def createScene(root): ##### global parameters root.createObject( 'VisualStyle', displayFlags="showBehavior showWireframe showCollisionModels") root.dt = 0.01 root.gravity = [0, -10, 0] root.createObject('RequiredPlugin', pluginName='Compliant') root.createObject('CompliantAttachButtonSetting') ##### SOLVER root.createObject('CompliantImplicitSolver', stabilization=0, neglecting_compliance_forces_in_geometric_stiffness=0) root.createObject('SequentialSolver', iterations=100, precision=0) #root.createObject('LUResponse') root.createObject('LDLTResponse') bodies = [] points = [] N = 10 for i in xrange(N): body = StructuralAPI.RigidBody(root, "body_" + str(i)) body.setManually([i, 0, 0, 0, 0, 0, 1], 1, [1, 1, 1]) body.dofs.showObject = True body.dofs.showObjectScale = .5 bodies.append(body) bodies[0].node.createObject('FixedConstraint') bodies[N - 1].mass.mass = 10 bodies[N - 1].mass.inertia = "10 10 10" for i in xrange(N - 1): p0 = bodies[i].addMappedPoint("right", [0.5, 0, 0]) p0.dofs.showObject = True p0.dofs.showObjectScale = .1 p0.dofs.drawMode = 1 p1 = bodies[i + 1].addMappedPoint("left", [-0.5, 0, 0]) p1.dofs.showObject = True p1.dofs.showObjectScale = .1 p1.dofs.drawMode = 2 d = p0.node.createChild("d" + str(i)) d.createObject('MechanicalObject', template='Vec3' + StructuralAPI.template_suffix, name='dofs', position='0 0 0') input = [] # @internal input.append('@' + Tools.node_path_rel(root, p0.node) + '/dofs') input.append('@' + Tools.node_path_rel(root, p1.node) + '/dofs') d.createObject('DifferenceMultiMapping', name='mapping', input=Tools.cat(input), output='@dofs', pairs="0 0") p1.node.addChild(d) d.createObject('UniformCompliance', name='compliance', compliance="0")
def __init__(self, rigidNode, scaleNode, name, offset, arg=-1): # node creation self.node = rigidNode.createChild(name) scaleNode.addChild(self.node) # variables self.frame = Frame.Frame(offset) path_offset_rigid = '@' + Tools.node_path_rel(self.node, rigidNode) path_offset_scale = '@' + Tools.node_path_rel(self.node, scaleNode) # scene creation self.dofs = self.frame.insert(self.node, template='Rigid3' + template_suffix, name='dofs') if arg == -1: self.mapping = self.node.createObject( 'RigidScaleToRigidMultiMapping', template='Rigid3' + template_suffix + ',Vec3' + template_suffix + ',Rigid3' + template_suffix, input1=path_offset_rigid, input2=path_offset_scale, output='@.', useGeometricStiffness=geometric_stiffness, printLog='0') else: self.mapping = self.node.createObject( 'RigidScaleToRigidMultiMapping', template='Rigid3' + template_suffix + ',Vec3' + template_suffix + ',Rigid3' + template_suffix, input1=path_offset_rigid, input2=path_offset_scale, output='@.', index='0 ' + str(arg) + ' ' + str(arg), useGeometricStiffness=geometric_stiffness, printLog='0')
def setManually(self, filepath=None, offset=[[0,0,0,0,0,0,1]], voxelSize=0.01, density=1000, generatedDir=None): if len(offset) == 0: Sofa.msg_error("RigidScale.API","ShearlessAffineBody should have at least 1 ShearLessAffine") return self.framecom = Frame.Frame() self.bodyOffset = Frame.Frame([0,0,0,0,0,0,1]) path_affine_rigid = '@'+ Tools.node_path_rel(self.affineNode, self.rigidNode) path_affine_scale = '@'+ Tools.node_path_rel(self.affineNode, self.scaleNode) if len(offset) == 1: self.frame = [Frame.Frame(offset[0])] str_position = "" for p in offset: str_position = str_position + concat(p) + " " ### scene creation # rigid dof self.rigidDofs = self.rigidNode.createObject('MechanicalObject', template='Rigid3'+template_suffix, name='dofs', position=str_position, rest_position=str_position) # scale dofs self.scaleDofs = self.scaleNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='dofs', position=concat([1,1,1]*len(offset))) positiveNode = self.scaleNode.createChild('positive') positiveNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='positivescaleDOFs') positiveNode.createObject('DifferenceFromTargetMapping', template='Vec3'+template_suffix+',Vec3'+template_suffix, applyRestPosition=1, targets=concat(target_scale)) positiveNode.createObject('UniformCompliance', isCompliance=1, compliance=0) positiveNode.createObject('UnilateralConstraint') positiveNode.createObject('Stabilization', name='Stabilization') # affine dofs self.affineDofs = self.affineNode.createObject('MechanicalObject', template='Affine', name='parent', showObject=0) self.affineNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3,Affine', input1=path_affine_rigid, input2=path_affine_scale, output='@.', autoInit='1', printLog='0') if filepath: self.image = SofaImage.API.Image(self.affineNode, name="image_" + self.name, imageType="ImageUC") self.shapeFunction = Flexible.API.ShapeFunction(self.affineNode) if generatedDir is None: self.image.addMeshLoader(filepath, value=1, insideValue=1, scale=scale3d) # TODO support multiple meshes closingValue=1, self.image.addMeshToImage(voxelSize) self.shapeFunction.addVoronoi(self.image, position='@dofs.rest_position') # mass self.affineMassNode = self.affineNode.createChild('mass') self.affineMassNode.createObject('TransferFunction', name='density', template='ImageUC,ImageD', inputImage='@../image.image', param='0 0 1 '+str(density)) self.affineMassNode.createObject('MechanicalObject', template='Vec3'+template_suffix) self.affineMassNode.createObject('LinearMapping', template='Affine,Vec3'+template_suffix) self.affineMassNode.createObject('MassFromDensity', name='MassFromDensity', template='Affine,ImageD', image='@density.outputImage', transform='@../image.transform', lumping='0') self.mass = self.affineNode.createObject('AffineMass', massMatrix='@mass/MassFromDensity.massMatrix') else: self.image.addContainer(filename=self.node.name + "_rasterization.raw", directory=generatedDir) self.shapeFunction.shapeFunction = serialization.importImageShapeFunction(self.affineNode, generatedDir+self.node.name+"_SF_indices.raw", generatedDir+self.node.name+"_SF_weights.raw", 'dofs') self.mass = serialization.importAffineMass(self.affineNode, generatedDir+self.node.name+"_affinemass.json") # computation of the object mass center massInfo = SofaPython.mass.RigidMassInfo() massInfo.setFromMesh(filepath, density, [1,1,1]) # get the object mass center self.framecom.rotation = massInfo.inertia_rotation self.framecom.translation = massInfo.com else: print "You need a mesh to create an articulated system" self.frame = [] for o in offset: self.frame.append(Frame.Frame(o))
