks"],
                partition_uuid = partition_uuid,
                verbose = True
            )
            # to keep things consistent..
            singleton.data_model.valkkafs_collection.new(
                ValkkaFSConfigRow,
                {
                    # "dirname"    : default.valkkafs_config["dirname"], # not written to db for the moment
                    "n_blocks"       : default.get_valkkafs_config()["n_blocks"],
                    "blocksize"      : valkkafs_config["blocksize"],
                    "fs_flavor"      : valkkafs_config["fs_flavor"],
                    "record"         : record,
                    "partition_uuid" : partition_uuid
                })


        """
        else:
            self.valkkafs = None
        """

        # if no recording selected, set self.valkkafsmanager = None
        self.valkkafsmanager = ValkkaFSManager(
            self.valkkafs,
            write = record, # True or False
            read = record,
            cache = record
            )
        self.playback_controller = PlaybackController(valkkafs_manager = self.valkkafsmanager)

        self.filterchain_group = LiveFilterChainGroup(
            datamodel     = singleton.data_model, 
            livethread    = self.livethread, 
            usbthread     = self.usbthread,
            gpu_handler   = self.gpu_handler, 
            cpu_scheme    = self.cpu_scheme)
        self.filterchain_group.read()

        if record:
            print("openValkka: ValkkaFS **RECORDING ACTIVATED**")
            self.filterchain_group.setRecording(RecordType.always, self.valkkafsmanager)
        
        # self.filterchain_group.update() # TODO: use this once fixed
        
        self.filterchain_group_play = PlaybackFilterChainGroup(
            datamodel     = singleton.data_model,
            valkkafsmanager
                        = self.valkkafsmanager,
            gpu_handler   = self.gpu_handler, 
            cpu_scheme    = self.cpu_scheme)
        self.filterchain_group_play.read()

        try:
            from valkka.mvision import multiprocess
        except ImportError:
            pass
        """
    def openValkka(self):
        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            n_720p=self.pardic[
                "n_720p"],  # reserve stacks of YUV video frames for various resolutions
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            # verbose =True,
            verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"],
            x_connection=":0.0"
            # x_connection =":0.1" # works .. video appears on the other xscreen
        )
        """ # this results in a segfault
    print("> starting second OpenGLThread")
    # testing: start another OpenGLThread
    self.openglthread2=OpenGLThread(     # starts frame presenting services
      name    ="mythread2",
      n_720p   =self.pardic["n_720p"],   # reserve stacks of YUV video frames for various resolutions
      n_1080p  =self.pardic["n_1080p"],
      n_1440p  =self.pardic["n_1440p"],
      n_4K     =self.pardic["n_4K"],
      # naudio  =self.pardic["naudio"], # obsolete
      # verbose =True,
      verbose =False,
      msbuftime=self.pardic["msbuftime"],
      affinity=self.pardic["gl affinity"],
      x_connection =":0.1" # works .. video appears on the other xscreen
      )
    print("> second OpenGLThread started")
    """

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []

        a = self.pardic["dec affinity start"]
        cw = 0  # widget / window index
        cs = 1  # slot / stream count

        ntotal = len(self.addresses) * self.pardic["replicate"]
        nrow = self.pardic["videos per row"]
        ncol = max((ntotal // self.pardic["videos per row"]) + 1, 2)

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            chain = BasicFilterchain(  # decoding and branching the stream happens here
                livethread=self.livethread,
                openglthread=self.openglthread,
                address=address,
                slot=cs,
                affinity=a,
                # verbose     =True
                verbose=False,
                msreconnect=10000,

                # flush_when_full =True
                flush_when_full=False,

                # time_correction   =TimeCorrectionType_dummy,  # Timestamp correction type: TimeCorrectionType_none, TimeCorrectionType_dummy, or TimeCorrectionType_smart (default)
                time_correction=TimeCorrectionType_smart,
                recv_buffer_size=
                0,  # Operating system socket ringbuffer size in bytes # 0 means default
                # recv_buffer_size  =1024*800,   # 800 KB
                reordering_mstime=
                0  # Reordering buffer time for Live555 packets in MILLIseconds # 0 means default
                # reordering_mstime =300
            )

            self.chains.append(
                chain
            )  # important .. otherwise chain will go out of context and get garbage collected ..

            for cc in range(0, self.pardic["replicate"]):
                if ("no_qt" in self.pardic):
                    # create our own x-windowses
                    win_id = self.openglthread.createWindow(show=True)
                else:

                    # *** Choose one of the following sections ***

                    # (1) Let Valkka create the windows/widget # use this: we get a window with correct parametrization
                    # win_id =self.openglthread.createWindow(show=False)
                    # fr     =getForeignWidget(self.w, win_id)

                    if (valkka_xwin == False):
                        # (2) Let Qt create the widget
                        fr = TestWidget0(None)
                        win_id = int(fr.winId())
                    else:
                        # """
                        # (3) Again, let Valkka create the window, but put on top a translucent widget (that catches mouse gestures)
                        win_id = self.openglthread.createWindow(show=False)
                        widget_pair = WidgetPair(None, win_id, TestWidget0)
                        fr = widget_pair.getWidget()
                        self.widget_pairs.append(widget_pair)
                        # """

                    print(pre, "setupUi: layout index, address : ", cw // nrow,
                          cw % nrow, address)
                    # self.lay.addWidget(fr,cw//nrow,cw%nrow) # floating windows instead

                    container = VideoContainer(None, fr, n=0)
                    container.getWidget().setGeometry(
                        self.desktop_handler.getGeometry(
                            nrow, ncol, cw % nrow, cw // nrow))
                    container.getWidget().show()

                    self.videoframes.append(container)

                token = self.openglthread.connect(
                    slot=cs, window_id=win_id
                )  # present frames with slot number cs at window win_id
                tokens.append(token)
                cw += 1

            cs += 1  # TODO: crash when repeating the same slot number ..?

            chain.decodingOn()  # tell the decoding thread to start its job
            a += 1
class MyGui(QtWidgets.QMainWindow):

    debug = False

    # debug=True

    def __init__(self, pardic, parent=None):
        super(MyGui, self).__init__()
        self.pardic = pardic
        self.initVars()
        self.setupUi()
        if (self.debug):
            return
        self.openValkka()
        self.start_streams()

    def initVars(self):
        pass

    def setupUi(self):
        self.setGeometry(QtCore.QRect(100, 100, 800, 800))
        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)
        self.lay = QtWidgets.QGridLayout(self.w)

        self.videoframes = []
        self.widget_pairs = []
        self.addresses = self.pardic["cams"]

    def openValkka(self):
        # setValkkaLogLevel(loglevel_debug)
        core.setLiveOutPacketBuffermaxSize(95000)  # whoa
        # check this out:
        # http://lists.live555.com/pipermail/live-devel/2013-April/016803.html

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.livethread2 = LiveThread(  # second live thread for sending multicast streams
            name="live_thread2",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live2 affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            n_720p=self.pardic[
                "n_720p"],  # reserve stacks of YUV video frames for various resolutions
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            # verbose =True,
            verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"])

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []

        a = self.pardic["dec affinity start"]
        mport = self.pardic["mcast_start_port"]

        cw = 0  # widget / window index
        cs = 1  # slot / stream count

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            chain = MulticastFilterchain(  # decoding and branching the stream happens here
                incoming_livethread=self.livethread,
                outgoing_livethread=self.livethread2,
                openglthread=self.openglthread,
                address=address,
                multicast_address=mcast_address,
                multicast_port=mport,
                slot=cs,
                affinity=a,
                # verbose     =True
                verbose=False,
                msreconnect=10000)

            self.chains.append(
                chain
            )  # important .. otherwise chain will go out of context and get garbage collected ..

            # replicate=self.pardic["replicate"]
            replicate = 1

            for cc in range(0, replicate):
                if ("no_qt" in self.pardic):
                    # create our own x-windowses
                    win_id = self.openglthread.createWindow(show=True)
                else:

                    # *** Choose one of the following sections ***

                    # (1) Let Valkka create the windows/widget # use this: we get a window with correct parametrization
                    # win_id =self.openglthread.createWindow(show=False)
                    # fr     =getForeignWidget(self.w, win_id)

                    if (valkka_xwin == False):
                        # (2) Let Qt create the widget
                        fr = TestWidget0(self.w)
                        win_id = int(fr.winId())
                    else:
                        # """
                        # (3) Again, let Valkka create the window, but put on top a translucent widget (that catches mouse gestures)
                        win_id = self.openglthread.createWindow(show=False)
                        widget_pair = WidgetPair(self.w, win_id, TestWidget0)
                        fr = widget_pair.getWidget()
                        self.widget_pairs.append(widget_pair)
                        # """

                    nrow = self.pardic["videos per row"]
                    print(pre, "setupUi: layout index, address : ", cw // nrow,
                          cw % nrow, address)
                    self.lay.addWidget(fr, cw // nrow, cw % nrow)

                    # print(pre,"setupUi: layout index, address : ",cw//4,cw%4,address)
                    # self.lay.addWidget(fr,cw//4,cw%4)

                    self.videoframes.append(fr)

                token = self.openglthread.connect(
                    slot=cs, window_id=win_id
                )  # present frames with slot number cs at window win_id
                tokens.append(token)
                cw += 1

            cs += 1  # TODO: crash when repeating the same slot number ..?

            chain.decodingOn()  # tell the decoding thread to start its job
            a += 1
            mport += 4

    def closeValkka(self):
        self.livethread.close()

        for chain in self.chains:
            chain.close()

        self.widget_pairs = []
        self.videoframes = []
        self.openglthread.close()

        self.livethread2.close()

    def start_streams(self):
        pass

    def stop_streams(self):
        pass

    def closeEvent(self, e):
        print(pre, "closeEvent!")
        self.stop_streams()
        self.closeValkka()
        e.accept()
class MyGui(QtWidgets.QMainWindow):

  debug=False
  # debug=True

  def __init__(self):
    super(MyGui, self).__init__()
    # self.pardic=pardic
    self.initVars()
    self.setupUi()
    if (self.debug): 
      return
    self.openValkka()
    self.startProcesses()
    
    
  def initVars(self):
    self.messages=[]
    self.mode="file"
    self.slot_reserved=False


  def setupUi(self):
    self.setGeometry(QtCore.QRect(100,100,800,800))
    self.w=QtWidgets.QWidget(self)
    self.setCentralWidget(self.w)
    self.lay=QtWidgets.QVBoxLayout(self.w)
    
    # divide window into three parts
    self.upper  =QtWidgets.QWidget(self.w)
    self.lower  =QtWidgets.QWidget(self.w)
    self.lowest =QtWidgets.QWidget(self.w)
    self.lay.addWidget(self.upper)
    self.lay.addWidget(self.lower)
    self.lay.addWidget(self.lowest)
    
    # upper part: license plate list and the video
    self.upperlay   =QtWidgets.QHBoxLayout(self.upper)
    self.msg_list  =QtWidgets.QTextEdit(self.upper)
    
    self.video_area =QtWidgets.QWidget(self.upper)
    self.video_lay  =QtWidgets.QGridLayout(self.video_area)
    
    self.upperlay.addWidget(self.msg_list)
    self.upperlay.addWidget(self.video_area)
    self.msg_list.setSizePolicy(QtWidgets.QSizePolicy.Minimum,  QtWidgets.QSizePolicy.Minimum)
    self.video_area.setSizePolicy(QtWidgets.QSizePolicy.Expanding,QtWidgets.QSizePolicy.Expanding)
    
    # lower part: [Open File] [Close Live] [Play] [Stop] [Rewind]
    self.lowerlay  =QtWidgets.QHBoxLayout(self.lower)
    self.open_file_button =QtWidgets.QPushButton("Open File", self.lower)
    self.close_file_button=QtWidgets.QPushButton("Close File",self.lower)
    self.play_button      =QtWidgets.QPushButton("Play",self.lower)
    self.stop_button      =QtWidgets.QPushButton("Stop",self.lower)
    self.rewind_button    =QtWidgets.QPushButton("<<",  self.lower)
    
    self.lowerlay.addWidget(self.open_file_button)
    self.lowerlay.addWidget(self.close_file_button)
    self.lowerlay.addWidget(self.play_button)
    self.lowerlay.addWidget(self.stop_button)
    self.lowerlay.addWidget(self.rewind_button)
    
    self.open_file_button.clicked. connect(self.open_file_button_slot)
    self.close_file_button.clicked.connect(self.close_file_button_slot)
    self.play_button.clicked.      connect(self.play_button_slot)
    self.stop_button.clicked.      connect(self.stop_button_slot)
    self.rewind_button.clicked.    connect(self.rewind_button_slot)
    
