Esempio n. 1
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def generate_most_popular_song_question():
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    # Make sure user is logged in, otherwise redirect to log in page.
    if nickname is None:
        return redirect('/log_in')

    connector = DbConnector()
    country_index = game_manager.answer_num % len(COUNTRIES)
    result = connector.get_all_results_for_query(
        QueryGenerator.get_four_ranked_songs_in_country(),
        (COUNTRIES[country_index], COUNTRIES[country_index],
         COUNTRIES[country_index], COUNTRIES[country_index]))
    while len(
            result
    ) == 0:  # Just for safety, shouldn't happen unless DB is corrupted.
        country_index = (country_index + 1) % len(COUNTRIES)
        result = connector.get_all_results_for_query(
            QueryGenerator.get_four_ranked_songs_in_country(),
            (COUNTRIES[country_index], COUNTRIES[country_index],
             COUNTRIES[country_index], COUNTRIES[country_index]))
    connector.close()
    options = result[0]
    right_answer = options[0]
    answers = list(options)
    random.shuffle(answers)

    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')

        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(
            render_template(
                'RankByCountryGame.html',
                question=
                "Which of the following songs is ranked the highest in " +
                COUNTRIES[country_index] + "?",
                option_1=answers[0],
                option_2=answers[1],
                option_3=answers[2],
                option_4=answers[3],
                game=game_manager.answer_num + 1,
                score=user_score,
                nickname=nickname,
                game_score=game_manager.score,
                bonus=get_bonus))

        response.set_cookie('correctAnswerNum',
                            str(answers.index(right_answer) + 1))
        return game_manager.update_cookies_for_new_question(response)

    # In case there was a problem rendering the template, we will try replacing the question.
    # This is just for safety, and should not happen.
    except Exception as e:
        print "Error occurred with response - rank by country game - most popular song."
        print e.message
        generate_most_popular_song_question()
Esempio n. 2
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def get_relevant_user_scores(connector, num, nickname):
    if num == 1:
        users_scores = connector.get_all_results_for_query(QueryGenerator.get_score_and_total_points(), (nickname, nickname))
    else:
        users_scores = connector.get_all_results_for_query(QueryGenerator.get_user_scores_for_game(), (num - 1, nickname, num - 1, nickname))
    if len(users_scores) == 0 or users_scores[0][0] is None:
        users_scores = [(0, 0)]
    return users_scores
Esempio n. 3
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def generate_in_which_country_is_least_popular_question():
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    # Make sure user is logged in, otherwise redirect to log in page.
    if nickname is None:
        return redirect('/log_in')

    random_countries = random.sample(COUNTRIES, 4)
    connector = DbConnector()
    result = connector.get_all_results_for_query(
        QueryGenerator.get_song_ranking_in_four_countries(),
        (random_countries[0], random_countries[1], random_countries[2],
         random_countries[3]))
    while len(result) == 0:
        random_countries = random.sample(COUNTRIES, 4)
        result = connector.get_all_results_for_query(
            QueryGenerator.get_song_ranking_in_four_countries(),
            (random_countries[0], random_countries[1], random_countries[2],
             random_countries[3]))
    connector.close()
    song_name = result[0][0]
    ranking = result[0][1:]
    right_answer = random_countries[ranking.index(
        max(ranking))]  # The country with highest ranking.

    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')

        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(
            render_template('RankByCountryGame.html',
                            question="In which country the song '" +
                            song_name + "' is ranked the lowest?",
                            option_1=random_countries[0],
                            option_2=random_countries[1],
                            option_3=random_countries[2],
                            option_4=random_countries[3],
                            game=game_manager.answer_num + 1,
                            score=user_score,
                            nickname=nickname,
                            game_score=game_manager.score,
                            bonus=get_bonus))

        response.set_cookie('correctAnswerNum',
                            str(random_countries.index(right_answer) + 1))
        return game_manager.update_cookies_for_new_question(response)

