def create_champions_dict(minions_json): minions = static_io.read_json('minions_by_id.json') upgrades = static_io.read_json('upgrades_by_id.json') w = len(regions) for r in regions: minions_json[r] = {} for hast in static_data.highest_achieved_season_tier: minions_json[r][hast] = {} for minion_id, minion_name in minions.items(): minions_json[r][hast][minion_id] = \ {'name': minion_name, 'won': 0, 'lost': 0} for upgrade_id, upgarde_name in upgrades.items(): minions_json[r][hast][minion_id][upgrade_id] = \ {'name': upgarde_name, 'won': 0, 'lost': 0}
def run_query(regions, tiers): if len(regions) == 0: regions=static_data.regions if len(tiers) == 0: tiers = static_data.highest_achieved_season_tier champions = static_io.read_json('champions_by_id.json') data = query_io.read_json('champions.json') result = {} create_empty_result_dict(result, champions) query_champions_json(result, data, regions, tiers, champions) calculate_extras(result) winrate = [] pickrate = [] for key, value in result.items(): winrate.append([key, value['key'], value['winrate']]) pickrate.append([key, value['key'], value['pickrate'], value['won'] + value['lost']]) winrate = sorted(sorted(winrate, key=lambda x: x[1], reverse=False), key=lambda x: x[2], reverse=True) pickrate = sorted(sorted(pickrate, key=lambda x: x[1], reverse=False), key=lambda x: x[2], reverse=True) result = {'winrate': winrate, 'pickrate': pickrate} return result
def run_query(regions = get_match_data.get_match_regions(), tiers = static_data.highest_achieved_season_tier): minions = static_io.read_json('minions_by_id.json') upgrades = static_io.read_json('upgrades_by_id.json') data = query_io.read_json('minions.json') result = {} create_query_result_dict(result, minions, upgrades) query_champions_json(result, data, regions, tiers, minions, upgrades) calculate_extras(result) query_io.write_json(result, 'test.json') return result_breakdown(result)
def create_champions_dict(dict): champion_keys = static_io.read_json('champions_by_id.json') for r in regions: dict[r] = {} for hast in static_data.highest_achieved_season_tier: dict[r][hast] = {} for key, value in champion_keys.items(): dict[r][hast][key] = {'key': value, 'won': 0, 'lost': 0}
def populate_dict(minions_json): minions_and_upgrades = static_io.read_json('minions_by_id.json') minions_and_upgrades.update(static_io.read_json('upgrades_by_id.json')) for r in regions: match_data_directory = os.path.join(config.match_data_directory, r.upper()) matches = os.listdir(match_data_directory) progress_counter = len(matches) for m in matches: if not m.endswith('json'): continue match_data = os.path.join(match_data_directory, m) with open(match_data, 'r') as f: # open match file data = json.load(f) # load match file as json win_team_id = [t['teamId'] for t in data['teams'] if t['winner']][0] for p in data['participants']: minion_bought = '' tier = p['highestAchievedSeasonTier'] team_id = p['teamId'] for frame in data['timeline']['frames']: if 'events' not in frame: continue for event in frame['events']: if event['eventType'] == 'ITEM_PURCHASED' \ and event['participantId'] == p['participantId'] \ and str(event['itemId']) in minions_and_upgrades: item_id = str(event['itemId']) if minion_bought == '': if win_team_id == team_id: minions_json[r][tier][item_id]['won'] += 1 else: minions_json[r][tier][item_id]['lost'] += 1 minion_bought = item_id else: if win_team_id == team_id: minions_json[r][tier][minion_bought][item_id]['won'] += 1 else: minions_json[r][tier][minion_bought][item_id]['lost'] += 1 progress_counter -= 1 data_filter.progress_countdown(progress_counter, r)