def draw_text(self,
               image,
               x,
               y,
               text,
               font_size=15,
               font_style='normal',
               font=None,
               text_alignment='left',
               text_color='Black',
               filename=None,
               is_display=False):
     draw = Drawing()
     print('draw text={} in x={}, y={}'.format(text, x, y))
     if font is not None:
         draw.font = font
     draw.fill_color = Color(text_color)
     draw.font_size = font_size
     draw.font_style = font_style
     draw.text_alignment = text_alignment
     draw.text(x, y, text)
     draw(image)
     if is_display:
         display(image)
     if filename is not None:
         image.save(filename=filename)
     return image
Exemple #2
0
def generate(count):
    # ---------------get three colors-------------------------------
    colorString = random.choice(result)
    color = []
    for i in colorString:
        color += [int(i)]
    # for i in range(len(color)):
    #     color[i] = math.floor(color[i]/255*65535)
    color1 = color[0:3]
    color2 = color[3:6]
    color3 = color[6:9]
    # --------------------------------------------------------------

    # ----------get the base layer texture--------------------------
    Scenes = pathwalk('./SceneData')

    randomScene = random.choice(Scenes)
    randomScene = randomScene[0] + '/' + randomScene[1]
    print(randomScene)
    randomSceneImage = Image(filename=randomScene)

    widthRange = randomSceneImage.size[0] - 100
    heightRange = randomSceneImage.size[1] - 32

    randomSceneImage.crop(left=random.randint(0, widthRange),
                          top=random.randint(0, heightRange),
                          width=100,
                          height=32)
    # randomSceneImage.save(filename='.\\photoWand\\'+str(j+1) + '_texture.jpg')
    # --------------------------------------------------------------

    # ----------create the base layer, base texture +base color-----

    baseImage = Image(
        width=100,
        height=32,
        background=Color('rgb(' + str(color1[0]) + ',' + str(color1[1]) + ',' +
                         str(color1[2]) + ')'))

    # print('base_color = ' + 'rgb('+str(color1[0])+','+str(color1[1])+','+str(color1[2])+')')
    baseImage.composite_channel(channel='undefined',
                                image=randomSceneImage,
                                operator='blend',
                                left=0,
                                top=0)
    baseImage.gaussian_blur(4, 10)
    baseImage.resolution = (96, 96)
    # --------------------------------------------------------------

    # -----generate font--------------------------------------------
    word = randomWords()
    fonts = pathwalk('./fonts/font_en/')
    randomFont = random.choice(fonts)
    randomFont = randomFont[0] + randomFont[1]

    initialPointsize = 45

    draw = Drawing()
    draw.font = randomFont

    tmp = int(math.floor(abs(random.gauss(0, 1)) * 6))
    if random.randint(1, 2) == 1:
        rotateX = random.randint(0, tmp)
    else:
        rotateX = random.randint(360 - tmp, 360)

    draw.rotate(rotateX)
    # --------------------------------------------------------------
    # --------get suitable FontPointSize----------------------------
    draw.font_size = initialPointsize
    metric = draw.get_font_metrics(image=baseImage, text=word)

    while metric.text_width > 100 or metric.text_height > 36:
        initialPointsize -= 5
        draw.font_size = initialPointsize
        metric = draw.get_font_metrics(image=baseImage, text=word)
    # --------------------------------------------------------------

    # ----------italic----------------------------------------------
    if random.random() > 0.5:
        draw.font_style = 'italic'
    # --------------------------------------------------------------

    # ----------underline-------------------------------------------
    if random.random() > 0.5:
        draw.text_decoration = 'underline'
    # --------------------------------------------------------------

    # ----------gravity---------------------------------------------
    draw.gravity = 'center'
    # --------------------------------------------------------------

    # --------------shadow/border-----------------------------------
    if random.random() < 0.5:
        # shadow
        addx = math.ceil(random.gauss(0, 2))
        addy = math.ceil(random.gauss(0, 2))
        draw.fill_color = Color('black')
        draw.text(x=abs(int(addx)), y=abs(int(addy)), body=word)

    else:
        # border
        draw.stroke_color = Color('rgb(' + str(color3[0]) + ',' +
                                  str(color3[1]) + ',' + str(color3[2]) + ')')
        draw.stroke_width = math.ceil(initialPointsize / 10) - 1
    # --------------------------------------------------------------

    # ----------print word------------------------------------------
    draw.fill_color = Color('rgb(' + str(color2[0]) + ',' + str(color2[1]) +
                            ',' + str(color2[2]) + ')')
    draw.text(x=0, y=0, body=word)
    draw.draw(baseImage)
    # --------------------------------------------------------------

    # ------------gray----------------------------------------------
    baseImage.colorspace = 'gray'
    # --------------------------------------------------------------

    print(word)
    baseImage.save(filename='./photo_en/' + str(count + 1) + '_' + word +
                   '.jpg')
    draw.rotate(rotateX)
    # --------------------------------------------------------------
    # --------get suitable FontPointSize----------------------------
    draw.font_size = initialPointsize
    metric = draw.get_font_metrics(image=baseImage, text=word)

    while metric.text_width > 100 or metric.text_height > 36:
        initialPointsize -= 5
        draw.font_size = initialPointsize
        metric = draw.get_font_metrics(image=baseImage, text=word)
    # --------------------------------------------------------------

    # ----------italic----------------------------------------------
    if random.random() > 0.5:
        draw.font_style = 'italic'
    # --------------------------------------------------------------

