Exemple #1
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def Type(text=None, interval_seconds=0.001):
    from pyautogui import typewrite
    # Set keyboard layout for Windows platform
    if platform.system() == 'Windows':
        from win32api import LoadKeyboardLayout
        LoadKeyboardLayout('00000409', 1)
    return typewrite(text, interval=interval_seconds)
Exemple #2
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    def start_keylogger(self):
        LoadKeyboardLayout('00000409', 1)
        if not self.kill_keyboard:

            keyboard.hook(self.get_keyboard_pressed)
            # keyboard.wait()
        else:
            print('EXITING')
            sys.exit()
Exemple #3
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def Type(text=None, interval_seconds=0.001):
    '''
    Type text in the current active field. The first argument represent the text and is entered as a string. 
    The second variable is the time between two keystrokes. Pay attention that you can only press single 
    character keys. Keys like ":", "F1",... can not be part of the text argument.
    '''
    from pyautogui import typewrite
    # Set keyboard layout for Windows platform
    if platform.system() == 'Windows':
        from win32api import LoadKeyboardLayout
        LoadKeyboardLayout('00000409', 1)
    return typewrite(text, interval=interval_seconds)
Exemple #4
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import random
from collections import namedtuple
from os import path
from sys import exit

import pygame
from win32api import LoadKeyboardLayout

pygame.init()
pygame.font.init()

# set russian as default layout
LoadKeyboardLayout("00000419", 1)

# directories initialisation
game_dir = path.dirname(__file__)
img_dir = path.join(game_dir, 'img')

# main_screen
WIDTH = 1200
HEIGHT = 900
win = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Сложение")

# set colors
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)

# images