if dailySS: if SCLib.GetVar("CurStep") == "InitSS": initSS() elif SCLib.GetVar("CurStep") == "StartingSS": startSS() elif SCLib.GetVar("CurStep") == "RunSS": runSS() elif SCLib.GetVar("CurStep") == "FinishingSS": finishSS() else: SCLib.UpdateVar("CurDaily", "Return") SCLib.UpdateVar("RetryCount", 0) if not Terminal.IsRushing(): if SCLib.CheckVersion(22): initVars() curDaily = SCLib.GetVar("CurDaily") if GameState.IsInGame(): if curDaily == "VJ": doVJ() elif curDaily == "ChuChu": doChuChu() elif curDaily == "DD": doDD() elif curDaily == "SS": doSS() elif curDaily == "Return": SCLib.UpdateVar("CurDaily", None) SCLib.UpdateVar("CurStep", "StartingVJ") print("Done! Back to botting...")
time.sleep(1) print("Done! Sleeping for a few seconds to check for another run...") time.sleep(5) else: SunCat.StopTP() SunCat.UnhookChuChu() print("You either disconnected or crashed, PQ didn't complete properly") if ChuChu_Daily and not SCLib.GetVar("ChuchuDone"): print("Starting ChuChu daily") while ChuChu_Daily and not SCLib.GetVar("ChuchuDone"): if Terminal.GetCheckBox("Grenade Kami"): Terminal.SetCheckBox("Grenade Kami",False) if SCLib.CheckVersion(20): if GameState.IsInGame(): InitAll() if usingParty: time.sleep(10) else: print('Not in game!') Terminal.SetCheckBox("bot/si_no_wait", False) RestoreSetting() time.sleep(3) if ChuChu_Daily and SCLib.GetVar("ChuchuDone"): print("Completed ChuChu daily") ##########################