0]
                msg.translation.y = trans.transform.translation.y - pre_position[
                    1]
                msg.translation.z = trans.transform.translation.z - pre_position[
                    2]

                msg = InBound(msg, limits)
                print(msg.translation)
                vrb.pub.publish(msg)

                #                pre_position[0]=trans.transform.translation.x
                #                pre_position[1]=trans.transform.translation.y
                #                pre_position[2]=trans.transform.translation.z

                R = kdl.Quaternion(trans_ori.transform.rotation.x,
                                   trans_ori.transform.rotation.y,
                                   trans_ori.transform.rotation.z,
                                   trans_ori.transform.rotation.w)

                rotated_offset = R * controller_offset

                pre_position[
                    0] = trans.transform.translation.x + rotated_offset
                pre_position[1] = trans.transform.translation.y
                pre_position[2] = trans.transform.translation.z

        temp_flag = vrb.offset_flag

        if vrb_orientation.offset_flag == 1:
            msg_ori.rotation.x = trans_ori.transform.rotation.x
            msg_ori.rotation.y = trans_ori.transform.rotation.y
            msg_ori.rotation.z = trans_ori.transform.rotation.z