def paint(self, painter, option, widget): NodePainter.default(self, painter, option, widget) if self.drawLayoutsDebug: painter.drawRect(self.headerLayout.geometry()) painter.drawRect(self.nodeLayout.geometry()) painter.drawRect(self.inputsLayout.geometry()) painter.drawRect(self.outputsLayout.geometry())
def paint(self, painter, option, widget): """CONVEX HULL TEST path = [] self.poly = None for i in self.owningNodes: relPos = self.mapFromScene(i.scenePos()) relSize = QtCore.QPointF(i.getNodeWidth(),i.geometry().height()) path.append((relPos.x(),relPos.y())) path.append((relPos.x()+relSize.x(),relPos.y())) path.append((relPos.x()+relSize.x(),relPos.y()+relSize.y())) path.append((relPos.x(),relPos.y()+relSize.y())) if len(path) >= 3: c = convex_hull(path) self.poly = QtGui.QPolygonF() for i in c: self.poly.append(QtCore.QPointF(i[0], i[1])) """ NodePainter.asCommentNode(self, painter, option, widget)
def paint(self, painter, option, widget): NodePainter.default(self, painter, option, widget)
def paint(self, painter, option, widget): #painter.setPen(QtGui.QPen(QtCore.Qt.green, 0.75)) # painter.drawRect(self.boundingRect()) NodePainter.asRerouteNode(self, painter, option, widget)
def paint(self, painter, option, widget): NodePainter.asCommentNode(self, painter, option, widget) self.updateSize()
def paint(self, painter, option, widget): NodePainter.asCommentNode(self, painter, option, widget)
def paint(self, painter, option, widget): self.computeHull() self.backDrop.update() NodePainter.default(self, painter, option, widget)