Exemple #1
0
    def onStateLobby(self):
        trace('onStateLobby')
        playerId = getCurrentPlayerId()
        if playerId is not None and self.currentPlayerId != playerId:
            self.currentPlayerId = playerId
            token.checkVersion()
            token.initializeXvmToken()
            g_websock.send('id/%d' % playerId)
        lobby = getLobbyApp()
        if lobby is not None:
            lobby.loaderManager.onViewLoaded += self.onViewLoaded

        # TODO
        """
Exemple #2
0
 def onStateLogin(self):
     trace('onStateLogin')
     if self.currentPlayerId is not None:
         self.currentPlayerId = None
         g_websock.send('id')
         token.clearToken()
Exemple #3
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 def onShowLogin(self, e=None):
     if self.currentPlayerId is not None:
         self.currentPlayerId = None
         g_websock.send('id')
Exemple #4
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 def onShowLobby(self, e=None):
     playerId = getCurrentPlayerId()
     if playerId is not None and self.currentPlayerId != playerId:
         self.currentPlayerId = playerId
         g_websock.send('id/%d' % playerId)
Exemple #5
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 def onShowLogin(self, e=None):
     if self.currentPlayerId is not None:
         self.currentPlayerId = None
         g_websock.send('id')
Exemple #6
0
 def onShowLobby(self, e=None):
     playerId = getCurrentPlayerId()
     if playerId is not None and self.currentPlayerId != playerId:
         self.currentPlayerId = playerId
         g_websock.send('id/%d' % playerId)