Esempio n. 1
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 def onKickedFromArena(self, reasonCode):
     LOG_DEBUG('onKickedFromArena', reasonCode)
     self.isInRandomQueue = False
     self.isInTutorialQueue = False
     self.isInEventBattles = False
     self.isInSandboxQueue = False
     events.isPlayerEntityChanging = False
     events.onPlayerEntityChangeCanceled()
     events.onKickedFromArena(reasonCode)
Esempio n. 2
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 def onKickedFromArena(self, reasonCode):
     LOG_DEBUG('onKickedFromArena', reasonCode)
     events.isPlayerEntityChanging = False
     events.onPlayerEntityChangeCanceled()
     events.onKickedFromArena(reasonCode)
Esempio n. 3
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 def onArenaJoinFailure(self, errorCode, errorStr):
     LOG_DEBUG('onArenaJoinFailure', errorCode, errorStr)
     events.isPlayerEntityChanging = False
     events.onPlayerEntityChangeCanceled()
     events.onArenaJoinFailure(errorCode, errorStr)
Esempio n. 4
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 def onArenaJoinFailure(self, errorCode, errorStr):
     LOG_DEBUG('onArenaJoinFailure', errorCode, errorStr)
     events.isPlayerEntityChanging = False
     events.onPlayerEntityChangeCanceled()
     events.onArenaJoinFailure(errorCode, errorStr)