def __init__(self, client, connectivity): QObject.__init__(self) self._state = GameSessionState.OFF # Subscribe to messages targeted at 'game' from the server client.subscribe_to('game', self) # Connectivity helper self.connectivity = connectivity self.connectivity.ready.connect(self.ready.emit) self.connectivity.peer_bound.connect(self._peer_bound) # Keep a parent pointer so we can use it to send # relay messages about the game state self._client = client # type: Client self.me = client.me self.game_port = client.gamePort self.player = client.me # Use the normal lobby by default self.init_mode = 0 self._joins, self._connects = [], [] # 'GPGNet' TCP listener self._game_listener = QTcpServer(self) self._game_listener.newConnection.connect(self._new_game_connection) self._game_listener.listen(QHostAddress.LocalHost) # We only allow one game connection at a time self._game_connection = None self._process = game_process_instance # type: GameProcess self._process.started.connect(self._launched) self._process.finished.connect(self._exited)
def __init__(self, pidFile): """ Constructor @param pidFile filename of the PID file used to record some interface informations """ addr = QHostAddress() addr.setAddress(SAAddress) QTcpServer.__init__(self) self.saFile = os.path.join(Utilities.getConfigDir(), pidFile) if self.listen(addr, 0): try: f = open(self.saFile, "wb") try: f.write("%s = %d%s" % \ (SALckPID, os.getpid(), os.linesep)) except AttributeError: pass f.write("%s = %d%s" % \ (SALckSocket, self.serverPort(), os.linesep)) f.close() except IOError, msg: print "Error writing Lockfile: %s\n" % msg self.connect(self, SIGNAL("newConnection()"), self.__newConnection)
class SocketTcpServer(AbstractSocket): """Socket que recebe dados do cliente e envia para o ip desejado via tcp""" def __init__(self, portaReceber, parent=None): super().__init__(portaReceber, None, parent) self._clients = {} self._socketServer = QTcpServer(self) self._socketServer.listen(QHostAddress(QHostAddress.Any), portaReceber) self._socketServer.newConnection.connect(self._aceitarConexao) def enviarDados(self, byteArray): if self.getPara() in self._clients: self._clients[self.getPara()].write(byteArray) def ipConexoesClientes(self): return list(self._clients.keys()) def _aceitarConexao(self): if self._socketServer.hasPendingConnections(): client = self._socketServer.nextPendingConnection() self._clients[client.localAddress().toString()] = client client.readyRead.connect(lambda: self._lerDados(client)) def _lerDados(self, client): if client.bytesAvailable(): de = client.localAddress().toString() data = client.readAll() self.dadosRecebidos.emit(de, data) def meuIP(self): return self._socketServer.serverAddress()
class TunnelServer(object): """A server for tunnel instances.""" def __init__(self, cookie): """Initialize this tunnel instance.""" self.tunnels = [] self.cookie = cookie self.server = QTcpServer(QCoreApplication.instance()) self.server.newConnection.connect(self.new_connection) self.server.listen(QHostAddress.LocalHost, 0) logger.info("Starting tunnel server at port %d", self.port) def new_connection(self): """On a new connection create a new tunnel instance.""" logger.info("New connection made") local_socket = self.server.nextPendingConnection() tunnel = Tunnel(local_socket, self.cookie) self.tunnels.append(tunnel) def shutdown(self): """Terminate every connection.""" # TODO: handle this gracefully in an upcoming branch @property def port(self): """The port where this server listens.""" return self.server.serverPort()
def __init__(self, port, ipFilter='', raiseOnExec=False, raiseHack=False): QTcpServer.__init__(self) self.enabled = False self.ipFilter = ipFilter self.raiseOnExec = raiseOnExec self.raiseHack = raiseHack self.counter = SimuVis4.Misc.Counter() self.listen(QHostAddress(QHostAddress.LocalHost), port)
def __init__(self, address=None, port=5000): QTcpServer.__init__(self) self.tcpSocket = None self.trcHeader = None self.expectedBytes = 0 self.expectedDatatype = None self.newConnection.connect(self.gotConnection) self.listen(port=port)
def __init__(self, parent=None): super(HTTPProxy, self).__init__(parent) self.proxy_server = QTcpServer(self) self.proxy_server.listen(QHostAddress.Any, 8000) self.proxy_server.newConnection.connect(self.manage_request) if self.debug: self.log.write('Proxy server running on 0.0.0.0 port %s\n\n' % self.port())
def __init__(self, iface): QTcpServer.__init__(self) self.iface = iface # timer for interrupting open connections on inactivity self.timer = QTimer() self.timer.setInterval(3000) # 3 seconds, worth making configurable? self.timer.setSingleShot(True) self.timer.timeout.connect(self.timeout)
class TCPServer(QObject): def __init__(self, port): QObject.__init__(self) # logging instance self.log = logging.getLogger('SMIGOL.TCPServer.{0}'.format(port)) # TCP server to listen for control commands self.tcp_server = QTcpServer() # TCP server listenning port self.tcp_port = port # TCP socket connection self.tcp_connection = None def start(self): self.log.info("Starting TCP server...") if self.tcp_server.listen(port=self.tcp_port): txt = "Listening at http://localhost:{0} for a connection" self.log.info(txt.format(self.tcp_server.serverPort())) self.tcp_server.newConnection.connect(self._accept_connection) else: self.log.critical("Unable to start: {0}".format( self.tcp_server.errorString())) def disconnect(self): if self.tcp_connection and self.tcp_connection.state( ) == QTcpSocket.ConnectedState: loop = QEventLoop() self.tcp_connection.disconnected.connect(loop.quit) self.tcp_connection.disconnectFromHost() self.log.debug("Entering disconnect state...") if self.tcp_connection.state() == QTcpSocket.ConnectedState: loop.exec_() self.log.debug("Done waiting, closing server...") if self.tcp_server.isListening(): self.tcp_server.close() self.log.info("Server closed") def _accept_connection(self): if not self.tcp_connection: self.tcp_connection = self.tcp_server.nextPendingConnection() self.tcp_connection.error.connect(self._error_occurred) txt = "Accepted connection" self.log.debug(txt.format(self.tcp_server.serverPort())) else: self.log.warning("Received a second connection, ignoring it...") self.tcp_server.nextPendingConnection() def _error_occurred(self, socket_error): if socket_error == QTcpSocket.RemoteHostClosedError: self.log.info(self.tcp_connection.errorString()) else: self.log.error(self.tcp_connection.errorString())
def __init__(self, parent = None): QTcpServer.__init__(self, parent) settings = QSettings() self.parent = parent # We just assume everything is going fine, gui should do the check here like this: # if tcpServer.isListening(): self.listen(QHostAddress(QHostAddress.Any), settings.value("server/port", QVariant(5006)).toInt()[0]) self.sockets= {} QObject.connect(self,SIGNAL("newConnection()"),self.handleIncomingConnection)
def __init__(self): QObject.__init__(self) # logging instance self.log = logging.getLogger('GDAIS.ControlServer') # TCP server to listen for control commands self.tcp_server = QTcpServer() # regexp to check if command is 'set_log_level' self.valid_loglevel = re.compile(r"^set_log_level (\d?0)$")
def __init__(self, port): QObject.__init__(self) # logging instance self.log = logging.getLogger('SMIGOL.TCPServer.{0}'.format(port)) # TCP server to listen for control commands self.tcp_server = QTcpServer() # TCP server listenning port self.tcp_port = port # TCP socket connection self.tcp_connection = None
def __init__(self, mainWindow): QObject.__init__(self) self.__mainWindow = mainWindow self.__processes = [] self.__tcpServer = QTcpServer() self.connect(self.__tcpServer, SIGNAL("newConnection()"), self.__newConnection) self.__tcpServer.listen(QHostAddress.LocalHost) self.__waitTimer = QTimer(self) self.__waitTimer.setSingleShot(True) self.connect(self.__waitTimer, SIGNAL('timeout()'), self.__onWaitImer) return