    # In case there was a problem rendering the template, we will try replacing the question.
    # This is just for safety, and should not happen.
    except Exception as e:
        print "Error occurred with response - rank by country game - least popular."
        print e.message
        generate_in_which_country_is_least_popular_question()
Esempio n. 4
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def get_winning_artists_from_countries(connector):
    lst_of_artists = list()
    country = connector.get_all_results_for_query(
        QueryGenerator.get_n_random_countries(),
        (1, ))[0][0]  # get 1 random country
    rows = connector.get_all_results_for_query(
        QueryGenerator.get_n_artists_from_country(),
        (country, 2))  # get 2 random artists from that country
    for row in rows:
        lst_of_artists.append((row[0]))
    return lst_of_artists
Esempio n. 5
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def get_bad_artists_from_countries(connector):
    lst_of_artists = list()
    for i in range(3):
        countries = connector.get_all_results_for_query(
            QueryGenerator.get_n_random_countries(),
            (2, ))  # get 2 random countries
        for country in countries:
            country = country[0]
            lst_of_artists.append(
                connector.get_all_results_for_query(
                    QueryGenerator.get_n_artists_from_country(),
                    (country, 1))[0])  # get 1 random artist from country
    return lst_of_artists
Esempio n. 6
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def translate_artist_id_list_to_artist_name_list(connector, ids):
    lst_of_names = list()
    for artist_id in ids:
        lst_of_names.append(
            connector.get_one_result_for_query(
                QueryGenerator.get_artist_name_by_id(), (artist_id, ))[0])
    return lst_of_names
Esempio n. 7
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def get_n_random_songs_from_artist(connector, n, artist_id):
    lst_of_songs = list()
    rows = connector.get_all_results_for_query(
        QueryGenerator.get_n_random_songs_by_artist(), (artist_id, n))
    for row in rows:
        lst_of_songs.append((row[0], row[1]))
    return lst_of_songs
Esempio n. 8
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def get_n_random_covers_from_artist(connector, n, artist_id):
    lst_of_covers = list()
    rows = connector.get_all_results_for_query(
        QueryGenerator.get_n_album_covers_from_artist(), (artist_id, n))
    for row in rows:
        lst_of_covers.append(row[0])
    return lst_of_covers
Esempio n. 9
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def login():
    global err
    err = ''
    if request.method == 'GET':
        return render_template('login.html')
    elif request.method == 'POST':
        # Get user input:
        nick = mdb.escape_string(request.form['nickname'])
        password = request.form['pwd']
        if authenticate(nick, password):  # Verify the address for nickname.
            query = QueryGenerator.get_score()
            connector = DbConnector()
            data = connector.get_one_result_for_query(
                query, (nick, nick))  # Get user's score.
            connector.close()
            if data[0] is None:  # User has not played any game yet.
                score = 0
            else:
                score = data[0]
            err = None
            response = make_response(redirect('/'))
            return update_cookies_logged_in(nick, score, response)
        else:
            err = 'Invalid nickname or password. Please try again!\n If you are new to Mr. Music, please sign up'
            return render_template('login.html', error=err)
Esempio n. 10
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def create_3_songs_game_page():
    # validate user logged in. if not- send to login page
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    if nickname is None:
        return redirect('/log_in')

    connector = DbConnector()
    query = "SELECT word FROM frequent_words ORDER BY RAND() LIMIT 1"
    correct_answer = connector.get_one_result_for_query(query)[0]  # get a frequent word randomly
    # get 3 song(titles) containging the word
    data = connector.get_all_results_for_query(QueryGenerator.get_songs_lyrics_contain(), (correct_answer, correct_answer))
    while len(data) < 3:  # if returned less than 3 titles
        correct_answer = connector.get_one_result_for_query(query)[0]  # change word
        data = connector.get_all_results_for_query(QueryGenerator.get_songs_lyrics_contain(),
                                                   (correct_answer, correct_answer))  # get 3 songs for new word
    songs = [tup[0] for tup in data]
    wrong_answers = get_wrong_answers(connector, correct_answer, songs, query)  # get 3 words that do not appear in all 3 songs
    connector.close()
    answers = random.sample(wrong_answers + [correct_answer], 4)  # randomize the order of the 4 options
    question_kind = "Which one of the words appear in all the following songs:"
    question = ", ".join(songs[0:3])
    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')

