if emotionSeller == 0: Quest.StartQuest(3514, 2140002) time.sleep(10) elif Quest.CheckCompleteDemand(3514, 2140002) == 0: # if its completed, rush to room and hand in if currentMap != 270020211: Terminal.Rush(270020211) time.sleep(1) Quest.CompleteQuest(3514, 2140002) else: # so the quest isn't completed yet, but it is accepted # we need to drink that potion. # MAKE SURE AUTO REVIVE IS TOGGLED Inventory.UseItem(2022337) time.sleep(5) continue elif oblivion1 != 2: rushAndDo(270030100, 270030100, oblivion1, 3515, 2140000, 2140000) continue elif oblivion2 != 2: rushAndDo(270030200, 270030200, oblivion2, 3516, 2140000, 2140000) continue elif oblivion3 != 2: rushAndDo(270030300, 270030300, oblivion3, 3517, 2140000, 2140000) continue
def KannaRing(_map, hero): dcMap = 811000013 momijigaoka = 807000000 childMap = 811000014 ayameMap = 811000008 child = 9130107 child2 = child + 1 ayame = 9130103 princess = 9130116 gourdid = 2432732 qAyame = 58916 if hero == "kanna": q1 = 58941 q2 = q1 + 1 q3 = q2 + 1 q4 = q3 + 1 q5 = q4 + 1 q6 = q5 + 1 q7 = q6 + 1 q8 = 58963 q9 = q8 + 1 q10 = 58965 q11 = q10 + 1 q12 = q11 + 1 q13 = q12 + 1 elif hero == "hayato": q1 = 58928 q2 = q1 + 1 q3 = q2 + 1 q4 = q3 + 1 q5 = q4 + 1 q6 = q5 + 1 q7 = q6 + 1 q8 = q7 + 1 q9 = q8 + 1 q10 = 58937 q11 = q10 + 1 q12 = q11 + 1 q13 = q12 + 1 elif hero == "ayameHero": q1 = 58914 q2 = 58915 q3 = 58917 q4 = 58918 q5 = 58919 q6 = 58920 q7 = q6 + 1 q8 = q7 + 1 q9 = q8 + 1 q10 = q9 + 1 q11 = q10 + 1 q12 = q11 + 1 q13 = q12 + 1 if _map == momijigaoka: TerminalATK(False, True) EnterPortal("west00") elif _map == dcMap: TerminalATK(False, True) EnterPortal("out00") elif _map == ayameMap: TerminalATK(False, True) gourd = Inventory.FindItemByID(gourdid) if not gourd.valid: MoveToNpc(ayame) Npc.ClearSelection() time.sleep(talkTime) #Character.TalkToNpc(ayame) time.sleep(talkTime) Npc.RegisterSelection('Talk to Ayame.') time.sleep(talkTime) Character.TalkToNpc(ayame) #Npc.RegisterSelection('Metamorph') Npc.RegisterSelection('Receive another Metamorph Potion') time.sleep(talkTime) else: Npc.ClearSelection() Inventory.UseItem(gourdid) if hero == "kanna": Npc.RegisterSelection('Kanna') if hero == "hayato": Npc.RegisterSelection('Hayato') if hero == "ayameHero": Npc.RegisterSelection('Ayame') elif _map == 811000099: #bug might be here bugQuest = 58913 if QuestStage(bugQuest) < 0: print('hi') StartingQuest(bugQuest, ayame) else: TerminalATK(False, True) print("setting up skills") if useGM: Terminal.SetCheckBox(gmType, True) if not useAli and not useGM: Key.Set(potionKey, 2, potionID) time.sleep(teleportTime) if hero == "hayato": Key.Set(autoAttackKey, 1, hayatoID) if hero == "kanna": Key.Set(autoAttackKey, 1, kannaID) if hero == "ayameHero": Key.Set(autoAttackKey, 1, ayameID) time.sleep(teleportTime) EnterPortal("out00") else: if not QuestCompleted(q1): mapid = 811000098 StartingQuest(q1, child) if QuestInProgress(q1, child): if Character.GetPos().x != 91: Character.Teleport(91, 62) time.sleep(teleportTime) else: if sendPacket: print("sending packet") SendingPacket() else: CompletingQuest(q1, child, childMap) if not QuestCompleted(q2) and QuestCompleted(q1): if hero == "ayameHero" and QuestCompleted(q2): if debugMSG: print('we should be fcking done hre') else: if not QuestCompleted(q2) and not QuestCompleted(qAyame): StartingQuest(q2, child) if hero == "ayameHero" and not QuestCompleted(qAyame): #StartingQuest(q2, child) StartingQuest(qAyame, child) if QuestInProgress(qAyame, child): mapid = 811000098 if _map != mapid: CheckInstanceMap(mapid, "up") else: TerminalATK(True, True) else: mapid = childMap TerminalATK(False, True) CheckInstanceMap(childMap, "up", False) if _map == childMap: CompletingQuest(qAyame, child, _map) else: if QuestInProgress(q2, child) and hero != "ayameHero": mapid = 811000098 if _map != mapid: CheckInstanceMap(mapid, "up") else: TerminalATK(True, True) else: if hero != "ayameHero": TerminalATK(False, True) CheckInstanceMap(childMap, "up", False) if _map == childMap: CompletingQuest(q2, child, childMap) if hero == "ayameHero": q2 = qAyame if not QuestCompleted(q3) and QuestCompleted(q2): StartingQuest(q3, child) if QuestInProgress(q3, child): mapid = 811000098 if _map != mapid: CheckInstanceMap(mapid, "up") else: TerminalATK(True, True) else: TerminalATK(False, True) CheckInstanceMap(childMap, "up", False) CompletingQuest(q3, child, childMap) if not QuestCompleted(q4) and QuestCompleted(q3): StartingQuest(q4, child) if QuestInProgress(q4, child): mapid = 811000015 if _map != mapid: CheckInstanceMap(mapid, "down") else: TerminalATK(True, True) else: TerminalATK(False, True) CheckInstanceMap(childMap, "down", False) CompletingQuest(q4, child, childMap) if not QuestCompleted(q5) and QuestCompleted(q4) and QuestCompleted( q3): StartingQuest(q5, child) if QuestInProgress(q5, child): mapid = 811000016 if _map != mapid: CheckInstanceMap(mapid, "down") else: TerminalATK(True, True) else: TerminalATK(False, True) CheckInstanceMap(childMap, "down", False) CompletingQuest(q5, child, childMap) if not QuestCompleted(q6) and QuestCompleted(q5): StartingQuest(q6, child) if QuestInProgress(q6, child): mapid = 811000017 if _map != mapid: CheckInstanceMap(mapid, "down") else: TerminalATK(True, True) else: TerminalATK(False, True) CheckInstanceMap(childMap, "down", False) CompletingQuest(q6, child, childMap) if not QuestCompleted(q7) and QuestCompleted(q6): TerminalATK(False, True) StartingQuest(q7, child) if QuestInProgress(q7, child): mapid = 811000018 CheckInstanceMap(mapid, "down") CompletingQuest(q7, child2, mapid) if not QuestCompleted(q8) and QuestCompleted(q7): StartingQuest(q8, child2) if QuestInProgress(q8, child2): mapid = 811000018 CheckInstanceMap(mapid, "down") if _map == mapid: if Character.GetPos().x != 87: Character.Teleport(87, 62) else: if sendPacket: print("sending packet") SendingPacket() if not QuestCompleted(q9) and QuestCompleted(q8): if Party.IsInParty(): Party.LeaveParty() mapid = 811000020 StartingQuest(q9, 0) if QuestInProgress(q9, 0): CheckInstanceMap(mapid, "mid") if _map == mapid: if len(Field.GetMobs()) > 0: TerminalATK(True, True) else: TerminalATK(False, True) else: CompletingQuest(q9, 0, mapid) CheckInstanceMap(mapid - 1, "mid", False) if not QuestCompleted(q10) and QuestCompleted(q9): mapid = 811000021 StartingQuest(q10, 0) StartingQuest(58950, 0) # extra quest somehow if QuestInProgress(q10, 0): CheckInstanceMap(mapid, "right") if not QuestCompleted(q11) and QuestCompleted(q10): mapid = 811000025 StartingQuest(q11, 0) if QuestInProgress(q11, 0): CheckInstanceMap(mapid, "right") if len(Field.GetMobs()) > 0: TerminalATK(True, True) else: TerminalATK(False, True) else: CompletingQuest(q11, 0, mapid) if not QuestCompleted(q12) and QuestCompleted(q11): mapid = 811000025 boss1 = mapid + 1 boss2 = boss1 + 1 boss3 = boss2 + 2 if _map == mapid: EnterPortal("in00") elif _map == boss1: if len(Field.GetMobs()) > 0: TerminalATK(True, True) else: TerminalATK(False, True) EnterPortal("next00") elif _map == boss2: if len(Field.GetMobs()) > 0: TerminalATK(True, True) else: TerminalATK(False, False) EnterPortal("next00") elif _map == boss3: StartingQuest(q12, princess) if not QuestCompleted(q13) and QuestCompleted(q12): mapid = 811000025 lastTemp = 811000028 lastDest = 811000033 StartingQuest(q13, 0) if QuestInProgress(q13, 0): if _map != mapid and _map != lastTemp and _map != lastDest: CheckInstanceMap(mapid, "mid2", False) if (_map == mapid or _map == lastTemp) and _map != lastDest: CheckInstanceMap(lastDest, "right") if _map == lastDest: if len(Field.GetMobs()) > 0: TerminalATK(True, True) else: TerminalATK(False, True) else: TerminalATK(False, True) if _map == lastDest and Character.GetPos().x != -147: Character.Teleport(-147, -195) time.sleep(teleportTime) else: if _map != lastDest: CheckInstanceMap(lastDest, "right") else: if sendPacket: print("sending packet") SendingPacket() CompletingQuest(q13, 0, lastDest)
