Esempio n. 1
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def guessVal(username, gameName, level, guess, score, message):
    toPrint = ""
    gameInputs = gameInputs1()
    if level < len(gameInputs):
        if str(guess) == str(gameInputs[level]):
            toPrint += ">>>The guess was correct!"
            if level != 0:
                level += 1
            else:
                toPrint += "\n<br>>>>Now you've completed the Tutorial round! Go back Home to get started playing."
            if level >= len(gameInputs):
                toPrint += "\n<br>>>>Congratulations! You won the game!"
            import EC_ProcessFile
            games = EC_ProcessFile.makeGameDict()
            if username in games and gameName in games[username]:
                games[username][gameName][
                    "score"] = games[username][gameName]["score"] + score
                EC_ProcessFile.writeGameDict(games)
        else:
            if score > (level + 1) * 25:
                score -= 25  #GUESSING PENALTY
            toPrint += ">>>Sorry, that guess was incorrect."
    toPrint = "<text style=color:#4CE8DD class=code>" + toPrint + "</text>"
    toPrint += "\n<br>" + message[
        len("\n<br><text style=color:#4CE8DD class=code>") + 1:-len("</text>")]
    updateHTML(username, gameName, level, score, toPrint)
Esempio n. 2
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def saveGame(username, gameName, score, level):
    games = EC_ProcessFile.makeGameDict()
    proceed = True
    if username in games:
        if gameName in games[username]:
            proceed = True
    if not proceed:
        return "Username &/or save slot not recognized. Game could not be saved."
    games[username][gameName]["score"] = score
    games[username][gameName]["level"] = level
    if EC_ProcessFile.writeGameDict(games):
        return "Successfully saved progress!"
    else:
        return "Unable to save progress due to an error with the program."
Esempio n. 3
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def selectSlot(username,slotName): #return dictionary at the thing
    import EC_ProcessFile
    games = EC_ProcessFile.makeGameDict()
    if username not in games:
        games[username]={}
    if slotName in games[username]:
        return games[username][slotName]
    else:
        if slotName.split()==[]:
            return "No all-whitespace slot names allowed."
        for i in games[username].keys():
            if i.split()==slotName.split():
                return "There is already a slot with a very similar or identical name."
        games[username][slotName]={"username":username,"gameName":slotName,"level":0,"score":0.0}
        EC_ProcessFile.writeGameDict(games)
        return "Slot made!"
Esempio n. 4
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def updateHTML(mode,value,username):
    html=""
    try:
        f = open("slotPage.html","rU")
        html = f.read()
        f.close()
        import EC_ProcessFile
        games = EC_ProcessFile.makeGameDict()
        #print games[username]
        dropdown="<select name = slot>\n"
        for i in games.get(username,{}).keys():
            if "gameName" in games[username][i]:
                dropdown+='''<br><option>%s</option>\n'''%(games[username][i]["gameName"])
        dropdown+="</select>"
        html = html.replace("<!--SLOT SELECT-->","%s<!--SLOT SELECT-->"%(dropdown))
        html =html.replace("<!--INPUT USERNAME-->","<input type = hidden name = username value =%s><!--INPUT USERNAME-->"%(username))
        if mode.upper()=="REDIRECT":
            html=html.replace("<!--REDIRECT-->",
                              ('<!--REDIRECT--><META http-equiv="refresh" '+
                              'content="0;URL=EC_OpenSite.py?'+
                              'username=%s&gameName=%s&level=%d">')%(value["username"],value["gameName"],value["level"]))
        else:
            if value!="":
                value='''<div class = error>
                <text class=signIn>
                %s
                </text>
                </div>'''%(value)
            else:
                value = "<text class=signIn>%s</text>"%(value)
            html=html.replace("<!--MESSAGE-->","%s<!--MESSAGE-->"%(value))
    except:
         html= "<html><body>ERROR</body></html>"
    print html
Esempio n. 5
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def openHome(username):
    #print "Content-type: text/html"
    html = ""
    try:
        f = open("homePage.html", "rU")
        html = f.read()
        f.close()
        #print "hi"
        import EC_ProcessFile
        html = html.replace("<!--USERNAME-->",
                            "<!--USERNAME-->%s" % (username))
        html = html.replace(
            "<!--INPUT USERNAME-->",
            '<!--INPUT USERNAME--><input type=hidden name=username value="%s">'
            % (username))
        #print "hi2"
        d = EC_ProcessFile.makeGameDict().get(username, {})
        maxScore = 0.0
        for i in d:
            if d[i]["score"] > maxScore:
                maxScore = d[i]["score"]
        html = html.replace("<!--TOTAL SCORE-->",
                            "<!--TOTAL SCORE-->%.1f" % (maxScore))
    except:
        html = "<html><body>ERROR</body></html>"
    print html
Esempio n. 6
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def signUp(username, password):
    import EC_ProcessFile
    users = EC_ProcessFile.makeUserDict()
    toReturn = ""
    if "," in username or "," in password:
        updateHTML(False, "No commas allowed in username or password.")
