Esempio n. 1
0
 def keepAlive(self):
     global KeepAliveTimeWait
     keepAliveTimer = time.time() - random.randint(
         0, int(KeepAliveTimeWait / 2))
     while self.isOnline():
         if time.time() - keepAliveTimer >= keepAliveInterval:
             try:
                 self.keepAliveResponded = False
                 self.log('Keep alive pinging...')
                 self.send_keepAlive('ping')
             except socket.error as err:
                 self.log(
                     'Failed to send keep alive data, error = {}, stopping client now'
                     .format(err.args))
                 self.stop()
             else:
                 keepAliveSentTime = time.time()
                 while self.isOnline(
                 ) and self.keepAliveResponded == False and time.time(
                 ) - keepAliveSentTime <= KeepAliveTimeWait:
                     utils.sleep()
                 if not self.isOnline():
                     break
                 if self.keepAliveResponded:
                     self.log('Keep alive responded, ping = {}ms'.format(
                         round((time.time() - keepAliveSentTime) * 1000,
                               1)))
                 else:
                     self.log('No respond for keep alive, stop the client')
                     self.stop()
                 keepAliveTimer = time.time()
         utils.sleep()
Esempio n. 2
0
 def run(self):
     self.sock = socket.socket()
     try:
         self.sock.bind(self.server_addr)
     except socket.error:
         self.log('Fail to bind ' + str(self.server_addr))
         return False
     self.sock.listen(5)
     self.online = True
     self.log('Server Started')
     while self.isOnline():
         conn, addr = self.sock.accept()
         self.log(
             'Client {0} connected, receiving initializing data'.format(
                 utils.addressToString(addr)))
         try:
             js = json.loads(self.recieveData(conn))  # 接受客户端信息的数据包
             self.log('Initializing data =' + str(js))
             if js['action'] == 'login':
                 info = lib.ChatClientInfo(js['name'], js['password'])
                 flag = False
                 for client in self.clients:
                     if client.info == info:
                         self.send_result('login success', conn)
                         flag = True
                         self.log('Starting client "' + client.info.name +
                                  '"')
                         client.tryStart(conn, addr)
                         break
                 if flag == False:
                     self.send_result('login fail', conn)
             else:
                 self.log('Action not matches, ignore')
         except (ValueError, TypeError, KeyError) as err:
             self.log('Fail to read received initializing json data: ' +
                      str(err))
         except socket.error:
             self.log('Fail to respond the client')
         utils.sleep()
     return True
Esempio n. 3
0
 def run(self):
     self.sock = socket.socket()
     try:
         self.sock.bind(self.server_addr)
     except socket.error:
         self.log('Fail to bind ' + str(self.server_addr))
         return False
     self.sock.listen(5)
     self.online = True
     self.log('Server Started')
     self.start_console_thread()
     try:
         while self.isOnline():
             conn, addr = self.sock.accept()
             self.handle_client_connection(conn, addr)
             self.log(
                 'Client {0} connected, receiving initializing data'.format(
                     utils.addressToString(addr)))
             utils.sleep()
     except:
         if self.isOnline():
             raise
     return True