iAgreeWithBet = False opponentAgreesWithBet = False numBoardCards = 0 boardCards = [] opponentRound0Folds = 0 opponentRound1Folds = 0 opponentRound2Folds = 0 opponentRound3Folds = 0 preflopBets = [] postflopBets = [] turnBets = [] riverBets = [] d = Pokerini.pokeriniInitialise() #If both players agree on bet, moves bet to pot def updatePot(): global iAgreeWithBet, opponentAgreesWithBet, myPot, myBet, opponentPot, opponentBet if (iAgreeWithBet and opponentAgreesWithBet): myPot = myPot + myBet myBet = 0 opponentPot = opponentPot + opponentBet opponentBet = 0 iAgreeWithBet = False opponentAgreesWithBet = False #handles actions performed between GetAction packets
def parseHand(words, length): if length == 1: return [parseCard(words[1:-1])] hand = [] for x in range(0, length): if x == 0: hand.append(parseCard(words[x][1:])) continue if x == length - 1: hand.append(parseCard(words[x][:-1])) continue hand.append(parseCard(words[x])) return hand pokeriniDict = Pokerini.pokeriniInitialise() print "*********************************************************************" teamID = {} for fn in os.listdir('hands'): #print (fn) #Pokerini initialised #Open and process the file #f = open('process.txt', 'r') if fn == ".DS_Store": continue print fn f = open("hands/" + fn, 'r')
meanSimulations = self.totalNumSimulations / (self.handId -1) print "timeLeftPerHand: ", timeLeftPerHand print "timePerHand", timePerHand if self.handId > self.totalNumHands - 20: safetyFactor = 0.60 elif self.handId > self.totalNumHands - 60: safetyFactor = 0.80 else: safetyFactor = 0.95 return int(meanSimulations * safetyFactor * ( timeLeftPerHand / timePerHand )) if __name__ == '__main__': start =time.time() bot = Player() #bot.loadParametersFromFile() pokeriniDict = Pokerini.pokeriniInitialise() #PP.processDumpFile() #evalTable.createEvalCSV() ''' handEvalDict = evalTable.loadHandEval() translationDict = evalTable.loadTranslationDict() ''' parser = argparse.ArgumentParser(description='A Pokerbot.', add_help=False, prog='pokerbot') parser.add_argument('-h', dest='host', type=str, default='localhost', help='Host to connect to, defaults to localhost') parser.add_argument('port', metavar='PORT', type=int, help='Port on host to connect to') args = parser.parse_args() # Create a socket connection to the engine. print 'Connecting to %s:%d' % (args.host, args.port)
iAgreeWithBet = False opponentAgreesWithBet = False numBoardCards = 0 boardCards = [] opponentRound0Folds = 0 opponentRound1Folds = 0 opponentRound2Folds = 0 opponentRound3Folds = 0 preflopBets = [] postflopBets = [] turnBets = [] riverBets = [] d = Pokerini.pokeriniInitialise() #If both players agree on bet, moves bet to pot def updatePot(): global iAgreeWithBet, opponentAgreesWithBet, myPot, myBet, opponentPot, opponentBet if(iAgreeWithBet and opponentAgreesWithBet): myPot = myPot + myBet myBet = 0 opponentPot = opponentPot + opponentBet opponentBet = 0 iAgreeWithBet = False opponentAgreesWithBet = False #handles actions performed between GetAction packets def parsePerformedAction(performedAction, writeFile):