        return
    if username.split() == []:
        updateHTML(False, "Username cannot be made of only whitespace.")
        return
    for i in users:
        if users[i].get("username",
                        "").lower().split() == username.lower().split():
            updateHTML(False,
                       "There's already a similar or identical username.")
            return
    EC_ProcessFile.addToUserFile(username, password)
    updateHTML(False, "Account created!")
Esempio n. 7
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def signIn(username, password):
    import EC_ProcessFile
    users = EC_ProcessFile.makeUserDict()
    for i in users:
        if users[i].get("username", "") == username and users[i].get(
                "password", "") == password:
            redirectHome(username)
            return
    updateHTML(True, "Username &/or password incorrect.")
Esempio n. 8
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def updateHTML(username, gameName, level, score, message):
    html = ""
    try:
        f = open("levelPage.html", "rU")
        html = f.read()
        f.close()
        import EC_ProcessFile
        html = html.replace("<!--GAMENAME-->",
                            "<!--GAMENAME-->%s" % (gameName))
        html = html.replace("<!--LEVEL-->", "<!--LEVEL-->%d" % (level))
        html = html.replace("<!--SCORE-->",
                            "<!--SCORE-->%.1f" % (float(score)))
        html = html.replace("<!--MESSAGE-->", "%s<!--MESSAGE-->" % (message))
        html = html.replace("<!--USERNAME-->",
                            "<!--USERNAME-->%s" % (username))
        html = html.replace(
            "<!--INPUT GAMENAME-->",
            '<!--INPUT GAMENAME--><input type=hidden name=gameName value="%s">'
            % (gameName))
        html = html.replace(
            "<!--INPUT LEVEL-->",
            "<!--INPUT LEVEL--><input type =hidden name = level value = %d>" %
            (level))
        html = html.replace(
            "<!--INPUT SCORE-->",
            '<!--INPUT SCORE--><input type =hidden name = score value = %.1f>'
            % (float(score)))
        html = html.replace(
            "<!--INPUT USERNAME-->",
            '<!--INPUT USERNAME--><input type=hidden name=username value="%s">'
            % (username))
        if level < len(gameInputs1()) and level < len(allLevels1()):
            html = html.replace(
                "<!--FUNCTION CODE-->", "%s<!--FUNCTION CODE-->" % (str(
                    mainHelper(gameInputs1()[level], True,
                               allLevels1()[level]))))
        html = html.replace(
            "<!--INPUT MESSAGE-->",
            ('<input type = hidden name = message value = "%s">' % (message))
        )  #+html[html.find("<!--START MESSAGE-->")+len("<!--START MESSAGE-->"):html.find("<!--MESSAGE-->")])
        #+ "<!--INPUT MESSAGE-->"))
        html = html.replace(
            "<!--TOTAL SCORE-->", "<!--TOTAL SCORE-->%.1f" %
            (float(EC_ProcessFile.makeGameDict().get(username, {}).get(
                gameName, {}).get("score", 0))))

    except:
        print ""
    print html