def Job1(): def to_portal(pname, enter=True): map = Field.GetID() portal = Field.FindPortal(pname) if portal.valid: if not ((portal.x-10 < Character.GetPos().x < portal.x+10)\ and (portal.y-10 < Character.GetPos().y < portal.y+15)): Character.Teleport(portal.x, portal.y-20) time.sleep(1) attempt = 0 while enter and Field.GetID() == map and attempt < 3: attempt += 1 Character.EnterPortal() time.sleep(1) def startQuest(quest, npc): print("Starting quest {0} from npc {1}".format(quest, npc)) Quest.StartQuest(quest, npc) time.sleep(1) def completeQuest(quest, npc): print("Completing quest {0} from npc {1}".format(quest, npc)) Quest.StartQuest(quest, npc) time.sleep(1) def questDone(quest, npc): return Quest.CheckCompleteDemand(quest, npc) == 0 def needQuest(id): # quest hasn't been accepted return Quest.GetQuestState(id) == 0 def hasQuest(id): # quest is active return Quest.GetQuestState(id) == 1 def doQuest(id): # quest isn't complete/turned in return Quest.GetQuestState(id) != 2 def doneQuest(id): # quest isn't complete/turned in return Quest.GetQuestState(id) == 2 map = Field.GetID() if Character.GetJob() != 301 and Character.GetLevel() <= 29: if map == 910090301: Terminal.SetCheckBox("RushByLevel", False) Terminal.SetCheckBox("Auto Pet", True) Inventory.UseItem(2434265) to_portal("east00") elif doQuest(35900): if needQuest(35900): time.sleep(1) startQuest(35900, 0) time.sleep(1) elif hasQuest(35900): time.sleep(1) completeQuest(35900, 1013305) time.sleep(1) elif doneQuest(35900) and doQuest(35901): if needQuest(35901): time.sleep(1) startQuest(35901, 1013305) time.sleep(1) elif hasQuest(35901): time.sleep(5) completeQuest(35901, 1013305) time.sleep(5) elif doneQuest(35901) and doQuest(35902): if needQuest(35902): time.sleep(1) startQuest(35902, 1013305) time.sleep(1) if hasQuest(35902): if not questDone(35902, 1013305): if map == 910090302: to_portal("east00") if map == 910090303: Terminal.SetCheckBox("Legit Vac", False) Terminal.SetCheckBox("Mob Falldown", True) Terminal.SetCheckBox("Auto Aggro", False) Terminal.SetCheckBox("Melee No Delay", False) Terminal.SetCheckBox("Skill Inection", False) Terminal.SetCheckBox("General FMA", False) Terminal.SetCheckBox("Auto Attack", True) Terminal.SetPushButton("Item Filter", False) if questDone(35902, 1013305): Terminal.SetCheckBox("Auto Aggro", False) Terminal.SetCheckBox("Melee No Delay", False) Terminal.SetCheckBox("Auto Attack", False) if map == 910090303: to_portal("west00") if map == 910090302: Npc.ClearSelection() Npc.RegisterSelection("Fire") completeQuest(35902, 1013305) elif doneQuest(35902) and not doneQuest(35903): if needQuest(35903): time.sleep(1) startQuest(35903, 9010000) else: if map == 910090305 and Character.GetLevel() <= 15: Terminal.SetCheckBox("RushByLevel", True) to_portal("out00")
Lv60 = True ############################################# if GameState.IsInGame(): print("Running") if Lv20 and Quest.GetQuestState(61586) != 2 and Character.GetLevel() >= 20: Terminal.SetCheckBox("bot/puffram", False) Npc.ClearSelection() Npc.RegisterSelection("Cash Shop") Npc.RegisterSelection("Beauty Salon") Npc.RegisterSelection("Receive") Quest.StartQuest(61586, 9201253) time.sleep(10) elif OpenBox and Quest.GetQuestState(61586) == 2: if Inventory.FindItemByID(2430445).valid: Inventory.UseItem(2430445) if Lv30 and Quest.GetQuestState(61587) != 2 and Character.GetLevel() >= 30: Terminal.SetCheckBox("bot/puffram", True) time.sleep(10) elif OpenBox and Quest.GetQuestState(61587) == 2: if Inventory.FindItemByID(2430447).valid: Inventory.UseItem(2430447) if Lv40 and Quest.GetQuestState(61588) != 2 and Character.GetLevel() >= 40: Terminal.SetCheckBox("bot/puffram", False) Npc.ClearSelection() Npc.RegisterSelection("Safety Charm") Npc.RegisterSelection("Respawn Token") Npc.RegisterSelection("You get") Quest.StartQuest(61588, 9201253)