    # ----------underline-------------------------------------------
    if random.random() > 0.5:
        draw.text_decoration = 'underline'
    # --------------------------------------------------------------

    # ----------gravity---------------------------------------------
    draw.gravity = 'center'
    # --------------------------------------------------------------

    # --------------shadow/border-----------------------------------
    if random.random() < 0.5:
        # shadow
        addx = math.ceil(random.gauss(0, 2))
Exemple #4
0
    draw.rotate(rotateX)
    # --------------------------------------------------------------
    # --------get suitable FontPointSize----------------------------
    draw.font_size = initialPointsize
    metric = draw.get_font_metrics(image=baseImage, text=word)

    while metric.text_width > 100 or metric.text_height > 36:
        initialPointsize -= 5
        draw.font_size = initialPointsize
        metric = draw.get_font_metrics(image=baseImage, text=word)
    # --------------------------------------------------------------

    # ----------italic----------------------------------------------
    if random.random() > 0.5:
        draw.font_style = 'italic'
    # --------------------------------------------------------------

    # ----------underline-------------------------------------------
    if random.random() > 0.5:
        draw.text_decoration = 'underline'
    # --------------------------------------------------------------

    # ----------gravity---------------------------------------------
    draw.gravity = 'center'
    # --------------------------------------------------------------

    # --------------shadow/border-----------------------------------
    if random.random() < 0.5:
        # shadow
        addx = math.ceil(random.gauss(0, 2))
def generate(count):
    # ---------------get three colors-------------------------------
    colorString = random.choice(result)
    color = []
    for i in colorString:
        color += [int(i)]
    # for i in range(len(color)):
    #     color[i] = math.floor(color[i]/255*65535)
    color1 = color[0:3]
    color2 = color[3:6]
    color3 = color[6:9]
    # --------------------------------------------------------------

    # ----------get the base layer texture--------------------------
    Scenes = pathwalk('./SceneData')

    randomScene = random.choice(Scenes)
    randomScene = randomScene[0] + '/' + randomScene[1]
    print(randomScene)
    randomSceneImage = Image(filename=randomScene)

    widthRange = randomSceneImage.size[0] - 100
    heightRange = randomSceneImage.size[1] - 32

    randomSceneImage.crop(left=random.randint(0, widthRange), top=random.randint(0, heightRange), width=100, height=32)
    # randomSceneImage.save(filename='.\\photoWand\\'+str(j+1) + '_texture.jpg')
    # --------------------------------------------------------------

    # ----------create the base layer, base texture +base color-----

    baseImage = Image(width=100, height=32, background=Color('rgb('+str(color1[0])+','+str(color1[1])+','+str(color1[2])+')'))

    # print('base_color = ' + 'rgb('+str(color1[0])+','+str(color1[1])+','+str(color1[2])+')')
    baseImage.composite_channel(channel='undefined', image=randomSceneImage, operator='blend', left=0, top=0)
    baseImage.gaussian_blur(4, 10)
    baseImage.resolution = (96, 96)
    # --------------------------------------------------------------

    # -----generate font--------------------------------------------
    word = randomWords()
    fonts = pathwalk('./fonts/font_en/')
    randomFont = random.choice(fonts)
    randomFont = randomFont[0] + randomFont[1]

    initialPointsize = 45

    draw = Drawing()
    draw.font = randomFont

    tmp = int(math.floor(abs(random.gauss(0, 1))*6))
    if random.randint(1, 2) == 1:
        rotateX = random.randint(0, tmp)
    else:
        rotateX = random.randint(360-tmp, 360)

    draw.rotate(rotateX)
    # --------------------------------------------------------------
    # --------get suitable FontPointSize----------------------------
    draw.font_size = initialPointsize
    metric = draw.get_font_metrics(image=baseImage, text=word)

    while metric.text_width > 100 or metric.text_height > 36:
        initialPointsize -= 5
        draw.font_size = initialPointsize
        metric = draw.get_font_metrics(image=baseImage, text=word)
    # --------------------------------------------------------------

    # ----------italic----------------------------------------------
    if random.random() > 0.5:
        draw.font_style = 'italic'
    # --------------------------------------------------------------

    # ----------underline-------------------------------------------
    if random.random() > 0.5:
        draw.text_decoration = 'underline'
    # --------------------------------------------------------------

    # ----------gravity---------------------------------------------
    draw.gravity = 'center'
    # --------------------------------------------------------------

    # --------------shadow/border-----------------------------------
    if random.random() < 0.5:
        # shadow
        addx = math.ceil(random.gauss(0, 2))
        addy = math.ceil(random.gauss(0, 2))
        draw.fill_color = Color('black')
        draw.text(x=abs(int(addx)), y=abs(int(addy)), body=word)

    else:
        # border
        draw.stroke_color = Color('rgb('+str(color3[0])+','+str(color3[1])+','+str(color3[2])+')')
        draw.stroke_width = math.ceil(initialPointsize/10)-1
    # --------------------------------------------------------------

    # ----------print word------------------------------------------
    draw.fill_color = Color('rgb('+str(color2[0])+','+str(color2[1])+','+str(color2[2])+')')
    draw.text(x=0, y=0, body=word)
    draw.draw(baseImage)
    # --------------------------------------------------------------

    # ------------gray----------------------------------------------
    baseImage.colorspace = 'gray'
    # --------------------------------------------------------------

    print(word)
    baseImage.save(filename='./photo_en/'+str(count+1)+'_'+word+'.jpg')