    # lowest part: some text
    self.lowestlay=QtWidgets.QVBoxLayout(self.lowest)
    self.infotext =QtWidgets.QLabel("info text",self.lowest)
    self.lowestlay.addWidget(self.infotext)
    
    
  def openValkka(self):
    self.livethread=LiveThread(         # starts live stream services (using live555)
      name   ="live_thread",
      verbose=False
    )

    self.filethread=FileThread(
      name  ="file_thread",
      verbose=False
    )

    self.openglthread=OpenGLThread(     # starts frame presenting services
      name    ="mythread",
      n_720p   =10,
      n_1080p  =10,
      n_1440p  =10,
      n_4K     =10,
      verbose =False,
      msbuftime=100,
      affinity=-1
      )
    
    if (self.openglthread.hadVsync()):
      w=QtWidgets.QMessageBox.warning(self,"VBLANK WARNING","Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'")
    
    cc=1
    
    self.chain=ShmemFilterchain1(       # decoding and branching the stream happens here
      openglthread=self.openglthread,
      slot        =cc,
      # this filterchain creates a shared memory server
      shmem_name             ="test_studio_file_"+str(cc),
      shmem_image_dimensions =(1920//4,1080//4),  # Images passed over shmem are quarter of the full-hd reso
      shmem_image_interval   =1000,               # YUV => RGB interpolation to the small size is done each 1000 milliseconds and passed on to the shmem ringbuffer
      shmem_ringbuffer_size  =10                  # Size of the shmem ringbuffer
      )
    
    shmem_name, n_buffer, shmem_image_dimensions =self.chain.getShmemPars()    
    # print(pre,"shmem_name, n_buffer, n_bytes",shmem_name,n_buffer,n_bytes)
    
    self.process=QValkkaMovementDetectorProcess("process_"+str(cc),shmem_name=shmem_name, n_buffer=n_buffer, image_dimensions=shmem_image_dimensions)
    
    self.process.signals.start_move.connect(self.set_moving_slot)
    self.process.signals.stop_move. connect(self.set_still_slot)
    
    if (valkka_xwin):
      # (1) Let OpenGLThread create the window
      self.win_id      =self.openglthread.createWindow(show=False)
      self.widget_pair =WidgetPair(self.video_area,self.win_id,TestWidget0)
      self.video       =self.widget_pair.getWidget()
    else:
      # (2) Let Qt create the window
      self.video     =QtWidgets.QWidget(self.video_area)
      self.win_id    =int(self.video.winId())
    
    self.video_lay.addWidget(self.video,0,0)
    self.token =self.openglthread.connect(slot=cc,window_id=self.win_id)
    
    self.chain.decodingOn() # tell the decoding thread to start its job
    
    # finally, give the multiprocesses to a qthread that's reading their message pipe
    self.thread =QValkkaThread(processes=[self.process])
    
  
  def startProcesses(self):
    self.process.start()
    self.thread.start()
  
  
  def stopProcesses(self):
    print(pre,"stopProcesses :",self.process)
    self.process.stop()
    self.thread.stop()
    print(pre,"QThread stopped")
    
    
  def closeValkka(self):
    self.livethread.close()
    self.chain.close()
    self.chain =None
    self.openglthread.close()
    
    
  def closeEvent(self,e):
    print(pre,"closeEvent!")
    self.stopProcesses()
    self.closeValkka()
    super().closeEvent(e)
    
    
  # *** slot ****
  def open_file_button_slot(self):
    if (self.slot_reserved):
      self.infotext.setText("Close the current file first")
      return
    fname=QtWidgets.QFileDialog.getOpenFileName(filter="*.mkv")[0]
    if (len(fname)>0):
      print(pre,"open_file_button_slot: got filename",fname)
      self.chain.setFileContext(fname)
      self.filethread.openStream(self.chain.file_ctx)
      self.slot_reserved=True
      if (self.chain.fileStatusOk()):
        self.infotext.setText("Opened file "+fname)
      else:
        self.infotext.setText("Can't play file "+fname)
    else:
      self.infotext.setText("No file opened")
    
  
  def close_file_button_slot(self):
    if (not self.slot_reserved):
      self.infotext.setText("Open a file first")
      return
    self.filethread.closeStream(self.chain.file_ctx)
    self.slot_reserved=False
    self.infotext.setText("Closed file")
  
  
  def open_live_button_slot(self):
    pass
  
  
  def play_button_slot(self):
    if (self.mode=="file"):
      if (not self.slot_reserved):
        self.infotext.setText("Open a file first")
        return
      self.filethread.playStream(self.chain.file_ctx)
    else:
      pass
    
    
  def rewind_button_slot(self):
    if (self.mode=="file"):
      if (not self.slot_reserved):
        self.infotext.setText("Open a file first")
        return
      self.chain.file_ctx.seektime_=0;
      self.filethread.seekStream(self.chain.file_ctx)
    else:
      pass
    
    
  def stop_button_slot(self):
    if (self.mode=="file"):
      if (not self.slot_reserved):
        self.infotext.setText("Open a file first")
        return
      self.filethread.stopStream(self.chain.file_ctx)
    else:
      pass
    
  
  def set_still_slot(self):
    self.infotext.setText("still")
    self.messages.append("Movement stopped at ")
    if (len(self.messages)>10): self.messages.pop(0)
    st=""
    for message in self.messages:
      st+=message+"\n"
    self.msg_list.setText(st)
    
      
  def set_moving_slot(self):
    self.infotext.setText("MOVING")
    self.messages.append("Movement started at ")
    if (len(self.messages)>10): self.messages.pop(0)
    st=""
    for message in self.messages:
      st+=message+"\n"
    self.msg_list.setText(st)
class MyGui(QtWidgets.QMainWindow):
    class Frame:
        """Create a frame with text (indicating movement) and a video frame.  The video frame is created from a "foreign" window (created by Valkka)
        """
        def __init__(self, parent, win_id):
            self.widget = QtWidgets.QWidget(parent)
            self.lay = QtWidgets.QVBoxLayout(self.widget)

            self.text = QtWidgets.QLabel("", self.widget)
            self.text_stylesheet = self.text.styleSheet()

            # create the foreign widget / normal widget pair
            # normal widget of class TestWidget0
            self.widget_pair = WidgetPair(self.widget, win_id, TestWidget0)
            self.video = self.widget_pair.getWidget()

            self.lay.addWidget(self.text)
            self.lay.addWidget(self.video)
            self.text.setSizePolicy(QtWidgets.QSizePolicy.Minimum,
                                    QtWidgets.QSizePolicy.Minimum)
            self.video.setSizePolicy(QtWidgets.QSizePolicy.Expanding,
                                     QtWidgets.QSizePolicy.Expanding)
            self.set_still()

        def setText(self, txt):
            self.text.setText(txt)

        def set_still(self):
            self.setText("still")
            self.widget.setStyleSheet(self.text_stylesheet)

        def set_moving(self):
            self.setText("MOVING")
            self.widget.setStyleSheet(
                "QLabel {border: 2px; border-style:solid; border-color: red; margin:0 px; padding:0 px; border-radius:8px;}"
            )

    class NativeFrame:
        """Create a frame with text (indicating movement) and a video frame.  The video frame is created by Qt.
        """
        def __init__(self, parent):
            self.widget = QtWidgets.QWidget(parent)
            self.lay = QtWidgets.QVBoxLayout(self.widget)

            self.text = QtWidgets.QLabel("", self.widget)
            self.text_stylesheet = self.text.styleSheet()

            self.video = QtWidgets.QWidget(self.widget)

            self.lay.addWidget(self.text)
            self.lay.addWidget(self.video)
            self.text.setSizePolicy(QtWidgets.QSizePolicy.Minimum,
                                    QtWidgets.QSizePolicy.Minimum)
            self.video.setSizePolicy(QtWidgets.QSizePolicy.Expanding,
                                     QtWidgets.QSizePolicy.Expanding)
            self.set_still()

        def getWindowId(self):
            return int(self.video.winId())

        def setText(self, txt):
            self.text.setText(txt)

        def set_still(self):
            self.setText("still")
            self.widget.setStyleSheet(self.text_stylesheet)

        def set_moving(self):
            self.setText("MOVING")
            self.widget.setStyleSheet(
                "QLabel {border: 2px; border-style:solid; border-color: red; margin:0 px; padding:0 px; border-radius:8px;}"
            )

    debug = False

    # debug=True

    def __init__(self, pardic, parent=None):
        super(MyGui, self).__init__()
        self.pardic = pardic
        self.initVars()
        self.setupUi()
        if (self.debug):
            return
        self.openValkka()

    def initVars(self):
        pass

    def setupUi(self):
        self.setGeometry(QtCore.QRect(100, 100, 800, 800))
        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)
        self.lay = QtWidgets.QGridLayout(self.w)
        self.frames = []  # frames with movement detector alert and video
        self.addresses = self.pardic["cams"]

    def openValkka(self):
        # some constant values
        # Images passed over shmem are quarter of the full-hd reso
        shmem_image_dimensions = (1920 // 4, 1080 // 4)
        # YUV => RGB interpolation to the small size is done each 1000
        # milliseconds and passed on to the shmem ringbuffer
        shmem_image_interval = 1000
        shmem_ringbuffer_size = 10

        # the very first thing: create & start multiprocesses
        cs = 1
        self.processes = []
        for address in self.addresses:
            shmem_name = "test_studio_" + str(cs)
            process = QValkkaMovementDetectorProcess(
                "process_" + str(cs),
                shmem_name=shmem_name,
                n_buffer=shmem_ringbuffer_size,
                image_dimensions=shmem_image_dimensions)
            self.processes.append(process)

        print(self.processes)

        # Give the multiprocesses to a qthread that's reading their message
        # pipe
        self.thread = QValkkaThread(processes=self.processes)

        # starts the multiprocesses
        self.startProcesses()
        # ..so, forks have been done.  Now we can spawn threads

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=self.pardic["n_720p"],
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"])

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []
        self.frames = []
        cs = 1
        cc = 0
        a = self.pardic["dec affinity start"]

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            # this filterchain creates a shared memory server
            # identifies shared memory buffer must be same as in the
            # multiprocess
            chain = ShmemFilterchain(  # decoding and branching the stream happens here
                livethread=self.livethread,
                openglthread=self.openglthread,
                address=address,
                slot=cs,
                affinity=a,
                shmem_name="test_studio_" + str(cs),
                shmem_image_dimensions=shmem_image_dimensions,
                shmem_image_interval=shmem_image_interval,
                shmem_ringbuffer_size=shmem_ringbuffer_size,
                msreconnect=10000
                # time_correction   =TimeCorrectionType_smart # this is the default, no need to specify
            )
            self.chains.append(chain)

            if (valkka_xwin):
                win_id = self.openglthread.createWindow(show=False)
                frame = self.Frame(self.w, win_id)
            else:
                frame = self.NativeFrame(self.w)
                win_id = frame.getWindowId()

            # print(pre,"setupUi: layout index, address : ",cc//4,cc%4,address)
            # self.lay.addWidget(frame.widget,cc//4,cc%4)

            nrow = self.pardic["videos per row"]
            print(pre, "setupUi: layout index, address : ", cc // nrow,
                  cc % nrow, address)
            self.lay.addWidget(frame.widget, cc // nrow, cc % nrow)

            self.frames.append(frame)

            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)

            # take corresponding analyzer multiprocess
            process = self.processes[cc]
            process.createClient(
            )  # creates the shared memory client at the multiprocess
            # connect signals to the nested widget
            process.signals.start_move.connect(frame.set_moving)
            process.signals.stop_move.connect(frame.set_still)

            chain.decodingOn()  # tell the decoding thread to start its job
            cs += 1  # TODO: crash when repeating the same slot number ..?
            a += 1
            cc += 1

    def startProcesses(self):
        self.thread.start()
        for p in self.processes:
            p.start()

    def stopProcesses(self):
        for p in self.processes:
            p.stop()
        print(pre, "stopping QThread")
        self.thread.stop()
        print(pre, "QThread stopped")

    def closeValkka(self):
        self.livethread.close()

        for chain in self.chains:
            chain.close()

        self.chains = []
        self.widget_pairs = []
        self.videoframes = []
        self.openglthread.close()

    def closeEvent(self, e):
        print(pre, "closeEvent!")
        self.stopProcesses()
        self.closeValkka()
        super().closeEvent(e)
Exemple #11
0
class MyGui(QtWidgets.QMainWindow):
    def __init__(self, parent=None):
        super(MyGui, self).__init__()
        self.initVars()
        self.initConfigFiles()
        self.readDB()
        self.generateMethods()
        self.setupUi()
        self.startProcesses()
        self.openValkka()
        self.makeLogic()
        self.post()

    def initVars(self):
        self.thread = None  # a QThread that reads multiprocess pipes
        self.containers = []
        self.mvision_containers = []
        self.mvision_classes = tools.scanMVisionClasses()
        if (len(self.mvision_classes) > 0):
            self.mvision = True
        else:
            self.mvision = False

    def initConfigFiles(self):
        # self.config_file = tools.getConfigFile("config")
        self.version_file = tools.getConfigFile("version")
        self.first_start = True
        if (tools.hasConfigDir()
            ):  # this indicates that the program has been started earlier
            ver = self.readVersionNumber()
            print("valkka.live : loading config file for version number")
            if ver:
                if (ver[0] == version.VERSION_MAJOR
                        and ver[1] == version.VERSION_MINOR):
                    self.first_start = False
                else:  # incorrect version number
                    print("valkka.live : clearing config")
                    pass
                    # .. or handle migration somehow

        if self.first_start:  # first time program start
            # TODO: eula could be shown here
            print(pre, "initConfigFiles : first start")
            tools.makeConfigDir()
            self.saveVersionNumber()
            # self.saveConfigFile()
            self.save_window_layout()
            self.first_start = True

    def readDB(self):
        """Datamodel includes the following files: config.dat, devices.dat
        """
        self.dm = DataModel(directory=tools.getConfigDir())
        if (self.first_start):
            print(pre, "readDB : first start")
            self.dm.clearAll()
            self.dm.saveAll()

        # If camera collection is corrupt
        if not self.dm.checkCameraCollection():
            self.dm.clearCameraCollection()

    def generateMethods(self):
        """Generate some member functions
        """
        for i in range(1, 5):
            # adds member function grid_ixi_slot(self)
            self.make_grid_slot(i, i)

        for cl in self.mvision_classes:
            self.make_mvision_slot(cl)

    def QCapsulate(self, widget, name, blocking=False, nude=False):
        """Helper function that encapsulates QWidget into a QMainWindow
        """
        class QuickWindow(QtWidgets.QMainWindow):
            class Signals(QtCore.QObject):
                close = QtCore.Signal()
                show = QtCore.Signal()

            def __init__(self, blocking=False, parent=None, nude=False):
                super().__init__(parent)
                self.propagate = True  # send signals or not
                self.setStyleSheet(style.main_gui)
                if (blocking):
                    self.setWindowModality(QtCore.Qt.ApplicationModal)
                if (nude):
                    # http://doc.qt.io/qt-5/qt.html#WindowType-enum
                    # TODO: create a widget for a proper splashscreen (omitting X11 and centering manually)
                    # self.setWindowFlags(QtCore.Qt.Popup) # Qt 5.9+ : setFlags()
                    # self.setWindowFlags(QtCore.Qt.SplashScreen | QtCore.Qt.WindowStaysOnTopHint)
                    self.setWindowFlags(QtCore.Qt.Dialog)
                self.signals = self.Signals()

            def closeEvent(self, e):
                if (self.propagate):
                    self.signals.close.emit()
                e.accept()

            def showEvent(self, e):
                if (self.propagate):
                    self.signals.show.emit()
                e.accept()

            def setPropagate(self):
                self.propagate = True

            def unSetPropagate(self):
                self.propagate = False

        win = QuickWindow(blocking=blocking, nude=nude)
        win.setCentralWidget(widget)
        win.setLayout(QtWidgets.QHBoxLayout())
        win.setWindowTitle(name)
        return win

    def QTabCapsulate(self, name, widget_list, blocking=False):
        """Helper function that encapsulates QWidget into a QMainWindow
        
        :param widget_list:     List of tuples : [(widget,"name"), (widget,"name"), ..]
        
