Esempio n. 1
0
class OnBattle:
    BattleMenu = BaseAsset(
        Point(1730, 240), Point(1850, 360),
        '10111100100111101101100110100001011000001110100110011010')
    Attack = BaseAsset(
        Point(1580, 800), Point(1820, 1000),
        '00011010110101000010110010010011001000110100110111110011')
Esempio n. 2
0
class WorkFlow:
    LieBiaoGengXin = BaseAsset(
        Point(1180, 150), Point(1320, 240),
        '11101001101010110101011100001101100110101011110101111100')
    KaiShiRenWu = BaseAsset(
        Point(1700, 970), Point(1860, 1050),
        '00000001000000001010101010010100101010100100101000000100')
    ZhanDouJieGuo = BaseAsset(
        Point(790, 50), Point(1120, 130),
        '11001101100010110001011000100100100010011001001100100110')
    XiaYiBu = BaseAsset(
        Point(1470, 970), Point(1850, 1050),
        '00000000101000110100001111000110000010100001010000110101')
    ApNotEnough = BaseAsset(
        Point(820, 56), Point(1250, 148),
        '11010000011000101100010010010111010001100001001000001000')
Esempio n. 3
0
class WorkFlow:
    GuanQia = BaseButton(Point(990, 290), Point(1400, 440))
    KaiShiRenWu = BaseButton(Point(1700, 970), Point(1860, 1050))
    DianJiHuaMian = BaseButton(Point(760, 880), Point(1160, 1040))
    XiaYiBu = BaseButton(Point(1470, 970), Point(1850, 1050))

    class Apple:
        JueDing = BaseButton(Point(1120, 810), Point(1400, 880))
        Golden = BaseButton(Point(500, 400), Point(1400, 560))
Esempio n. 4
0
class OnBattle:
    class Skill:
        Skill1 = BaseButton(Point(60, 820), Point(140, 910))
        Skill2 = BaseButton(Point(200, 820), Point(280, 910))
        Skill3 = BaseButton(Point(345, 820), Point(425, 910))
        Skill4 = BaseButton(Point(540, 820), Point(620, 910))
        Skill5 = BaseButton(Point(680, 820), Point(760, 910))
        Skill6 = BaseButton(Point(820, 820), Point(900, 910))
        Skill7 = BaseButton(Point(1020, 820), Point(1100, 910))
        Skill8 = BaseButton(Point(1160, 820), Point(1240, 910))
        Skill9 = BaseButton(Point(1290, 820), Point(1370, 910))

        class Servant:
            p1 = BaseButton(Point(400, 500), Point(600, 800))
            p2 = BaseButton(Point(860, 500), Point(1060, 800))
            p3 = BaseButton(Point(1330, 500), Point(1530, 800))

    class Card:
        Card1 = BaseButton(Point(90, 640), Point(290, 900))
        Card2 = BaseButton(Point(480, 640), Point(680, 900))
        Card3 = BaseButton(Point(860, 640), Point(1060, 900))
        Card4 = BaseButton(Point(1240, 640), Point(1440, 900))
        Card5 = BaseButton(Point(1620, 640),Point(1820, 900))

    class NoblePhantasm:
        NP1 = BaseButton(Point(510, 195), Point(720, 435))
        NP2 = BaseButton(Point(860, 195), Point(1070, 435))
        NP3 = BaseButton(Point(1210, 195), Point(1420, 435))

    Attack = BaseButton(Point(1540, 780), Point(1840, 1000))
    BattleMenu = BaseButton(Point(1730, 240), Point(1850, 360))

    class MasterMenu:
        Open = BaseButton(Point(1730, 420), Point(1850, 540))
        Skill1 = BaseButton(Point(1315, 430), Point(1400, 510))
        Skill2 = BaseButton(Point(1450, 430), Point(1530, 510))
        Skill3 = BaseButton(Point(1580, 430), Point(1660, 510))

        class Exchange:
            p1 = BaseButton(Point(100, 410), Point(310, 630))
            p2 = BaseButton(Point(400, 410), Point(610, 630))
            p3 = BaseButton(Point(700, 410), Point(910, 630))
            p4 = BaseButton(Point(1000, 410), Point(1210, 630))
            p5 = BaseButton(Point(1300, 410), Point(1510, 630))
            p6 = BaseButton(Point(1600, 410), Point(1810, 630))
            Change = BaseButton(Point(760, 900), Point(1160, 980))
Esempio n. 5
0
    class MasterMenu:
        Open = BaseButton(Point(1730, 420), Point(1850, 540))
        Skill1 = BaseButton(Point(1315, 430), Point(1400, 510))
        Skill2 = BaseButton(Point(1450, 430), Point(1530, 510))
        Skill3 = BaseButton(Point(1580, 430), Point(1660, 510))

