def onExit(self): Util.getMyRoot().remove_widget(self)
def onEnter(self): Util.getMyRoot().add_widget(self)
def exit(self): self.setInited(False) self.setState(MYGAME_EXIT) Util.getMyApp().resetTouchPrev() Util.getMyRoot().remove(self)
def run(self): if self.inited != True: self.setInited(True) self.setState(MYGAME_ENTER) Util.getMyRoot().regist(self)
def exit(self): Util.getMyRoot().remove(self)
def onExit(self): self.stateMgr.setInited(False) Util.getMyRoot().remove_widget(self)