        """
        class QuickWindow(QtWidgets.QMainWindow):
            class Signals(QtCore.QObject):
                close = QtCore.Signal()
                show = QtCore.Signal()

            def __init__(self, blocking=False, parent=None):
                super().__init__(parent)
                self.propagate = True  # send signals or not
                self.setStyleSheet(style.main_gui)
                if (blocking):
                    self.setWindowModality(QtCore.Qt.ApplicationModal)
                self.signals = self.Signals()
                self.tab = QtWidgets.QTabWidget()
                self.setCentralWidget(self.tab)
                self.setLayout(QtWidgets.QHBoxLayout())

            def closeEvent(self, e):
                if (self.propagate):
                    self.signals.close.emit()
                e.accept()

            def showEvent(self, e):
                if (self.propagate):
                    self.signals.show.emit()
                e.accept()

            def setPropagate(self):
                self.propagate = True

            def unSetPropagate(self):
                self.propagate = False

        win = QuickWindow(blocking=blocking)
        win.setWindowTitle(name)
        for w in widget_list:
            win.tab.addTab(w[0], w[1])

        return win

    def setupUi(self):
        self.setStyleSheet(style.main_gui)
        self.setWindowTitle("Valkka Live")

        self.setGeometry(QtCore.QRect(100, 100, 500, 500))

        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)

        self.filemenu = FileMenu(parent=self)
        self.viewmenu = ViewMenu(parent=self)  # grids up to 4x4
        self.configmenu = ConfigMenu(parent=self)

        if self.mvision:
            mvision_elements = []

            for cl in self.mvision_classes:
                el = QuickMenuElement(title=cl.name, method_name=cl.name)
                mvision_elements.append(el)

            class MVisionMenu(QuickMenu):
                title = "Machine Vision"
                elements = mvision_elements

            self.mvisionmenu = MVisionMenu(parent=self)

        self.aboutmenu = AboutMenu(parent=self)

        # create container and their windows
        self.manage_cameras_container = self.dm.getDeviceListAndForm(None)
        #self.manage_cameras_win = self.QCapsulate(
        #   self.manage_cameras_container.widget, "Camera Configuration", blocking = True)

        self.manage_memory_container = self.dm.getConfigForm()
        #self.manage_memory_win = self.QCapsulate(
        #   self.manage_memory_container.widget, "Memory Configuration", blocking = True)

        # self.manage_memory_container.signals.save
        # self.manage_cameras_container.getForm().signals.save_record # ListAndForm : has a list and a formset (SlotFormSet).  SlotFormSet has the signals

        self.manage_memory_container.signals.save.connect(
            self.config_modified_slot)
        self.manage_cameras_container.getForm().signals.save_record.connect(
            self.config_modified_slot)

        self.config_win = self.QTabCapsulate(
            "Configuration",
            [(self.manage_cameras_container.widget, "Camera Configuration"),
             (self.manage_memory_container.widget, "Memory Configuration")])

        self.config_win.signals.close.connect(self.config_dialog_close_slot)
        # when the configuration dialog is reopened, inform the camera configuration form .. this way it can re-check if usb cams are available
        self.config_win.signals.show.connect(
            self.manage_cameras_container.getForm().show_slot)

        self.makeCameraTree()
        self.camera_list_win = self.QCapsulate(self.treelist, "Camera List")

        # self.camera_list_win.show()
        # self.treelist.show()

        # self.wait_widget = QtWidgets.QWidget()
        # self.wait_lay = QtWidgets.QHBoxLayout(self.wait_widget)
        # self.wait_label = QtWidgets.QLabel("Restarting Valkka, please wait ..", self.wait_widget)

        self.wait_label = QtWidgets.QLabel("Restarting Valkka, please wait ..")
        self.wait_window = self.QCapsulate(self.wait_label, "Wait", nude=True)
        # self.wait_window.show()

        # self.wait_window = QtWidgets.QMessageBox.information(None, "info","info")

    def makeCameraTree(self):
        self.root = HeaderListItem()
        self.treelist = BasicView(parent=None, root=self.root)
        self.updateCameraTree()

    def updateCameraTree(self):
        self.treelist.reset_()

        self.server = ServerListItem(name="Localhost",
                                     ip="127.0.0.1",
                                     parent=self.root)
        """
        self.server1 = ServerListItem(
            name="First Server", ip="192.168.1.20", parent=self.root)
        """
        """
        self.camera1 = RTSPCameraListItem(camera=RTSPCameraDevice(
            ip="192.168.1.4", username="******", password="******"), parent=self.server1)
        self.camera2 = RTSPCameraListItem(camera=RTSPCameraDevice(
            ip="192.168.1.4", username="******", password="******"), parent=self.server1)
        """
        devices = []

        for row in self.dm.camera_collection.get():
            # print(pre, "makeCameraTree : row", row)
            if (row["classname"] == DataModel.RTSPCameraRow.__name__):
                row.pop("classname")
                devices.append(
                    RTSPCameraListItem(
                        camera=DataModel.RTSPCameraDevice(**row),
                        parent=self.server))
            elif (row["classname"] == DataModel.USBCameraRow.__name__):
                row.pop("classname")
                devices.append(
                    USBCameraListItem(camera=DataModel.USBCameraDevice(**row),
                                      parent=self.server))

        self.treelist.update()
        self.treelist.expandAll()

    def makeLogic(self):
        # *** When camera list has been closed, re-create the cameralist tree and update filterchains ***
        # self.manage_cameras_win.signals.close.connect(self.updateCameraTree) # now put into save_camera_config_slot

        # self.manage_cameras_win.signals.close.connect(self.filterchain_group.update) # TODO: use this once fixed
        # self.manage_cameras_win.signals.close.connect(self.filterchain_group.read) # TODO: eh.. lets be sure of this .. (are we releasing slots in the LiveThread etc.)

        # self.manage_cameras_win.signals.close.connect(self.save_camera_config_slot)
        # self.manage_memory_container.signals.save.connect(self.save_memory_conf_slot)

        # *** Menu bar connections ***
        # the self.filemenu.exit attribute was autogenerated
        self.filemenu.exit.triggered.connect(self.exit_slot)
        self.filemenu.save_window_layout.triggered.connect(
            self.save_window_layout_slot)
        self.filemenu.load_window_layout.triggered.connect(
            self.load_window_layout_slot)
        """
        self.configmenu.manage_cameras.   triggered.connect(
            self.manage_cameras_slot)
        self.configmenu.memory_usage.     triggered.connect(
            self.memory_usage_slot)
        """

        self.configmenu.configuration_dialog.triggered.connect(
            self.config_dialog_slot)

        self.viewmenu.camera_list.triggered.connect(self.camera_list_slot)
        self.aboutmenu.about_valkka_live.triggered.connect(self.about_slot)

        # *** Connect autogenerated menu calls into autogenerated slot functions ***
        for i in range(1, 5):
            # gets member function grid_ixi_slot
            slot_func = getattr(self, "grid_%ix%i_slot" % (i, i))
            # gets member function grid_ixi from self.viewmenu.video_grid
            menu_func = getattr(self.viewmenu.video_grid,
                                "grid_%ix%i" % (i, i))
            menu_func.triggered.connect(slot_func)
            # i.e., like this : self.viewmenu.video_grid.grid_1x1.triggered.connect(slot_func)

        # *** autogenerated machine vision menu and slots ***
        for cl in self.mvision_classes:
            getattr(self.mvisionmenu,
                    cl.name).triggered.connect(getattr(self,
                                                       cl.name + "_slot"))

    def post(self):
        """
        self.mvision_container = container.VideoContainerNxM(
            parent            = None,
            gpu_handler       = self.gpu_handler,
            filterchain_group = self.filterchain_group,
            title             = "MVision",
            n_dim             = 1,
            m_dim             = 1,
            child_class       = container.MVisionContainer,
            child_class_pars  = mvision
            )
        """

    def serializeContainers(self):
        """Serializes the current view of open video grids (i.e. the view)
        """
        """ each serialized container looks like this:
        dic={# these are used when re-instantiating the view
            "classname"  : self.__class__.__name__,
            "kwargs"     : {}, # parameters that we're used to instantiate this class
            # these parameters are used by deserialize
            "x"          : self.window.x(),
            "y"          : self.window.y(),
            "width"      : self.window.width(),
            "height"     : self.window.height(),
            "streams"    : streams
            }
        """
        container_list = []
        mvision_container_list = []

        for container in self.containers:
            print("gui: serialize containers : container=", container)
            container_list.append(container.serialize())

        for container in self.mvision_containers:
            mvision_container_list.append(container.serialize())

        return {
            "container_list": container_list,
            "mvision_container_list": mvision_container_list
        }

    """
    def saveConfigFile(self):
        configdump = json.dumps({
            "containers": self.serializeContainers()
        })

        f = open(self.config_file, "w")
        f.write(configdump)
        f.close()
        self.saveVersionNumber()


    def loadConfigFile(self):
        try:
            f = open(self.config_file, "r")
        except FileNotFoundError:
            config = constant.config_skeleton
        else:
            config = json.loads(f.read())
        return config
    """

    def saveVersionNumber(self):
        f = open(self.version_file, "w")
        f.write(version.get())
        f.close()

    def readVersionNumber(self):
        try:
            f = open(self.version_file, "r")
            st = f.read()
            f.close()
            vs = []
            for s in st.split("."):
                vs.append(int(s))
        except:
            print("valkka.live : could not read version number")
            return None
        else:
            return vs

    def startProcesses(self):
        """Create and start python multiprocesses
        
        Starting a multiprocess creates a process fork.
        
        In theory, there should be no problem in first starting the multithreading environment and after that perform forks (only the thread requestin the fork is copied), but in practice, all kinds of weird behaviour arises.
        
        Read all about it in here : http://www.linuxprogrammingblog.com/threads-and-fork-think-twice-before-using-them
        """
        self.process_map = {}  # each key is a list of started multiprocesses
        # self.process_avail = {} # count instances

        for mvision_class in self.mvision_classes:
            name = mvision_class.name
            tag = mvision_class.tag
            num = mvision_class.max_instances
            if (tag not in self.process_map):
                self.process_map[tag] = []
                # self.process_avail[tag] = num
                for n in range(0, num):
                    p = mvision_class()
                    p.start()
                    self.process_map[tag].append(p)

    def closeProcesses(self):
        for key in self.process_map:
            for p in self.process_map[key]:
                p.stop()

    def openValkka(self):
        self.cpu_scheme = CPUScheme()

        # self.dm.camera_collection
        try:
            memory_config = next(
                self.dm.config_collection.get(
                    {"classname": DataModel.MemoryConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default mem config")
            memory_config = default.memory_config

        n_frames = round(
            memory_config["msbuftime"] * default.fps /
            1000.)  # accumulated frames per buffering time = n_frames

        if (memory_config["bind"]):
            self.cpu_scheme = CPUScheme()
        else:
            self.cpu_scheme = CPUScheme(n_cores=-1)

        self.gpu_handler = GPUHandler(
            n_720p=memory_config["n_720p"] * n_frames,  # n_cameras * n_frames
            n_1080p=memory_config["n_1080p"] * n_frames,
            n_1440p=memory_config["n_1440p"] * n_frames,
            n_4K=memory_config["n_4K"] * n_frames,
            msbuftime=memory_config["msbuftime"],
            verbose=False,
            cpu_scheme=self.cpu_scheme)

        self.livethread = LiveThread(name="live_thread",
                                     verbose=False,
                                     affinity=self.cpu_scheme.getLive())

        self.usbthread = USBDeviceThread(name="usb_thread",
                                         verbose=False,
                                         affinity=self.cpu_scheme.getUSB())

        self.filterchain_group = FilterChainGroup(datamodel=self.dm,
                                                  livethread=self.livethread,
                                                  usbthread=self.usbthread,
                                                  gpu_handler=self.gpu_handler,
                                                  cpu_scheme=self.cpu_scheme)
        self.filterchain_group.read()
        # self.filterchain_group.update() # TODO: use this once fixed

        try:
            from valkka.mvision import multiprocess
        except ImportError:
            pass
        else:
            if self.mvision:
                self.thread = multiprocess.QValkkaThread()
                self.thread.start()

    def closeValkka(self):
        # live => chain => opengl
        self.livethread.close()
        self.usbthread.close()
        self.filterchain_group.close()
        self.gpu_handler.close()
        if self.thread:
            self.thread.stop()

    def reOpenValkka(self):
        print("gui: valkka reinit")
        self.wait_window.show()
        self.save_window_layout("tmplayout")
        self.closeContainers()
        self.closeValkka()
        self.openValkka()
        self.load_window_layout("tmplayout")
        self.wait_window.hide()

    def closeContainers(self):
        print("gui: closeContainers: containers=", self.containers)
        print("gui: closeContainers: mvision containers=",
              self.mvision_containers)
        for container in self.containers:
            container.close()
        for container in self.mvision_containers:
            print("gui: closing mvision_container: ", container)
            container.close()
        self.containers = []
        self.mvision_containers = []

    def closeEvent(self, e):
        print("gui : closeEvent!")
        self.closeContainers()

