Esempio n. 1
0
    def DrawGLScene(self, *args, **kwargs):
        glutTimerFunc(self.TimeMS,memberfunctor(self, OpenGL2DSurface.DrawGLScene),0)
        now=datetime.datetime.now()
        timediff=now-self.LastRender.pop()
        self.LastRender.insert(0,now)
        timediff/=len(self.LastRender)
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
        glLoadIdentity()

        nc=1
        glScale(64/self.dist,64/self.dist,1)
        glTranslatef(self.shift.x,self.shift.y,-64)
        p,s,c,t=self.updater()
        for i in range(0,len(p)):
            glTranslatef(p[i][0], p[i][1], 0)
            glBegin(GL_POLYGON)
            glColor3f(c[i][0],c[i][1],c[i][2])
            r=s[i]
            for j in range(0,circle_ang):
                glVertex3f(circle_temp[j].x*r, circle_temp[j].y*r, 0.0)
            glEnd()
            if len(t[i])>0:
                nc+=1
                glWindowPos2i(0,self.Height-18*nc)
                glutBitmapString(OpenGL.GLUT.GLUT_BITMAP_HELVETICA_18,bytes(t[i],'utf-8'))
            glTranslatef(-p[i][0], -p[i][1], 0)
        glTranslatef(-self.shift.x,-self.shift.y,64)

        glColor3f(1,1,1)
        glWindowPos2i(0,self.Height-18)
        glutBitmapString(OpenGL.GLUT.GLUT_BITMAP_HELVETICA_18,bytes("%d object @%5.2f FPS" % (len(p),1000000.0/timediff.microseconds),'utf-8'))
        glutSwapBuffers()
Esempio n. 2
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 def __init__(self,u):
     self.window=0
     self.updater=u
     self.dist=64 # for fullhd fullscreen
     self.shift=Vector2D()
     self.Width=640
     self.Height=480
     self.FullScreen=True
     self.Slow=False
     self.TimeMS=50
     now=datetime.datetime.now()
     self.LastRender=[now for i in range(0,10)]
     glutInit(sys.argv)
     glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH)
     glutInitWindowSize(self.Width, self.Height)
     glutInitWindowPosition(0, 0)
     self.window = glutCreateWindow(b"Genesis")
     #glutDisplayFunc(memberfunctor(self, OpenGL2DSurface.DrawGLScene))
     #glutDisplayFunc(foo)
     glutFullScreen()
     #glutIdleFunc(memberfunctor(self, OpenGL2DSurface.DrawGLScene))
     glutReshapeFunc(memberfunctor(self,OpenGL2DSurface.ReSizeGLScene))
     glutKeyboardFunc(memberfunctor(self,OpenGL2DSurface.keyPressed))
     InitGL(self.Width, self.Height)
Esempio n. 3
0
 def StartRender(self):
     glutTimerFunc(self.TimeMS,memberfunctor(self, OpenGL2DSurface.DrawGLScene),0)
     glutMainLoop()