def __insert_registration_node(self): """ Insert the registration node in the graph, under dofRigid node. """ registration_node = self.createChild(self.nodes["dofRigid"], "RegistrationNode") param = self.param # shortcut # merge topologies repartition = "" sources_component_name = [] collision_node = [elem.collision for elem in self.rigids.values()] for i, elem in enumerate(collision_node): sources_component_name.append(Tools.node_path_rel(registration_node, elem.node) + "/topology") repartition += "{0} ".format(i) * len(elem.topology.position) registration_node.createObject('MergeMeshes', name='source_topology', nbMeshes=len(sources_component_name), **dict({'position' + str(i + 1): '@' + item + '.position' for i, item in enumerate(sources_component_name)}, **{'triangles' + str(i + 1): '@' + item + '.triangles' for i, item in enumerate(sources_component_name)})) registration_node.createObject('MeshTopology', name='topo', src='@./source_topology') registration_node.createObject('MechanicalObject', name='DOFs') registration_node.createObject('Triangle') registration_node.createObject('RigidMapping', template='Rigid3d,Vec3d', input="@" + Tools.node_path_rel(registration_node, self.nodes["dofRigid"]), output="@DOFs", rigidIndexPerPoint=repartition) registration_node.createObject('NormalsFromPoints', name='NormalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@topo.triangles', invertNormals=self.param.invertSourceNormals) # Force Field target_path = Tools.node_path_rel(registration_node, self.nodes["Target"]) registration_node.createObject('ClosestPointRegistrationForceField', name='ICP', template='Vec3d', # source sourceTriangles='@topo.triangles', sourceNormals='@NormalsFromPoints.normals', # target position='@{0}/loader.position'.format(target_path), triangles='@{0}/loader.triangles'.format(target_path), normals='@{0}/NormalsFromPoints.normals'.format(target_path), # Param cacheSize='4', blendingFactor=param.blendingFactor, stiffness=param.stiffness, damping=param.damping, outlierThreshold=param.outlierThreshold, normalThreshold=param.normalThreshold, rejectOutsideBbox=param.rejectOutsideBbox, drawColorMap='0')
def setFromMesh(self, filepath, density=1000, offset=[0,0,0,0,0,0,1], scale3d=[1,1,1], voxelSize=0.01, numberOfPoints=1, generatedDir=None): # variables self.bodyOffset = Frame.Frame(offset) path_affine_rigid = '@' + Tools.node_path_rel(self.affineNode, self.rigidNode) path_affine_scale = '@' + Tools.node_path_rel(self.affineNode, self.scaleNode) massInfo = SofaPython.mass.RigidMassInfo() massInfo.setFromMesh(filepath, density, scale3d) self.image = SofaImage.API.Image(self.node, name="image_" + self.name, imageType="ImageUC") self.image.node.addChild(self.affineNode) # for initialization self.image.node.addChild(self.rigidNode) # for initialization self.shapeFunction = Flexible.API.ShapeFunction(self.rigidNode) if generatedDir is None: self.image.addMeshLoader(filepath, value=1, insideValue=1, offset=offset, scale=scale3d) # TODO support multiple meshes closingValue=1, self.image.addMeshToImage(voxelSize) # rigid dofs self.sampler = SofaImage.API.Sampler(self.rigidNode) self.sampler.addImageSampler(self.image, numberOfPoints) self.rigidDofs = self.sampler.addMechanicalObject('Rigid3'+template_suffix) else: self.image.addContainer(filename=self.node.name+"_rasterization.raw", directory=generatedDir) self.rigidDofs = serialization.importRigidDofs(self.rigidNode, generatedDir+"/"+self.node.name+'_dofs.json') # scale dofs self.scaleDofs = self.scaleNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='dofs', position=concat([1,1,1]*numberOfPoints)) positiveNode = self.scaleNode.createChild('positive') positiveNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='positivescaleDOFs') positiveNode.createObject('DifferenceFromTargetMapping', template='Vec3d,Vec3'+template_suffix, applyRestPosition=1, targets=concat(target_scale)) positiveNode.createObject('UniformCompliance', isCompliance=1, compliance=0) positiveNode.createObject('UnilateralConstraint') positiveNode.createObject('Stabilization', name='Stabilization') # affine dofs self.affineDofs = self.affineNode.createObject('MechanicalObject', template='Affine', name='dofs') self.affineNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1=path_affine_rigid, input2=path_affine_scale, output='@.', autoInit='1', printLog='0') # shapefunction and mass if generatedDir is None: self.shapeFunction.addVoronoi(self.image, position='@dofs.rest_position') # mass densityImage = self.image.createTransferFunction(self.affineNode, "density", param='0 0 1 '+str(density)) affineMass = Flexible.API.AffineMass(self.affineNode) affineMass.massFromDensityImage(self.affineNode, densityImage=densityImage) self.mass = affineMass.mass else: self.shapeFunction.shapeFunction = serialization.importImageShapeFunction(self.affineNode, generatedDir+self.node.name+"_SF_indices.raw", generatedDir+self.node.name+"_SF_weights.raw", 'dofs') self.mass = serialization.importAffineMass(self.affineNode, generatedDir+self.node.name+"_affinemass.json") # hack to get the frame position self.node.init() for p in self.rigidDofs.position: p.extend([0,0,0,1]) self.frame.append(Frame.Frame(p))
def setFromMesh(self, filepath, density=1000, offset=[0,0,0,0,0,0,1], scale3d=[1,1,1], voxelSize=0.01, numberOfPoints=1, generatedDir=None): # variables self.bodyOffset = Frame.Frame(offset) path_affine_rigid = '@' + Tools.node_path_rel(self.affineNode, self.rigidNode) path_affine_scale = '@' + Tools.node_path_rel(self.affineNode, self.scaleNode) massInfo = SofaPython.mass.RigidMassInfo() massInfo.setFromMesh(filepath, density, scale3d) self.image = SofaImage.API.Image(self.node, name="image_" + self.name, imageType="ImageUC") self.image.node.addChild(self.affineNode) # for initialization self.image.node.addChild(self.rigidNode) # for initialization self.shapeFunction = Flexible.API.ShapeFunction(self.rigidNode) if generatedDir is None: self.image.addMeshLoader(filepath, value=1, insideValue=1, offset=offset, scale=scale3d) # TODO support multiple meshes closingValue=1, self.image.addMeshToImage(voxelSize) # rigid dofs self.sampler = SofaImage.API.Sampler(self.rigidNode) self.sampler.addImageSampler(self.image, numberOfPoints) self.rigidDofs = self.sampler.addMechanicalObject('Rigid3'+template_suffix) else: self.image.addContainer(filename=self.node.name+"_rasterization.raw", directory=generatedDir) self.rigidDofs = serialization.importRigidDofs(self.rigidNode, generatedDir+"/"+self.node.name+'_dofs.json') # scale dofs self.scaleDofs = self.scaleNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='dofs', position=concat([1,1,1]*numberOfPoints)) positiveNode = self.scaleNode.createChild('positive') positiveNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='positivescaleDOFs') positiveNode.createObject('DifferenceFromTargetMapping', template='Vec3d,Vec3'+template_suffix, applyRestPosition=1, targets=concat(target_scale)) positiveNode.createObject('UniformCompliance', isCompliance=1, compliance=0) positiveNode.createObject('UnilateralConstraint') # affine dofs self.affineDofs = self.affineNode.createObject('MechanicalObject', template='Affine', name='dofs') self.affineNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1=path_affine_rigid, input2=path_affine_scale, output='@.', autoInit='1', printLog='0') # shapefunction and mass if generatedDir is None: self.shapeFunction.addVoronoi(self.image, position='@dofs.rest_position') # mass densityImage = self.image.createTransferFunction(self.affineNode, "density", param='0 0 1 '+str(density)) affineMass = Flexible.API.AffineMass(self.affineNode) affineMass.massFromDensityImage(self.affineNode, densityImage=densityImage) self.mass = affineMass.mass else: self.shapeFunction.shapeFunction = serialization.importImageShapeFunction(self.affineNode, generatedDir+self.node.name+"_SF_indices.raw", generatedDir+self.node.name+"_SF_weights.raw", 'dofs') self.mass = serialization.importAffineMass(self.affineNode, generatedDir+self.node.name+"_affinemass.json") # hack to get the frame position self.node.init() for p in self.rigidDofs.position: p.extend([0,0,0,1]) self.frame.append(Frame.Frame(p))