        # self.manage_cameras_win.unSetPropagate() # don't send signals .. if you don't do this: close => closeEvent => will trigger self.reOpen
        # self.manage_cameras_win.close()

        self.camera_list_win.unSetPropagate()
        self.camera_list_win.close()

        self.config_win.unSetPropagate()
        self.config_win.close()

        self.closeValkka()
        self.dm.close()

        self.closeProcesses()
        e.accept()

    def rem_container_slot(self, cont):
        print("gui: rem_container_slot: removing container:", cont)
        print("gui: rem_container_slot: containers:", self.containers)
        try:
            self.containers.remove(cont)
        except ValueError:
            print("gui: could not remove container", cont)
        print("gui: rem_container_slot: containers now:", self.containers)

    def rem_mvision_container_slot(self, cont):
        print("gui: rem_mvision_container_slot: removing mvision container:",
              cont)
        print("gui: rem_mvision_container_slot: mvision containers:",
              self.mvision_containers)
        try:
            self.mvision_containers.remove(cont)
        except ValueError:
            print(
                "gui: rem_mvision_container_slot: could not remove container",
                cont)
        print("gui: rem_mvision_container_slot: mvision containers now:",
              self.mvision_containers)

    # slot function makers

    def make_grid_slot(self, n, m):
        """Create a n x m video grid, show it and add it to the list of video containers
        """
        def slot_func():
            cont = container.VideoContainerNxM(
                gpu_handler=self.gpu_handler,
                filterchain_group=self.filterchain_group,
                n_dim=n,
                m_dim=m)
            cont.signals.closing.connect(self.rem_container_slot)
            self.containers.append(cont)

        setattr(self, "grid_%ix%i_slot" % (n, m), slot_func)

    def make_mvision_slot(self, cl):
        def slot_func():
            if ((cl.tag in self.process_map)
                    and (len(self.process_map[cl.tag]) > 0)):
                cont = container.VideoContainerNxM(
                    parent=None,
                    gpu_handler=self.gpu_handler,
                    filterchain_group=self.filterchain_group,
                    title=cl.name,
                    n_dim=1,
                    m_dim=1,
                    child_class=container.MVisionContainer,
                    # serializable parameters (for re-creating this container):
                    child_class_pars={"mvision_class": cl},
                    # non-seriazable parameters:
                    child_class_pars_={
                        "thread": self.thread,
                        "process_map": self.process_map
                    })
                cont.signals.closing.connect(self.rem_mvision_container_slot)
                self.mvision_containers.append(cont)
            else:
                QtWidgets.QMessageBox.about(
                    self, "Enough!",
                    "Can't instantiate more detectors of this type (max number is "
                    + str(cl.max_instances) + ")")

        setattr(self, cl.name + "_slot", slot_func)

    def save_window_layout(self, filename="layout"):
        container_dic = self.serializeContainers()
        print(pre, "save_window_layout : container_dic =", container_dic)
        # f = open(tools.getConfigFile(filename), "w")
        # f.write(json.dumps(container_list))
        f = open(tools.getConfigFile(filename), "wb")
        f.write(pickle.dumps(container_dic))
        f.close()

    def load_window_layout(self, filename="layout"):
        self.closeContainers()

        # f = open(tools.getConfigFile(filename), "r")
        # container_list = json.loads(f.read())
        f = open(tools.getConfigFile(filename), "rb")
        container_dic = pickle.loads(f.read())
        f.close()
        print("load_window_layout: container_dic: ", container_dic)
        namespace = container.__dict__
        # devices_by_id = self.dm.getDevicesById({"classname" : DataModel.RTSPCameraRow.__name__})
        devices_by_id = self.dm.getDevicesById()

        for cont in container_dic["container_list"]:
            classname = cont["classname"]
            kwargs = cont["kwargs"]
            kwargs["gpu_handler"] = self.gpu_handler
            kwargs["filterchain_group"] = self.filterchain_group
            class_instance = namespace[classname]

            container_instance = class_instance(**
                                                kwargs)  # create the container
            # move it to the right position
            container_instance.deSerialize(cont, devices_by_id)
            self.containers.append(container_instance)

        for cont in container_dic["mvision_container_list"]:
            print("\nload_window_layout: mvision:", cont)

    # explictly defined slot functions

    def exit_slot(self):
        self.close()

    """
    def manage_cameras_slot(self):
        self.manage_cameras_win.show()

    def memory_usage_slot(self):
        self.manage_memory_win.show()
    """

    def config_dialog_slot(self):
        self.config_modified = False
        self.config_win.show()
        self.manage_cameras_container.choose_first_slot()

    def config_modified_slot(self):
        self.config_modified = True

    def camera_list_slot(self):
        self.camera_list_win.show()

    """
    def save_memory_conf_slot(self):
        self.manage_memory_win.close()
        self.reOpenValkka()

    def save_camera_config_slot(self):
        self.updateCameraTree()
        self.reOpenValkka()
    """

    def config_dialog_close_slot(self):
        if (self.config_modified):
            self.updateCameraTree()
            self.reOpenValkka()

    def save_window_layout_slot(self):
        self.save_window_layout()

    def load_window_layout_slot(self):
        self.load_window_layout()

    def about_slot(self):
        QtWidgets.QMessageBox.about(
            self, "About",
            constant.program_info % (version.get(), version.getValkka()))
Exemple #12
0
class MyGui(QtWidgets.QMainWindow):

  debug=False
  # debug=True

  def __init__(self,pardic,parent=None):
    super(MyGui, self).__init__()
    # print(pre,"Qapp=",QtCore.QCoreApplication.instance())
    self.pardic=pardic
    self.initVars()
    self.setupUi()
    if (self.debug): 
      return
    self.openValkka()
    self.start_streams()
    
    
  def initVars(self):
    self.videocontainers = []
    self.chains = []


  def makeMenus(self):

    class FileMenu(QuickMenu):
      title="File"
      elements=[
        QuickMenuElement(title="Add New View"),
        QuickMenuElement(title="Exit")
        ]

    self.filemenu=FileMenu(self)

    self.filemenu.add_new_view.triggered.connect(self.add_new_view_slot)
    self.filemenu.exit.triggered.connect(self.exit_slot)


  def add_new_view_slot(self):
    print("add new view")
    self.videocontainers.append(VideoContainer(self.gpu_handler,self.chains))


  def exit_slot(self):
    self.close()


  def setupUi(self):
    self.desktop_handler =DesktopHandler()
    print(self.desktop_handler)
    
    self.setGeometry(QtCore.QRect(100,100,800,800))
    self.w=QtWidgets.QWidget(self)
    self.setCentralWidget(self.w)
    self.lay=QtWidgets.QGridLayout(self.w)

    self.makeMenus()
    self.addresses=self.pardic["cams"]
    
  
  def openValkka(self):
    self.livethread=LiveThread(         # starts live stream services (using live555)
      name   ="live_thread",
      # verbose=True,
      verbose=False,
      affinity=self.pardic["live affinity"]
    )

    self.gpu_handler=GPUHandler(self.pardic)

    a =self.pardic["dec affinity start"]
    cs=1 # slot / stream count

    for address in self.addresses:
      # now livethread and openglthread are running
      if (a>self.pardic["dec affinity stop"]): a=self.pardic["dec affinity start"]
      print(pre,"openValkka: setting decoder thread on processor",a)

      chain=ManagedFilterchain(       # decoding and branching the stream happens here
        livethread  =self.livethread,
        openglthreads
                    =self.gpu_handler.openglthreads,
        address     =address,
        slot        =cs,
        affinity    =a,
        msreconnect =10000,
        
        verbose=True
        )

      self.chains.append(chain) # important .. otherwise chain will go out of context and get garbage collected ..

      cs+=1
      a+=1
      
  
  def closeValkka(self):
    self.livethread.close()
    
    for chain in self.chains:
      chain.close()
    
    self.chains       =[]
    self.widget_pairs =[]
    self.videoframes  =[]
    self.gpu_handler.close()
    
    
  def start_streams(self):
    pass
    
    
  def stop_streams(self):
    pass
    
  def closeEvent(self,e):
    print(pre,"closeEvent!")
    for vc in self.videocontainers:
      vc.close()
    self.stop_streams()
    self.closeValkka()
    e.accept()
Exemple #13
0
class FileGUI(QtWidgets.QMainWindow):
    """Test your machine vision mvision_process and its widget with video files
    
    :param mvision_process:          QValkkaMultimvision_process-derived class
    :param shmem_image_interval:     How often the image is interpolated into rgb and passed to the mvision_process (milliseconds)
    """

    def __init__(self, 
                 mvision_process, 
                 shmem_image_interval = 1000, 
                 shmem_ringbuffer_size = 10, 
                 shmem_image_dimensions = (1920 // 2, 1080 // 2),
                 shmem_name="test"):
        
        super().__init__()
        assert(issubclass(mvision_process.__class__, QValkkaShmemProcess2))
        
        self.mvision_process        = mvision_process
        self.shmem_image_interval   = shmem_image_interval
        self.shmem_ringbuffer_size  = shmem_ringbuffer_size
        self.shmem_image_dimensions = shmem_image_dimensions
        self.shmem_name             = shmem_name
        
        self.initVars()
        self.setupUi()
        
        self.mvision_widget = self.mvision_process.getWidget()
        # self.mvision_widget = QtWidgets.QWidget()
        self.mvision_widget.setParent(self.widget)
        self.widget_lay.addWidget(self.mvision_widget)
        
        self.openValkka()

    def initVars(self):
        self.mode = "file"
        self.slot_reserved = False

    def setupUi(self):
        self.setGeometry(QtCore.QRect(100, 100, 800, 800))
        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)
        self.lay = QtWidgets.QVBoxLayout(self.w)

        # return

        # divide window into three parts
        self.upper = QtWidgets.QWidget(self.w)
        self.lower = QtWidgets.QWidget(self.w)
        self.lowest = QtWidgets.QWidget(self.w)
        self.lay.addWidget(self.upper)
        self.lay.addWidget(self.lower)
        self.lay.addWidget(self.lowest)

        # upper part: detectors widget and the video itself
        self.upperlay = QtWidgets.QHBoxLayout(self.upper)

        # self.widget  =QtWidgets.QTextEdit(self.upper)
        self.widget  =QtWidgets.QWidget(self.upper)
        self.widget_lay = QtWidgets.QVBoxLayout(self.widget)

        # self.widget = self.mvision_process.getWidget()
        # self.widget.setParent(self.upper)

        self.video_area = QtWidgets.QWidget(self.upper)
        self.video_lay = QtWidgets.QGridLayout(self.video_area)

        self.upperlay.addWidget(self.widget)
        self.upperlay.addWidget(self.video_area)
        self.widget.setSizePolicy(
            QtWidgets.QSizePolicy.Minimum,
            QtWidgets.QSizePolicy.Minimum)
        self.video_area.setSizePolicy(
            QtWidgets.QSizePolicy.Expanding,
            QtWidgets.QSizePolicy.Expanding)

        # lower part: [Open File] [Close Live] [Play] [Stop] [Rewind]
        self.lowerlay = QtWidgets.QHBoxLayout(self.lower)
        self.open_file_button = QtWidgets.QPushButton("Open File", self.lower)
        self.close_file_button = QtWidgets.QPushButton(
            "Close File", self.lower)
        self.play_button = QtWidgets.QPushButton("Play", self.lower)
        self.stop_button = QtWidgets.QPushButton("Stop", self.lower)
        self.rewind_button = QtWidgets.QPushButton("<<", self.lower)

        self.lowerlay.addWidget(self.open_file_button)
        self.lowerlay.addWidget(self.close_file_button)
        self.lowerlay.addWidget(self.play_button)
        self.lowerlay.addWidget(self.stop_button)
        self.lowerlay.addWidget(self.rewind_button)

        self.open_file_button.clicked. connect(self.open_file_button_slot)
        self.close_file_button.clicked.connect(self.close_file_button_slot)
        self.play_button.clicked.      connect(self.play_button_slot)
        self.stop_button.clicked.      connect(self.stop_button_slot)
        self.rewind_button.clicked.    connect(self.rewind_button_slot)

        # lowest part: some text
        self.lowestlay = QtWidgets.QVBoxLayout(self.lowest)
        self.infotext = QtWidgets.QLabel("info text", self.lowest)
        self.lowestlay.addWidget(self.infotext)


    def openValkka(self):
        self.thread = QValkkaThread() # the thread that's watching the mvision_processes
        self.thread.start()
        
        self.mvision_process.start()
        self.thread.addProcess(self.mvision_process)
        
        # """
        self.livethread = LiveThread(         # starts live stream services (using live555)
            name="live_thread",
            verbose=False
        )

        self.filethread = FileThread(
            name="file_thread",
            verbose=False
        )

        self.openglthread = OpenGLThread(     # starts frame presenting services
            name="mythread",
            n_720p=10,
            n_1080p=10,
            n_1440p=10,
            n_4K=10,
            verbose=False,
            msbuftime=100,
            affinity=-1
        )

