def __init__(self, playercount, game): BaseBoard.__init__(self, playercount, game) self.arcanaCards = random.sample(copy.deepcopy(ARCANACARDS), len(ARCANACARDS)) self.fateTokens = random.sample(copy.deepcopy(FATETOKENS), len(FATETOKENS)) self.fateTokensDiscard = [] # Se seteara en difficultad el doom inicial self.state = State()
def __init__(self, playercount, game): BaseBoard.__init__(self, playercount, game)