Esempio n. 1
0
Fuselage.XcgSection = Fuselage.PayBay
Fuselage.XcgSecFrac = 0.694
# Define the payload shape
##Fuselage.Payload.Face = 'Top'
Fuselage.Payload.Axis = (
    1, 0, 0
)  # dechellis: Axis that payload is added along to hit weight based on density and dimensions
Fuselage.Payload.Width = 7.25 * IN  #changed ACFuselage pretty significantly
Fuselage.Payload.Length = 1.625 * IN  #changed ACFuselage pretty significantly
Fuselage.Payload.Material = Steel.copy()
Fuselage.Payload.Weight = 0.0 * LBF
Fuselage.Payload.Position = (0.12, 0.5, 0.55
                             )  # changed ACFuselage (ACPayload class)

# Determine which bulkhead should be set by the horizontal tail
Fuselage.TailBulk = Fuselage.Tail.BackBulk
Fuselage.TailBulk.WeightGroup = 'Fuselage'

#==============================================================================#
# VISUALIZATION & RESULTS
#==============================================================================#
if __name__ == '__main__':
    import pylab as pyl
    noseCompWeight = 0.0 * OZF  # initialize the weight for the components
    noseCompCG = 0.0 * OZF * Fuselage.Nose.CG().copy()
    for component in Fuselage.Nose.param.Components:  # loop through nose comps
        noseCompWeight += component.Weight
        noseCompCG += component.Weight * component.CG()
    actualNoseWeight = Fuselage.Nose.FrontBulk.Weight +  \
                       Fuselage.Nose.BackBulk.Weight + \
                       noseCompWeight
Esempio n. 2
0
Fuselage.Nose.AddComponent("NoseWheelServo", 0.04 * LBF,
                           (.5 * IN, 1 * IN, 1 * IN), "Bottom",
                           (0.6, 0.2, 0.0))
Fuselage.Nose.AddComponent("Receiver", 0.02 * LBF, (.5 * IN, 1 * IN, 1 * IN),
                           "Left", (0.6, 0.2, 0.5))

#
# Define which section contains the CG of the aircraft
#
Fuselage.XcgSection = Fuselage.PyldBay
Fuselage.XcgSecFrac = 0.5

#
# Determine which bulkhead should be set by the horizontal tail
#
Fuselage.TailBulk = Fuselage.TailTaper.BackBulk

if __name__ == '__main__':
    import pylab as pyl

    print 'Nose      Weight :', Fuselage.Nose.Weight
    print 'PyldBay   Weight :', Fuselage.PyldBay.Weight
    print 'TailTaper Weight :', Fuselage.TailTaper.Weight

    print 'Fuselage Weight    :', Fuselage.Weight
    print 'Fuselage MOI       :', AsUnit(Fuselage.MOI(), 'slug*ft**2')
    print 'Fuselage CG        :', AsUnit(Fuselage.CG(), 'in')
    print 'Fuselage Desired CG:', AsUnit(Fuselage.AircraftCG(), 'in')

    Fuselage.Draw()
    pyl.show()