        # this filterchain creates a shared memory server
        self.chain = ShmemFilterchain1(       # decoding and branching the stream happens here
            openglthread = self.openglthread,
            slot = 1,
            shmem_name = self.shmem_name,
            shmem_image_dimensions = self.shmem_image_dimensions,
            shmem_image_interval = self.shmem_image_interval,
            shmem_ringbuffer_size = self.shmem_ringbuffer_size
        )

        shmem_name, n_buffer, shmem_image_dimensions = self.chain.getShmemPars()
        self.video = QtWidgets.QWidget(self.video_area)
        self.win_id = int(self.video.winId())

        self.video_lay.addWidget(self.video, 0, 0)
        self.token = self.openglthread.connect(slot = 1, window_id = self.win_id)

        self.chain.decodingOn()  # tell the decoding thread to start its job

        self.mvision_process.activate(
            n_buffer                = self.shmem_ringbuffer_size, 
            image_dimensions        = self.shmem_image_dimensions, 
            shmem_name              = self.shmem_name  
        )
        
        
    def closeValkka(self):
        # """
        self.livethread.close()
        self.chain.close()
        self.chain = None
        self.openglthread.close()
        # """
        print(self.mvision_process)
        self.thread.stop()
        

    def closeEvent(self, e):
        print(pre, "closeEvent!")
        self.closeValkka()
        super().closeEvent(e)

    # *** slot ****

    def open_file_button_slot(self):
        if (self.slot_reserved):
            self.infotext.setText("Close the current file first")
            return
        fname = QtWidgets.QFileDialog.getOpenFileName(filter="*.mkv")[0]
        if (len(fname) > 0):
            print(pre, "open_file_button_slot: got filename", fname)
            self.chain.setFileContext(fname)
            self.filethread.openStream(self.chain.file_ctx)
            self.slot_reserved = True
            if (self.chain.fileStatusOk()):
                self.infotext.setText("Opened file " + fname)
            else:
                self.infotext.setText("Can't play file " + fname)
        else:
            self.infotext.setText("No file opened")

    def close_file_button_slot(self):
        if (not self.slot_reserved):
            self.infotext.setText("Open a file first")
            return
        self.filethread.closeStream(self.chain.file_ctx)
        self.slot_reserved = False
        self.infotext.setText("Closed file")

    def open_live_button_slot(self):
        pass

    def play_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.filethread.playStream(self.chain.file_ctx)
        else:
            pass

    def rewind_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.chain.file_ctx.seektime_ = 0
            self.filethread.seekStream(self.chain.file_ctx)
        else:
            pass

    def stop_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.filethread.stopStream(self.chain.file_ctx)
        else:
            pass

    def set_bounding_boxes_slot(self, bbox_list):
        self.openglthread.core.clearObjectsCall(self.token)
        for bbox in bbox_list:
            self.openglthread.core.addRectangleCall(self.token, bbox[0], bbox[1], bbox[2], bbox[3]) # left, right, top, bottom
Exemple #14
0
    def openValkka(self):
        self.cpu_scheme = CPUScheme()

        # singleton.data_model.camera_collection
        try:
            memory_config = next(
                singleton.data_model.config_collection.get(
                    {"classname": MemoryConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default mem config")
            singleton.data_model.writeDefaultMemoryConfig()
            memory_config = default.get_memory_config()

        try:
            valkkafs_config = next(
                singleton.data_model.valkkafs_collection.get(
                    {"classname": ValkkaFSConfigRow.__name__}))
        except StopIteration:
            print(pre, "Using default valkkafs config")
            singleton.data_model.writeDefaultValkkaFSConfig()
            valkkafs_config = default.get_valkkafs_config()

        n_frames = round(
            memory_config["msbuftime"] * default.fps /
            1000.)  # accumulated frames per buffering time = n_frames

        if (memory_config["bind"]):
            self.cpu_scheme = CPUScheme()
        else:
            self.cpu_scheme = CPUScheme(n_cores=-1)

        self.gpu_handler = GPUHandler(
            n_720p=memory_config["n_720p"] * n_frames,  # n_cameras * n_frames
            n_1080p=memory_config["n_1080p"] * n_frames,
            n_1440p=memory_config["n_1440p"] * n_frames,
            n_4K=memory_config["n_4K"] * n_frames,
            msbuftime=memory_config["msbuftime"],
            verbose=False,
            cpu_scheme=self.cpu_scheme)

        self.livethread = LiveThread(name="live_thread",
                                     verbose=False,
                                     affinity=self.cpu_scheme.getLive())

        self.usbthread = USBDeviceThread(name="usb_thread",
                                         verbose=False,
                                         affinity=self.cpu_scheme.getUSB())

        # see datamodel.row.ValkkaFSConfigRow
        blocksize = valkkafs_config["blocksize"]
        n_blocks = valkkafs_config["n_blocks"]
        #fs_flavor = valkkafs_config["fs_flavor"]
        #record    = valkkafs_config["record"]

        self.filterchain_group = LiveFilterChainGroup(
            datamodel=singleton.data_model,
            livethread=self.livethread,
            usbthread=self.usbthread,
            gpu_handler=self.gpu_handler,
            cpu_scheme=self.cpu_scheme)
        self.filterchain_group.read()

        # TODO: RecordType..?
        if singleton.use_playback:
            print("openValkka: ValkkaFS **PLAYBACK & RECORDING ACTIVATED**")
            # ValkkaSingleFSHandler:
            # directory handling and valkkafs <-> stream id association
            self.valkka_fs_handler = ValkkaSingleFSHandler(
                basedir=singleton.valkkafs_dir.get(),
                blocksize=blocksize * 1024 * 1024,  # MB
                n_blocks=n_blocks)
            if self.valkkafs_modified:
                print("openValkka: removing all recorded streams")
                self.valkka_fs_handler.clear()
                self.valkka_fs_handler.wipe()

            for row in singleton.data_model.camera_collection.get():
                _id = row["_id"]  # get stream id
                slot = row["slot"]
                classname = row["classname"]
                if classname != "EmptyRow":
                    # print(">", row)
                    self.valkka_fs_handler.load(_id)
                    # ..creates new valkka if doesn't exist
            self.valkkafsmanager = ValkkaFSManager(
                self.valkka_fs_handler.tolist())
            self.valkkafsmanager.start()
            #self.filterchain_group.setRecording(RecordType.always, self.valkkafsmanager)# OLD
            # self.filterchain_group: source for live stream
            # self.filterchain_group_play: sink where the playback/saved stream should
            # be sent
            self.filterchain_group_play = PlaybackFilterChainGroup(
                datamodel=singleton.data_model,
                gpu_handler=self.gpu_handler,
                cpu_scheme=self.cpu_scheme)
            self.filterchain_group_play.read()
            # print("openValkka: self.filterchain_group_play: len=", len(self.filterchain_group_play))
            # connect live & playback filterchains with the manager
            for valkkafs, inputfilter in self.valkkafsmanager.iterateFsInput():
                _id = self.valkka_fs_handler.getId(valkkafs)
                if _id is None:
                    print("WARNING: main: could not get id for", valkkafs)
                    continue
                playback_fc = self.filterchain_group_play.get(_id=_id)
                if playback_fc is None:
                    print("WARNING: main: could not find _id", _id,\
                        "in playback filterchain group")
                    """
                    for chain in self.filterchain_group_play.chains:
                        print(">>", chain)
                        for key, getter in chain.iterateGetters():
                            print(">", key, getter())
                    """
                    continue
                live_fc = self.filterchain_group.get(_id=_id)
                if live_fc is None:
                    print("WARNING: main: could not find _id", _id,\
                        "in live filterchain group")
                    continue
                self.valkkafsmanager.map_(
                    valkkafs=valkkafs,
                    # read & cached stream is sent/output'd here:
                    framefilter=playback_fc.getInputFilter(),
                    write_slot=live_fc.slot,
                    read_slot=playback_fc.slot,
                    _id=_id)
                # frames coming from the live stream are sent to
                # valkkafsmanager's correct inputfilter
                # (there is one corresponding to each valkkafs)
                live_fc.connectRecTo(inputfilter, RecordType.always)
                # TODO: disconnect at exit..?

            # self.filterchain_group.update() # TODO: use this once fixed
            self.playback_controller = PlaybackController(
                valkkafs_manager=self.valkkafsmanager)
Exemple #15
0
class FileGUI(QtWidgets.QMainWindow):
    """Test your machine vision mvision_process and its widget with video files
    
    :param mvision_process:          QValkkaMultimvision_process-derived class
    :param shmem_image_interval:     How often the image is interpolated into rgb and passed to the mvision_process (milliseconds)
    """
    def __init__(self,
                 mvision_process,
                 mvision_master_process,
                 shmem_image_interval=1000,
                 shmem_ringbuffer_size=10,
                 shmem_image_dimensions=(1920 // 2, 1080 // 2),
                 shmem_name="test",
                 init_filename=None):

        super().__init__()
        assert (issubclass(mvision_process.__class__, QShmemProcess))

        self.mvision_process = mvision_process
        self.mvision_master_process = mvision_master_process

        # self.mvision_class          = mvision_class,
        self.shmem_image_interval = shmem_image_interval
        self.shmem_ringbuffer_size = shmem_ringbuffer_size
        self.shmem_image_dimensions = shmem_image_dimensions
        self.shmem_name = shmem_name

        self.init_filename = init_filename

        self.initVars()
        self.setupUi()

        self.mvision_widget = self.mvision_process.getWidget()
        # self.mvision_widget = QtWidgets.QWidget()
        self.mvision_widget.setParent(self.widget)
        self.widget_lay.addWidget(self.mvision_widget)

        self.mvision_widget.setSizePolicy(QtWidgets.QSizePolicy.Minimum,
                                          QtWidgets.QSizePolicy.Minimum)

        self.openValkka()

        if len(sys.argv) > 2:
            self.open_file_button_slot(fname_=sys.argv[2])

    def initVars(self):
        self.mode = "file"
        self.slot_reserved = False

    def setupUi(self):

        rec = QtWidgets.QApplication.desktop().screenGeometry()
        height = rec.height()
        width = rec.width()

        self.setGeometry(QtCore.QRect(0, 0, width, height // 2))
        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)
        self.lay = QtWidgets.QVBoxLayout(self.w)

        # return

        # divide window into three parts
        self.upper = QtWidgets.QWidget(self.w)
        self.middle = QtWidgets.QWidget(self.w)
        self.lower = QtWidgets.QWidget(self.w)
        self.lowest = QtWidgets.QWidget(self.w)
        self.lay.addWidget(self.upper)
        self.lay.addWidget(self.middle)
        self.lay.addWidget(self.lower)
        self.lay.addWidget(self.lowest)

        # upper part: detectors widget and the video itself
        self.upperlay = QtWidgets.QHBoxLayout(self.upper)

        # self.widget  =QtWidgets.QTextEdit(self.upper)
        self.widget = QtWidgets.QWidget(self.upper)
        self.widget_lay = QtWidgets.QVBoxLayout(self.widget)

        # self.widget = self.mvision_process.getWidget()
        # self.widget.setParent(self.upper)

        self.video_area = QtWidgets.QWidget(self.upper)
        self.video_lay = QtWidgets.QGridLayout(self.video_area)

        self.upperlay.addWidget(self.widget)
        self.upperlay.addWidget(self.video_area)
        self.widget.setSizePolicy(QtWidgets.QSizePolicy.Minimum,
                                  QtWidgets.QSizePolicy.Minimum)
        self.video_area.setSizePolicy(QtWidgets.QSizePolicy.Expanding,
                                      QtWidgets.QSizePolicy.Expanding)
        """
        [------|--------------------------------------]
        [Open File] [Close Live] [Play] [Stop] [Rewind]
        """

        self.middlelay = QtWidgets.QHBoxLayout(self.middle)
        self.slider = QtWidgets.QSlider(QtCore.Qt.Orientation.Horizontal,
                                        self.middle)
        self.middlelay.addWidget(self.slider)
        self.slider.setTracking(False)

        self.lowerlay = QtWidgets.QHBoxLayout(self.lower)
        self.open_file_button = QtWidgets.QPushButton("Open File", self.lower)
        self.close_file_button = QtWidgets.QPushButton("Close File",
                                                       self.lower)
        self.play_button = QtWidgets.QPushButton("Play", self.lower)
        self.stop_button = QtWidgets.QPushButton("Stop", self.lower)
        self.rewind_button = QtWidgets.QPushButton("<<", self.lower)
        self.seek_label = QtWidgets.QLabel("<<", self.lower)

        self.lowerlay.addWidget(self.open_file_button)
        self.lowerlay.addWidget(self.close_file_button)
        self.lowerlay.addWidget(self.play_button)
        self.lowerlay.addWidget(self.stop_button)
        self.lowerlay.addWidget(self.rewind_button)
        self.lowerlay.addWidget(self.seek_label)

        self.open_file_button.clicked.connect(self.open_file_button_slot)
        self.close_file_button.clicked.connect(self.close_file_button_slot)
        self.play_button.clicked.connect(self.play_button_slot)
        self.stop_button.clicked.connect(self.stop_button_slot)
        self.rewind_button.clicked.connect(self.rewind_button_slot)
        self.slider.valueChanged.connect(self.slider_slot)

        # lowest part: some text
        self.lowestlay = QtWidgets.QVBoxLayout(self.lowest)
        self.infotext = QtWidgets.QLabel("info text", self.lowest)
        self.lowestlay.addWidget(self.infotext)

    def openValkka(self):
        self.mvision_process.go()

        if self.mvision_master_process is not None:
            assert (issubclass(self.mvision_master_process.__class__,
                               QShmemProcess))
            self.mvision_master_process.go()

