Esempio n. 1
0
def fireAttack(button, x, y, shipList):
    global turnLabel
    global attackLabel
    if (Attack.checkHit(shipList, x, y) == True):
        changeColour(button, "red")
        attackLabel["text"] = "Attack Again!"
    else:
        changeColour(button, "grey")
        if shipList == Main.shipList1:
            turnLabel["text"] = "Player 2's turn"
            attackLabel["text"] = ""
        else:
            turnLabel["text"] = "Player 1's turn"
            attackLabel["text"] = ""