class App: def destroy(self, widget, data=None): self.main_window.destroy(widget) gtk.main_quit() sys.exit() def __init__(self): self.main_window = AFXMainWindow(gtk.WINDOW_TOPLEVEL) self.load_plugins() # load some plugins, yay! self.main_window.show() def load_plugins(self): loading_window = AFXLoadingWindow() loading_window.show() loading_window.update_status("Loading plugins...") print "\nLoading plugins..." import Plugins Plugins.loading_window = loading_window Plugins.load_plugins() #for mod in Modules.plugin_list: # loading_window.update_status("Loading: %s" % mod.short_name) loading_window.update_status("Initializing main view...") self.main_window.plugin_view = AFXView(Plugins) self.main_window.add(self.main_window.plugin_view) self.main_window.plugin_view.show() loading_window.destroy(None) def update_description(self, widget, event, desc): pass self.main_window.description.set_markup("<i>%s</i>" % desc) def update_full_name(self, widget, event, full_name): pass #self.main_window.full_name.set_markup("<span size='xx-large' weight='bold' foreground='white' background='black'>%s</span>" % full_name) def main(self): gtk.main()
def __init__(self): self.main_window = AFXMainWindow(gtk.WINDOW_TOPLEVEL) self.load_plugins() # load some plugins, yay! self.main_window.show()