def on_my_state_changed(self, statebox): tree_iter = statebox.get_active_iter() if tree_iter != None: model = statebox.get_model() state = model[tree_iter][0].lower() UserInputParser.state_changed(StateCodes.get_code_by_state(state))
def append_active_chat(self, chat_title): self.active_chats.append(chat_title) self.active_chats.friend_state_changed(chat_title, StateCodes.get_state_by_code(Shared.get_peer_by_username(chat_title).state)) self.active_chats.select_by_username(chat_title)