def OnInit(self): """Load the image on initial load of the application""" print """This demo loads a VRML97 scenegraph and modifies the rotation of the transform which contains one of the two boxes. The ROUTE in the scene transmits this rotational change to the transform which contains the other box.""" self.sg = Loader.load(os.path.join("wrls", "box.wrl")) self.trans = self.sg.getDEF("Box01") self.time = Timer(duration=8.0, repeating=1) self.time.addEventHandler("fraction", self.OnTimerFraction) self.time.register(self) self.time.start()
def OnInit( self ): """Load the image on initial load of the application""" print """This demo loads a VRML97 scenegraph and modifies the rotation of the transform which contains one of the two boxes. The ROUTE in the scene transmits this rotational change to the transform which contains the other box.""" self.sg = Loader.load( os.path.join("wrls","box.wrl") ) self.trans = self.sg.getDEF( "Box01" ) self.time = Timer( duration = 8.0, repeating = 1 ) self.time.addEventHandler( "fraction", self.OnTimerFraction ) self.time.register (self) self.time.start ()
def saveSurfacePickle(fileName): """Extracts triangular faces from WRL file and saves them as a pickle.""" in_sg = Loader.load(fileName + ".wrl") shapes, transforms = findShapes(in_sg) V, F = extractPolys(shapes, transforms) print( "Done vertices and faces extraction from WRL file (Connolly surface).") surfaceTrianglesWRL = [] for i in range(0, len(F)): temp = [] for j in F[i]: temp.append(tuple(V[j])) surfaceTrianglesWRL.append(temp) # Save pickle with data with open(fileName + ".pkl", "w") as f: pickle.dump(surfaceTrianglesWRL, f) print("Saved Connolly surface WRL triangular faces pickle.")
def loadBackground(self, url, contexts=()): """Load an image from the given url in the background url -- SF or MFString URL to load relative to the node's root's baseURL On success: Sets the resulting PIL image to the client's image property (triggering an un-caching and re-compile if there was a previous image). if contexts, iterate through the list calling context.triggerRedraw(1) """ try: from OpenGLContext.loaders.loader import Loader except ImportError: pass else: for u in url: try: baseNode = protofunctions.root(self) if baseNode: baseURI = baseNode.baseURI else: baseURI = None result = Loader.load(u, baseURL=baseURI) except IOError: pass else: print 'loaded', u self.scenegraph = result for context in contexts: c = context() if c: c.triggerRedraw(1) return warnings.warn( """Unable to load any scene from the url %s for the node %s""" % (url, str(self)))
def loadBackground( self, url, contexts=() ): """Load an image from the given url in the background url -- SF or MFString URL to load relative to the node's root's baseURL On success: Sets the resulting PIL image to the client's image property (triggering an un-caching and re-compile if there was a previous image). if contexts, iterate through the list calling context.triggerRedraw(1) """ try: from OpenGLContext.loaders.loader import Loader except ImportError: pass else: for u in url: try: baseNode = protofunctions.root(self) if baseNode: baseURI = baseNode.baseURI else: baseURI = None result = Loader.load( u, baseURL = baseURI ) except IOError: pass else: print 'loaded', u self.scenegraph = result for context in contexts: c = context() if c: c.triggerRedraw(1) return warnings.warn( """Unable to load any scene from the url %s for the node %s"""%( url, str(self)))
def load(self, filename): """Load given url, replacing current scenegraph""" self.sg = Loader.load(filename)
def OnInit( self ): """Load the image on initial load of the application""" self.sg = Loader.load( os.path.join("wrls","timesensor.wrl") )
def OnInit(self): """Load the image on initial load of the application""" self.sg = Loader.load(os.path.join("wrls", "timesensor.wrl"))
def load( self, filename ): """Load given url, replacing current scenegraph""" self.sg = Loader.load( filename )