def __init__(self, name, dimensions, port, resource_path): QObject.__init__(self) self.port = int(port) self.server = QTcpServer(self) self.connect(self.server, QtCore.SIGNAL("newConnection()"), self.newConnection) self.server.listen(Qt.QHostAddress(Qt.QHostAddress.Any), self.port) print " --- iVisServer --- Listening on port: ", str(port) self.sockets = {} self.buffer = '' self.devices = {} self.vistrailServer = VistrailServer(resource_path) self.summary = None self.addDevice(name, dimensions) self.userPool = UserPool()
def __init__(self, cookie): """Initialize this tunnel instance.""" self.tunnels = [] self.cookie = cookie self.server = QTcpServer(QCoreApplication.instance()) self.server.newConnection.connect(self.new_connection) self.server.listen(QHostAddress.LocalHost, 0) logger.info("Starting tunnel server at port %d", self.port)
def createServer(self): self.server = QTcpServer() if not self.server.listen(port=PEER_PORT): QMessageBox.critical( self, "Server Error", "Cannot start server. Port %d seems in use." % PEER_PORT) sys.exit(1) self.server.newConnection.connect(self.onNewConnection)
def __init__(self, portaReceber, parent=None): super().__init__(portaReceber, None, parent) self._clients = {} self._socketServer = QTcpServer(self) self._socketServer.listen(QHostAddress(QHostAddress.Any), portaReceber) self._socketServer.newConnection.connect(self._aceitarConexao)
def StartServer(self): self.host = "localhost" self.port = int(self.ui.port_Edit.text()) self.ui.inbuffer_Edit.append("ServerStart on port:" + str(self.port)) self.timestamp = datetime.datetime.now() self.tcpServer = QTcpServer(self) self.tcpServer.listen(QHostAddress(self.host), self.port) curtime = datetime.datetime.now() delta = curtime - self.timestamp self.time_delta = delta.total_seconds() self.scanman.ui.fitGroupBox.fittedsignal.connect(self.GetCurrent) self.connections = [] self.connect(self.tcpServer, qtCore.SIGNAL("newConnection()"), self.addConnection) self.ui.status_Edit.setText("On") True
def __init__(self, boardName, board, parent = None): QTcpServer.__init__(self, parent) self.boardName = boardName self.connections = [] SM.next = _smDebug(SM.next) self.sm = SM(board) self.sm.stateChanged.connect(self.sendStateChange) self.sm.turnChanged.connect(self.sendTurnChange) self.sm.territoryUpdated.connect(self.sendTerritoryUpdate) self.sm.remainingTroopsChanged.connect(self.sendRemainingTroopsChange) self.sm.attacked.connect(self.sendAttack) self.sm.cardAwarded.connect(self.sendCardAward) self.sm.cardsExchanged.connect(self.sendCardsExchanged) self.sm.mustExchangeCards.connect(self.sendMustExchangeCards) self.sm.playerEliminated.connect(self.sendPlayerEliminated) self.chatHistory = [] self.colors = self.predefinedColors parent = os.path.dirname(__file__) with open(os.path.join(parent, "words")) as f: self.words = f.read().split("\n") timer = QTimer(self) timer.setInterval(3000) timer.timeout.connect(self.sendPing) timer.start()
def __init__(self, listen_port, parent = None): QTcpServer.__init__(self, parent) # define verbose variable self.verbose = True # Starts listening on selected port. try: port = int(listen_port) except: print ('[*] Error, port is not a number.') started = self.listen(address = QHostAddress.Any, port = port) # It is possible that such port is not available. if started: print ('[*] Listening on port %s' % port) else: print ('[*] Could not bind port %s' % port) # This dictionary will always contains a reference to all #current sockets. self.sockets = {}
def __init__( self, mainWindow ): QObject.__init__( self ) self.__mainWindow = mainWindow self.__processes = [] self.__tcpServer = QTcpServer() self.connect( self.__tcpServer, SIGNAL( "newConnection()" ), self.__newConnection ) self.__tcpServer.listen( QHostAddress.LocalHost ) self.__waitTimer = QTimer( self ) self.__waitTimer.setSingleShot( True ) self.connect( self.__waitTimer, SIGNAL( 'timeout()' ), self.__onWaitImer ) return
def __init__( self, name, dimensions, port, resource_path ): QObject.__init__(self) self.port = int(port) self.server = QTcpServer(self) self.connect(self.server, QtCore.SIGNAL("newConnection()"), self.newConnection) self.server.listen(Qt.QHostAddress(Qt.QHostAddress.Any), self.port ) print " --- iVisServer --- Listening on port: ", str( port ) self.sockets = {} self.buffer = '' self.devices = {} self.vistrailServer = VistrailServer( resource_path ) self.summary = None self.addDevice( name, dimensions ) self.userPool = UserPool()
def __init__(self): FreeseerApp.__init__(self) self.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/freeseer/logo.png")), QtGui.QIcon.Normal, QtGui.QIcon.Off) self.setWindowIcon(icon) configdir = os.path.abspath(os.path.expanduser('~/.freeseer/')) self.logger = Logger(configdir) logging.info("Logger initialized") self.server = QTcpServer(self) logging.info("Starting Freeseer Server") # Setup Widget self.mainWidget = ControllerServerWidget() self.setCentralWidget(self.mainWidget) self.mainWidget.hostCombo.addItem(QtCore.QString("0.0.0.0")) #Connections self.connect(self.server, QtCore.SIGNAL('newConnection()'), self.acceptConnection) self.connect(self.mainWidget.startButton, QtCore.SIGNAL('pressed()'), self.startServer) self.connect(self.mainWidget.hostCombo, QtCore.SIGNAL('currentIndexChanged(int)'), self.ipComboBoxHandler) self.connect(self.mainWidget.passEdit, QtCore.SIGNAL('textChanged(QString)'), self.onPassChanged) # Initialize Passphrase Field self.mainWidget.passEdit.setPlaceholderText("Passphrase required to start server") self.mainWidget.startButton.setEnabled(False) # Client Control self.connect(self.mainWidget.clientStartButton, QtCore.SIGNAL('pressed()'), self.sendRecordCommand) self.connect(self.mainWidget.clientStopButton, QtCore.SIGNAL('pressed()'), self.sendStopCommand) self.connect(self.mainWidget.clientDisconnectButton, QtCore.SIGNAL('pressed()'), self.disconnectClients) self.connect(self.mainWidget.clientList, QtCore.SIGNAL('itemSelectionChanged()'), self.updateClientButtons) self.load_settings() self.updateStatus(self.status)
def __init__(self): FreeseerApp.__init__(self) self.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/freeseer/logo.png")), QtGui.QIcon.Normal, QtGui.QIcon.Off) self.setWindowIcon(icon) self.server = QTcpServer(self) log.info("Starting Freeseer Server") # Setup Widget self.mainWidget = ControllerServerWidget() self.setCentralWidget(self.mainWidget) self.mainWidget.hostCombo.addItem(QtCore.QString("0.0.0.0")) addresses = QNetworkInterface().allAddresses() for address in addresses: self.mainWidget.hostCombo.addItem(address.toString()) # Connections self.connect(self.server, QtCore.SIGNAL("newConnection()"), self.acceptConnection) self.connect(self.mainWidget.startButton, QtCore.SIGNAL("pressed()"), self.startServer) self.connect(self.mainWidget.hostCombo, QtCore.SIGNAL("currentIndexChanged(int)"), self.ipComboBoxHandler) self.connect(self.mainWidget.passEdit, QtCore.SIGNAL("textChanged(QString)"), self.onPassChanged) # Initialize Passphrase Field self.mainWidget.passEdit.setPlaceholderText("Passphrase required to start server") self.mainWidget.startButton.setEnabled(False) # Client Control self.connect(self.mainWidget.clientStartButton, QtCore.SIGNAL("pressed()"), self.sendRecordCommand) self.connect(self.mainWidget.clientStopButton, QtCore.SIGNAL("pressed()"), self.sendStopCommand) self.connect(self.mainWidget.clientDisconnectButton, QtCore.SIGNAL("pressed()"), self.disconnectClients) self.connect(self.mainWidget.clientList, QtCore.SIGNAL("itemSelectionChanged()"), self.updateClientButtons) self.load_settings() self.updateStatus(self.status)
def __init__(self, port=Globals.config.getint('main', 'help_server_port')): QTcpServer.__init__(self) self.enabled = True self.listen(QHostAddress(QHostAddress.LocalHost), port)
def incomingConnection(self, socketDescriptor): # this is called when someone tries to connect QTcpServer.incomingConnection(self,socketDescriptor)