def createScene(root): ##### global parameters root.createObject('VisualStyle', displayFlags="showBehavior showWireframe showCollisionModels" ) root.dt = 0.01 root.gravity = [0, -10, 0] root.createObject('RequiredPlugin', pluginName = 'Compliant') root.createObject('CompliantAttachButtonSetting') ##### SOLVER root.createObject('CompliantImplicitSolver', stabilization=0, neglecting_compliance_forces_in_geometric_stiffness=0) root.createObject('SequentialSolver', iterations=100, precision=0) #root.createObject('LUResponse') root.createObject('LDLTResponse') bodies = [] points = [] N = 10 for i in xrange(N): body = StructuralAPI.RigidBody( root, "body_"+str(i) ) body.setManually( [i,0,0,0,0,0,1], 1, [1,1,1] ) body.dofs.showObject = True body.dofs.showObjectScale = .5 bodies.append( body ) bodies[0].node.createObject('FixedConstraint') bodies[N-1].mass.mass = 10 bodies[N-1].mass.inertia = "10 10 10" for i in xrange(N-1): p0 = bodies[i].addMappedPoint( "right", [0.5, 0, 0] ) p0.dofs.showObject = True p0.dofs.showObjectScale = .1 p0.dofs.drawMode=1 p1 = bodies[i+1].addMappedPoint( "left", [-0.5, 0, 0] ) p1.dofs.showObject = True p1.dofs.showObjectScale = .1 p1.dofs.drawMode=2 d = p0.node.createChild( "d"+str(i) ) d.createObject('MechanicalObject', template = 'Vec3'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,p0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,p1.node) + '/dofs' ) d.createObject('DifferenceMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 0" ) p1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" )
def __init__(self, rigidNode, scaleNode, name, offset, arg=-1): # node creation self.node = rigidNode.createChild(name) scaleNode.addChild(self.node) # variables self.frame = Frame.Frame(offset) path_offset_rigid = '@' + Tools.node_path_rel(self.node, rigidNode) path_offset_scale = '@' + Tools.node_path_rel(self.node, scaleNode) # scene creation self.dofs = self.frame.insert(self.node, template='Rigid3'+template_suffix, name='dofs') if arg==-1: self.mapping = self.node.createObject('RigidScaleToRigidMultiMapping', template='Rigid3'+template_suffix+',Vec3'+template_suffix+',Rigid3'+template_suffix , input1=path_offset_rigid, input2=path_offset_scale, output='@.' , useGeometricStiffness=geometric_stiffness, printLog='0') else: self.mapping = self.node.createObject('RigidScaleToRigidMultiMapping', template='Rigid3'+template_suffix+',Vec3'+template_suffix+',Rigid3'+template_suffix , input1=path_offset_rigid, input2=path_offset_scale, output='@.' , index='0 '+ str(arg) + ' ' + str(arg), useGeometricStiffness=geometric_stiffness, printLog='0')
def setMeshLess(self, offset=[[0,0,0,0,0,0,1]], mass=1, rayleigh=0.1, generatedDir=None): if len(offset) == 0: Sofa.msg_error("RigidScale.API","ShearlessAffineBody should have at least 1 ShearLessAffine") return self.framecom = Frame.Frame() self.bodyOffset = Frame.Frame([0,0,0,0,0,0,1]) path_affine_rigid = '@' + Tools.node_path_rel(self.affineNode, self.rigidNode) path_affine_scale = '@' + Tools.node_path_rel(self.affineNode, self.scaleNode) if len(offset) == 1: self.frame = [Frame.Frame(offset[0])] str_position = "" for p in offset: str_position = str_position + concat(p) + " " ### scene creation # rigid dof self.rigidDofs = self.rigidNode.createObject('MechanicalObject', template='Rigid3'+template_suffix, name='dofs', position=str_position, rest_position=str_position) self.rigidNode.createObject('UniformMass', totalMass=mass, rayleighStiffness=rayleigh); # scale dofs self.scaleDofs = self.scaleNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='dofs', position= concat([1,1,1]*len(offset))) self.scaleNode.createObject('UniformMass', totalMass=mass, rayleighStiffness=rayleigh); #positiveNode = self.scaleNode.createChild('positive') #positiveNode.createObject('MechanicalObject', template='Vec3'+template_suffix, name='positivescaleDOFs') #target_scale = [0.5,0.5,0.5] #positiveNode.createObject('DifferenceFromTargetMapping', template='Vec3d,Vec3'+template_suffix, applyRestPosition=1, targets=concat(target_scale)) #positiveNode.createObject('UniformCompliance', isCompliance=1, compliance=0) #positiveNode.createObject('UnilateralConstraint') #positiveNode.createObject('Stabilization', name='Stabilization') # affine dofs self.affineDofs = self.affineNode.createObject('MechanicalObject', template='Affine', name='parent') self.affineNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3,Affine', input1=path_affine_rigid, input2=path_affine_scale, output='@.', autoInit='1', printLog='0') self.frame = [] for o in offset: self.frame.append(Frame.Frame(o))
def __init__(self, parent, name, dofs, dim): self.node = parent.createChild(name) self.compliance = 0 self.damping = 0 input = [] dofs_dim = 0 for n in dofs: input.append( Tools.node_path_rel(self.node, n) ) dofs_dim += len( n.velocity ) * len(n.velocity[0] ) self.matrix = np.zeros( (dim, dofs_dim) ) self.value = np.zeros( dim ) self.dofs = self.node.createObject('MechanicalObject', name = 'dofs', template = 'Vec1d', position = concat( [0] * dofs_dim ) ) template = dofs[0].template self.map = self.node.createObject('AffineMultiMapping', name = 'map', template = '{0}, Vec1d'.format( template ), input = concat( input ), output = '@dofs', matrix = concat( self.matrix.reshape( self.matrix.size ).tolist() ), value = concat( -self.value ) ) self.ff = self.node.createObject('UniformCompliance', name = 'ff', template = 'Vec1d', compliance = self.compliance, damping = self.damping )
def setManually(self, filepath=None, offset=[[0, 0, 0, 0, 0, 0, 1]], voxelSize=0.01, density=1000, generatedDir=None): if len(offset) == 0: Sofa.msg_error( "RigidScale.API", "ShearlessAffineBody should have at least 1 ShearLessAffine") return self.framecom = Frame.Frame() self.bodyOffset = Frame.Frame([0, 0, 0, 0, 0, 0, 1]) path_affine_rigid = '@' + Tools.node_path_rel(self.affineNode, self.rigidNode) path_affine_scale = '@' + Tools.node_path_rel(self.affineNode, self.scaleNode) if len(offset) == 1: self.frame = [Frame.Frame(offset[0])] str_position = "" for p in offset: str_position = str_position + concat(p) + " " ### scene creation # rigid dof self.rigidDofs = self.rigidNode.createObject( 'MechanicalObject', template='Rigid3' + template_suffix, name='dofs', position=str_position, rest_position=str_position) # scale dofs self.scaleDofs = self.scaleNode.createObject( 'MechanicalObject', template='Vec3' + template_suffix, name='dofs', position=concat([1, 1, 1] * len(offset))) positiveNode = self.scaleNode.createChild('positive') positiveNode.createObject('MechanicalObject', template='Vec3' + template_suffix, name='positivescaleDOFs') positiveNode.createObject('DifferenceFromTargetMapping', template='Vec3' + template_suffix + ',Vec3' + template_suffix, applyRestPosition=1, targets=concat(target_scale)) positiveNode.createObject('UniformCompliance', isCompliance=1, compliance=0) positiveNode.createObject('UnilateralConstraint') positiveNode.createObject('Stabilization', name='Stabilization') # affine dofs self.affineDofs = self.affineNode.createObject('MechanicalObject', template='Affine', name='parent', showObject=0) self.affineNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3,Affine', input1=path_affine_rigid, input2=path_affine_scale, output='@.', autoInit='1', printLog='0') if filepath: self.image = SofaImage.API.Image(self.affineNode, name="image_" + self.name, imageType="ImageUC") self.shapeFunction = Flexible.API.ShapeFunction(self.affineNode) if generatedDir is None: self.image.addMeshLoader( filepath, value=1, insideValue=1 ) # TODO support multiple meshes closingValue=1, self.image.addMeshToImage(voxelSize) self.shapeFunction.addVoronoi(self.image, position='@dofs.rest_position') # mass self.affineMassNode = self.affineNode.createChild('mass') self.affineMassNode.createObject('TransferFunction', name='density', template='ImageUC,ImageD', inputImage='@../image.image', param='0 0 1 ' + str(density)) self.affineMassNode.createObject('MechanicalObject', template='Vec3' + template_suffix) self.affineMassNode.createObject('LinearMapping', template='Affine,Vec3' + template_suffix) self.affineMassNode.createObject( 'MassFromDensity', name='MassFromDensity', template='Affine,ImageD', image='@density.outputImage', transform='@../image.transform', lumping='0') self.mass = self.affineNode.createObject( 'AffineMass', massMatrix='@mass/MassFromDensity.massMatrix') else: self.image.addContainer(filename=self.node.name + "_rasterization.raw", directory=generatedDir) self.shapeFunction.shapeFunction = serialization.importImageShapeFunction( self.affineNode, generatedDir + self.node.name + "_SF_indices.raw", generatedDir + self.node.name + "_SF_weights.raw", 'dofs') self.mass = serialization.importAffineMass( self.affineNode, generatedDir + self.node.name + "_affinemass.json") # computation of the object mass center massInfo = SofaPython.mass.RigidMassInfo() massInfo.setFromMesh(filepath, density, [1, 1, 1]) # get the object mass center self.framecom.rotation = massInfo.inertia_rotation self.framecom.translation = massInfo.com else: print "You need a mesh to create an articulated system" self.frame = [] for o in offset: self.frame.append(Frame.Frame(o))
def createGraph(self, root): # Variable self.E_t = 0 self.E_t_dt = 0 self.root_node = root # Sofa parameters self.root_node.createObject('BackgroundSetting', color='1 1 1') self.root_node.createObject( 'VisualStyle', displayFlags= 'showVisual hideWireframe showBehaviorModels hideForceFields hideInteractionForceFields' ) self.root_node.createObject('StaticSolver') self.root_node.createObject('CGLinearSolver', iterations=500, tolerance=1E-10, threshold=1E-10) self.root_node.findData('gravity').value = '0 0 0' # Object to transfer creation node = self.root_node.createChild('left_humerus') node.createObject('MeshObjLoader', name='source', filename=source, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') node.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', insideValue='1', voxelSize=voxel_size, padSize=2, rotateImage='false') node.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') node.createObject('ImageSampler', template='ImageUC', name='sampler', src='@image', method=1, param='1 0', clearData=0) node.createObject('MeshTopology', name='frame_topo', position='@sampler.position') #================================ Target model =================================== targetNode = node.createChild('target') targetNode.createObject('MeshObjLoader', name='target', filename=target, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='3 3 3', showObject=0) targetNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@target', showObject=0) targetNode.createObject('FixedConstraint', fixAll='1') targetVisuNode = targetNode.createChild('visu') targetVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../target', color='0.5 0.5 0.5 0.75') #================================ Rigid frame ==================================== rigidNode = node.createChild('rigid') rigidNode.createObject('MechanicalObject', template='Rigid3d', name='DOFs', src='@../frame_topo', showObject=0, showObjectScale='0.1') #=================================== Scale ======================================= scaleNode = node.createChild('scale') scaleNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', position='1 1 1', showObject=0, showObjectScale='0.1') #============================= Registration model ================================ objMainNode = rigidNode.createChild('main') scaleNode.addChild(objMainNode) # scene creation loader = objMainNode.createObject('MeshObjLoader', name='source', filename=source, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') objMainNode.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', value=1, insideValue=1, voxelSize=voxel_size, padSize=0, rotateImage='false') objMainNode.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') objMainNode.createObject('MechanicalObject', template='Affine', name='parent', src='@../../frame_topo', showObject=1, showObjectScale='0.1') objMainNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1='@../../rigid/DOFs', input2='@../../scale/DOFs', output='@.', index='0 0 0', printLog='0') objMainNode.createObject('VoronoiShapeFunction', template='ShapeFunctiond,ImageUC', name='SF', position='@parent.rest_position', image='@image.image', transform='@image.transform', nbRef=4, clearData=1, bias=0) # Contact objContactNode = objMainNode.createChild('registration') objContactNode.createObject('MeshTopology', name='topo', src='@../source') objContactNode.createObject('MechanicalObject', name='DOFs') objContactNode.createObject('UniformMass', totalMass=1) objContactNode.createObject('TriangleModel') objContactNode.createObject('LinearMapping', template='Affine,Vec3d') # Visual model objVisuNode = objContactNode.createChild('visual') objVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../topo', color='1 0.2 0.2 0.9') objVisuNode.createObject('IdentityMapping', template='Vec3d,ExtVec3f') # Registration objRegistrationNode = objMainNode.createChild('force') objRegistrationNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@../source') objRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d') # registration force field springs = "" for i in range(len(loader.position)): springs += str(i) + ' ' + str(i) + ' ' distanceNode = objRegistrationNode.createChild( 'registration_constraint') targetNode.addChild(distanceNode) distanceNode.createObject('MechanicalObject', template='Vec3d', name='distanceDOFs') distanceNode.createObject( 'DifferenceMultiMapping', template='Vec3d,Vec3d', input='@' + Tools.node_path_rel(distanceNode, targetNode) + ' @' + Tools.node_path_rel(distanceNode, objRegistrationNode), output='@.', pairs=springs, showObjectScale="0.005") distanceNode.createObject('UniformCompliance', name='constraint', isCompliance=0, compliance=1E-6, damping=0.1)
