class AssistInfo(db.Model): id = db.Column(db.Integer, primary_key = True) key = db.Column(db.String(128), index = True, unique = False) value = db.Column(db.String(430), index = True, unique = False) def __init__(self, key, value): self.key = str(key) self.value = str(value) def __repr__(self): return "Key: {}; Value: {}".format(self.key, self.value)
class User(UserMixin, db.Model): __tablename__ = "Users" id = db.Column(db.Integer, primary_key = True) username = db.Column(db.String(64), index = True, unique = True) password_hash = db.Column(db.String(256)) def check_password(self, password): return check_password_hash(self.password_hash, password) def __init__(self, username, password): self.username = username self.password_hash = generate_password_hash(password) def __repr__(self): return "User - {}".format(self.username)
class Token(db.Model): id = db.Column(db.Integer, primary_key = True) access_token = db.Column(db.String(128), index = True, unique = True) expires_in = db.Column(db.DateTime) client_id = db.Column(db.String(128), index = True, unique = True) client_secret = db.Column(db.String(128), index = True, unique = True) timestamp = db.Column(db.DateTime, index = True, default = datetime.utcnow) def __init__(self, token, expires, client_id, client_secret): self.access_token = token self.expires_in = expires self.client_id = client_id self.client_secret = client_secret def __repr__(self): return str(self.access_token)
class GameClass(db.Model): id = db.Column(db.Integer, primary_key = True) spec = db.relationship('GameSpec', backref = 'g_class', lazy='dynamic') #dynamic name_ru = db.Column(db.String(128), index = True, unique = False) name_en = db.Column(db.String(128), index = True, unique = False) name_de = db.Column(db.String(128), index = True, unique = False) name_fr = db.Column(db.String(128), index = True, unique = False) name_es = db.Column(db.String(128), index = True, unique = False) power_type = db.Column(db.String(128), index = True, unique = False) icon = db.Column(db.String(64), index = False, unique = False) def __init__(self, name_ru, name_en, name_de, name_fr, name_es, power_type, icon): self.name_ru = name_ru self.name_en = name_en self.name_de = name_de self.name_fr = name_fr self.name_es = name_es self.power_type = power_type self.icon = icon def __repr__(self): return 'Name: {}; Id: {}'.format(self.name_ru, self.id)
class Servers(db.Model): id = db.Column(db.Integer, primary_key = True) bliz_id = db.Column(db.Integer) slug = db.Column(db.String(64), index = True, unique = False) region = db.Column(db.String(32), index = True, unique = False) name = db.Column(db.String(64), index = True, unique = False) name_ru = db.Column(db.String(64), index = True, unique = False) auc = db.Column(db.String(256), index = True, unique = False) timestamp = db.Column(db.DateTime, index = True) def __init__(self,bliz_id, slug,region, name, name_ru, auc, timestamp): self.bliz_id = int(bliz_id) self.slug = slug self.region = region self.name = name self.name_ru = name_ru self.auc = auc self.timestamp = timestamp def __repr__(self): return "Name: {}, Slug: {}, Region: {}".format(self.name_ru, self.slug, self.region)
class WowToken(db.Model): id = db.Column(db.Integer, primary_key = True) region = db.Column(db.String(16), index=True, unique=False) current_price_blizzard_api = db.Column(db.Integer, index=True) current_price_wowtokenprices_api = db.Column(db.Integer, index=True) timestamp_blizzard_api = db.Column(db.DateTime,index = True) timestamp_wowtokenprices_api = db.Column(db.DateTime,index = True) last_change = db.Column(db.Integer, index=True) one_day_low = db.Column(db.Integer, index=True) one_day_high = db.Column(db.Integer, index=True) seven_day_high = db.Column(db.Integer, index=True) seven_day_low = db.Column(db.Integer, index=True) month_low = db.Column(db.Integer, index=True) month_high = db.Column(db.Integer, index=True) def __repr__(self): return "Current {}:{}; Change:{}".format(self.region,self.current_price_blizzard_api, self.last_change)