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            verbose=False)

        self.filethread = FileThread(name="file_thread", verbose=False)

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            n_720p=10,
            n_1080p=10,
            n_1440p=10,
            n_4K=10,
            verbose=False,
            msbuftime=100,
            affinity=-1)

        # this filterchain creates a shared memory server
        self.chain = ShmemFilterchain1(  # decoding and branching the stream happens here
            openglthread=self.openglthread,
            slot=1,
            shmem_name=self.shmem_name,
            shmem_image_dimensions=self.shmem_image_dimensions,
            shmem_image_interval=self.shmem_image_interval,
            shmem_ringbuffer_size=self.shmem_ringbuffer_size)

        shmem_name, n_buffer, shmem_image_dimensions = self.chain.getShmemPars(
        )

        self.video = QtWidgets.QWidget(self.video_area)

        if hasattr(self.mvision_process, "analyzer_video_widget_class"):
            # the machine vision class may declare what video widget it wants to use to define the machine vision parameters (line crossing, zone intrusion, etc.)
            self.analyzer_widget = AnalyzerWidget(
                parent=self.video_area,
                analyzer_video_widget_class=self.mvision_process.
                analyzer_video_widget_class)
        else:
            self.analyzer_widget = AnalyzerWidget(parent=self.video_area)

        self.mvision_process.connectAnalyzerWidget(self.analyzer_widget)
        self.analyzer_widget.activate()

        self.win_id = int(self.video.winId())

        self.video_lay.addWidget(self.video, 0, 0)
        self.video_lay.addWidget(self.analyzer_widget, 0, 1)
        self.token = self.openglthread.connect(slot=1, window_id=self.win_id)

        self.chain.decodingOn()  # tell the decoding thread to start its job

        self.mvision_process.activate(
            n_buffer=self.shmem_ringbuffer_size,
            image_dimensions=self.shmem_image_dimensions,
            shmem_name=self.shmem_name)

        if self.mvision_master_process:
            self.mvision_process.setMasterProcess(self.mvision_master_process)

    def closeValkka(self):
        if self.mvision_master_process:
            self.mvision_process.unsetMasterProcess()
        self.mvision_process.disconnectAnalyzerWidget(self.analyzer_widget)
        self.livethread.close()
        self.chain.close()
        self.chain = None
        self.openglthread.close()

        self.mvision_process.requestStop()
        self.mvision_process.waitStop()

        if self.mvision_master_process:
            self.mvision_master_process.requestStop()
            self.mvision_master_process.waitStop()

    def showEvent(self, e):
        if self.init_filename is not None:
            self.open_file_button_slot(fname_=self.init_filename)
        e.accept()

    def closeEvent(self, e):
        print(pre, "closeEvent!")
        self.closeValkka()
        self.analyzer_widget.close()  # wtf do we need this!
        # super().closeEvent(e)
        e.accept()

    # *** slot ****

    def open_file_button_slot(self, fname_=None):
        if (self.slot_reserved):
            self.infotext.setText("Close the current file first")
            return
        if not fname_:
            fname = QtWidgets.QFileDialog.getOpenFileName(filter="*.mkv")[0]
        else:
            fname = fname_
        if (len(fname) > 0):
            print(pre, "open_file_button_slot: got filename", fname)
            self.chain.setFileContext(fname)
            self.filethread.openStream(self.chain.file_ctx)
            self.slot_reserved = True
            if (self.chain.fileStatusOk()):
                self.infotext.setText("Opened file " + fname)
                print("Duration:", self.chain.file_ctx.duration)
                self.slider.setMinimum(0)
                self.slider.setMaximum(self.chain.file_ctx.duration)
            else:
                self.infotext.setText("Can't play file " + fname)
        else:
            self.infotext.setText("No file opened")

    def close_file_button_slot(self):
        if (not self.slot_reserved):
            self.infotext.setText("Open a file first")
            return
        self.filethread.closeStream(self.chain.file_ctx)
        self.slot_reserved = False
        self.infotext.setText("Closed file")

    def open_live_button_slot(self):
        pass

    def play_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.filethread.playStream(self.chain.file_ctx)
        else:
            pass

    def rewind_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.chain.file_ctx.seektime_ = 0
            self.filethread.seekStream(self.chain.file_ctx)
        else:
            pass

    def stop_button_slot(self):
        if (self.mode == "file"):
            if (not self.slot_reserved):
                self.infotext.setText("Open a file first")
                return
            self.filethread.stopStream(self.chain.file_ctx)
        else:
            pass

    def slider_slot(self, v):
        print(">", v)
        self.chain.file_ctx.seektime_ = v
        # TODO: reset analyzer state
        self.seek_label.setText(str(v))
        self.mvision_process.resetAnalyzerState()
        self.filethread.seekStream(self.chain.file_ctx)

    def set_bounding_boxes_slot(self, bbox_list):
        self.openglthread.core.clearObjectsCall(self.token)
        for bbox in bbox_list:
            self.openglthread.core.addRectangleCall(
                self.token, bbox[0], bbox[1], bbox[2],
                bbox[3])  # left, right, top, bottom
Exemple #16
0
class MyGui(QtWidgets.QMainWindow):
    class QtFrame:
        def __init__(self, parent, win_id):
            self.widget = QtWidgets.QWidget(parent)
            self.lay = QtWidgets.QVBoxLayout(self.widget)

            self.widget_pair = WidgetPair(self.widget, win_id, TestWidget0)
            self.video = self.widget_pair.getWidget()
            self.lay.addWidget(self.video)

        def getWindowId(self):
            return int(self.widget.winId())

    debug = False

    def __init__(self, pardic, parent=None):
        super(MyGui, self).__init__()
        self.pardic = pardic
        self.initVars()
        self.setupUI()

        if self.debug: return
        self.openValkka()

    def initVars(self):
        pass

    def setupUI(self):
        self.setWindowTitle('Vision alarm system')
        self.resize(1200, 800)

        self.menuBar().addMenu('Add Camera')
        self.menuBar().addMenu('Remove camera')

        self.main = QtWidgets.QWidget(self)
        self.setCentralWidget(self.main)
        self.w = QtWidgets.QWidget(self)
        # self.setCentralWidget(self.w)

        self.mainlay = QtWidgets.QVBoxLayout(self.main)
        self.mainlay.setSpacing(0)
        self.mainlay.setContentsMargins(0, 0, 0, 0)

        self.wlay = QtWidgets.QGridLayout(self.w)
        self.alert = QtWidgets.QTextEdit()

        self.mainlay.addWidget(self.w, 75)
        self.mainlay.addWidget(self.alert, 25)

        self.frames = []  # i currently don't know what it is used for
        self.addresses = self.pardic["cams"]
        print(self.addresses)

    def openValkka(self):

        # RGB Shared memory
        shmem_image_dimensions = (1920 // 4, 1080 // 4)
        shmem_image_interval = 1000
        shmem_rignbuffer_size = 10

        # Frag MP4 Shared memory
        shmem_buffers = 10
        shmem_name = "FragMP4Shmem"
        cellsize = 1024 * 1024 * 3
        timeout = 1000

        cs = 1
        cc = 1
        self.processes = []
        for address in self.addresses:
            shmem_name = "camera" + str(cs)
            # print("shmem name is {} for process number {} ".format(shmem_name, cc))
            process = QValkkaFireDetectorProcess(
                "process" + str(cs),
                shmem_name=shmem_name,
                n_buffer=shmem_rignbuffer_size,
                image_dimensions=shmem_image_dimensions)
            self.processes.append(process)
            cs += 1
        print(self.processes)

        # Give the multiprocesses to a gthread that's reading their message / thread will be listening to the processes !?

        self.thread = QValkkaThread(processes=self.processes)

        # start the multiprocesses
        self.startProcesses()

        # Now that we successfully forked our multiprocesses lets spawn threads

        self.livethread = LiveThread(name="live",
                                     verbose=False,
                                     affinity=self.pardic["live_affinity"])
        self.openglthread = OpenGLThread(
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=50,
            n_1080p=50,
            n_1440p=50,
            n_4K=50,
            verbose=False,
            msbuftime=100,
            affinity=-1)
        # if (self.openglthread.hadVsync()):
        #     q = QtWidgets.QMessageBox.warning(self,
        #                                       "VBLANK WARNING",
        #                                       "Syncing to vertical refresh enabled \n THIS WILL DESTROY YOUR FRAMERATE\n disable it using 'export vblank_mode=0'")

        tokens = []
        self.chains = []
        self.frames = []

        cs = 1
        cc = 0

        x = 0
        y = 0
        cam_count = 0
        a = self.pardic["dec affinity start"]
        for address in self.addresses:

            # Livethread/openglthread are running
            print('address :', address)
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]

            chain = VisionAlarmFilterChain(
                # decoding and branching happens here
                livethread=self.livethread,
                openglthread=self.openglthread,
                address=address,
                slot=cs,
                affinity=a,
                shmem_name="camera" + str(cs),
                shmem_image_dimensions=shmem_image_dimensions,
                shmem_image_interval=shmem_image_interval,
                shmem_ringbuffer_size=shmem_rignbuffer_size,
                msreconnect=1000,
                frag_shmem_buffers=shmem_buffers,
                frag_shmem_name=shmem_name,
                frag_shmem_cellsize=cellsize,
                frag_shmem_timeout=timeout,
            )
            self.chains.append(chain)

            win_id = self.openglthread.createWindow(show=False)
            frame = self.QtFrame(self.w, win_id)

            # print('setting up layout')
            if y > 1:
                x = 1
                y = 0
            self.wlay.addWidget(frame.widget, x, y)
            y += 1
            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)

            # take corresponding multiprocess
            process = self.processes[cc]
            process.createClient(
            )  # creates the shared memory client at the multiprocess
            # connect signals to the nested widget

            process.signals.Fire_detected.connect(self.addAlert)

            chain.decodingOn()  # start the decoding thread
            cs += 1
            a += 1
            cc += 1
            # FragMP4 shmem client
            client = FragMP4ShmemClient(name=shmem_name,
                                        n_ringbuffer=shmem_buffers,
                                        n_size=cellsize,
                                        mstimeout=timeout,
                                        verbose=False)

    def startProcesses(self):
        self.thread.start()
        for p in self.processes:
            p.start()

    def stopProcesses(self):
        for p in self.processes:
            p.stop()
        print("stopping QThread")
        self.thread.stop()
        print("QThread stopped")

    def closeValkka(self):
        self.livethread.close()
        for chain in self.chains:
            chain.close()

        self.chains = []
        self.widget_pairs = []
        self.videoframes = []
        self.openglthread.close()

    def closeEvent(self, e):
        print("closeEvent!")
        self.stopProcesses()
        self.closeValkka()
        super().closeEvent()

    # Slot
    def addAlert(self):
        print('inside addAlert ')
        self.alert.append('Fire Detected on camera number 1')
        pass
    def openValkka(self):
        # some constant values
        # Images passed over shmem are quarter of the full-hd reso
        shmem_image_dimensions = (1920 // 4, 1080 // 4)
        # YUV => RGB interpolation to the small size is done each 1000
        # milliseconds and passed on to the shmem ringbuffer
        shmem_image_interval = 1000
        shmem_ringbuffer_size = 10

        # the very first thing: create & start multiprocesses
        cs = 1
        self.processes = []
        for address in self.addresses:
            shmem_name = "test_studio_" + str(cs)
            process = QValkkaMovementDetectorProcess(
                "process_" + str(cs),
                shmem_name=shmem_name,
                n_buffer=shmem_ringbuffer_size,
                image_dimensions=shmem_image_dimensions)
            self.processes.append(process)

        print(self.processes)

        # Give the multiprocesses to a qthread that's reading their message
        # pipe
        self.thread = QValkkaThread(processes=self.processes)

        # starts the multiprocesses
        self.startProcesses()
        # ..so, forks have been done.  Now we can spawn threads

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=self.pardic["n_720p"],
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"])

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []
        self.frames = []
        cs = 1
        cc = 0
        a = self.pardic["dec affinity start"]

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            # this filterchain creates a shared memory server
            # identifies shared memory buffer must be same as in the
            # multiprocess
            chain = ShmemFilterchain(  # decoding and branching the stream happens here
                livethread=self.livethread,
                openglthread=self.openglthread,
                address=address,
                slot=cs,
                affinity=a,
                shmem_name="test_studio_" + str(cs),
                shmem_image_dimensions=shmem_image_dimensions,
                shmem_image_interval=shmem_image_interval,
                shmem_ringbuffer_size=shmem_ringbuffer_size,
                msreconnect=10000
                # time_correction   =TimeCorrectionType_smart # this is the default, no need to specify
            )
            self.chains.append(chain)

            if (valkka_xwin):
                win_id = self.openglthread.createWindow(show=False)
                frame = self.Frame(self.w, win_id)
            else:
                frame = self.NativeFrame(self.w)
                win_id = frame.getWindowId()

            # print(pre,"setupUi: layout index, address : ",cc//4,cc%4,address)
            # self.lay.addWidget(frame.widget,cc//4,cc%4)

            nrow = self.pardic["videos per row"]
            print(pre, "setupUi: layout index, address : ", cc // nrow,
                  cc % nrow, address)
            self.lay.addWidget(frame.widget, cc // nrow, cc % nrow)

            self.frames.append(frame)

            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)

            # take corresponding analyzer multiprocess
            process = self.processes[cc]
            process.createClient(
            )  # creates the shared memory client at the multiprocess
            # connect signals to the nested widget
            process.signals.start_move.connect(frame.set_moving)
            process.signals.stop_move.connect(frame.set_still)

            chain.decodingOn()  # tell the decoding thread to start its job
            cs += 1  # TODO: crash when repeating the same slot number ..?
            a += 1
            cc += 1
Exemple #18
0
    def openValkka(self):