        class Exchange:
            p1 = BaseButton(Point(100, 410), Point(310, 630))
            p2 = BaseButton(Point(400, 410), Point(610, 630))
            p3 = BaseButton(Point(700, 410), Point(910, 630))
            p4 = BaseButton(Point(1000, 410), Point(1210, 630))
            p5 = BaseButton(Point(1300, 410), Point(1510, 630))
            p6 = BaseButton(Point(1600, 410), Point(1810, 630))
            Change = BaseButton(Point(760, 900), Point(1160, 980))
Esempio n. 6
0
 class ShanShanJi:
     ZhengSai = BaseAsset(
         Point(990, 290), Point(1150, 440),
         '11101001101011111011010010110001011010001101001110001101')
     JueSai_GuangChangHuaYuan = BaseAsset(
         Point(990, 290), Point(1150, 440),
         '10100110100011001001111000101011010011001000100101110000')
     test = BaseAsset(
         Point(990, 290), Point(1800, 440),
         '10011011010110111111010010110101111001101110100111001101')
Esempio n. 7
0
    class Skill:
        Skill1 = BaseButton(Point(60, 820), Point(140, 910))
        Skill2 = BaseButton(Point(200, 820), Point(280, 910))
        Skill3 = BaseButton(Point(345, 820), Point(425, 910))
        Skill4 = BaseButton(Point(540, 820), Point(620, 910))
        Skill5 = BaseButton(Point(680, 820), Point(760, 910))
        Skill6 = BaseButton(Point(820, 820), Point(900, 910))
        Skill7 = BaseButton(Point(1020, 820), Point(1100, 910))
        Skill8 = BaseButton(Point(1160, 820), Point(1240, 910))
        Skill9 = BaseButton(Point(1290, 820), Point(1370, 910))

        class Servant:
            p1 = BaseButton(Point(400, 500), Point(600, 800))
            p2 = BaseButton(Point(860, 500), Point(1060, 800))
            p3 = BaseButton(Point(1330, 500), Point(1530, 800))
Esempio n. 8
0
 class Apple:
     JueDing = BaseButton(Point(1120, 810), Point(1400, 880))
     Golden = BaseButton(Point(500, 400), Point(1400, 560))
Esempio n. 9
0
 class Exchange:
     p1 = BaseButton(Point(100, 410), Point(310, 630))
     p2 = BaseButton(Point(400, 410), Point(610, 630))
     p3 = BaseButton(Point(700, 410), Point(910, 630))
     p4 = BaseButton(Point(1000, 410), Point(1210, 630))
     p5 = BaseButton(Point(1300, 410), Point(1510, 630))
     p6 = BaseButton(Point(1600, 410), Point(1810, 630))
     Change = BaseButton(Point(760, 900), Point(1160, 980))
Esempio n. 10
0
 class NoblePhantasm:
     NP1 = BaseButton(Point(510, 195), Point(720, 435))
     NP2 = BaseButton(Point(860, 195), Point(1070, 435))
     NP3 = BaseButton(Point(1210, 195), Point(1420, 435))
Esempio n. 11
0
 class Card:
     Card1 = BaseButton(Point(90, 640), Point(290, 900))
     Card2 = BaseButton(Point(480, 640), Point(680, 900))
     Card3 = BaseButton(Point(860, 640), Point(1060, 900))
     Card4 = BaseButton(Point(1240, 640), Point(1440, 900))
     Card5 = BaseButton(Point(1620, 640),Point(1820, 900))
Esempio n. 12
0
 class Servant:
     p1 = BaseButton(Point(400, 500), Point(600, 800))
     p2 = BaseButton(Point(860, 500), Point(1060, 800))
     p3 = BaseButton(Point(1330, 500), Point(1530, 800))
Esempio n. 13
0
from CORE.Engine import BaseButton, Point

NullButton = BaseButton(Point(0, 0), Point(0, 0))


class OnBattle:
    class Skill:
        Skill1 = BaseButton(Point(60, 820), Point(140, 910))
        Skill2 = BaseButton(Point(200, 820), Point(280, 910))
        Skill3 = BaseButton(Point(345, 820), Point(425, 910))
        Skill4 = BaseButton(Point(540, 820), Point(620, 910))
        Skill5 = BaseButton(Point(680, 820), Point(760, 910))
        Skill6 = BaseButton(Point(820, 820), Point(900, 910))
        Skill7 = BaseButton(Point(1020, 820), Point(1100, 910))
        Skill8 = BaseButton(Point(1160, 820), Point(1240, 910))
        Skill9 = BaseButton(Point(1290, 820), Point(1370, 910))

        class Servant:
            p1 = BaseButton(Point(400, 500), Point(600, 800))
            p2 = BaseButton(Point(860, 500), Point(1060, 800))
            p3 = BaseButton(Point(1330, 500), Point(1530, 800))

    class Card:
        Card1 = BaseButton(Point(90, 640), Point(290, 900))
        Card2 = BaseButton(Point(480, 640), Point(680, 900))
        Card3 = BaseButton(Point(860, 640), Point(1060, 900))
        Card4 = BaseButton(Point(1240, 640), Point(1440, 900))
        Card5 = BaseButton(Point(1620, 640),Point(1820, 900))

    class NoblePhantasm:
        NP1 = BaseButton(Point(510, 195), Point(720, 435))