class Dialog(QDialog): TotalBytes = 50 * 1024 * 1024 PayloadSize = 65536 def __init__(self, parent=None): super(Dialog, self).__init__(parent) self.settings = QSettings('settings.ini', QSettings.IniFormat) self.tcpServer = QTcpServer() self.chBox = QCheckBox("Print log to window") self.text = QPlainTextEdit() self.serverStatusLabel = QLabel("Server ready") self.lblFileName = QLabel("Choose file before start!") self.saveButton = QPushButton("&Choose file...") self.startButton = QPushButton("&Start") self.stopButton = QPushButton("S&top") self.quitButton = QPushButton("&Quit") self.file = None self.tcpServerConnection = None self._lineCounter = 0 self._lineBuf = '' buttonBox = QDialogButtonBox() buttonBox.addButton(self.startButton, QDialogButtonBox.ActionRole) buttonBox.addButton(self.stopButton, QDialogButtonBox.RejectRole) buttonBox.addButton(self.quitButton, QDialogButtonBox.RejectRole) clearButon = QPushButton('&Clear') self.saveButton.clicked.connect(self.savedlg) self.startButton.clicked.connect(self.start) self.stopButton.clicked.connect(self.stopClicked) self.quitButton.clicked.connect(self.close) clearButon.clicked.connect(self.text.clear) self.tcpServer.newConnection.connect(self.acceptConnection) saveLayout = QHBoxLayout() saveLayout.addWidget(self.lblFileName) saveLayout.addStretch(1) saveLayout.addWidget(self.saveButton) topTextLayout = QHBoxLayout() topTextLayout.addWidget(self.chBox) topTextLayout.addStretch(1) topTextLayout.addWidget(clearButon) mainLayout = QVBoxLayout() mainLayout.addLayout(saveLayout) mainLayout.addLayout(topTextLayout) mainLayout.addWidget(self.text) mainLayout.addWidget(self.serverStatusLabel) # mainLayout.addStretch(1) mainLayout.addSpacing(10) mainLayout.addWidget(buttonBox) self.setLayout(mainLayout) self.title = "Simple Logger" self.ver = '1.0' self.setWindowIcon(QIcon('./icon.png')) self.setWindowTitle("{} {}".format(self.title, self.ver)) def start(self): if self.file is None: QMessageBox.critical( self, self.title, "Unable open log file.\nPlease, select another file.") return self.startButton.setEnabled(False) while not self.tcpServer.isListening() and not self.tcpServer.listen( port=9112): ret = QMessageBox.critical( self, self.title, "Unable to start the test: %s." % self.tcpServer.errorString(), QMessageBox.Retry | QMessageBox.Cancel) if ret == QMessageBox.Cancel: return self.serverStatusLabel.setText("Waiting connection ...") def acceptConnection(self): self.tcpServerConnection = self.tcpServer.nextPendingConnection() self.tcpServerConnection.readyRead.connect(self.updateLog) self.tcpServerConnection.error.connect(self.displayError) self.file = QFile(self.filename) if not self.file.open(QFile.Append): QMessageBox.warning( self, self.title, "Unable to write file {}:\n{}.".format( self.filename, self.file.errorString())) self.file = None return self.textStream = QTextStream(self.file) self.textStream.setCodec('UTF-8') self.serverStatusLabel.setText("Logging ...") self.tcpServer.close() def savedlg(self): self.filename = QFileDialog.getSaveFileName( self, "Log Filename", self.settings.value('directories/dir_save', QDir.currentPath()), "Text (*.log *.txt);;All (*)") if not self.filename: return self.file = QFile(self.filename) self.lblFileName.setText(self.filename) if not self.file.open(QFile.WriteOnly): QMessageBox.warning( self, self.title, "Unable to write file {}:\n{}.".format( self.filename, self.file.errorString())) self.file = None return self.textStream = QTextStream(self.file) self.textStream.setCodec('UTF-8') self.settings.setValue('directories/dir_save', QFileInfo(self.file).path()) self.file.close() def updateLog(self): if self.tcpServerConnection.bytesAvailable(): data = self.tcpServerConnection.readAll() line = "{}".format(str(data.data().decode())) if self.chBox.isChecked(): self._lineCounter += 1 self._lineBuf += line if self._lineCounter > 10: self.text.appendPlainText(self._lineBuf) self._lineCounter = 0 self._lineBuf = '' self.textStream << line self.file.flush() # self.serverStatusLabel.setText(line) def closeEvent(self, event): if self.file is not None: self.file.flush() self.file.close() def stopClicked(self): if self.tcpServerConnection is not None: self.tcpServerConnection.close() self.file.close() self.startButton.setEnabled(True) self.serverStatusLabel.setText("Logger ready") def displayError(self, socketError): if socketError == QTcpSocket.RemoteHostClosedError: return QMessageBox.information( self, "Network error", "The following error occured: %s." % self.tcpServer.errorString()) self.tcpServer.close() self.file.close() self.serverStatusLabel.setText("Logger ready") self.startButton.setEnabled(True)
class QiVisServer(QObject): def __init__(self, name, dimensions, port, resource_path): QObject.__init__(self) self.port = int(port) self.server = QTcpServer(self) self.connect(self.server, QtCore.SIGNAL("newConnection()"), self.newConnection) self.server.listen(Qt.QHostAddress(Qt.QHostAddress.Any), self.port) print " --- iVisServer --- Listening on port: ", str(port) self.sockets = {} self.buffer = '' self.devices = {} self.vistrailServer = VistrailServer(resource_path) self.summary = None self.addDevice(name, dimensions) self.userPool = UserPool() # def __del__( self ): # self.shutdownClients() def shutdownClients(self): for device in self.devices.values(): device.shutdown() self.devices.clear() def addDevice(self, name, dimensions): device = Device(name, dimensions) self.devices[device.name] = device def readDevicesFromFile(self, filename): import os.path if os.path.isfile(filename): f = file(filename, 'r') else: f = None if not f is None: lines = f.readlines() name = "" dimensions = None for i in range(len(lines)): tokens = lines[i].split() if tokens: if tokens[0] == "device": pass elif tokens[0] == "name": name = ''.join([x + " " for x in tokens[1:]])[:-1] elif tokens[0] == "dimensions": dimensions = (int(tokens[1]), int(tokens[2])) elif tokens[0] == "end_device": device = Device(name, dimensions) self.devices[device.name] = device f.close() def newConnection(self): while self.server.hasPendingConnections(): print " ~~~~~~~~~~~~~~~~~~~~~~Received Connection~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" socket = self.server.nextPendingConnection() print socket.peerAddress().toString() self.sockets[str(socket.peerAddress().toString())] = socket self.connect(self.sockets[str(socket.peerAddress().toString())], QtCore.SIGNAL("readyRead()"), self.readDataFromSocket) self.connect(self.sockets[str(socket.peerAddress().toString())], QtCore.SIGNAL("disconnected()"), self.disconnected) def disconnected(self): print "Disconnected" def readDataFromSocket(self): socket = None for s in self.sockets: if self.sockets[s].bytesAvailable() != 0: socket = self.sockets[s] break if socket is None: return incoming = str(socket.readAll().data()) while incoming != "": self.buffer += incoming while (self.buffer != ""): tokens = self.buffer.split(":") header = tokens[0] rest = "" for piece in tokens[1:]: rest += piece + ":" rest = rest[:-1] tmp = header.split("-") if len(tmp) == 3: (sender, receiver, size) = header.split("-") else: break if int(size) > len(rest): break tokens = rest[:int(size)] self.buffer = rest[int(size):] reply = ("", "", "") if (receiver == "server"): reply = self.processMessage((sender, tokens), socket) elif (receiver == "vistrailServer"): reply = self.vistrailServer.processMessage( (sender, tokens), socket) if reply != ("", "", ""): reply = reply[0] + "-" + reply[1] + "-" + str(len( reply[2])) + ":" + reply[2] socket.write(reply) incoming = str(socket.readAll().data()) def executePipeline(self, pipeline, deviceName, vistrailName, versionName, moduleId, dimensions): cellID = self.devices[deviceName].dispatchPipeline( pipeline, vistrailName, versionName, moduleId, dimensions) # replyTokens = "localID,"+deviceName+","+str(cellID)+","+tokens[5]+","+tokens[6]+","+tokens[7]+","+tokens[8] # broadcastTokens = "addCell," # broadcastTokens += deviceName +","+vistrailName+","+str(versionName)+","+str(moduleId)+","+str(cellID)+"," # broadcastTokens += str(dimensions[0]) + ","+str(dimensions[1])+","+str(dimensions[2])+","+str(dimensions[3]) # self.broadcastMessage(("server", sender, broadcastTokens), [self.sockets[x] for x in self.sockets if self.sockets[x] != socket]) # # summaryMessageTokens = 