        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(render_template('WordInSongGame.html',
                                                 question=question,
                                                 question_kind=question_kind,
                                                 option_1=answers[0],
                                                 option_2=answers[1],
                                                 option_3=answers[2],
                                                 option_4=answers[3],
                                                 game=game_manager.answer_num + 1,
                                                 score=user_score,
                                                 nickname=nickname,
                                                 game_score=game_manager.score,
                                                 bonus=get_bonus))
        # store correct answer in cookie for further use
        response.set_cookie('correctAnswerNum', str(answers.index(correct_answer) + 1))
        return game_manager.update_cookies_for_new_question(response)
    except Exception as e:
        print "Error occurred with response"
        print e.message
        create_game_page()
Esempio n. 11
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def new_password():
    # Validation - user is logged in.
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    if nickname is None:  # if not logged in - send to home page.
        return redirect('/log_in')
    user_score = Common.common.get_value_from_cookie(
        request, 'score')  # To show the user's score.

    global err
    err = ''
    nick_cookie = Common.common.get_value_from_cookie(request, 'nickname')
    user_score = Common.common.get_value_from_cookie(request, 'score')
    if float(user_score) > 500 and nickname is not None:
        get_bonus = 'true'
    else:
        get_bonus = ''
    if request.method == 'GET':
        return render_template('new_pass.html',
                               score=user_score,
                               nickname=nickname,
                               bonus=get_bonus)
    elif request.method == 'POST':
        nick = mdb.escape_string(request.form['nickname'])
        if nick_cookie != nick:  # Avoid user from changing another user's password.
            err = "You can only change your own password"
            return render_template('new_pass.html',
                                   error=err,
                                   score=user_score,
                                   nickname=nickname,
                                   bonus=get_bonus)  # Display error.
        oldPwd = mdb.escape_string(request.form['oldPwd'])
        newPwd = mdb.escape_string(request.form['newPwd'])
        if oldPwd == newPwd:  # Check that user is actually changing password.
            err = "Your new password is identical to your old one."
            return render_template('new_pass.html',
                                   error=err,
                                   score=user_score,
                                   nickname=nickname,
                                   bonus=get_bonus)  # Display error.
        con = DbConnector()
        if authenticate(nick, oldPwd):  # Check user gave his current password.
            hased_new = pbkdf2_sha256.hash(newPwd)  # Hash new password.
            con.execute_query(QueryGenerator.update_password(),
                              (hased_new, nick))  # Update password.
            con.close()
            err = "Congrats! You have a new password!"
            return render_template('new_pass.html',
                                   error=err,
                                   score=user_score,
                                   nickname=nickname,
                                   bonus=get_bonus)
        else:
            con.close()
            err = "Nickname or password are invalid. Please try again"
            return render_template('new_pass.html',
                                   error=err,
                                   score=user_score,
                                   nickname=nickname,
                                   bonus=get_bonus)
Esempio n. 12
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    def update_cookie_with_new_score(nickname, response):
        connector = DbConnector()
        new_score_row = connector.get_one_result_for_query(
            QueryGenerator.get_score(), (nickname, nickname))
        new_score = str(new_score_row[0])
        connector.close()
        response.set_cookie('score', new_score)

        return response
Esempio n. 13
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def calc_answers(connector, answer_artist_id):
    # find 3 artist that didn't sing with answer_artist_id

    rows = connector.get_all_results_for_query(QueryGenerator.get_duets_answers_query(),
                                               ('% & %', '% feat%', '% and %', answer_artist_id, answer_artist_id))