        # RGB Shared memory
        shmem_image_dimensions = (1920 // 4, 1080 // 4)
        shmem_image_interval = 1000
        shmem_rignbuffer_size = 10

        # Frag MP4 Shared memory
        shmem_buffers = 10
        shmem_name = "FragMP4Shmem"
        cellsize = 1024 * 1024 * 3
        timeout = 1000

        cs = 1
        cc = 1
        self.processes = []
        for address in self.addresses:
            shmem_name = "camera" + str(cs)
            # print("shmem name is {} for process number {} ".format(shmem_name, cc))
            process = QValkkaFireDetectorProcess(
                "process" + str(cs),
                shmem_name=shmem_name,
                n_buffer=shmem_rignbuffer_size,
                image_dimensions=shmem_image_dimensions)
            self.processes.append(process)
            cs += 1
        print(self.processes)

        # Give the multiprocesses to a gthread that's reading their message / thread will be listening to the processes !?

        self.thread = QValkkaThread(processes=self.processes)

        # start the multiprocesses
        self.startProcesses()

        # Now that we successfully forked our multiprocesses lets spawn threads

        self.livethread = LiveThread(name="live",
                                     verbose=False,
                                     affinity=self.pardic["live_affinity"])
        self.openglthread = OpenGLThread(
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=50,
            n_1080p=50,
            n_1440p=50,
            n_4K=50,
            verbose=False,
            msbuftime=100,
            affinity=-1)
        # if (self.openglthread.hadVsync()):
        #     q = QtWidgets.QMessageBox.warning(self,
        #                                       "VBLANK WARNING",
        #                                       "Syncing to vertical refresh enabled \n THIS WILL DESTROY YOUR FRAMERATE\n disable it using 'export vblank_mode=0'")

        tokens = []
        self.chains = []
        self.frames = []

        cs = 1
        cc = 0

        x = 0
        y = 0
        cam_count = 0
        a = self.pardic["dec affinity start"]
        for address in self.addresses:

            # Livethread/openglthread are running
            print('address :', address)
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]

            chain = VisionAlarmFilterChain(
                # decoding and branching happens here
                livethread=self.livethread,
                openglthread=self.openglthread,
                address=address,
                slot=cs,
                affinity=a,
                shmem_name="camera" + str(cs),
                shmem_image_dimensions=shmem_image_dimensions,
                shmem_image_interval=shmem_image_interval,
                shmem_ringbuffer_size=shmem_rignbuffer_size,
                msreconnect=1000,
                frag_shmem_buffers=shmem_buffers,
                frag_shmem_name=shmem_name,
                frag_shmem_cellsize=cellsize,
                frag_shmem_timeout=timeout,
            )
            self.chains.append(chain)

            win_id = self.openglthread.createWindow(show=False)
            frame = self.QtFrame(self.w, win_id)

            # print('setting up layout')
            if y > 1:
                x = 1
                y = 0
            self.wlay.addWidget(frame.widget, x, y)
            y += 1
            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)

            # take corresponding multiprocess
            process = self.processes[cc]
            process.createClient(
            )  # creates the shared memory client at the multiprocess
            # connect signals to the nested widget

            process.signals.Fire_detected.connect(self.addAlert)

            chain.decodingOn()  # start the decoding thread
            cs += 1
            a += 1
            cc += 1
            # FragMP4 shmem client
            client = FragMP4ShmemClient(name=shmem_name,
                                        n_ringbuffer=shmem_buffers,
                                        n_size=cellsize,
                                        mstimeout=timeout,
                                        verbose=False)
  def openValkka(self):
    self.livethread=LiveThread(         # starts live stream services (using live555)
      name   ="live_thread",
      verbose=False
    )

    self.filethread=FileThread(
      name  ="file_thread",
      verbose=False
    )

    self.openglthread=OpenGLThread(     # starts frame presenting services
      name    ="mythread",
      n_720p   =10,
      n_1080p  =10,
      n_1440p  =10,
      n_4K     =10,
      verbose =False,
      msbuftime=100,
      affinity=-1
      )
    
    if (self.openglthread.hadVsync()):
      w=QtWidgets.QMessageBox.warning(self,"VBLANK WARNING","Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'")
    
    cc=1
    
    self.chain=ShmemFilterchain1(       # decoding and branching the stream happens here
      openglthread=self.openglthread,
      slot        =cc,
      # this filterchain creates a shared memory server
      shmem_name             ="test_studio_file_"+str(cc),
      shmem_image_dimensions =(1920//4,1080//4),  # Images passed over shmem are quarter of the full-hd reso
      shmem_image_interval   =1000,               # YUV => RGB interpolation to the small size is done each 1000 milliseconds and passed on to the shmem ringbuffer
      shmem_ringbuffer_size  =10                  # Size of the shmem ringbuffer
      )
    
    shmem_name, n_buffer, shmem_image_dimensions =self.chain.getShmemPars()    
    # print(pre,"shmem_name, n_buffer, n_bytes",shmem_name,n_buffer,n_bytes)
    
    self.process=QValkkaMovementDetectorProcess("process_"+str(cc),shmem_name=shmem_name, n_buffer=n_buffer, image_dimensions=shmem_image_dimensions)
    
    self.process.signals.start_move.connect(self.set_moving_slot)
    self.process.signals.stop_move. connect(self.set_still_slot)
    
    if (valkka_xwin):
      # (1) Let OpenGLThread create the window
      self.win_id      =self.openglthread.createWindow(show=False)
      self.widget_pair =WidgetPair(self.video_area,self.win_id,TestWidget0)
      self.video       =self.widget_pair.getWidget()
    else:
      # (2) Let Qt create the window
      self.video     =QtWidgets.QWidget(self.video_area)
      self.win_id    =int(self.video.winId())
    
    self.video_lay.addWidget(self.video,0,0)
    self.token =self.openglthread.connect(slot=cc,window_id=self.win_id)
    
    self.chain.decodingOn() # tell the decoding thread to start its job
    
    # finally, give the multiprocesses to a qthread that's reading their message pipe
    self.thread =QValkkaThread(processes=[self.process])
class MyGui(QtWidgets.QMainWindow):

    debug = False

    # debug=True

    def __init__(self, pardic, valkkafs, parent=None):
        super(MyGui, self).__init__()
        self.pardic = pardic
        self.valkkafs = valkkafs
        self.initVars()
        self.setupUi()
        if (self.debug):
            return
        self.openValkka()
        self.start_streams()

    def initVars(self):
        pass

    def setupUi(self):
        self.setGeometry(QtCore.QRect(100, 100, 800, 800))
        self.w = QtWidgets.QWidget(self)
        self.setCentralWidget(self.w)
        self.lay = QtWidgets.QGridLayout(self.w)

        self.videoframes = []
        self.widget_pairs = []
        self.addresses = self.pardic["cams"]

        # self.rec_window = QtWidgets.QMainWindow(self)
        # self.rec_window = QtWidgets.QTabWidget(None)
        self.rec_window = MyTabWidget(None)
        self.rec_window.setGeometry(QtCore.QRect(50, 50, 800, 800))
        self.rec_window.show()

        self.rec_video_tab = QtWidgets.QWidget(None)
        self.rec_video_lay = QtWidgets.QVBoxLayout(self.rec_video_tab)

        self.rec_calendar_tab = QtWidgets.QWidget(None)
        self.rec_calendar_lay = QtWidgets.QVBoxLayout(self.rec_calendar_tab)

        self.rec_window.addTab(self.rec_video_tab, "Video")
        self.rec_window.addTab(self.rec_calendar_tab, "Calendar")

        self.rec_video_area = QtWidgets.QWidget(self.rec_video_tab)
        self.rec_video_area.setSizePolicy(QtWidgets.QSizePolicy.Expanding,
                                          QtWidgets.QSizePolicy.Expanding)

        self.rec_video_area_lay = QtWidgets.QGridLayout(self.rec_video_area)
        self.rec_video_lay.addWidget(self.rec_video_area)

        # timeline
        self.timelinewidget = TimeLineWidget(datetime.date.today(),
                                             parent=self.rec_video_area)
        # self.timelinewidget.setLogLevel(logging.DEBUG)
        self.rec_video_lay.addWidget(self.timelinewidget)

        # buttons
        self.buttons = QtWidgets.QWidget(self.rec_video_area)
        self.buttons_lay = QtWidgets.QHBoxLayout(self.buttons)
        self.play_button = QtWidgets.QPushButton("play", self.buttons)
        self.stop_button = QtWidgets.QPushButton("stop", self.buttons)
        self.zoom_to_fs_button = QtWidgets.QPushButton("limits", self.buttons)
        self.buttons_lay.addWidget(self.play_button)
        self.buttons_lay.addWidget(self.stop_button)
        self.buttons_lay.addWidget(self.zoom_to_fs_button)
        self.rec_video_lay.addWidget(self.buttons)

        # calendar
        self.calendarwidget = CalendarWidget(datetime.date.today(),
                                             parent=self.rec_calendar_tab)
        self.rec_calendar_lay.addWidget(self.calendarwidget)

    def openValkka(self):
        self.valkkafsmanager = ValkkaFSManager(
            self.valkkafs,
            # read = False,   # debugging
            # cache = False,  # debugging
            # write = False   # debugging
        )

        self.playback_controller = PlaybackController(
            calendar_widget=self.calendarwidget,
            timeline_widget=self.timelinewidget,
            valkkafs_manager=self.valkkafsmanager,
            play_button=self.play_button,
            stop_button=self.stop_button,
            zoom_to_fs_button=self.zoom_to_fs_button)

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=self.pardic["n_720p"],
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            verbose=True,
            # verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"])

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []

        a = self.pardic["dec affinity start"]
        cw = 0  # widget / window index
        cs = 1  # slot / stream count

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            if use_live:
                chain_live = ValkkaFSLiveFilterchain(  # decoding and branching the stream happens here
                    valkkafsmanager=self.valkkafsmanager,
                    id_rec=cs,  # identifies the stream in ValkkaFS
                    livethread=self.livethread,
                    address=address,
                    slot=cs,
                    affinity=a,
                    # verbose     =True
                    verbose=False,
                    msreconnect=10000,
                    # Reordering buffer time for Live555 packets in MILLIseconds # 0 means default
                    reordering_mstime=0
                    # reordering_mstime =300
                )

            rec_slot = cs + 100  # live and rec slot numbers must be kept separated ..

            chain_rec = ValkkaFSFileFilterchain(  # decoding and branching the stream happens here
                valkkafsmanager=self.valkkafsmanager,
                id_rec=cs,  # identifies the stream in ValkkaFS
                slot=rec_slot,
                affinity=a,
                # verbose     =True
                verbose=False)

            # send yuv to OpenGLThread
            if use_live:
                chain_live.connect_to_yuv("yuv_to_opengl_" + str(cs),
                                          self.openglthread.getInput())
            chain_rec.connect_to_yuv("yuv_to_opengl_" + str(cs),
                                     self.openglthread.getInput())

            # important .. otherwise chain will go out of context and get
            # garbage collected ..
            if use_live: self.chains.append(chain_live)
            self.chains.append(chain_rec)

            if ("no_qt" in self.pardic):
                # create our own x-windowses
                win_id = self.openglthread.createWindow(show=True)
                win_id_rec = self.openglthread.createWindow(show=True)

            else:

                # *** Choose one of the following sections ***

                # (1) Let Valkka create the windows/widget # use this: we get a window with correct parametrization
                # win_id =self.openglthread.createWindow(show=False)
                # fr     =getForeignWidget(self.w, win_id)

                if (valkka_xwin == False):
                    # (2) Let Qt create the widget
                    fr = TestWidget0(self.w)
                    win_id = int(fr.winId())

                    fr_rec = TestWidget0(self.rec_video_area)
                    win_id_rec = int(fr_rec.winId())

                else:
                    # """
                    # (3) Again, let Valkka create the window, but put on top a translucent widget (that catches mouse gestures)
                    win_id = self.openglthread.createWindow(show=False)
                    widget_pair = WidgetPair(self.w, win_id, TestWidget0)
                    fr = widget_pair.getWidget()
                    self.widget_pairs.append(widget_pair)

                    win_id_rec = self.openglthread.createWindow(show=False)
                    widget_pair = WidgetPair(self.rec_video_area, win_id_rec,
                                             TestWidget0)
                    fr_rec = widget_pair.getWidget()
                    self.widget_pairs.append(widget_pair)
                    # """

                nrow = self.pardic["videos per row"]
                print(pre, "setupUi: layout index, address : ", cw // nrow,
                      cw % nrow, address)

                self.lay.addWidget(fr, cw // nrow, cw % nrow)
                self.rec_video_area_lay.addWidget(fr_rec, cw // nrow,
                                                  cw % nrow)

                self.videoframes.append(fr)
                self.videoframes.append(fr_rec)

            # present frames with slot number cs at window win_id

            # rec_slot = cs # debug

            print(pre, "setupUi: live:", cs, win_id)
            print(pre, "setupUi: rec :", rec_slot, win_id_rec)

            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)
            token = self.openglthread.connect(slot=rec_slot,
                                              window_id=win_id_rec)
            tokens.append(token)

            cw += 1
            cs += 1

            if use_live:
                chain_live.decodingOn(
                )  # tell the decoding thread to start its job
            chain_rec.decodingOn()
            a += 1

    def closeValkka(self):
        self.livethread.close()

        self.valkkafsmanager.close()

        for chain in self.chains:
            chain.close()

        self.chains = []
        self.widget_pairs = []
        self.videoframes = []

        self.openglthread.close()