'attach,blank_user,'+str(dimensions[1])+','+str(dimensions[3])+','+str(dimensions[0])+','+str(dimensions[2]) # summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens # if not self.summary is None: # self.summary.write(summaryMessage) # return ("server", sender, replyTokens) def processMessage(self, message, socket=None): (sender, tokens) = message # print " -- Server process message: %s " % tokens tokens = tokens.split(MessageTokenSep) if len(tokens) == 0: return ### connection attempt if tokens[0] == "tryConnect": #elif sender == "summary": # print "SummarY!!!" # self.summary = socket return ("server", sender, "acceptConnect") ### disconnection warning if tokens[0] == "willDisconnect": print "Disconnecting iPhone" key = socket.peerAddress().toString() if (self.sockets.has_key(key)): del self.sockets[key] if tokens[0] == "logout": print "Logging out" key = socket.peerAddress().toString() if (self.sockets.has_key(key)): del self.sockets[key] summaryMessageTokens = "logout," + tokens[1] summaryMessage = 'server-summary-' + str( len(summaryMessageTokens)) + ':' + summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) ### querying for an existing user elif tokens[0] == "usernameQuery": if self.userPool.queryUser(tokens[1]): summaryMessageTokens = 'login,'+str(tokens[1])+','\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2]) summaryMessage = 'server-summary-' + str( len(summaryMessageTokens)) + ':' + summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) return ("server",sender,"username,true,"\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2])) else: return ("server", sender, "username,false") ### sender asked to create a new user elif tokens[0] == "createUser": username = tokens[1] color = (float(tokens[2]), float(tokens[3]), float(tokens[4])) self.userPool.addUser(User(username, color)) summaryMessageTokens = 'login,'+str(tokens[1])+','\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2]) summaryMessage = 'server-summary-' + str( len(summaryMessageTokens)) + ':' + summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) ### querying the available devices elif tokens[0] == "queryDevices": replyTokens = "availableDevices," for device in self.devices.values(): replyTokens += device.name + "," + str( device.dimensions[0]) + "," + str( device.dimensions[1]) + "," replyTokens = replyTokens[:-1] return ("server", sender, replyTokens) ### querying the pipeline properties elif tokens[0] == "queryProperties": deviceName = tokens[1] reply = "availableProperties," + self.devices[ deviceName].queryProperties(tokens[2]) return ("server", sender, reply) ### querying the pipeline properties elif tokens[0] == "updatePipeline": deviceName = tokens[1] #tokens: 2. LocalID, 3. MedleyXML reply = "updatePipeline," + tokens[2] + "," + self.devices[ deviceName].updatePipeline(tokens[2], tokens[3]) return ("server", sender, reply) ### saving the visualization layout elif tokens[0] == "saveLayout": deviceName = tokens[1] reply = "layoutSaved," #deviceName, vistrailName, versionName, moduleId, dimensions, pipeline #pickle doesnt work. Have to write the file by myself # #devices amount #info, pipeline if tokens[2] != "": pickle.dump( self.devices, open( self.vistrailServer.resource_path + tokens[2] + ".lay", "w")) print "Save Layout" return ("server", sender, reply) ### querying the visualization layout available elif tokens[0] == "queryLayouts": reply = "availableLayouts," for n in self.vistrailServer.querySavedLayouts(): reply += n + "," reply = reply[:-1] return ("server", sender, reply) ### open the saved layout available elif tokens[0] == "openLayout": reply = "appliedLayout," print tokens[1] return ("server", sender, reply) ### sender is a display client advertising its dimensions elif tokens[0] == "dimensions": deviceName = tokens[1] dimensions = (int(tokens[2]), int(tokens[3]), int(tokens[4]), int(tokens[5])) print "Dimensions!", deviceName, dimensions print self.devices.keys() if self.devices.has_key(deviceName): self.devices[deviceName].addClient(dimensions, socket) ### sender is an iPhone asking to execute a pipeline elif tokens[0] == "executePipeline": deviceName = tokens[1] vistrailName = tokens[2] versionName = tokens[3] moduleId = int(tokens[4]) dimensions = (int(tokens[5]), int(tokens[6]), int(tokens[7]), int(tokens[8])) pipeline = self.vistrailServer.getPipeline(vistrailName, versionName) print " Executing message executePipeline!!! " cellID = self.devices[deviceName].dispatchPipeline( pipeline, vistrailName, versionName, moduleId, dimensions) replyTokens = "localID," + deviceName + "," + str( cellID) + "," + tokens[5] + "," + tokens[6] + "," + tokens[ 7] + "," + tokens[8] broadcastTokens = "addCell," broadcastTokens += deviceName + "," + vistrailName + "," + versionName + "," + str( moduleId) + "," + str(cellID) + "," broadcastTokens += str(dimensions[0]) + "," + str( dimensions[1]) + "," + str(dimensions[2]) + "," + str( dimensions[3]) self.broadcastMessage(("server", sender, broadcastTokens), [ self.sockets[x] for x in self.sockets if self.sockets[x] != socket ]) summaryMessageTokens = 'attach,blank_user,' + str( dimensions[1]) + ',' + str(dimensions[3]) + ',' + str( dimensions[0]) + ',' + str(dimensions[2]) summaryMessage = 'server-summary-' + str( len(summaryMessageTokens)) + ':' + summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) return ("server", sender, replyTokens) ### sender is a device sending an interaction event elif tokens[0] == "interaction": deviceName = tokens[1] self.devices[deviceName].processInteractionMessage(tokens[1:]) ### sender is an iPhone asking for device occupation on a certain device elif tokens[0] == "deviceOccupation": deviceName = tokens[1] reply = self.devices[deviceName].queryOccupation() return ("server", sender, reply) ### sender is asking to delete a certain cell elif tokens[0] == "deleteCell": deviceName = tokens[1] reply = self.devices[deviceName].deleteCell(tokens[2:]) broadcastTokens = "deleteCell," + deviceName + "," + str(tokens[2]) self.broadcastMessage(("server", sender, broadcastTokens), [ self.sockets[x] for x in self.sockets if self.sockets[x] != socket ]) return ("server", sender, reply) ### sender is asking to lock a certain cell for interaction elif tokens[0] == "lockCell": deviceName = tokens[1] reply = self.devices[deviceName].lockCell(tokens[2:]) reply = ("server", sender, reply) self.broadcastMessage(reply, self.sockets.values()) elif tokens[0] == "unlockCell": deviceName = tokens[1] reply = self.devices[deviceName].unlockCell(tokens[2:]) reply = ("server", sender, reply) self.broadcastMessage(reply, self.sockets.values()) return ("", "", "") def broadcastMessage(self, message, receivers): message = message[0] + "-" + message[1] + "-" + str(len( message[2])) + ":" + message[2] for receiver in receivers: receiver.write(message) def processGuiCommand(self, deviceName, command, selected_cells): self.devices[deviceName].processInteractionMessage( command, selected_cells, "command") def processInteractionState(self, deviceName, selected_cells, interactionState, altMode): print " Process Interaction State Event %s" % (interactionState) tokens = ["interactionState"] if interactionState: tokens.append(interactionState) if altMode: tokens.append(altMode) self.devices[deviceName].processInteractionMessage( tokens, selected_cells) def processInteractionEvent(self, deviceName, event, screen_dims, selected_cells, camera_pos): etype = event.type() event_type = "none" tokens = "" if etype == QtCore.QEvent.MouseMove: event_type = "mouseMove" elif etype == QtCore.QEvent.MouseButtonPress: event_type = "singleClick" elif etype == QtCore.QEvent.MouseButtonRelease: event_type = "mouseRelease" elif etype == QtCore.QEvent.KeyPress: event_type = "keyPress" elif etype == QtCore.QEvent.KeyRelease: event_type = "keyRelease" mod = event.modifiers() if mod: if (mod & QtCore.Qt.ShiftModifier): mod = "shift" elif (mod & QtCore.Qt.ControlModifier): mod = "ctrl" elif (mod & QtCore.Qt.AltModifier): mod = "alt" else: mod = "none" if (etype == QtCore.QEvent.KeyRelease) or (etype == QtCore.QEvent.KeyPress): key = event.key() tokens = [event_type, key, mod] # print ' >>----------iVisServer--> process Key Event: %s ' % str( ( event_type, key, mod, event.text() ) ) else: fullSpec = True # ( etype == QtCore.QEvent.MouseButtonPress ) x = event.x() y = event.y() xf = '%.4f' % (float(x) / screen_dims[0]) yf = '%.4f' % (float(y) / screen_dims[1]) b = event.button() button = "none" if b == QtCore.Qt.LeftButton: button = "left" if b == QtCore.Qt.RightButton: button = "right" if fullSpec: cpos = camera_pos[0] cfol = camera_pos[1] cup = camera_pos[2] tokens = [ event_type, button, xf, yf, mod, cpos[0], cpos[1], cpos[2], cfol[0], cfol[1], cfol[2], cup[0], cup[1], cup[2] ] else: tokens = [event_type, button, xf, yf, mod] # print ' >>----------iVisServer--> process Mouse Event: %s ' % str( ( event_type, xf, yf, button, mod, screen_dims, tokens ) ) self.devices[deviceName].processInteractionMessage( tokens, selected_cells)