    res = []
    for row in rows:
        res.append(row[0])
    return res
Esempio n. 14
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def is_valid_sign_up_input(nick, email, password):
    global err
    if not nick.isalnum():
        err = "Nickname can contain only numbers and letters"
        return False
    if not password.isalnum():
        err = "Password can contain only numbers and letters"
        return False
    connector = DbConnector()
    data = connector.get_one_result_for_query(QueryGenerator.get_user_data(),
                                              (nick, ))
    if data is not None:
        err = "This nickname is already taken. Please choose a different one"
        return False
    data = connector.get_one_result_for_query(QueryGenerator.get_email(),
                                              (email, ))
    if data is not None:
        err = "This email is already in use"
        return False
    connector.close()
    return True
Esempio n. 15
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def authenticate(nick, password):
    if not (is_valid_login_input(nick, password)):
        return False
    connector = DbConnector()
    data = connector.get_one_result_for_query(QueryGenerator.get_user_data(),
                                              (nick, ))
    connector.close()
    if data is None:
        return False
    else:
        if pbkdf2_sha256.verify(
                password,
                data[2]):  # Compares to the hash stored in the users table.
            return True
        return False
Esempio n. 16
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def get_wrong_answers(connector, correct_answer, songs, query):
    res = []  # keep the words here
    while len(res) < 3:
        answer = connector.get_one_result_for_query(query)[0]  # pick a word randomly from frequent_words table
        while answer == correct_answer or answer in res:  # in case we've randomly picked the word in all songs we've found before
            answer = connector.get_one_result_for_query(query)[0]
        for song in songs:  # every answer should have at least one song it does not appear in
            data = connector.get_all_results_for_query(QueryGenerator.get_songs_lyrics_not_contain(),
                                                       (answer, answer, song))
            if len(data) > 0:  # if we get back the name of the song, answer is not in it
                res.append(answer)
                break
            else:
                continue
    return res
Esempio n. 17
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def get_all_songs(connector):
    lst_of_artists = get_list_of_results(connector,
                                         QueryGenerator.get_n_random_artists(),
                                         7)  # get a list of 7 random artists
    winner_artist = random.randint(0, 6)
    lst_of_bad_songs = list()
    winner_songs = list()
    for i in range(7):
        if i == winner_artist:
            winner_songs = get_n_random_songs_from_artist(
                connector, 2,
                lst_of_artists[i])  # get 2 random songs from one artist
        else:
            lst_of_bad_songs.append(
                get_n_random_songs_from_artist(
                    connector, 1,
                    lst_of_artists[i]))  # get 1 random song from artist
    return winner_songs, lst_of_bad_songs
Esempio n. 18
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def get_all_covers(connector):
    lst_of_artists = get_list_of_results(
        connector, QueryGenerator.get_n_random_artists_from_possible_artists(),
        7)  # get 7 random artists that have more than one real album cover
    winner_artist = random.randint(0, 6)
    bad_covers = list()
    winner_covers = list()
    for i in range(7):
        if i == winner_artist:
            winner_covers = get_n_random_covers_from_artist(
                connector, 2,
                lst_of_artists[i])  # get 2 random album covers from artist
        else:
            bad_covers.append(
                get_n_random_covers_from_artist(
                    connector, 1,
                    lst_of_artists[i]))  # get 1 random album cover from artist
    return winner_covers, bad_covers
Esempio n. 19
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def create_words_in_song_game_page():
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    if nickname is None:
        return redirect('/log_in')

    connector = DbConnector()
    song_row = connector.get_one_result_for_query(QueryGenerator.get_word_in_song_question_query())

    lyrics = song_row[2]
    popular_words = get_5_popular_words(lyrics)
    right_answer = popular_words[0]
    wrong_answers = popular_words[1:4]

    connector.close()
    answers = random.sample(wrong_answers + [right_answer], 4)
    question_kind = "Which of the following words appears the most in the song? "

    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')

        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(render_template('WordInSongGame.html',
                                                 question=song_row[1],
                                                 question_kind=question_kind,
                                                 option_1=answers[0],
                                                 option_2=answers[1],
                                                 option_3=answers[2],
                                                 option_4=answers[3],
                                                 game=game_manager.answer_num + 1,
                                                 score=user_score,
                                                 nickname=nickname,
                                                 game_score=game_manager.score,
                                                 bonus=get_bonus))

        response.set_cookie('correctAnswerNum', str(answers.index(right_answer) + 1))
        return game_manager.update_cookies_for_new_question(response)
    except Exception as e:
        print "Error occurred with response"
        print e.message
        create_words_in_song_game_page()
Esempio n. 20
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def create_game_page():
    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    if nickname is None:
        return redirect('/log_in')

    connector = DbConnector()
    # find two artist that sang together
    answer_row = connector.get_one_result_for_query(QueryGenerator.get_duets_question_query())

    right_answer = answer_row[2]  # seconed artist name
    wrong_answers = calc_answers(connector, answer_row[0])  # first artist id
    connector.close()
    answers = random.sample(wrong_answers + [right_answer], 4)