def createGraph(self, root): # Variable self.E_t = 0 self.E_t_dt = 0 self.root_node = root self.root_node.findData('gravity').value = '0 0 0' # Sofa parameters self.root_node.createObject('BackgroundSetting', color='1 1 1') self.root_node.createObject( 'VisualStyle', displayFlags= 'showVisual hideWireframe showBehaviorModels hideForceFields showInteractionForceFields' ) self.root_node.createObject('EulerImplicit', rayleighStiffness='0.01', rayleighMass='0.01') self.root_node.createObject('CGLinearSolver', iterations=200, tolerance=1E-6, threshold=1E-6) # Object to transfer creation node = self.root_node.createChild('main') node.createObject('MeshObjLoader', name='source', filename='./mesh/source.obj', triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') node.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', insideValue='1', voxelSize=0.01, padSize=2, rotateImage='false') node.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') node.createObject('MeshTopology', name='frame_topo', position=listListToStr(dofs_position)) #================================ Target model =================================== targetNode = node.createChild('target') targetNode.createObject('MeshObjLoader', name='loader', filename='./mesh/target.obj', rotation='0 0 0', translation='0 0 0', scale3d='1 1 1', showObject=0) targetNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@loader', showObject=0) targetNode.createObject('NormalsFromPoints', name='normalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@loader.triangles', invertNormals=0) targetNode.createObject('FixedConstraint', fixAll='1', drawSize=0.001) targetVisuNode = targetNode.createChild('visu') targetVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../loader', color='0.5 0.5 0.5 0.85') #================================ Rigid frame ==================================== rigidNode = node.createChild('rigid') rigidNode.createObject('MechanicalObject', template='Rigid', name='DOFs', src='@../frame_topo', showObject=1, showObjectScale='0.1') rigidNode.createObject('RigidMass', mass="1 1 ", inertia="1 1 1 1 1 1") #rigidNode.createObject('FixedConstraint', name='fixed', indices='0') #=================================== Scale ======================================= scaleNode = node.createChild('scale') scaleNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', position='1 1 1 1 1 1', showObject=0, showObjectScale='0.1') #=========================== Alignement constraint =============================== offsetNode = rigidNode.createChild('offset') offsetNode.createObject('MechanicalObject', template='Rigid', name='DOFs', position='0 0 0 0 0 0 1 0 0 0 0 0 0 1', showObject=1, showObjectScale='0.1') offsetNode.createObject('AssembledRigidRigidMapping', template='Rigid,Rigid', source='0 ' + listToStr(offset_position[0]) + listToStr(joint_orientation) + ' 1 ' + listToStr(offset_position[1]) + listToStr(joint_orientation)) # --- old things even if they don't work well are often more stable, just for creating the prototype ... offsetNode.createObject( 'JointSpringForceField', template='Rigid', name='joint', object1='@.', object2='@.', spring= ' BEGIN_SPRING 0 1 FREE_AXIS 0 1 0 0 0 0 KS_T 0 1E10 KS_R 0 1e10 KS_B 3E3 KD 0.1 R_LIM_X 0 0 R_LIM_Y 0 0 R_LIM_Z 0 0 REST_T 0 1 0 END_SPRING' ) #============================= Registration model ================================ objMainNode = rigidNode.createChild('deformable') scaleNode.addChild(objMainNode) # scene creation loader = objMainNode.createObject('MeshObjLoader', name='source', filename='./mesh/source.obj', triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') objMainNode.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', value=1, insideValue=1, voxelSize=0.01, padSize=0, rotateImage='false') objMainNode.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') objMainNode.createObject('MechanicalObject', template='Affine', name='parent', showObject=1, src='@../../frame_topo', showObjectScale='0.1') objMainNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1='@../../rigid/DOFs', input2='@../../scale/DOFs', output='@.', autoInit='1', printLog='0') objMainNode.createObject('VoronoiShapeFunction', template='ShapeFunctiond,ImageUC', name='SF', position='@parent.rest_position', image='@image.image', transform='@image.transform', nbRef=4, clearData=1, bias=0) # Behavior Node objBehaviorNode = objMainNode.createChild('behavior') objBehaviorNode.createObject('ImageGaussPointSampler', name='sampler', indices='@../SF.indices', weights='@../SF.weights', transform='@../SF.transform', method=2, order=1, targetNumber=40) objBehaviorNode.createObject('MechanicalObject', template='F331') objBehaviorNode.createObject('LinearMapping', template='Affine,F331') objBehaviorNode.createObject('ProjectiveForceField', template='F331', youngModulus=1E6, poissonRatio=0, viscosity=0, isCompliance=0) # Contact objContactNode = objMainNode.createChild('registration') objContactNode.createObject('MeshTopology', name='topo', src='@../source') objContactNode.createObject('MechanicalObject', name='DOFs') objContactNode.createObject('UniformMass', totalMass=1) objContactNode.createObject('TriangleModel') objContactNode.createObject('LinearMapping', template='Affine,Vec3d') # Visual model objVisuNode = objContactNode.createChild('visual') objVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../topo', color='1 0.2 0.2 0.8') objVisuNode.createObject('IdentityMapping', template='Vec3d,ExtVec3f') # Registration : first attraction field to well positioning the source on the target objRegistrationNode = objMainNode.createChild('force') objRegistrationNode.createObject('MeshTopology', name='topo', src='@../source') objRegistrationNode.createObject('MechanicalObject', template='Vec3d', name='DOFs') objRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d') # registration force field springs = "" for i in range(len(loader.position)): springs += str(i) + ' ' + str(i) + ' ' distanceNode = objRegistrationNode.createChild( 'registration_constraint') targetNode.addChild(distanceNode) distanceNode.createObject('MechanicalObject', template='Vec3d', name='distanceDOFs') distanceNode.createObject( 'DifferenceMultiMapping', template='Vec3d,Vec3d', input='@' + Tools.node_path_rel(distanceNode, targetNode) + ' @' + Tools.node_path_rel(distanceNode, objRegistrationNode), output='@.', pairs=springs, showObjectScale="0.005") distanceNode.createObject('UniformCompliance', name='constraint', isCompliance=0, compliance=1E-6, damping=0.1) # Registration : surface to surface registration forces surfaceRegistrationNode = objMainNode.createChild('reg_force') surfaceRegistrationNode.createObject('MeshTopology', name='topo', src='@../source') surfaceRegistrationNode.createObject('MechanicalObject', name='DOFs') surfaceRegistrationNode.createObject('Triangle') surfaceRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d', assemble=0) surfaceRegistrationNode.createObject('NormalsFromPoints', name='normalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@topo.triangles', invertNormals=0) surfaceRegistrationNode.createObject( 'ClosestPointRegistrationForceField', name='ICP', template='Vec3d', sourceTriangles='@topo.triangles', sourceNormals='@normalsFromPoints.normals', position='@../../../target/loader.position', triangles='@../../../target/loader.triangles', normals='@../../../target/normalsFromPoints.normals', cacheSize=4, blendingFactor=1, stiffness=1E3, damping=1E-3, outlierThreshold=0, normalThreshold=0, rejectOutsideBbox=0, drawColorMap='0')
