def __init__(self): QWidget.__init__(self) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.default_layout_index = None locales = sorted([(country, data) for country, data in yali.localedata.locales.items() ]) for country, data in locales: if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(_d)) i += 1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.consts.lang == country: if ctx.consts.lang == "tr": self.default_layout_index = index + 1 else: self.default_layout_index = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.default_layout_index) self.connect(self.ui.keyboard_list, SIGNAL("currentIndexChanged(int)"), self.slotLayoutChanged)
class Widget(QWidget, ScreenWidget): name = "keyboardSetup" def __init__(self): QWidget.__init__(self) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.default_layout_index = None locales = sorted([(country, data) for country, data in yali.localedata.locales.items()]) for country, data in locales: if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(_d)) i += 1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.consts.lang == country: if ctx.consts.lang == "tr": self.default_layout_index = index + 1 else: self.default_layout_index = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.default_layout_index) self.connect(self.ui.keyboard_list, SIGNAL("currentIndexChanged(int)"), self.slotLayoutChanged) def shown(self): self.slotLayoutChanged() def slotLayoutChanged(self): index = self.ui.keyboard_list.currentIndex() keymap = self.ui.keyboard_list.itemData(index).toMap() # Gökmen's converter keymap = dict(map(lambda x: (str(x[0]), unicode(x[1].toString())), keymap.iteritems())) ctx.installData.keyData = keymap ctx.interface.informationWindow.hide() if "," in keymap["xkblayout"]: message = _("Use Alt-Shift to toggle between alternative keyboard layouts") ctx.interface.informationWindow.update(message, type="warning") else: ctx.interface.informationWindow.hide() yali.util.setKeymap(keymap["xkblayout"], keymap["xkbvariant"]) def execute(self): ctx.interface.informationWindow.hide() ctx.logger.debug("Selected keymap is : %s" % ctx.installData.keyData["name"]) return True
class Widget(QtGui.QWidget, ScreenWidget): title = _("Choose a Keyboard Layout") icon = "iconKeyboard" help = _(""" <font size="+2">Keyboard Layout</font> <font size="+1"> <p> A keyboard layout is a description of how keys are placed on a keyboard. There are different keyboard layouts in use throughout the world. The one you will want to use, generally depends on the country you live in or the language you use. </p> <p> This screen lets you select the keyboard layout you want to use on Pardus. You can test the selected layout by typing something in the given textbox. </p> </font> """) def __init__(self, *args): QtGui.QWidget.__init__(self,None) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) defaultitem = None for country,data in yali.localedata.locales.items(): if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] ki = KeyboardItem(self.ui.keyboard_list, _d) i+=1 else: ki = KeyboardItem(self.ui.keyboard_list, data) if ctx.consts.lang == country and not defaultitem: defaultitem = ki self.ui.keyboard_list.sortItems(Qt.AscendingOrder) self.ui.keyboard_list.setCurrentItem(defaultitem) self.slotLayoutChanged(defaultitem) self.connect(self.ui.keyboard_list, SIGNAL("currentItemChanged(QListWidgetItem*, QListWidgetItem*)"), self.slotLayoutChanged) def slotLayoutChanged(self, i, y=None): try: if not i==y: ctx.yali.setKeymap(i.getData()) except: pass def execute(self): ctx.debugger.log("Selected keymap is : %s" % ctx.installData.keyData["name"] ) return True
class Widget(QtGui.QWidget, ScreenWidget): title = _("Choose a Keyboard Layout") icon = "input-keyboard" help = _("""A keyboard layout is a description of how keys are placed on a keyboard. There are different keyboard layouts in use throughout the world. The one you will want to use, generally depends on the country you live in or the language you use. This screen lets you select the keyboard layout you want to use on Pardus. You can test the selected layout by typing something in the given textbox. """) def __init__(self, *args): QtGui.QWidget.__init__(self,None) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.defaultLayoutIndex = None for country,data in yali.localedata.locales.items(): if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(data)) i+=1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.consts.lang == country: if ctx.consts.lang == "tr": self.defaultLayoutIndex = index + 1 else: self.defaultLayoutIndex = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.defaultLayoutIndex) self.slotLayoutChanged() self.connect(self.ui.keyboard_list, SIGNAL("currentIndexChanged(int)"), self.slotLayoutChanged) def slotLayoutChanged(self): index = self.ui.keyboard_list.currentIndex() keymap = self.ui.keyboard_list.itemData(index).toMap() # Gökmen's converter keymap = dict(map(lambda x: (str(x[0]), unicode(x[1].toString())), keymap.iteritems())) ctx.installData.keyData = keymap yali.localeutils.setKeymap(keymap["xkblayout"], keymap["xkbvariant"]) def execute(self): ctx.logger.debug("Selected keymap is : %s" % ctx.installData.keyData["name"] ) return True