    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')
        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(render_template('DuetsGame.html',
                                                 question=answer_row[1],  # first artist name
                                                 option_1=answers[0],
                                                 option_2=answers[1],
                                                 option_3=answers[2],
                                                 option_4=answers[3],
                                                 game=game_manager.answer_num + 1,
                                                 score=user_score,
                                                 nickname=nickname,
                                                 game_score=game_manager.score,
                                                 bonus=get_bonus))

        response.set_cookie('correctAnswerNum', str(answers.index(right_answer) + 1))
        return game_manager.update_cookies_for_new_question(response)
    except Exception as e:
        print "Error occurred with response"
        print e.message
        create_game_page()
Esempio n. 21
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def signup():
    global err
    err = ''
    if request.method == 'GET':
        return render_template('signup.html', error=err)
    elif request.method == 'POST':
        # Get user input:
        nick = mdb.escape_string(request.form['nickname'])
        password = request.form[
            'pwd']  # No need to sanitize - going through hash.
        email = mdb.escape_string(str(request.form['email']))

        if is_valid_sign_up_input(nick, email, password):  # Validate input,
            hash_password = pbkdf2_sha256.hash(password)  # Hash the password,
            connector = DbConnector()
            connector.execute_query(
                QueryGenerator.sign_in_user(),
                (nick, email,
                 hash_password))  # Insert new user to users table.
            connector.close()
            err = "You have signed up successfully! Let's Play!"
            response = make_response(redirect('/'))
            return update_cookies_logged_in(nick, 0, response)
        return render_template('signup.html', error=err)
Esempio n. 22
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 def update_game_result(self, nickname):
     connector = DbConnector()
     connector.execute_query(QueryGenerator.create_score_update_query(),
                             (nickname, time.strftime('%Y-%m-%d %H:%M:%S'),
                              self.game_id, self.score))
     connector.close()
Esempio n. 23
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def create_game_page():
    # Avoiding UnicodeDecodeError
    reload(sys)
    sys.setdefaultencoding('UTF8')

    nickname = Common.common.get_value_from_cookie(request, 'nickname')
    # Make sure the user is logon before accessing this page
    if nickname is None:
        return redirect('/log_in')

    connector = DbConnector()
    rand_song_row = connector.get_one_result_for_query(QueryGenerator.get_release_order_question_query())
    rand_song_name = rand_song_row[3]

    album_id = rand_song_row[0]
    release_month = rand_song_row[1]
    release_year = rand_song_row[2]

    answers_rows = connector.get_all_results_for_query(
        QueryGenerator.get_release_order_answers_query(),
        (release_year, release_month, release_year, release_month, release_year,
         release_month, release_year, rand_song_name, album_id))
    connector.close()

    # order the 4 songs by the release date (merge rand_song_name with answers_rows)
    global ordered_answers
    ordered_answers = []
    inserted_rand_song_row = False
    for i in range(3):
        if int(answers_rows[i][0]) > 0 and not inserted_rand_song_row:
            ordered_answers.append(rand_song_name)
            inserted_rand_song_row = True
        ordered_answers.append(answers_rows[i][1])
    if not inserted_rand_song_row:
        ordered_answers.append(rand_song_name)

    rand_order_answers = random.sample(ordered_answers, 4)

    try:
        user_score = Common.common.get_value_from_cookie(request, 'score')

        if float(user_score) > 500 and nickname is not None:
            get_bonus = 'true'
        else:
            get_bonus = ''
        response = make_response(render_template('ReleaseOrderGame.html',
                                                 game=game_manager.answer_num + 1,
                                                 score=user_score,
                                                 nickname=nickname,
                                                 game_score=game_manager.score,
                                                 question='"' + '",  "'.join(rand_order_answers) + '"',
                                                 option_1=rand_order_answers[0],
                                                 option_2=rand_order_answers[1],
                                                 option_3=rand_order_answers[2],
                                                 option_4=rand_order_answers[3],
                                                 bonus=get_bonus))

        return game_manager.update_cookies_for_new_question(response)
    except Exception as e:
        # in case there was a problem with rendering question page, we will try again
        print "Error occurred with response - release order game"
        print e.message
        create_game_page()
Esempio n. 24
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def get_relevant_result(connector, num):
    if num == 1:
        return connector.get_all_results_for_query(QueryGenerator.get_top_ten_query())
    else:
        return connector.get_all_results_for_query(QueryGenerator.get_top_ten_query_for_game(), (num - 1, num - 1))