def createScene(root): ##### global parameters root.createObject('VisualStyle', displayFlags="showBehavior showCollisionModels" ) root.dt = 0.01 root.gravity = [0, -10, 0] root.createObject('RequiredPlugin', pluginName = 'Compliant') root.createObject('CompliantAttachButton') root.createObject('DefaultPipeline', name='DefaultCollisionPipeline', depth="6") root.createObject('BruteForceDetection') root.createObject('DiscreteIntersection') root.createObject('DefaultContactManager', name="Response", response="CompliantContact", responseParams="compliance=0&restitution=0" ) ##### SOLVER root.createObject('CompliantImplicitSolver', stabilization=1, neglecting_compliance_forces_in_geometric_stiffness=1) root.createObject('SequentialSolver', iterations=100, precision=0) #root.createObject('LUResponse') root.createObject('LDLTResponse') ##### GEAR gearNode = root.createChild( "GEAR" ) r0 = 0.33 r1 = 0.66 body0 = StructuralAPI.RigidBody( gearNode, "body_0" ) body0.setManually( [0,0,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 0 1 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( gearNode, "body_1" ) body1.setManually( [1,0,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 4 0 4", ratio = -r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### driving belt / chain beltNode = root.createChild( "BELT" ) r0 = 0.7 r1 = 0.3 body0 = StructuralAPI.RigidBody( beltNode, "body_0" ) body0.setManually( [0,-2,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 0 1 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( beltNode, "body_1" ) body1.setManually( [1.5,-2,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 4 0 4", ratio = r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### angle transmission angleNode = root.createChild( "ANGLE" ) r0 = 0.49 r1 = 0.49 body0 = StructuralAPI.RigidBody( angleNode, "body_0" ) body0.setManually( [0,-4,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 1 0 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( angleNode, "body_1" ) body1.setManually( [1,-4,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 0 1 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 3 0 4", ratio = r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### rack rackNode = root.createChild( "RACK" ) body0 = StructuralAPI.RigidBody( rackNode, "body_0" ) body0.setManually( [0,-6,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = 0.55 body0.dofs.velocity="0 0 0 0 0 1" body0.node.createObject('Sphere', radius=0.5) body1 = StructuralAPI.RigidBody( rackNode, "body_1" ) body1.setManually( [-2,-6.71,0, 0,0,0.7071067811865476,0.7071067811865476], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = 0.3 body1.node.createObject('Capsule', radii="0.2", heights="5") body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 1 0") body1.node.createObject('PartialFixedConstraint', fixedDirections="0 1 1 1 1 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 5 0 0", ratio = 1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" )
def createScene(root): ##### global parameters root.createObject('VisualStyle', displayFlags="showBehavior showCollisionModels" ) root.dt = 0.01 root.gravity = [0, -10, 0] root.createObject('RequiredPlugin', pluginName = 'Compliant') root.createObject('CompliantAttachButton') root.createObject('DefaultPipeline', name='DefaultCollisionPipeline', depth="6") root.createObject('BruteForceBroadPhase', name='N2') root.createObject('BVHNarrowPhase') root.createObject('DiscreteIntersection') root.createObject('DefaultContactManager', name="Response", response="CompliantContact", responseParams="compliance=0&restitution=0" ) ##### SOLVER root.createObject('CompliantImplicitSolver', stabilization=1, neglecting_compliance_forces_in_geometric_stiffness=1) root.createObject('SequentialSolver', iterations=100, precision=0) #root.createObject('LUResponse') root.createObject('LDLTResponse') ##### GEAR gearNode = root.createChild( "GEAR" ) r0 = 0.33 r1 = 0.66 body0 = StructuralAPI.RigidBody( gearNode, "body_0" ) body0.setManually( [0,0,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 0 1 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( gearNode, "body_1" ) body1.setManually( [1,0,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 4 0 4", ratio = -r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### driving belt / chain beltNode = root.createChild( "BELT" ) r0 = 0.7 r1 = 0.3 body0 = StructuralAPI.RigidBody( beltNode, "body_0" ) body0.setManually( [0,-2,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 0 1 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( beltNode, "body_1" ) body1.setManually( [1.5,-2,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 4 0 4", ratio = r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### angle transmission angleNode = root.createChild( "ANGLE" ) r0 = 0.49 r1 = 0.49 body0 = StructuralAPI.RigidBody( angleNode, "body_0" ) body0.setManually( [0,-4,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = r0*1.1 body0.dofs.velocity="0 0 0 1 0 0" body0.node.createObject('Sphere', radius=r0) body1 = StructuralAPI.RigidBody( angleNode, "body_1" ) body1.setManually( [1,-4,0,0,0,0,1], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = r1*1.1 body1.node.createObject('Sphere', radius=r1) body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 0 1 1") body1.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 0 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 3 0 4", ratio = r0/r1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" ) ##### rack rackNode = root.createChild( "RACK" ) body0 = StructuralAPI.RigidBody( rackNode, "body_0" ) body0.setManually( [0,-6,0,0,0,0,1], 1, [1,1,1] ) body0.dofs.showObject = True body0.dofs.showObjectScale = 0.55 body0.dofs.velocity="0 0 0 0 0 1" body0.node.createObject('Sphere', radius=0.5) body1 = StructuralAPI.RigidBody( rackNode, "body_1" ) body1.setManually( [-2,-6.71,0, 0,0,0.7071067811865476,0.7071067811865476], 1, [1,1,1] ) body1.dofs.showObject = True body1.dofs.showObjectScale = 0.3 body1.node.createObject('Capsule', radii="0.2", heights="5") body0.node.createObject('PartialFixedConstraint', fixedDirections="1 1 1 1 1 0") body1.node.createObject('PartialFixedConstraint', fixedDirections="0 1 1 1 1 1") d = body0.node.createChild( "d" ) d.createObject('MechanicalObject', template = 'Vec1'+StructuralAPI.template_suffix, name = 'dofs', position = '0 0 0' ) input = [] # @internal input.append( '@' + Tools.node_path_rel(root,body0.node) + '/dofs' ) input.append( '@' + Tools.node_path_rel(root,body1.node) + '/dofs' ) d.createObject('GearMultiMapping', name = 'mapping', input = Tools.cat(input), output = '@dofs', pairs = "0 5 0 0", ratio = 1 ) body1.node.addChild( d ) d.createObject('UniformCompliance', name = 'compliance', compliance="0" )
def createGraph(self, root): # Variable self.E_t = 0 self.E_t_dt = 0 self.root_node = root self.root_node.findData('gravity').value = '0 0 0' # Sofa parameters self.root_node.createObject('BackgroundSetting',color='1 1 1') self.root_node.createObject('VisualStyle', displayFlags='showVisual hideWireframe showBehaviorModels hideForceFields showInteractionForceFields') self.root_node.createObject('EulerImplicit',rayleighStiffness='0.01',rayleighMass='0.01') self.root_node.createObject('CGLinearSolver', iterations=200, tolerance=1E-6, threshold=1E-6) # Object to transfer creation node = self.root_node.createChild('main') node.createObject('MeshObjLoader',name='source', filename='./mesh/source.obj', triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') node.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', insideValue='1', voxelSize=0.01, padSize=2, rotateImage='false') node.