def getSafezoneId(self): if self.trolleyZoneOverride is not None: return self.trolleyZoneOverride if hasattr(toonbase, 'minigameSafezoneId'): return MinigameGlobals.getSafezoneId(toonbase.minigameSafezoneId) return MinigameGlobals.getSafezoneId(self.trolleyZone) return
def getSafezoneId(self): if self.trolleyZoneOverride is not None: return self.trolleyZoneOverride if hasattr(self.air, 'minigameSafezoneId'): return MinigameGlobals.getSafezoneId(self.air.minigameSafezoneId) return MinigameGlobals.getSafezoneId(self.trolleyZone)
def getSafezoneId(self): if self.trolleyZoneOverride is not None: return self.trolleyZoneOverride else: if hasattr(self.air, 'minigameSafezoneId'): return MinigameGlobals.getSafezoneId( self.air.minigameSafezoneId) return MinigameGlobals.getSafezoneId(self.trolleyZone)
def getSafezoneId(self): """ returns 1000-multiple safezone zoneId; can be matched to safezone IDs in ToontownGlobals.py """ if self.trolleyZoneOverride is not None: return self.trolleyZoneOverride if hasattr(base, 'minigameSafezoneId'): return MinigameGlobals.getSafezoneId(base.minigameSafezoneId) return MinigameGlobals.getSafezoneId(self.trolleyZone)
def getSafezoneId(self): if self.trolleyZoneOverride is not None: return self.trolleyZoneOverride if hasattr(base, "minigameSafezoneId"): return MinigameGlobals.getSafezoneId(base.minigameSafezoneId) return MinigameGlobals.getSafezoneId(self.trolleyZone)