class SicsDEF(QGroupBox): def __init__(self, ScanmanMain=""): QGroupBox.__init__(self) self.name = "Sics" self.ui = Ui_Sics() self.ui.setupUi(self) self.scanman = ScanmanMain self.ui.inbuffer_Edit.setText("Hello\n") self.prm = DeviceParams() self.cmplist = [] self.cmplist.append(CmpItem("inten2bgnd", 0)) self.cmplist.append(CmpItem("inten", 1)) self.cmplist.append(CmpItem("rho_inten", 2)) self.cmplist.append(CmpItem("rho_pos", 3)) self.cmplist.append(CmpItem("rho_fwhm", 4)) self.cmplist.append(CmpItem("rho_bgnd", 5)) self.compareprms = {} self.compareprms["inten2bgnd"] = CmpItem( "Minimum Intensity to Background", 2.0, 0, "greater") self.compareprms["inten"] = CmpItem("Minimum Intensity", 20.0, 1, "greater") self.compareprms["rho_inten"] = CmpItem("Maximum %Rel StDev Intensity", 2.0, 2, "less") self.compareprms["rho_pos"] = CmpItem("Maximum %Rel StDev Position", 2.0, 3, "less") self.compareprms["rho_fwhm"] = CmpItem("Maximum %Rel StDev FWHM", 2.0, 4, "less") self.compareprms["rho_bgnd"] = CmpItem("Maximum %Rel StDev Background", 2.0, 5, "less") self.compareprms["err_ustrain"] = CmpItem("Maximum error in u-strain", 50.0, 6, "less") self.reqcol = 0 self.curcol = 1 self.prevevents = float(0) self.prevstatus = "" self.worstpercent = float(0) cmptbl = self.ui.compare_tbl #for i in range(cmptbl.rowCount()): # someitem = qt.QTableWidgetItem() # someitem.setFlags(someitem.flags() & ~qtCore.Qt.ItemIsEditable) # someitem.setTextAlignment(qtCore.Qt.AlignRight) # someitem.setText("0") # cmptbl.setItem(i,self.curcol,someitem) cmptbl.setRowCount(len(self.compareprms)) cmptbl.setColumnCount(2) #for item in self.compareprms.itervalues(): CDM itervalues depricated for item in self.compareprms.values(): cmptbl.setItem(item.row, self.curcol, item.tblitem_cur) cmptbl.setItem(item.row, self.reqcol, item.tblitem_req) cmptbl.setVerticalHeaderItem(item.row, item.tblitem_header) True True self.compare_tbl = mylib.Table(self.ui.compare_tbl) #************************************************************************************** def ClearValues(self): self.prm.counter_value = float(0) self.prm.counter_rate = float(0) self.prm.accumulated_time = float(0) self.prm.time_delta = float(0) self.worstpercent = float(0) #for item in self.cmplist: # item.percent = float(0) # item.cur = float(0) for item in self.compareprms.itervalues(): item.percent = float(0) item.cur = float(0) #************************************************************************************** def UpdateValues(self): #paramdict = copy.deepcopy(self.scanman.ui.sourceGroupBox.paramdict) paramdict = self.scanman.ui.sourceGroupBox.paramdict try: status = paramdict["DAQ_Status"] except: return False if status == "Started": if self.prevstatus != "Started": self.ClearValues() #self.prevstatus = status #return True #self.prevevents = float(paramdict["events"]) curtime = datetime.datetime.now() delta = curtime - self.prm.timestamp self.prm.time_delta = delta.total_seconds() self.prm.accumulated_time += delta.total_seconds() self.prm.timestamp = curtime self.prm.count_delta = float(1.0) #if paramdict.has_key("COUNT_METHOD"): if "COUNT_METHOD" in paramdict.keys(): if paramdict[ "COUNT_METHOD"][: -2] == "MONITOR" and self.worstpercent >= 100.0: #Required precision reached self.prm.counter_value = float( paramdict["COUNT_SIZE"] ) #So stop count by setting time as the preset time else: self.prm.counter_value = float(paramdict["time"]) else: self.prm.counter_value = self.prm.accumulated_time self.prm.counter_rate = self.worstpercent if (self.prm.accumulated_time != 0): self.average_rate = self.prm.counter_value / self.prm.accumulated_time self.prevstatus = status return True elif (status == "Stopped" or status == 'Paused'): self.ClearValues() self.prevstatus = status return False #************************************************************************************** def GetCurrent(self): if "DAQ_Status" in self.scanman.ui.sourceGroupBox.paramdict: #This is data comming in from Histogram Server if (self.UpdateValues() == False): return cmptbl = self.ui.compare_tbl rngList = self.scanman.ui.fitGroupBox.rangeList rng = rngList[0] if (rng.intensity == 0 or rng.fwhm == 0): #self.ClearValues() self.ui.worstprm_label.setText("N/A") self.ui.worstval_edit.setText("%.4f" % (self.worstpercent)) return for item in self.compareprms.itervalues(): item.req = float(cmptbl.item(item.row, self.reqcol).text()) self.compareprms["inten2bgnd"].Compare(rng.intensity / rng.background) self.compareprms["inten"].Compare(rng.intensity) self.compareprms["rho_inten"].Compare(rng.intensity_stdev / rng.intensity * 100) self.compareprms["rho_pos"].Compare(rng.position_stdev / rng.position * 100) self.compareprms["rho_fwhm"].Compare(rng.fwhm_stdev / rng.fwhm * 100) self.compareprms["rho_bgnd"].Compare(rng.background_stdev / rng.background * 100) self.compareprms["err_ustrain"].Compare(rng.errustrain) itemkey = "inten2bgnd" self.worstpercent = self.compareprms[itemkey].percent worstitem = itemkey #for itemkey in self.compareprms.iterkeys(): for itemkey in self.compareprms.keys(): item = self.compareprms[itemkey] if item.percent < self.worstpercent: self.worstpercent = item.percent worstitem = itemkey if self.worstpercent < 0: self.worstpercent = float(0) self.ui.worstprm_label.setText(worstitem) self.ui.worstval_edit.setText("%.4f" % (self.worstpercent)) True #************************************************************************************** def Device_print(self): outstring = "Time: %s, Count: %10d, Delta: %6d, Time: %8.6f, Rate: %8.2f, Ave: %8.2f\r\n" % ( str(self.prm.timestamp.time()), self.prm.counter_value, self.prm.count_delta, self.prm.time_delta, self.prm.counter_rate, self.prm.average_rate) return outstring #************************************************************************************** def Device_read(self): outstring = "READ %c%c%c%c %s %.6f %10d %8.2f\r\n" % ( self.prm.state, self.prm.terminal_due, self.prm.range_error, self.prm.range_gated, str( self.prm.timestamp.time()), self.prm.accumulated_time, self.prm.counter_value, self.prm.counter_rate) paramdict = self.scanman.ui.sourceGroupBox.paramdict if self.prm.counter_value >= float( paramdict["COUNT_SIZE"] ) and paramdict["COUNT_METHOD"].find( "MONITOR" ) > -1: #Only do a quick clear when performing a scan with the monitor. self.prm.counter_value = float(0) self.worstpercent = float(0) True return outstring #************************************************************************************** def ReadFromServer(self): True #************************************************************************************** def StartServer(self): self.host = "localhost" self.port = int(self.ui.port_Edit.text()) self.ui.inbuffer_Edit.append("ServerStart on port:" + str(self.port)) self.timestamp = datetime.datetime.now() self.tcpServer = QTcpServer(self) self.tcpServer.listen(QHostAddress(self.host), self.port) curtime = datetime.datetime.now() delta = curtime - self.timestamp self.time_delta = delta.total_seconds() self.scanman.ui.fitGroupBox.fittedsignal.connect(self.GetCurrent) self.connections = [] self.connect(self.tcpServer, qtCore.SIGNAL("newConnection()"), self.addConnection) self.ui.status_Edit.setText("On") True #************************************************************************************** def addConnection(self): try: clientConnection = self.tcpServer.nextPendingConnection() clientConnection.nextBlockSize = 0 self.connections.append(clientConnection) self.connect(clientConnection, qtCore.SIGNAL("readyRead()"), self.receiveMessage) self.connect(clientConnection, qtCore.SIGNAL("disconnected()"), self.removeConnection) self.connect(clientConnection, qtCore.SIGNAL("error()"), self.socketError) except: self.ui.inbuffer_Edit.append("Failed to add connection") True #************************************************************************************** def receiveMessage(self): try: s = self.sender() reply = "" #self.disconnect(s, qtCore.SIGNAL("readyRead()"), self.receiveMessage) #Histogram server polls very quickly, rather let a request be completed before starting another one if s.bytesAvailable() > 0: textFromClient = s.readAll() textFromClient = textFromClient.toLower() #outstring = "%s - %s:%d -> %s" % (datetime.datetime.now().time(), s.peerAddress().toString(), s.peerPort(), textFromClient) #self.ui.inbuffer_Edit.append(outstring) if textFromClient.contains("pause"): self.prm.state = 'P' reply = "OK\r\n" elif textFromClient.contains("continue"): self.prm.state = 'R' reply = "OK\r\n" elif textFromClient.contains("resume"): self.prm.state = 'R' reply = "OK\r\n" elif textFromClient.contains("start"): self.prm.state = 'R' reply = "OK\r\n" elif textFromClient.contains("stop"): self.prm.state = 'S' #self.ClearValues() reply = "OK\r\n" elif textFromClient.contains("read"): time.sleep(0.0001) reply = self.Device_read() elif textFromClient.contains("test"): True else: reply = self.Device_print() self.sendMessage(reply, s.socketDescriptor()) #self.connect(s, qtCore.SIGNAL("readyRead()"), self.receiveMessage) except: self.ui.inbuffer_Edit.append( "Failed read message and send response") True #************************************************************************************** def sendMessage(self, text, socketId): try: for s in self.connections: if s.socketDescriptor() == socketId: s.write(text) except: self.ui.inbuffer_Edit.append("Failed send response") True #************************************************************************************** def removeConnection(self): s = self.sender() self.connections.remove(s) True #************************************************************************************** def socketError(self): self.ui.inbuffer_Edit.append("Socket Error...\n") True #************************************************************************************** def StopServer(self): for i in range(len(self.connections)): self.connections[0].close( ) #Once removed, all will shift forward in the array self.tcpServer.close() self.scanman.ui.fitGroupBox.fittedsignal.disconnect(self.GetCurrent) self.ui.status_Edit.setText("Off") def DoIt(self, astr=""): self.ui.inbuffer_Edit.setText(astr)
class ServerApp(FreeseerApp): STATUS = ["Offline", "Online"] status = STATUS[0] clients = [] passPhrase = '' ipAddress = None def __init__(self): FreeseerApp.__init__(self) self.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/freeseer/logo.png")), QtGui.QIcon.Normal, QtGui.QIcon.Off) self.setWindowIcon(icon) configdir = os.path.abspath(os.path.expanduser('~/.freeseer/')) self.logger = Logger(configdir) logging.info("Logger initialized") self.server = QTcpServer(self) logging.info("Starting Freeseer Server") # Setup Widget self.mainWidget = ControllerServerWidget() self.setCentralWidget(self.mainWidget) self.mainWidget.hostCombo.addItem(QtCore.QString("0.0.0.0")) #Connections self.connect(self.server, QtCore.SIGNAL('newConnection()'), self.acceptConnection) self.connect(self.mainWidget.startButton, QtCore.SIGNAL('pressed()'), self.startServer) self.connect(self.mainWidget.hostCombo, QtCore.SIGNAL('currentIndexChanged(int)'), self.ipComboBoxHandler) self.connect(self.mainWidget.passEdit, QtCore.SIGNAL('textChanged(QString)'), self.onPassChanged) # Initialize Passphrase Field self.mainWidget.passEdit.setPlaceholderText("Passphrase required to start server") self.mainWidget.startButton.setEnabled(False) # Client Control self.connect(self.mainWidget.clientStartButton, QtCore.SIGNAL('pressed()'), self.sendRecordCommand) self.connect(self.mainWidget.clientStopButton, QtCore.SIGNAL('pressed()'), self.sendStopCommand) self.connect(self.mainWidget.clientDisconnectButton, QtCore.SIGNAL('pressed()'), self.disconnectClients) self.connect(self.mainWidget.clientList, QtCore.SIGNAL('itemSelectionChanged()'), self.updateClientButtons) self.load_settings() self.updateStatus(self.status) ### ### Translation Related ### def retranslate(self): self.setWindowTitle(self.uiTranslator.translate("ControllerServerApp", "Controller Server")) # # Reusuable Strings # self.serverStatusString = self.uiTranslator.translate("ControllerServerApp", "Server status") self.startServerString = self.uiTranslator.translate("ControllerServerApp", "Start Server") self.stopServerString = self.uiTranslator.translate("ControllerServerApp", "Stop Server") self.startRecordingString = self.uiTranslator.translate("ControllerServerApp", "Start Recording") self.stopRecordingString = self.uiTranslator.translate("ControllerServerApp", "Stop Recording") self.pauseRecordingString = self.uiTranslator.translate("ControllerServerApp", "Pause Recording") self.resumeRecordingString = self.uiTranslator.translate("ControllerServerApp", "Resume Recording") # --- End Reusable Strings # # Server Settings # self.mainWidget.toolBox.setItemText(0, self.uiTranslator.translate("ControllerServerApp", "Server Settings")) self.mainWidget.hostLabel.setText(self.uiTranslator.translate("ControllerServerApp", "IP Address")) self.mainWidget.portLabel.setText(self.uiTranslator.translate("ControllerServerApp", "Port")) self.mainWidget.passLabel.setText(self.uiTranslator.translate("ControllerServerApp", "Passphrase")) # Button if self.status == self.STATUS[0]: self.mainWidget.startButton.setText(self.startServerString) else: self.mainWidget.startButton.setText(self.stopServerString) # --- End Server Settings # # Control Clients # self.mainWidget.toolBox.setItemText(1, self.uiTranslator.translate("ControllerServerApp", "Control Clients")) self.updateClientButtons() self.mainWidget.clientDisconnectButton.setText(self.uiTranslator.translate("ControllerServerApp", "Disconnect")) # --- End Control Clients ### ### Server Methods ### def load_settings(self): logging.info('Loading settings...') configdir = os.path.abspath(os.path.expanduser('~/.freeseer/')) self.config = Config(configdir) # Load default language. actions = self.menuLanguage.actions() for action in actions: if action.data().toString() == self.config.default_language: action.setChecked(True) self.translate(action) break def startServer(self): if self.status == self.STATUS[0]: # Check if status is Offline if self.ipAddress is None: self.ipAddress = QHostAddress(self.mainWidget.hostCombo.currentText()) self.server.listen(self.ipAddress, PORT) self.status = self.STATUS[1] # Set Running self.mainWidget.hostCombo.setEnabled(False) logging.info("Started server %s: %s", self.server.serverAddress().toString(), str(self.server.serverPort())) elif self.status == self.STATUS[1]: # Check if status is Online self.server.close() self.status = self.STATUS[0] # Set status Offline self.disconnectAllClients() self.mainWidget.hostCombo.setEnabled(True) self.ipAddress = None self.updateStatus(self.status) self.setPassPhrase() self.setConnectionLabel() self.retranslate() def updateStatus(self, status): self.mainWidget.statusLabel.setText("%s: %s" % (self.serverStatusString, status)) def setConnectionLabel(self): text = "%s:%s" % (self.mainWidget.hostCombo.currentText(), self.mainWidget.portEdit.text()) self.mainWidget.settingsEdit.setText(text) if self.mainWidget.passEdit.text(): self.mainWidget.settingsEdit.setText("%s@%s" % (self.mainWidget.passEdit.text(), text)) ''' This