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') node.createObject('MeshTopology', name='frame_topo', position=listListToStr(dofs_position)) #================================ Target model =================================== targetNode = node.createChild('target') targetNode.createObject('MeshObjLoader', name='loader', filename='./mesh/target.obj', rotation='0 0 0', translation='0 0 0', scale3d='1 1 1', showObject=0) targetNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@loader', showObject=0) targetNode.createObject('NormalsFromPoints', name='normalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@loader.triangles', invertNormals=0) targetNode.createObject('FixedConstraint', fixAll='1', drawSize=0.001) targetVisuNode = targetNode.createChild('visu') targetVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../loader', color='0.5 0.5 0.5 0.85') #================================ Rigid frame ==================================== rigidNode = node.createChild('rigid') rigidNode.createObject('MechanicalObject', template='Rigid', name='DOFs', src='@../frame_topo', showObject=1, showObjectScale='0.1') rigidNode.createObject('RigidMass', mass="1 1 ", inertia="1 1 1 1 1 1") #rigidNode.createObject('FixedConstraint', name='fixed', indices='0') #=================================== Scale ======================================= scaleNode = node.createChild('scale') scaleNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', position='1 1 1 1 1 1', showObject=0, showObjectScale='0.1') #=========================== Alignement constraint =============================== offsetNode = rigidNode.createChild('offset') offsetNode.createObject('MechanicalObject', template='Rigid', name='DOFs', position='0 0 0 0 0 0 1 0 0 0 0 0 0 1', showObject=1, showObjectScale='0.1') offsetNode.createObject('AssembledRigidRigidMapping', template='Rigid,Rigid', source='0 '+listToStr(offset_position[0]) + listToStr(joint_orientation) + ' 1 '+listToStr(offset_position[1]) + listToStr(joint_orientation)) # --- old things even if they don't work well are often more stable, just for creating the prototype ... offsetNode.createObject('JointSpringForceField', template='Rigid', name='joint', object1='@.', object2='@.', spring=' BEGIN_SPRING 0 1 FREE_AXIS 0 1 0 0 0 0 KS_T 0 1E10 KS_R 0 1e10 KS_B 3E3 KD 0.1 R_LIM_X 0 0 R_LIM_Y 0 0 R_LIM_Z 0 0 REST_T 0 1 0 END_SPRING') #============================= Registration model ================================ objMainNode = rigidNode.createChild('deformable') scaleNode.addChild(objMainNode) # scene creation loader = objMainNode.createObject('MeshObjLoader',name='source', filename='./mesh/source.obj', triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') objMainNode.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', value=1, insideValue=1, voxelSize=0.01, padSize=0, rotateImage='false') objMainNode.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') objMainNode.createObject('MechanicalObject', template='Affine', name='parent', showObject=1, src='@../../frame_topo', showObjectScale='0.1') objMainNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1='@../../rigid/DOFs', input2='@../../scale/DOFs', output='@.', autoInit='1', printLog='0') objMainNode.createObject('VoronoiShapeFunction', template='ShapeFunctiond,ImageUC', name='SF', position='@parent.rest_position', image='@image.image', transform='@image.transform', nbRef=4, clearData=1, bias=0) # Behavior Node objBehaviorNode = objMainNode.createChild('behavior') objBehaviorNode.createObject('ImageGaussPointSampler', name='sampler', indices='@../SF.indices', weights='@../SF.weights', transform='@../SF.transform', method=2, order=1, targetNumber=40) objBehaviorNode.createObject('MechanicalObject', template='F331') objBehaviorNode.createObject('LinearMapping', template='Affine,F331') objBehaviorNode.createObject('ProjectiveForceField', template='F331', youngModulus=1E6, poissonRatio=0, viscosity=0, isCompliance=0) # Contact objContactNode = objMainNode.createChild('registration') objContactNode.createObject('MeshTopology', name='topo', src='@../source') objContactNode.createObject('MechanicalObject', name='DOFs') objContactNode.createObject('UniformMass', totalMass=1) objContactNode.createObject('TriangleModel') objContactNode.createObject('LinearMapping', template='Affine,Vec3d') # Visual model objVisuNode = objContactNode.createChild('visual') objVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../topo', color='1 0.2 0.2 0.8') objVisuNode.createObject('IdentityMapping', template='Vec3d,ExtVec3f') # Registration : first attraction field to well positioning the source on the target objRegistrationNode = objMainNode.createChild('force') objRegistrationNode.createObject('MeshTopology', name='topo', src='@../source') objRegistrationNode.createObject('MechanicalObject', template='Vec3d', name='DOFs') objRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d') # registration force field springs = "" for i in range(len(loader.position)): springs += str(i)+' '+str(i)+' ' distanceNode = objRegistrationNode.createChild('registration_constraint') targetNode.addChild(distanceNode) distanceNode.createObject('MechanicalObject', template='Vec3d', name='distanceDOFs') distanceNode.createObject('DifferenceMultiMapping', template='Vec3d,Vec3d', input='@'+Tools.node_path_rel(distanceNode, targetNode)+' @'+Tools.node_path_rel(distanceNode, objRegistrationNode), output='@.', pairs=springs, showObjectScale="0.005") distanceNode.createObject('UniformCompliance', name='constraint', isCompliance=0, compliance=1E-6, damping=0.1) # Registration : surface to surface registration forces surfaceRegistrationNode = objMainNode.createChild('reg_force') surfaceRegistrationNode.createObject('MeshTopology', name='topo', src='@../source') surfaceRegistrationNode.createObject('MechanicalObject', name='DOFs') surfaceRegistrationNode.createObject('Triangle') surfaceRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d', assemble=0) surfaceRegistrationNode.createObject('NormalsFromPoints', name='normalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@topo.triangles', invertNormals=0) surfaceRegistrationNode.createObject('ClosestPointRegistrationForceField', name='ICP', template='Vec3d' , sourceTriangles='@topo.triangles', sourceNormals='@normalsFromPoints.normals' , position='@../../../target/loader.position' , triangles='@../../../target/loader.triangles', normals='@../../../target/normalsFromPoints.normals' , cacheSize=4, blendingFactor=1, stiffness=1E3, damping=1E-3 , outlierThreshold=0, normalThreshold=0, rejectOutsideBbox=0, drawColorMap='0')
def insert(self, parent, **kwargs): node = parent.createChild(self.name) self.offset_node = [] geometric = kwargs.get('geometric', geometric_stiffness) # build input data for multimapping input = [] for b, o in zip(self.body, self.offset): if o is None: input.append( '@' + Tools.node_path_rel(node, b) + '/dofs' ) else: joint = b.createChild( self.name + '-offset' ) self.offset_node.append( joint ) joint.createObject('MechanicalObject', template = 'Rigid', name = 'dofs' ) joint.createObject('AssembledRigidRigidMapping', template = "Rigid,Rigid", source = '0 ' + concat( o ), geometricStiffness = geometric) input.append( '@' + Tools.node_path_rel(node, b) + '/' + joint.name + '/dofs' ) assert len(input) > 0 dofs = node.createObject('MechanicalObject', template = 'Vec6d', name = 'dofs', position = '0 0 0 0 0 0', velocity = '0 0 0 0 0 0') mapping = node.createObject('RigidJointMultiMapping', name = 'mapping', template = 'Rigid,Vec6d', input = concat(input), output = '@dofs', pairs = "0 0", geometricStiffness = geometric ) sub = node.createChild("constraints") dim = sum(np.array(self.dofs) != 0) sub.createObject('MechanicalObject', template = 'Vec1d', name = 'dofs', position = concat( np.zeros(dim) ), velocity = concat( np.zeros(dim) ), ) mask = [ (1 - d) for d in self.dofs ] mapping = sub.createObject('MaskMapping', name = 'mapping', template = 'Vec6d,Vec1d', input = '@../', output = '@dofs', dofs = concat(mask) ) ff = sub.createObject('UniformCompliance', name = 'compliance', template = 'Vec1d', compliance = self.compliance) if self.stabilize: stab = sub.createObject('Stabilization') self.ff = ff self.node = node return node
