def _initObjects(self): """ Sets up the Objects and loads the Objects into memory. Also creates the player. """ print "DEBUG: Initializing Entities" ObjectType.initializeObjectTypes()
def _initObjects(self): """ Sets up the Objects and loads the Objects into memory. Also creates the player. """ print "DEBUG: Initializing Entities" ObjectType.initializeObjectTypes() Game.CollisionBlockSize = min(Game.ScreenHeight, Game.ScreenWidth)