function is for changing the passphrase. It saves the new passphrase in the self.passPhrase after encoding it. ''' def setPassPhrase(self): self.passphrase = self.mainWidget.passEdit.text() logging.info ("Passphrase set to %s", self.passphrase) #self.passPhrase = base64.b64encode(self.passPhrase) self.passphrase = str(self.passphrase) self.passphrase = pwd_context.encrypt(self.passphrase) ''' This function reads the passphrase sent from the client. It decodes the saved passphrase and the one that client sent and compares. Client is accepted if the passphrases match. Otherwise client is rejected ''' def readPassPhrase(self): client = QtCore.QObject.sender(self) message = client.read(client.bytesAvailable()) logging.info("Client said: %s", message) if pwd_context.verify(message, self.passphrase) is False: client.disconnectFromHost() logging.info("Client rejected") else: self.clients.append(client) self.updateList() logging.info("Client accepted") self.disconnect(client, QtCore.SIGNAL('readyRead()'), self.readPassPhrase) self.connect(client, QtCore.SIGNAL('readyRead()'), self.startRead) def onPassChanged(self): """Disable 'Start' button only when the passphrase field is empty.""" if self.mainWidget.passEdit.text(): self.mainWidget.startButton.setEnabled(True) else: self.mainWidget.startButton.setEnabled(False) def ipComboBoxHandler(self): self.ipAddress = QHostAddress(self.ipComboBox.itemText(self.ipComboBox.currentIndex())) logging.info("Server IP changed to: %s", self.ipAddress.toString()) ### ### Messaging ### def startRead(self): client = QtCore.QObject.sender(self) message = client.read(client.bytesAvailable()) logging.info("Client said: %s", message) return message def sendMessage(self, client, message): block = QtCore.QByteArray() block.append(message) client.write(block) ### ### Client List Methods ### ''' This is the function to handle a new connection. ''' def acceptConnection(self): client = self.server.nextPendingConnection() self.connect(client, QtCore.SIGNAL("disconnected()"), self.clientDisconnected) self.connect(client, QtCore.SIGNAL('readyRead()'), self.readPassPhrase) def clientDisconnected(self): client = QtCore.QObject.sender(self) logging.info("Client disconnected") self.clients.remove(client) self.updateList() self.updateClientButtons() ''' This method is to update the list ''' def updateList(self): self.mainWidget.clientList.clear() for i in range(0, len(self.clients)): client = self.clients[i] listItem = ClientListItem(client) self.mainWidget.clientList.addItem(listItem) clientLabel = QtGui.QLabel('F1', self) clientLabel.move(5 + (i * 20), 150) def addClientToList(self, client): self.clients.append(object) listItem = ClientListItem(client) self.mainWidget.clientList.addItem(listItem) def removeClientFromTheList(self, client): self.clients.remove(client) self.updateList() ''' Sends a record command to the selected clients ''' def sendRecordCommand (self): buttonText = self.mainWidget.clientStartButton.text() # Find out what command to send if buttonText == self.startRecordingString or buttonText == self.resumeRecordingString: command = COMMANDS[1] # Set Record elif buttonText == self.pauseRecordingString: command = COMMANDS[2] # Set Pause # Send command for i in range(0, len(self.mainWidget.clientList.selectedItems())): c_item = self.mainWidget.clientList.selectedItems()[i] client = c_item.client self.sendMessage(client, command) if command == COMMANDS[1]: # Check if command is Record c_item.changeStatus(CLIENT_STATUS[1]) # Set Recording elif command == COMMANDS[2]: # Check if command is Pause c_item.changeStatus(CLIENT_STATUS[2]) # Set Paused logging.info("Sent %s command to %s" % (command, c_item.address)) self.updateClientButtons() ''' Sends a stop command to selected clients ''' def sendStopCommand (self): command = COMMANDS[0] # Set Stop command for i in range(0, len(self.mainWidget.clientList.selectedItems())): c_item = self.mainWidget.clientList.selectedItems()[i] client = c_item.client self.sendMessage(client, command) c_item.changeStatus(CLIENT_STATUS[3]) # Set Idle logging.info("Sent %s command to %s" % (command, c_item.address)) self.updateClientButtons() ''' Method to disconnect all clients selected from the list ''' def disconnectClients(self): for i in range(0, len(self.mainWidget.clientList.selectedItems())): client = self.mainWidget.clientList.selectedItems()[i].client client.disconnectFromHost() ''' Method to disconnect all clients that are connected ''' def disconnectAllClients(self): for i in range(0, self.mainWidget.clientList.count()): client = self.mainWidget.clientList.item(i).client client.disconnectFromHost() def updateClientButtons(self): if len(self.mainWidget.clientList.selectedItems()) > 0: self.mainWidget.clientDisconnectButton.setEnabled(True) self.mainWidget.clientStartButton.setEnabled(True) for i in range(0, len(self.mainWidget.clientList.selectedItems())): clientStatus = self.mainWidget.clientList.selectedItems()[i].status logging.debug("Client status: %s", clientStatus) if clientStatus == CLIENT_STATUS[1]: # Client is Recording self.mainWidget.clientStartButton.setText(self.pauseRecordingString) self.mainWidget.clientStopButton.setEnabled(True) elif clientStatus == CLIENT_STATUS[3]: # Client is Idle self.mainWidget.clientStartButton.setText(self.startRecordingString) self.mainWidget.clientStopButton.setEnabled(False) elif clientStatus == CLIENT_STATUS[2]: # Client is Paused self.mainWidget.clientStartButton.setText(self.resumeRecordingString) self.mainWidget.clientStopButton.setEnabled(True) else: self.mainWidget.clientDisconnectButton.setEnabled(False) self.mainWidget.clientStartButton.setEnabled(False) self.mainWidget.clientStartButton.setText(self.startRecordingString) self.mainWidget.clientStopButton.setEnabled(False) self.mainWidget.clientStopButton.setText(self.stopRecordingString)
class RunManager( QObject ): " Manages the external running processes " def __init__( self, mainWindow ): QObject.__init__( self ) self.__mainWindow = mainWindow self.__processes = [] self.__tcpServer = QTcpServer() self.connect( self.__tcpServer, SIGNAL( "newConnection()" ), self.__newConnection ) self.__tcpServer.listen( QHostAddress.LocalHost ) self.__waitTimer = QTimer( self ) self.__waitTimer.setSingleShot( True ) self.connect( self.__waitTimer, SIGNAL( 'timeout()' ), self.__onWaitImer ) return def __newConnection( self ): " Handles new incoming connections " clientSocket = self.__tcpServer.nextPendingConnection() clientSocket.setSocketOption( QAbstractSocket.KeepAliveOption, 1 ) clientSocket.setSocketOption( QAbstractSocket.LowDelayOption, 1 ) QApplication.setOverrideCursor( QCursor( Qt.WaitCursor ) ) self.__waitForHandshake( clientSocket ) QApplication.restoreOverrideCursor() return def __waitForHandshake( self, clientSocket ): " Waits for the message with the proc ID " if clientSocket.waitForReadyRead( 1000 ): qs = clientSocket.readAll() us = str( CODEC.fromUnicode( str( qs ) ) ) if not us.endswith( EOT ): return line = us[ 0 : -len( EOT ) ] if not line.startswith( '>' ): return cmdIndex = line.find( '<' ) if cmdIndex == -1: return cmd = line[ 0 : cmdIndex + 1 ] content = line[ cmdIndex + 1 : ] if cmd != ResponseProcID: return # It could only be a redirected process procID = int( content ) procIndex = self.__getProcessIndex( procID ) if procIndex is not None: self.__onProcessStarted( procID ) self.__processes[ procIndex ].procWrapper.setSocket( clientSocket ) return def run( self, path, needDialog ): " Runs the given script with redirected IO " if needDialog: params = GlobalData().getRunParameters( path ) termType = Settings().terminalType profilerParams = Settings().getProfilerSettings() debuggerParams = Settings().getDebuggerSettings() dlg = RunDialog( path, params, termType, profilerParams, debuggerParams, "Run" ) if dlg.exec_() != QDialog.Accepted: return GlobalData().addRunParams( path, dlg.runParams ) if dlg.termType != termType: Settings().terminalType = dlg.termType # The parameters for the run are ready. # Start the run business. remoteProc = RemoteProcess() remoteProc.isProfiling = False remoteProc.procWrapper = RemoteProcessWrapper( path, self.