def createGraph(self, root): # Variable self.E_t = 0 self.E_t_dt = 0 self.root_node = root # Sofa parameters self.root_node.createObject('BackgroundSetting',color='1 1 1') self.root_node.createObject('VisualStyle', displayFlags='showVisual hideWireframe showBehaviorModels hideForceFields hideInteractionForceFields') self.root_node.createObject('StaticSolver') self.root_node.createObject('CGLinearSolver', iterations=500, tolerance=1E-10, threshold=1E-10) self.root_node.findData('gravity').value = '0 0 0' # Object to transfer creation node = self.root_node.createChild('left_humerus') node.createObject('MeshObjLoader',name='source', filename=source, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') node.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', insideValue='1', voxelSize=voxel_size, padSize=2, rotateImage='false') node.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') node.createObject('ImageSampler', template='ImageUC', name='sampler', src='@image', method=1, param='1 0', clearData=0) node.createObject('MeshTopology', name='frame_topo', position='@sampler.position') #================================ Target model =================================== targetNode = node.createChild('target') targetNode.createObject('MeshObjLoader', name='target', filename=target, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='3 3 3', showObject=0) targetNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@target', showObject=0) targetNode.createObject('FixedConstraint', fixAll='1' ) targetVisuNode = targetNode.createChild('visu') targetVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../target', color='0.5 0.5 0.5 0.75') #================================ Rigid frame ==================================== rigidNode = node.createChild('rigid') rigidNode.createObject('MechanicalObject', template='Rigid3d', name='DOFs', src='@../frame_topo', showObject=0, showObjectScale='0.1') #=================================== Scale ======================================= scaleNode = node.createChild('scale') scaleNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', position='1 1 1', showObject=0, showObjectScale='0.1') #============================= Registration model ================================ objMainNode = rigidNode.createChild('main') scaleNode.addChild(objMainNode) # scene creation loader = objMainNode.createObject('MeshObjLoader',name='source', filename=source, triangulate=1, translation='0 0 0', rotation='0 0 0', scale3d='1 1 1') objMainNode.createObject('MeshToImageEngine', template='ImageUC', name='rasterizer', src='@source', value=1, insideValue=1, voxelSize=voxel_size, padSize=0, rotateImage='false') objMainNode.createObject('ImageContainer', template='ImageUC', name='image', src='@rasterizer', drawBB='false') objMainNode.createObject('MechanicalObject', template='Affine', name='parent', src='@../../frame_topo', showObject=1, showObjectScale='0.1') objMainNode.createObject('RigidScaleToAffineMultiMapping', template='Rigid,Vec3d,Affine', input1='@../../rigid/DOFs', input2='@../../scale/DOFs', output='@.', index='0 0 0', printLog='0') objMainNode.createObject('VoronoiShapeFunction', template='ShapeFunctiond,ImageUC', name='SF', position='@parent.rest_position', image='@image.image', transform='@image.transform', nbRef=4, clearData=1, bias=0) # Contact objContactNode = objMainNode.createChild('registration') objContactNode.createObject('MeshTopology', name='topo', src='@../source') objContactNode.createObject('MechanicalObject', name='DOFs') objContactNode.createObject('UniformMass', totalMass=1) objContactNode.createObject('TriangleModel') objContactNode.createObject('LinearMapping', template='Affine,Vec3d') # Visual model objVisuNode = objContactNode.createChild('visual') objVisuNode.createObject('OglModel', template='ExtVec3f', name='visual', src='@../topo', color='1 0.2 0.2 0.9') objVisuNode.createObject('IdentityMapping', template='Vec3d,ExtVec3f') # Registration objRegistrationNode = objMainNode.createChild('force') objRegistrationNode.createObject('MechanicalObject', template='Vec3d', name='DOFs', src='@../source') objRegistrationNode.createObject('LinearMapping', template='Affine,Vec3d') # registration force field springs = "" for i in range(len(loader.position)): springs += str(i)+' '+str(i)+' ' distanceNode = objRegistrationNode.createChild('registration_constraint') targetNode.addChild(distanceNode) distanceNode.createObject('MechanicalObject', template='Vec3d', name='distanceDOFs') distanceNode.createObject('DifferenceMultiMapping', template='Vec3d,Vec3d', input='@'+Tools.node_path_rel(distanceNode, targetNode)+' @'+Tools.node_path_rel(distanceNode, objRegistrationNode), output='@.', pairs=springs, showObjectScale="0.005") distanceNode.createObject('UniformCompliance', name='constraint', isCompliance=0, compliance=1E-6, damping=0.1)
def __insert_registration_node(self): """ Insert the registration node in the graph, under dofRigid node. """ registration_node = self.createChild(self.nodes["dofRigid"], "RegistrationNode") param = self.param # shortcut # merge topologies repartition = "" sources_component_name = [] collision_node = [elem.collision for elem in self.rigids.values()] for i, elem in enumerate(collision_node): sources_component_name.append( Tools.node_path_rel(registration_node, elem.node) + "/topology") repartition += "{0} ".format(i) * len(elem.topology.position) registration_node.createObject( 'MergeMeshes', name='source_topology', nbMeshes=len(sources_component_name), **dict( { 'position' + str(i + 1): '@' + item + '.position' for i, item in enumerate(sources_component_name) }, **{ 'triangles' + str(i + 1): '@' + item + '.triangles' for i, item in enumerate(sources_component_name) })) registration_node.createObject('MeshTopology', name='topo', src='@./source_topology') registration_node.createObject('MechanicalObject', name='DOFs') registration_node.createObject('Triangle') registration_node.createObject( 'RigidMapping', template='Rigid3d,Vec3d', input="@" + Tools.node_path_rel(registration_node, self.nodes["dofRigid"]), output="@DOFs", rigidIndexPerPoint=repartition) registration_node.createObject( 'NormalsFromPoints', name='NormalsFromPoints', template='Vec3d', position='@DOFs.position', triangles='@topo.triangles', invertNormals=self.param.invertSourceNormals) # Force Field target_path = Tools.node_path_rel(registration_node, self.nodes["Target"]) registration_node.createObject( 'ClosestPointRegistrationForceField', name='ICP', template='Vec3d', # source sourceTriangles='@topo.triangles', sourceNormals='@NormalsFromPoints.normals', # target position='@{0}/loader.position'.format(target_path), triangles='@{0}/loader.triangles'.format(target_path), normals='@{0}/NormalsFromPoints.normals'.format(target_path), # Param cacheSize='4', blendingFactor=param.blendingFactor, stiffness=param.stiffness, damping=param.damping, outlierThreshold=param.outlierThreshold, normalThreshold=param.normalThreshold, rejectOutsideBbox=param.rejectOutsideBbox, drawColorMap='0')