Exemple #1
0
    def cmd_openApp(self, fn, name=None):
        """
        Open desktop file with "dex" command, then try to focus the window
        """
        subprocess.Popen(['dex', fn], close_fds=True)

        if name:
            # Hopefully the app has started by now
            time.sleep(3)

            # Try to bring it to the front
            #
            # Note: we can't use the pid from the Popen since
            # that's the pid of dex, not the program we started
            xdo = Xdo()
            for windowId in xdo.search_windows(winname=name.encode("utf-8")):
                xdo.activate_window(windowId)
Exemple #2
0
class EggnoggGym():
    """
    Class for the environement
    
    Args:
        None
        
    Attributes:
        monitor (dict): the coodinates of the screen :top, left, width, height
        sct (func): <function mss.factory.mss(**kwargs)>
    """    
    def __init__(self, need_pretrained, device):
        # xwininfo -name eggnoggplus
        self.monitor = {"top": 70, "left": 64, "width": 1440, "height":960}
        self.sct = mss()
        self.resize_factor = self.monitor['width']//240 #width 240, height 160
        self.pil2tensor = transforms.ToTensor()
        self.device = device


        self.delay = int(130e3)
        self.xdo = Xdo()
        self.win_id = max(self.xdo.search_windows(winname=b'eggnoggplus'))

        #swap to window
        self.xdo.activate_window(self.win_id)
        self.xdo.send_keysequence_window_down(self.win_id, b'v')
        self.xdo.send_keysequence_window_up(self.win_id, b'v')

        #init observation network
        self.observation = Observation(need_pretrained=need_pretrained).to(device)

        #init noop prev_action
        self.prev_action = [[2,2], #x_action
                            [2,2], #y_action
                            [False, False], #jump_action
                            [False, False]] #stab_action

        #grab first 4 frames
        self.states = self.get_single_state()[0]
        for _ in range(3):
            self.states = torch.cat((self.states, self.get_single_state()[0]), dim=2) # pylint: disable=no-member



    def act(self, action_tensors):
        #Transforms action_tensor to string for xdo
        #coord: 0 -> left, right, noop (right,left,noop for player2)
        #       1 -> up, down, noop
        #       2 -> jump press
        #       3 -> stab press
        x_action = Categorical(action_tensors[0]).sample()
        y_action = Categorical(action_tensors[1]).sample()
        
        jump_action = action_tensors[2] < torch.rand((2,1), device=self.device)# pylint: disable=no-member
        stab_action = action_tensors[3] < torch.rand((2,1), device=self.device)# pylint: disable=no-member

        string_press = []
        string_lift = []

        #x action
        if x_action[0] == 0:
            string_press.append('q')
        elif x_action[0] == 1:
            string_press.append('d')
        elif x_action[0] == 2 or x_action[0] != self.prev_action[0][0]:
            string_lift.extend(['q','d'])

        if x_action[1] == 0:
            string_press.append('right') #reversed
        elif x_action[1] == 1:
            string_press.append('left') #reversed
        elif x_action[1] == 2 or x_action[1] != self.prev_action[0][1]:
            string_lift.extend(['left','right'])

        #y action
        if y_action[0] == 0:
            string_press.append('z')
        elif y_action[0] == 1:
            string_press.append('s')
        elif y_action[0] == 2 or y_action[0] != self.prev_action[1][0]:
            string_lift.extend(['z','s'])

        if y_action[1] == 0:
            string_press.append('up')
        elif y_action[1] == 1:
            string_press.append('down')
        elif y_action[1] == 2 or y_action[1] != self.prev_action[1][1]:
            string_lift.extend(['up','down'])
        
        #jump action
        if jump_action[0]:
            string_press.append('v')
        else:
            string_lift.append('v')

        if jump_action[1]:
            string_press.append('n')
        else:
            string_lift.append('n')
        
        #stab action
        if stab_action[0]:
            string_press.append('b')
        else:
            string_lift.append('b')
        
        if stab_action[1]:
            string_press.append(',')
        else:
            string_lift.append(',')
        
        #update previous actions
        self.prev_action = [x_action, y_action, jump_action, stab_action]

        #send inputs to eggnogg
        for lift in string_lift:
            pyautogui.keyUp(lift, _pause=False)
        for press in string_press:
            pyautogui.keyDown(press, _pause=False)



    def get_single_state(self):
        with self.sct:
            sct_img = self.sct.grab(self.monitor)
    
            # Create the Image
            state = Image.frombytes("RGB",
                                  sct_img.size,
                                  sct_img.bgra,
                                  "raw",
                                  "BGRX")
            state = state.resize((state.size[0]//self.resize_factor,
                              state.size[1]//self.resize_factor))
            state = self.pil2tensor(state)

            r1 = r2 = 0
            is_terminal = False
            #p1 wins, red water, bottom right
            if state[0, state.shape[1]-1, state.shape[2]-1] == 1.0:
                is_terminal = True
                r1 = 1.0
                r2 = -1.0
            #p2 wins, green water, bottom left
            elif state[1, state.shape[1]-1, 0] == 1.0:
                is_terminal = True
                r1 = -1.0
                r2 = 1.0
            
            state = state.unsqueeze(0)
            #b,3,320,480
            state = state.unsqueeze(2)
            #b,3,1,320,480

            #flip image and swap red and green channels
            state_inversed = state.flip([-1])[:,[1,0,2],:,:,:]

            #cat state and inversed on batch dimension
            state = torch.cat((state, state_inversed), dim=0)# pylint: disable=no-member
        return state.to(self.device).detach_(), (r1, r2), is_terminal


    def reset(self):
        pyautogui.write('zqsdvbn,')
        pyautogui.keyUp('up')
        pyautogui.keyUp('left')
        pyautogui.keyUp('down')
        pyautogui.keyUp('right')

        pyautogui.keyDown('f5')
        pyautogui.keyUp('f5')

    def step(self, action_tensor):
        #remove oldest state
        self.states = self.states.split([1,3], dim=2)[1]
        #2,3,3,320,480

        #act
        self.act(action_tensor)

        #get state
        state, reward, is_terminal = self.get_single_state()

        self.states = torch.cat((self.states, state), dim=2)# pylint: disable=no-member
        #2,3,4,320,480
        with torch.autograd.no_grad():
            obs = self.observation(self.states)

        return obs, reward, is_terminal
Exemple #3
0
from xdo import Xdo
import matplotlib.pyplot as plt
import pyautogui

delay = int(130e3)
xdo = Xdo()
win_id = max(xdo.search_windows(winname=b'eggnoggplus'))

xdo.activate_window(win_id)

xdo.send_keysequence_window_down(win_id, b'v', 0)
xdo.send_keysequence_window_up(win_id, b'v', 0)
"""
plt.pause(2)
xdo.send_keysequence_window_down(win_id, b'a+d+Left+Right+w+s+Up+Down+v+n+comma',0)
print(1)
xdo.send_keysequence_window_up(win_id, b'a+d+Left+Right+w+s+Up+Down+v+n+comma',delay)
print(2)
#xdo.send_keysequence_window_up(win_id, b'a+d+Left+Right+w+s+Up+Down+v+n+comma',0)
#plt.pause(2)
"""
pyautogui.keyDown(',')