def __init__(self, *args): QtGui.QWidget.__init__(self,None) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) defaultitem = None for country,data in yali.localedata.locales.items(): if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] ki = KeyboardItem(self.ui.keyboard_list, _d) i+=1 else: ki = KeyboardItem(self.ui.keyboard_list, data) if ctx.consts.lang == country and not defaultitem: defaultitem = ki self.ui.keyboard_list.sortItems(Qt.AscendingOrder) self.ui.keyboard_list.setCurrentItem(defaultitem) self.slotLayoutChanged(defaultitem) self.connect(self.ui.keyboard_list, SIGNAL("currentItemChanged(QListWidgetItem*, QListWidgetItem*)"), self.slotLayoutChanged)
def __init__(self, *args): QtGui.QWidget.__init__(self,None) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.defaultLayoutIndex = None for country,data in yali.localedata.locales.items(): if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(data)) i+=1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.consts.lang == country: if ctx.consts.lang == "tr": self.defaultLayoutIndex = index + 1 else: self.defaultLayoutIndex = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.defaultLayoutIndex) self.slotLayoutChanged() self.connect(self.ui.keyboard_list, SIGNAL("currentIndexChanged(int)"), self.slotLayoutChanged)
def __init__(self): QWidget.__init__(self) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.default_layout_index = None locales = sorted([(country, data) for country, data in yali.localedata.locales.items()]) for country, data in locales: if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(_d)) i += 1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.consts.lang == country: if ctx.consts.lang == "tr": self.default_layout_index = index + 1 else: self.default_layout_index = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.default_layout_index) self.ui.keyboard_list.currentIndexChanged[int].connect(self.slotLayoutChanged)
class Widget(QWidget, ScreenWidget): name = "keyboardSetup" def __init__(self): QWidget.__init__(self) self.ui = Ui_KeyboardWidget() self.ui.setupUi(self) index = 0 # comboBox.addItem doesn't increase the currentIndex self.default_layout_index = None locales = sorted([(country, data) for country, data in yali.localedata.locales.items() ]) for country, data in locales: if data["xkbvariant"]: i = 0 for variant in data["xkbvariant"]: _d = dict(data) _d["xkbvariant"] = variant[0] _d["name"] = variant[1] _d["consolekeymap"] = data["consolekeymap"][i] self.ui.keyboard_list.addItem(_d["name"], QVariant(_d)) i += 1 else: self.ui.keyboard_list.addItem(data["name"], QVariant(data)) if ctx.lang == country: if ctx.lang == "tr": self.default_layout_index = index + 1 else: self.default_layout_index = index index += 1 self.ui.keyboard_list.setCurrentIndex(self.default_layout_index) self.ui.keyboard_list.currentIndexChanged[int].connect( self.slotLayoutChanged) ctx.mainScreen.currentLanguageChanged.connect(self.retranslateUi) ctx.mainScreen.currentLanguageChanged.connect(self.changeCountry) def changeCountry(self): countries = sorted( [country for country in yali.localedata.locales.keys()]) index = countries.index(ctx.lang.split("_")[0]) if ctx.lang == "tr": self.default_layout_index = index + 1 else: self.default_layout_index = index self.ui.keyboard_list.setCurrentIndex(self.default_layout_index) def shown(self): self.slotLayoutChanged() def slotLayoutChanged(self): index = self.ui.keyboard_list.currentIndex() keymap = self.ui.keyboard_list.itemData(index) #.toMap() # Gökmen's converter # keymap = dict(map(lambda x: (str(x[0]), unicode(x[1])), keymap.iteritems())) keymap = dict(map(lambda x: (str(x[0]), x[1]), keymap.iteritems())) ctx.installData.keyData = keymap ctx.interface.informationWindow.hide() if "," in keymap["xkblayout"]: message = _( "General", "Use Alt-Shift to toggle between alternative keyboard layouts") ctx.interface.informationWindow.update(message, type="warning") else: ctx.interface.informationWindow.hide() yali.util.setKeymap(keymap["xkblayout"], keymap["xkbvariant"]) def execute(self): ctx.interface.informationWindow.hide() ctx.logger.debug("Selected keymap is : %s" % ctx.installData.keyData["name"]) return True def retranslateUi(self): self.ui.retranslateUi(self) for i in range(self.ui.keyboard_list.count()): self.ui.keyboard_list.setItemText( i, _("General", self.ui.keyboard_list.itemData(i)["name"]))