class Talants(db.Model): id = db.Column(db.Integer, primary_key = True) spec_id = db.Column(db.Integer, db.ForeignKey('game_spec.id'), nullable = False) tier = db.Column(db.Integer, index=True) column = db.Column(db.Integer, index=True) spell_id = db.Column(db.Integer, index=True) castTime = db.Column(db.String(64), index=True, unique=False) range = db.Column(db.String(64), index=True, unique=False) powerCost = db.Column(db.String(64), index=True, unique=False) cooldown = db.Column(db.String(64), index=True, unique=False) icon = db.Column(db.String(64), index=True, unique=False) name_ru = db.Column(db.String(128), index=True, unique=False) name_en = db.Column(db.String(128), index=True, unique=False) name_de = db.Column(db.String(128), index=True, unique=False) name_fr = db.Column(db.String(128), index=True, unique=False) name_es = db.Column(db.String(128), index=True, unique=False) description_ru = db.Column(db.String(1200), index=True, unique=False) description_en = db.Column(db.String(1200), index=True, unique=False) description_de = db.Column(db.String(1200), index=True, unique=False) description_fr = db.Column(db.String(1200), index=True, unique=False) description_es = db.Column(db.String(1200), index=True, unique=False) #конструктора нет так как он должен генерится автоматом #Протестить def __repr__(self): return "Name: {}; Spec: {}; Class: {};".format(self.name_ru, self.g_spec.name_ru, self.g_spec.g_class.name_ru) #протестить
class GameSpec(db.Model): id = db.Column(db.Integer, primary_key = True) class_id = db.Column(db.Integer, db.ForeignKey('game_class.id'), nullable = False) spec = db.relationship('Talants', backref = 'g_spec', lazy='dynamic') #Поле нужно переименновать в talant name_ru = db.Column(db.String(128), index=True, unique=False) name_en = db.Column(db.String(128), index=True, unique=False) name_de = db.Column(db.String(128), index=True, unique=False) name_fr = db.Column(db.String(128), index=True, unique=False) name_es = db.Column(db.String(128), index=True, unique=False) description_ru = db.Column(db.String(550), index=True, unique=False) description_en = db.Column(db.String(550), index=True, unique=False) description_de = db.Column(db.String(550), index=True, unique=False) description_fr = db.Column(db.String(550), index=True, unique=False) description_es = db.Column(db.String(550), index=True, unique=False) role = db.Column(db.String(64), index=True, unique=False) icon = db.Column(db.String(64), index=True, unique=False) backgroundImage = db.Column(db.String(64), index=True, unique=False) order = db.Column(db.Integer, index=True) def __init__(self, g_class, name_ru, name_en, name_de, name_fr, name_es, description_ru, description_en, description_de, description_fr, description_es, role, icon, backgroundImage, order ): self.g_class = g_class self.name_ru = name_ru self.name_en = name_en self.name_de = name_de self.name_fr = name_fr self.name_es = name_es self.description_ru = description_ru self.description_en = description_en self.description_de = description_de self.description_fr = description_fr self.description_es = description_es self.role = role self.icon = icon self.backgroundImage = backgroundImage self.order = int(order) def __repr__(self): return "Spec: {}; Class: {}".format(self.name_ru, self.g_class.name_ru) #Протестить
class Items(db.Model): id = db.Column(db.Integer, primary_key = True) gameId = db.Column(db.Integer, index = True) description_ru = db.Column(db.String(512), index = True, unique = False) description_en = db.Column(db.String(512), index = False, unique = False) description_de = db.Column(db.String(512), index = False, unique = False) description_fr = db.Column(db.String(512), index = False, unique = False) name_ru = db.Column(db.String(128), index = True, unique = False) name_en = db.Column(db.String(128), index = True, unique = False) name_de = db.Column(db.String(128), index = True, unique = False) name_fr = db.Column(db.String(128), index = True, unique = False) icon = db.Column(db.String(128), index = True, unique = False) buyPrice = db.Column(db.Integer, index = True) itemClass = db.Column(db.Integer, index = True) itemSubClass = db.Column(db.Integer, index = True) inventoryType = db.Column(db.Integer, index = True) equippable = db.Column(db.Boolean, index = True) itemLevel = db.Column(db.Integer, index = True) sellPrice = db.Column(db.Integer, index = True) isAuctionable = db.Column(db.Boolean, index = True) sourceId = db.Column(db.String(64), index = True, unique = False) sourceType = db.Column(db.String(64), index = True, unique = False) nameDescription = db.Column(db.String(128), index = False, unique = False) aucs = db.relationship('Auctions', backref = 'item', lazy='dynamic') def __init__(self,gameId,description_ru,description_en,description_de,description_fr,name_ru,name_en, name_de, name_fr,icon,buyPrice,itemClass,itemSubClass,inventoryType,equippable,itemLevel,sellPrice,isAuctionable,sourceId,sourceType,nameDescription): self.gameId = int(gameId) self.description_ru = description_ru self.description_en = description_en self.description_de =description_de self.description_fr = description_fr self.name_ru = name_ru self.name_en = name_en self.name_de = name_de self.name_fr = name_fr self.icon = icon self.buyPrice = int(buyPrice) self.itemClass = int(itemClass) self.itemSubClass = int(itemSubClass) self.inventoryType = int(inventoryType) self.equippable = bool(equippable) self.itemLevel = int(itemLevel) self.sellPrice = int(sellPrice) self.isAuctionable = bool(isAuctionable) self.sourceId = sourceId self.sourceType=sourceType self.nameDescription = nameDescription def __repr__(self): return "Name: {}; Description: {}; Source: {};".format(self.name_ru, self.description_ru, self.sourceType)
class Pets(db.Model): id = db.Column(db.Integer, primary_key=True) canBattle = db.Column(db.Boolean, index = True) creatureId = db.Column(db.Integer, index = True) name_ru = db.Column(db.String(128), index = True, unique = False) name_en = db.Column(db.String(128), index = True, unique = False) name_de = db.Column(db.String(128), index = True, unique = False) name_fr = db.Column(db.String(128), index = True, unique = False) name_es = db.Column(db.String(128), index = True, unique = False) description_ru = db.Column(db.String(1200), index = True, unique = False) description_en = db.Column(db.String(1200), index = True, unique = False) description_de = db.Column(db.String(1200), index = True, unique = False) description_fr = db.Column(db.String(1200), index = True, unique = False) description_es = db.Column(db.String(1200), index = True, unique = False) source_ru = db.Column(db.String(1200), index = True, unique = False) source_en = db.Column(db.String(1200), index = True, unique = False) source_de = db.Column(db.String(1200), index = True, unique = False) source_fr = db.Column(db.String(1200), index = True, unique = False) source_es = db.Column(db.String(1200), index = True, unique = False) abilities = db.Column(JSON) family = db.Column(db.String(64), index = True, unique = False) icon = db.Column(db.String(64), index = True, unique = False) speciesId = db.Column(db.Integer, index = True) qualityId = db.Column(db.Integer, index = True) breedId = db.Column(db.Integer, index = True) petQualityId = db.Column(db.Integer, index = True) level = db.Column(db.Integer, index = True) health = db.Column(db.Integer, index = True) power = db.Column(db.Integer, index = True) speed = db.Column(db.Integer, index = True) strongAgainst = db.Column(db.String(64), index = True, unique = False) weakAgainst = db.Column(db.String(64), index = True, unique = False) typeId = db.Column(db.Integer, index = True) aucs = db.relationship('Auctions', backref = 'pet', lazy='dynamic') def __init__(self, canBattle, creatureId, name_ru, name_en, name_de, name_fr, name_es, description_ru, description_en, description_de, description_fr, description_es, source_ru, source_en, source_de, source_fr, source_es, abilities, family, icon, speciesId, qualityId, breedId, petQualityId, level, health, power, speed, strongAgainst, weakAgainst, typeId): self.canBattle = bool(canBattle) self.creatureId = int(creatureId) self.name_ru = name_ru self.name_en = name_en self.name_de = name_de self.name_fr = name_fr self.name_es = name_es self.description_ru = description_ru self.description_en = description_en self.description_de = description_de self.description_fr = description_fr self.description_es = description_es self.source_ru = source_ru self.source_en = source_en self.source_de = source_de self.source_fr = source_fr self.source_es = source_es self.abilities = abilities self.family = family self.icon = icon self.speciesId = int(speciesId) self.qualityId = int(qualityId) self.breedId = int(breedId) self.petQualityId = int(petQualityId) self.level = int(level) self.health = int(health) self.power = int(power) self.speed = int(speed) self.strongAgainst = strongAgainst self.weakAgainst = weakAgainst self.typeId = int(typeId) def __repr__(self): return "Name: {}; Desc: {} ".format(self.name_ru, self.description_ru)
class Auctions(db.Model, SavePetAndItem): id = db.Column(db.Integer, primary_key = True) auc = db.Column(db.Integer) item_id = db.Column(db.Integer, db.ForeignKey('items.id'), nullable = True) pet_id = db.Column(db.Integer, db.ForeignKey('pets.id'), nullable = True) servers = db.relationship('Servers', secondary = servers_auctions, backref = 'aucs') timestamp = db.Column(db.DateTime,index = True) owner = db.Column(db.String(64), index = True, unique = False) ownerRealm = db.Column(db.String(64), index = True, unique = False) bid = db.Column(BIGINT, index = True) buyout = db.Column(BIGINT, index = True) quantity = db.Column(db.Integer, index = True) timeLeft = db.Column(db.String(64), index = True, unique = False) rand = db.Column(db.String(128), unique = False) seed = db.Column(db.String(128), unique = False) context = db.Column(db.Integer, index = True) bonusLists = db.Column(JSON,nullable = True) modifiers = db.Column(JSON,nullable = True) petBreedId = db.Column(db.Integer, index = True,nullable = True) petLevel = db.Column(db.Integer, index = True,nullable = True) petQualityId = db.Column(db.Integer, index = True,nullable = True) def __init__(self, auc, itemId,servers, timestamp,owner,ownerRealm,bid, buyout,quantity,timeLeft,rand,seed,context, token, bonusLists = None,modifiers = None,petBreedId = None,petLevel = None, speciesId = None, is_must_add_new = True): self.auc = int(auc) self.timestamp = timestamp self.owner = owner self.ownerRealm = ownerRealm self.bid = int(bid) self.buyout = int(buyout) self.quantity = int(quantity) self.timeLeft = timeLeft self.rand = rand self.seed = seed self.context = int(context) self.bonusLists = bonusLists self.modifiers = modifiers if petBreedId is None: self.petBreedId = petBreedId else: self.petBreedId = int(petBreedId) if petLevel is None: self.petLevel = petLevel else: self.petLevel = int(petLevel) self.pet = self.savePet(speciesId=speciesId, is_must_add_new=is_must_add_new, token=token) self.item = self.saveItem(id=itemId, token=token, is_must_add_new=is_must_add_new, is_run_in_model=True) self.addServers(servers) self.serv_for_repr = servers def __repr__(self): return "Auc: {}; Servers: {}".format(self.auc, list([s.name_ru for s in self.serv_for_repr])) def savePet(self,speciesId, token, is_must_add_new=True): apiMasterList = "https://us.api.blizzard.com/wow/pet/?locale=en_US&access_token={}".format(token) if speciesId is not None: pet_from_db = Pets.query.filter(Pets.speciesId == str(speciesId)).first() # type: Pets if pet_from_db is not None: return pet_from_db else: #хоть написаный выше код и повторяется в savePet, но зато нам не надо ради каждого пета обращаться по сети.. pets = getJSON(apiMasterList)["pets"] pet = None for pet in pets: #Ищем нужного пета в списке if pet["stats"]["speciesId"] == speciesId: break SavePetAndItem.savePet(self, pet= pet, token = token,is_must_add_new=is_must_add_new, is_run_in_model=True) else: return None def addServers(self, servers): for server in servers: self.servers.append(server)