Esempio n. 1
0
def atmTransaction():
    atmType = str(input("Would you like to deposit or withdraw money?"))
    if atmType == "withdraw":
        atmWithdrawMoney = int(
            input("How much money would you like to withdraw?"))
        if atmWithdrawMoney <= Balance.getBalance() and atmWithdrawMoney > 0:
            Balance.amountToDeduct(atmWithdrawMoney)
            print("You have successfully withdrew $", atmWithdrawMoney)

            Menu.displayMenu()
        else:
            print(
                "You cannot withdraw that amount of money. Please enter a number within your balance."
            )
            atmTransaction()

    elif atmType == "deposit":
        atmDepositMoney = int(
            input("How much money would you like to deposit?"))
        if atmDepositMoney <= 500000 and atmDepositMoney > 0:
            Balance.amountToAdd(atmDepositMoney)
            print("You have successfully deposited $", atmDepositMoney)

            Menu.displayMenu()
        else:
            print(
                "You cannot deposit that amount of money. Please enter a number within $1-$500,000."
            )
            atmTransaction()
    else:
        print("You can only deposit or withdraw money. Please try again.")
        atmTransaction()
Esempio n. 2
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def buyStock():
    print("Check out our latest stocks!")
    ticker = str(input("Please enter your ticker"))
    quantity = int(input("How much stocks would you like to buy?"))
    stock_price = 100
    print("The current stock price is ", stock_price)
    if quantity > 100:
        print(
            "You are purchasing more than 100 stocks so you get a 5% discount."
        )
        stock_price = stock_price - stock_price * 0.05
    if quantity > 350:
        print("sorry, but you cannot buy more than 350 stocks.")
    else:
        amount = (stock_price * quantity)
        Balance.amountToDeduct(amount)
        print("You have just purchased ", ticker, " and the quantity = ",
              quantity, " total amount paid is ", amount)
        print("Your account balance is: ", Balance.getBalance())
        Menu.displayMenu()
Esempio n. 3
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def withdrawMoney():
    withdrawAmount = int(input("How much money would you like to withdraw? \n"))
    print("You are withdrawing: ", withdrawAmount)
    if Balance.getBalance() < withdrawAmount:
        print("Error: You cannot withdraw that amount of money. You must withdraw less than or equal to the amount of money you have. ")
        sleep(1)
        withdrawMoney()

    elif withdrawAmount <= 0:
        print("Error: You cannot withdraw that amount of money. You must withdraw between your amount and zero. ")
        sleep(1)
        withdrawMoney()

    elif withdrawAmount == str:
        print("Error: You cannot withdraw that amount. Please enter a number.")
        sleep(1)
        withdrawMoney()

    elif withdrawAmount <= Balance.getBalance() and withdrawAmount > 0:
        Balance.amountToDeduct(withdrawAmount)
        print("You have successfully withdrew $", withdrawAmount)
        print("Your new balance is ", Balance.getBalance())

        sleep(1)
Esempio n. 4
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def donateMoney():
    global donateAmount
    donateAmount = int(input("How much money would you like to donate?"))
    if donateAmount > 0 and donateAmount < 500000:
        if donateAmount <= Balance.getBalance():
            place1 = "Covid-19 Relief"
            place2 = "Pennies for the Poor"
            place3 = "Cancer Research Center"

            donatePlace = str(input("What charity would you like to donate to?\n"
                                    "1. Covid-19 Relief\n"
                                    "2. Pennies for the Poor\n"
                                    "3. Cancer Research Center\n"))
            if donatePlace == "1":
                Balance.amountToDeduct(donateAmount)
                print("You have successfully donated $ ", donateAmount," to ", place1, " charity.")


            elif donatePlace == "2":
                Balance.amountToDeduct(donateAmount)
                print("You have successfully donated $ ", donateAmount," to ", place2, " charity.")


            elif donatePlace == "3":
                Balance.amountToDeduct(donateAmount)
                print("You have successfully donated $ ", donateAmount," to ", place3, " charity.")


            else:
                print("Please enter an available charity to donate to!")
                donateMoney()
        else:
            print("You do not have enough money in your account to donate. You have $", Balance.getBalance(), " but you want to donate $", donateAmount)
            donateMoney()

    else:
        print("You cannot donate that amount of money. Please try again within the range of $0-$500,000.")
        donateMoney()
Esempio n. 5
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def startShop():
    enter = str(input("Would you like to enter the shop?"))
    if enter == "yes" or enter == "y":
        print("You have entered the store. Here, you can buy merch and piggy banks!")
        type1 = str(input("What would you like to buy:\n"
                          "1. Merchandise\n"
                          "2. Piggy Banks\n"
                          "3. Checkbooks\n"))
        if type1 == "1":
            choice1 = str(input("What type of merchandise would you like to buy?\n"
                                "1. Sweaters\n"
                                "2. Hats\n"
                                "3. T-Shirts\n"))
            if choice1 == "1":
                buy = str(input("This is $20. Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(20)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if choice1 == "2":
                buy = str(input("This is $7. Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(7)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if choice1 == "3":
                buy = str(input("This is $15. Would you still like to buy it?"))
                Balance.amountToDeduct(15)
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()


        elif type1 == "2":
            color = str(input("What color Piggy Bank would you like to buy? We have blue, red, and green."))
            if color == "blue":

                buy = str(input("This is $10. Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(10)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if color == "red":

                buy = str(input("This is $10. Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(10)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if color == "green":

                buy = str(input("This is $10. Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(10)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

        elif type1 == "3":
            texture = str(input("What texture would you like your checkbook to be? We have 1. standard, 2. classic, and 3. new textures."))
            if texture == "1":
                price = 10
                buy = str(input("This is $"+ str(price) +" Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(price)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if texture == "2":
                price = 15
                buy = str(input("This is $" + str(price) + " Would you still like to buy it?"))

                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(15)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

            if texture == "3":
                price = 20
                buy = str(input("This is $" + str(price) + " Would you still like to buy it?"))
                if buy == "yes" or buy == "y" or buy == "Yes" or buy == "Y":
                    Balance.amountToDeduct(10)
                    print("You have successfully bought this product. Thank you and have a nice day.")
                    Menu.displayMenu()
                else:
                    print("Ok, that's fine.")
                    startShop()

    else:
        print("Ok. Have a nice day!")
        Menu.displayMenu()