def testWeekIncrement(self): game = Game(10, 10) player1 = Player("alice", "A") player2 = Player("bob", "B") secret1 = game.addPlayer(player1) self.assert_(player1 in game.getPlayers()) secret2 = game.addPlayer(player2) self.assert_(player2 in game.getPlayers()) game.start() self.assertTrue(game.isStarted()) # Week 1 self.assertEquals(1, game.getWeek().getWeekNum()) game.endTurn(player1) self.assertEquals(1, game.getWeek().getWeekNum()) game.endTurn(player2) # Week 2 self.assertEquals(2, game.getWeek().getWeekNum()) game.endTurn(player1) self.assertEquals(2, game.getWeek().getWeekNum()) game.endTurn(player2) # Week 3 self.assertEquals(3, game.getWeek().getWeekNum()) game.endTurn(player1) self.assertEquals(3, game.getWeek().getWeekNum()) game.endTurn(player2)
def testFirstSurveyTurn(self): players = [] players.append(Player("alice", "A")) players.append(Player("bob", "B")) week = Week(1, players, 5.00) self.assertEquals(players[0], week.getSurveyPlayer())
def testTwoPlayers(self): game = Game(10, 10) player1 = Player("alice", "A") game.addPlayer(player1) self.assert_(player1 in game.getPlayers()) player2 = Player("bob", "B") game.addPlayer(player2) self.assert_(player2 in game.getPlayers()) self.assert_(player1 in game.getPlayers())
def testTwoPlayerOrder(self): game = Game(10, 10) player1 = Player("alice", "A") player2 = Player("bob", "B") game.addPlayer(player1) game.addPlayer(player2) players = game.getPlayers() self.assert_(len(players) == 2) self.assertEquals(player1, players[0]) self.assertEquals(player2, players[1])
def testAddPlayer(self): game = Game(10, 10) player = Player("alice", "A") game.addPlayer(player) self.assert_(player in game.getPlayers())
def testStartGame(self): game = Game(10, 10) player1 = Player("alice", "A") game.addPlayer(player1) self.assertEquals(False, game.isStarted()) game.start() self.assertEquals(True, game.isStarted())
def testRejoin(self): game = Game(10, 10) player1 = Player("alice", "A") secret1 = game.addPlayer(player1) self.assert_(player1 in game.getPlayers()) self.assertRaises(WildcattingException, game.addPlayer, player1)
def testFinishGame(self): game = Game(10, 10, turnCount=1) player1 = Player("alice", "A") game.addPlayer(player1) self.assertEquals(False, game.isStarted()) game.start() self.assertEquals(True, game.isStarted()) self.assertEquals(False, game.isFinished()) game.endTurn(player1) self.assertEquals(True, game.isFinished())
def testTurnProgression(self): players = [] players.append(Player("alice", "A")) players.append(Player("bob", "B")) week = Week(1, players, 5.00) self.assertEquals(players[0], week.getSurveyPlayer()) self.assertTrue(week.isSurveyTurn(players[0])) self.assertFalse(week.isSurveyTurn(players[1])) for player in players: self.assertFalse(week.isTurnFinished(player)) week.endSurvey(players[0]) self.assertEquals(players[1], week.getSurveyPlayer()) self.assertTrue(week.isSurveyTurn(players[1])) self.assertFalse(week.isSurveyTurn(players[0])) week.endSurvey(players[1]) self.assertEquals(None, week.getSurveyPlayer()) for player in players: self.assertFalse(week.isTurnFinished(player)) self.assert_(players[0] in week.getPendingPlayers()) week.endTurn(players[0]) self.assert_(players[0] not in week.getPendingPlayers()) self.assert_(players[1] in week.getPendingPlayers()) week.endTurn(players[1]) self.assert_(players[1] not in week.getPendingPlayers()) for player in players: self.assertTrue(week.isTurnFinished(player)) self.assertTrue(week.isFinished())
def testGetOilPrice(self): week = Week(1, [Player("alice", "A")], 5.00) self.assertAlmostEqual(5.00, week.getPrice())