Esempio n. 1
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 def test_move_players(self):
     tile = get_tile(10)
     tile.players[Port.C] = "blue"
     tile.east = get_tile(12)
     tile._move_players(Direction.EAST)
     self.assertIsNone(tile.players[Port.C])
     self.assertEqual(tile.east.players[Port.B], "blue")
Esempio n. 2
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 def setUp(self):
     self.board = Board()
     self.board.add_tile(get_tile(0), x=5, y=5, rotation=0)
     self.player = Player()
     self.rule = FirstMoveCheckNeighbors()
Esempio n. 3
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 def setUp(self):
     self.board = Board()
     self.board.add_tile(get_tile(0), x=0, y=0, rotation=0)
     self.player = Player()
     self.rule = UnoccupiedSpace()
Esempio n. 4
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def dummy_placement(x=0, y=0, index=0):
    return IntermediatePlacement(get_tile(index), Rotation.NONE.value,
                                 Color.WHITE.value, x, y)
Esempio n. 5
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 def test_invalid(self):
     placement = InitialPlacement(get_tile(0), Rotation.NONE.value,
                                  Color.WHITE.value, 0, 0, Port.C.value)
     is_valid, msg = self.rule.is_valid(placement, self.board, self.player)
     self.assertFalse(is_valid)
     self.assertEqual(msg, FirstMoveOutsidePort.ERROR_MSG)
Esempio n. 6
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 def test_valid(self):
     placement = InitialPlacement(get_tile(0), Rotation.NONE.value,
                                  Color.WHITE.value, 0, 0, Port.A.value)
     is_valid, _ = self.rule.is_valid(placement, self.board, self.player)
     self.assertTrue(is_valid)
Esempio n. 7
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 def test_immediate_loss_tile_raises_error(self):
     with self.assertRaises(InvalidBoardError):
         Board(tiles={get_tile(22): (0, 0)})