        # time.sleep(5)

    def start_streams(self):
        pass

    def stop_streams(self):
        pass

    def closeEvent(self, e):
        print("\n", pre, "closeEvent!\n")
        self.stop_streams()
        self.closeValkka()
        self.rec_window.forceClose()
        # self.rec_window.close()
        e.accept()
Exemple #21
0
    def openValkka(self):

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.gpu_handler = GPUHandler(self.pardic)

        self.chains = []

        a = self.pardic["dec affinity start"]
        cw = 0  # widget / window index
        cs = 1  # slot / stream count

        ntotal = len(self.addresses) * self.pardic["replicate"]
        nrow = self.pardic["videos per row"]
        ncol = max((ntotal // self.pardic["videos per row"]) + 1, 2)

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            chain = OpenFilterchain(  # decoding and branching the stream happens here
                livethread=self.livethread,
                address=address,
                slot=cs,
                affinity=a,
                # verbose     =True
                verbose=False,
                msreconnect=10000,

                # flush_when_full =True
                flush_when_full=False,

                # time_correction   =TimeCorrectionType_dummy,  # Timestamp correction type: TimeCorrectionType_none, TimeCorrectionType_dummy, or TimeCorrectionType_smart (default)
                time_correction=TimeCorrectionType_smart,
                recv_buffer_size=
                0,  # Operating system socket ringbuffer size in bytes # 0 means default
                # recv_buffer_size  =1024*800,   # 800 KB
                reordering_mstime=
                0  # Reordering buffer time for Live555 packets in MILLIseconds # 0 means default
                # reordering_mstime =300
            )

            # send stream from all OpenFilterchain to all GPUs
            for glthread in self.gpu_handler.openglthreads:
                chain.connect(glthread.name, glthread.getInput(
                ))  # OpenGLThread.getInput() returns the input FrameFilter

            self.chains.append(
                chain
            )  # important .. otherwise chain will go out of context and get garbage collected ..

            for cc in range(0, self.pardic["replicate"]):
                print(pre, "setupUi: layout index, address : ", cw // nrow,
                      cw % nrow, address)
                # self.lay.addWidget(fr,cw//nrow,cw%nrow) # floating windows instead

                container = VideoContainer(cs, self.gpu_handler)
                container.getWidget().setGeometry(
                    self.desktop_handler.getGeometry(nrow, ncol, cw % nrow,
                                                     cw // nrow))
                container.getWidget().show()

                self.videoframes.append(container)

                cw += 1

            cs += 1  # TODO: crash when repeating the same slot number ..?

            chain.decodingOn()  # tell the decoding thread to start its job
            a += 1
    def openValkka(self):
        self.valkkafsmanager = ValkkaFSManager(
            self.valkkafs,
            # read = False,   # debugging
            # cache = False,  # debugging
            # write = False   # debugging
        )

        self.playback_controller = PlaybackController(
            calendar_widget=self.calendarwidget,
            timeline_widget=self.timelinewidget,
            valkkafs_manager=self.valkkafsmanager,
            play_button=self.play_button,
            stop_button=self.stop_button,
            zoom_to_fs_button=self.zoom_to_fs_button)

        self.livethread = LiveThread(  # starts live stream services (using live555)
            name="live_thread",
            # verbose=True,
            verbose=False,
            affinity=self.pardic["live affinity"])

        self.openglthread = OpenGLThread(  # starts frame presenting services
            name="mythread",
            # reserve stacks of YUV video frames for various resolutions
            n_720p=self.pardic["n_720p"],
            n_1080p=self.pardic["n_1080p"],
            n_1440p=self.pardic["n_1440p"],
            n_4K=self.pardic["n_4K"],
            # naudio  =self.pardic["naudio"], # obsolete
            verbose=True,
            # verbose=False,
            msbuftime=self.pardic["msbuftime"],
            affinity=self.pardic["gl affinity"])

        if (self.openglthread.hadVsync()):
            w = QtWidgets.QMessageBox.warning(
                self, "VBLANK WARNING",
                "Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'"
            )

        tokens = []
        self.chains = []

        a = self.pardic["dec affinity start"]
        cw = 0  # widget / window index
        cs = 1  # slot / stream count

        for address in self.addresses:
            # now livethread and openglthread are running
            if (a > self.pardic["dec affinity stop"]):
                a = self.pardic["dec affinity start"]
            print(pre, "openValkka: setting decoder thread on processor", a)

            if use_live:
                chain_live = ValkkaFSLiveFilterchain(  # decoding and branching the stream happens here
                    valkkafsmanager=self.valkkafsmanager,
                    id_rec=cs,  # identifies the stream in ValkkaFS
                    livethread=self.livethread,
                    address=address,
                    slot=cs,
                    affinity=a,
                    # verbose     =True
                    verbose=False,
                    msreconnect=10000,
                    # Reordering buffer time for Live555 packets in MILLIseconds # 0 means default
                    reordering_mstime=0
                    # reordering_mstime =300
                )

            rec_slot = cs + 100  # live and rec slot numbers must be kept separated ..

            chain_rec = ValkkaFSFileFilterchain(  # decoding and branching the stream happens here
                valkkafsmanager=self.valkkafsmanager,
                id_rec=cs,  # identifies the stream in ValkkaFS
                slot=rec_slot,
                affinity=a,
                # verbose     =True
                verbose=False)

            # send yuv to OpenGLThread
            if use_live:
                chain_live.connect_to_yuv("yuv_to_opengl_" + str(cs),
                                          self.openglthread.getInput())
            chain_rec.connect_to_yuv("yuv_to_opengl_" + str(cs),
                                     self.openglthread.getInput())

            # important .. otherwise chain will go out of context and get
            # garbage collected ..
            if use_live: self.chains.append(chain_live)
            self.chains.append(chain_rec)

            if ("no_qt" in self.pardic):
                # create our own x-windowses
                win_id = self.openglthread.createWindow(show=True)
                win_id_rec = self.openglthread.createWindow(show=True)

            else:

                # *** Choose one of the following sections ***

                # (1) Let Valkka create the windows/widget # use this: we get a window with correct parametrization
                # win_id =self.openglthread.createWindow(show=False)
                # fr     =getForeignWidget(self.w, win_id)

                if (valkka_xwin == False):
                    # (2) Let Qt create the widget
                    fr = TestWidget0(self.w)
                    win_id = int(fr.winId())

                    fr_rec = TestWidget0(self.rec_video_area)
                    win_id_rec = int(fr_rec.winId())

                else:
                    # """
                    # (3) Again, let Valkka create the window, but put on top a translucent widget (that catches mouse gestures)
                    win_id = self.openglthread.createWindow(show=False)
                    widget_pair = WidgetPair(self.w, win_id, TestWidget0)
                    fr = widget_pair.getWidget()
                    self.widget_pairs.append(widget_pair)

                    win_id_rec = self.openglthread.createWindow(show=False)
                    widget_pair = WidgetPair(self.rec_video_area, win_id_rec,
                                             TestWidget0)
                    fr_rec = widget_pair.getWidget()
                    self.widget_pairs.append(widget_pair)
                    # """

                nrow = self.pardic["videos per row"]
                print(pre, "setupUi: layout index, address : ", cw // nrow,
                      cw % nrow, address)

                self.lay.addWidget(fr, cw // nrow, cw % nrow)
                self.rec_video_area_lay.addWidget(fr_rec, cw // nrow,
                                                  cw % nrow)

                self.videoframes.append(fr)
                self.videoframes.append(fr_rec)

            # present frames with slot number cs at window win_id

            # rec_slot = cs # debug

            print(pre, "setupUi: live:", cs, win_id)
            print(pre, "setupUi: rec :", rec_slot, win_id_rec)

            token = self.openglthread.connect(slot=cs, window_id=win_id)
            tokens.append(token)
            token = self.openglthread.connect(slot=rec_slot,
                                              window_id=win_id_rec)
            tokens.append(token)

            cw += 1
            cs += 1

            if use_live:
                chain_live.decodingOn(
                )  # tell the decoding thread to start its job
            chain_rec.decodingOn()
            a += 1
class MyGui(QtWidgets.QMainWindow):

  debug=False
  # debug=True

  def __init__(self,pardic,parent=None):
    super(MyGui, self).__init__()
    self.pardic=pardic
    self.initVars()
    self.setupUi()
    if (self.debug): 
      return
    self.openValkka()
    self.start_streams()
    
    
  def initVars(self):
    pass


  def setupUi(self):
    self.setGeometry(QtCore.QRect(100,100,800,800))
    self.w=QtWidgets.QWidget(self)
    self.setCentralWidget(self.w)
    self.lay=QtWidgets.QGridLayout(self.w)
    
    self.videoframes =[]
    self.addresses=self.pardic["cams"]
    
  
  def openValkka(self):
    self.livethread=LiveThread(         # starts live stream services (using live555)
      name   ="live_thread",
      # verbose=True,
      verbose=False,
      affinity=self.pardic["live affinity"]
    )
    
    # create widgets before starting OpenGLThread and reserving frames
    cw=0 # widget / window index
    self.win_ids=[]
    for address in self.addresses:
      for cc in range(0,self.pardic["replicate"]):
        fr =TestWidget0(self.w)
        win_id =int(fr.winId())
        nrow=self.pardic["videos per row"]
        print(pre,"setupUi: layout index, address : ",cw//nrow,cw%nrow,address)
        self.lay.addWidget(fr,cw//nrow,cw%nrow)
        self.videoframes.append(fr)
        self.win_ids.append(win_id)
        cw+=1
         
    win_iter =iter(self.win_ids)
            
    self.openglthread=OpenGLThread(     # starts frame presenting services
      name    ="mythread",
      n_720p   =self.pardic["n_720p"],   # reserve stacks of YUV video frames for various resolutions
      n_1080p  =self.pardic["n_1080p"],
      n_1440p  =self.pardic["n_1440p"],
      n_4K     =self.pardic["n_4K"],
      # naudio  =self.pardic["naudio"], # obsolete
      # verbose =True,
      verbose =False,
      msbuftime=self.pardic["msbuftime"],
      affinity=self.pardic["gl affinity"]
      )

    
    if (self.openglthread.hadVsync()):
      w=QtWidgets.QMessageBox.warning(self,"VBLANK WARNING","Syncing to vertical refresh enabled\n THIS WILL DESTROY YOUR FRAMERATE\n Disable it with 'export vblank_mode=0' for nvidia proprietary drivers, use 'export __GL_SYNC_TO_VBLANK=0'")

    tokens     =[]
    self.chains=[]
    
    a =self.pardic["dec affinity start"]
    cw=0 # widget / window index
    cs=1 # slot / stream count
    
    for address in self.addresses:
      # now livethread and openglthread are running
      if (a>self.pardic["dec affinity stop"]): a=self.pardic["dec affinity start"]
      print(pre,"openValkka: setting decoder thread on processor",a)

      chain=BasicFilterchain(       # decoding and branching the stream happens here
        livethread  =self.livethread, 
        openglthread=self.openglthread,
        address     =address,
        slot        =cs,
        affinity    =a,
        # verbose     =True
        verbose     =False,
        msreconnect =10000,
        
        # flush_when_full =True
        flush_when_full =False,
        
        # time_correction   =TimeCorrectionType_dummy,  # Timestamp correction type: TimeCorrectionType_none, TimeCorrectionType_dummy, or TimeCorrectionType_smart (default)
        # time_correction   =TimeCorrectionType_smart,
        # # by default, no need to specify
        
        recv_buffer_size  =0,                        # Operating system socket ringbuffer size in bytes # 0 means default
        # recv_buffer_size  =1024*800,   # 800 KB
        
        reordering_mstime =0                           # Reordering buffer time for Live555 packets in MILLIseconds # 0 means default
        # reordering_mstime =300                         
        )
  
      self.chains.append(chain) # important .. otherwise chain will go out of context and get garbage collected ..
      
      for cc in range(0,self.pardic["replicate"]):
        token  =self.openglthread.connect(slot=cs,window_id=next(win_iter)) # present frames with slot number cs at window win_id
        tokens.append(token)
        cw+=1
      
      cs+=1
      chain.decodingOn() # tell the decoding thread to start its job
      a+=1
      
  
  def closeValkka(self):
    self.livethread.close()
    
    for chain in self.chains:
      chain.close()
    
    self.chains       =[]
    self.widget_pairs =[]
    self.videoframes  =[]
    self.openglthread.close()
    
    
  def start_streams(self):
    pass
    
    
  def stop_streams(self):
    pass

    
  def closeEvent(self,e):
    print(pre,"closeEvent!")
    self.stop_streams()
    self.closeValkka()
    e.accept()
Exemple #24
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"""<rtf>
First, import API level 2:
<rtf>"""
import time
from valkka.api2 import LiveThread, OpenGLThread
from valkka.api2 import BasicFilterchain
"""<rtf>
Instantiating the API level 2 LiveThread starts running the underlying cpp thread:
<rtf>"""
livethread = LiveThread(  # starts live stream services (using live555)
    name="live_thread",
    verbose=False,
    affinity=-1)
"""<rtf>
Same goes for OpenGLThread:
<rtf>"""
openglthread = OpenGLThread(
    name="glthread",
    n_720p=20,  # reserve stacks of YUV video frames for various resolutions
    n_1080p=20,
    n_1440p=0,
    n_4K=0,
    verbose=False,
    msbuftime=100,
    affinity=-1)
"""<rtf>
The filterchain and decoder (AVThread) are encapsulated into a single class.  Instantiating starts the AVThread (decoding is off by default):
<rtf>"""
chain = BasicFilterchain(  # decoding and branching the stream happens here
    livethread=livethread,
    openglthread=openglthread,