__tcpServer.serverPort() ) if Settings().terminalType == TERM_REDIRECT: remoteProc.widget = RunConsoleTabWidget( remoteProc.procWrapper.procID() ) self.connect( remoteProc.procWrapper, SIGNAL( 'ClientStdout' ), remoteProc.widget.appendStdoutMessage ) self.connect( remoteProc.procWrapper, SIGNAL( 'ClientStderr' ), remoteProc.widget.appendStderrMessage ) self.connect( remoteProc.procWrapper, SIGNAL( 'ClientRawInput' ), remoteProc.widget.rawInput ) self.connect( remoteProc.widget, SIGNAL( 'UserInput' ), self.__onUserInput ) else: remoteProc.widget = None self.connect( remoteProc.procWrapper, SIGNAL( 'Finished' ), self.__onProcessFinished ) self.__processes.append( remoteProc ) if remoteProc.procWrapper.start() == False: # Failed to start - the fact is logged, just remove from the list procIndex = self.__getProcessIndex( remoteProc.procWrapper.procID() ) if procIndex is not None: del self.__processes[ procIndex ] else: if Settings().terminalType != TERM_REDIRECT: if not self.__waitTimer.isActive(): self.__waitTimer.start( 1000 ) return def profile( self, path ): " Profiles the given script with redirected IO " return def killAll( self ): " Kills all the processes if needed " index = len( self.__processes ) - 1 while index >= 0: item = self.__processes[ index ] if item.procWrapper.needRedirection(): item.procWrapper.stop() index -= 1 # Wait till all the processes stopped count = self.__getDetachedCount() while count > 0: time.sleep( 0.01 ) QApplication.processEvents() count = self.__getDetachedCount() return def __getDetachedCount( self ): " Return the number of detached processes still running " count = 0 index = len( self.__processes ) - 1 while index >= 0: if self.__processes[ index ].procWrapper.needRedirection(): count += 1 index -= 1 return count def kill( self, procID ): " Kills a single process " index = self.__getProcessIndex( procID ) if index is None: return item = self.__processes[ index ] if not item.procWrapper.needRedirection(): return item.procWrapper.stop() return def __getProcessIndex( self, procID ): " Returns a process index in the list " for index, item in enumerate( self.__processes ): if item.procWrapper.procID() == procID: return index return None def __onProcessFinished( self, procID, retCode ): " Triggered when a process has finished " index = self.__getProcessIndex( procID ) if index is not None: item = self.__processes[ index ] if item.procWrapper.needRedirection(): if item.widget: item.widget.scriptFinished() if retCode == KILLED: msg = "Script killed" tooltip = "killed" elif retCode == DISCONNECTED: msg = "Connection lost to the script process" tooltip = "connection lost" else: msg = "Script finished with exit code " + str( retCode ) tooltip = "finished, exit code " + str( retCode ) item.procWrapper.wait() item.widget.appendIDEMessage( msg ) self.__mainWindow.updateIOConsoleTooltip( procID, tooltip ) del self.__processes[ index ] return def __onProcessStarted( self, procID ): " Triggered when a process has started " index = self.__getProcessIndex( procID ) if index is not None: item = self.__processes[ index ] if item.widget: self.__mainWindow.installIOConsole( item.widget ) item.widget.appendIDEMessage( "Script " + item.procWrapper.path() + " started" ) return def __onUserInput( self, procID, userInput ): " Triggered when the user input is collected " index = self.__getProcessIndex( procID ) if index is not None: item = self.__processes[ index ] if item.procWrapper.needRedirection(): item.procWrapper.userInput( userInput ) return def __onWaitImer( self ): " Triggered when the timer fired " needNewTimer = False index = len( self.__processes ) - 1 while index >= 0: item = self.__processes[ index ] if item.procWrapper.needRedirection() == False: if item.procWrapper.waitDetached() == True: del self.__processes[ index ] else: needNewTimer = True index -= 1 if needNewTimer: self.__waitTimer.start( 1000 ) return
def __init__(self, parent=None): QTcpServer.__init__(self) self.newConnection.connect(self.handler) self.listen(QHostAddress(argv[1]), int(argv[2]))
class GameSession(QObject): ready = pyqtSignal() def __init__(self, client, connectivity): QObject.__init__(self) self._state = GameSessionState.OFF # Subscribe to messages targeted at 'game' from the server client.subscribe_to('game', self) # Connectivity helper self.connectivity = connectivity self.connectivity.ready.connect(self.ready.emit) self.connectivity.peer_bound.connect(self._peer_bound) # Keep a parent pointer so we can use it to send # relay messages about the game state self._client = client # type: Client self.me = client.me self.game_port = client.gamePort self.player = client.me # Use the normal lobby by default self.init_mode = 0 self._joins, self._connects = [], [] # 'GPGNet' TCP listener self._game_listener = QTcpServer(self) self._game_listener.newConnection.connect(self._new_game_connection) self._game_listener.listen(QHostAddress.LocalHost) # We only allow one game connection at a time self._game_connection = None self._process = game_process_instance # type: GameProcess self._process.started.connect(self._launched) self._process.finished.connect(self._exited) @property def relay_port(self): return self._game_listener.serverPort() @property def state(self): return self._state @state.setter def state(self, val): self._state = val def listen(self): """ Start listening for remote commands Call this in good time before hosting a game, e.g. when the host game dialog is being shown. """ assert self.state == GameSessionState.OFF self.state = GameSessionState.LISTENING if self.connectivity.is_ready: self.ready.emit() else: self.connectivity.prepare() def handle_message(self, message): command, args = message.get('command'), message.get('args', []) if command == 'SendNatPacket': addr_and_port, message = args host, port = addr_and_port.split(':') self.connectivity.send(message, (host, port)) elif command == 'CreatePermission': addr_and_port = args[0] host, port = addr_and_port.split(':') self.connectivity.permit((host, port)) elif command == 'JoinGame': addr, login, peer_id = args self._joins.append(peer_id) self.connectivity.bind(addr, login, peer_id) elif command == 'ConnectToPeer': addr, login, peer_id = args self._connects.append(peer_id) self.connectivity.bind(addr, login, peer_id) else: self._game_connection.send(command, *args) def send(self, command_id, args): self._logger.info("Outgoing relay message {} {}".format( command_id, args)) self._client.send({ 'command': command_id, 'target': 'game', 'args': args or [] }) def _peer_bound(self, login, peer_id, port): self._logger.info("Bound peer {}/{} to {}".format( login, peer_id, port)) if peer_id in self._connects: self._game_connection.send('ConnectToPeer', '127.0.0.1:{}'.format(port), login, peer_id) self._connects.remove(peer_id) elif peer_id in self._joins: self._game_connection.send('JoinGame', '127.0.0.1:{}'.format(port), login, peer_id) self._joins.remove(peer_id) def _new_game_connection(self): self._logger.info("Game connected through GPGNet") assert not self._game_connection self._game_connection = GPGNetConnection( self._game_listener.nextPendingConnection()) self._game_connection.messageReceived.connect(self._on_game_message) self.state = GameSessionState.RUNNING def _on_game_message(self, command, args): self._logger.info("Incoming GPGNet: {} {}".format(command, args)) if command == "GameState": if args[0] == 'Idle': # autolobby, port, nickname, uid, hasSupcom self._game_connection.send("CreateLobby", self.init_mode, self.game_port + 1, self.me.login, self.me.id, 1) elif args[0] == 'Lobby': # TODO: Eagerly initialize the game by hosting/joining early pass self.send(command, args) def _turn_state_changed(self, val): if val == TURNState.BOUND: self.ready.emit() def _launched(self): self._logger.info("Game has started") def _exited(self, status): self._game_connection = None self.state = GameSessionState.OFF self._logger.info( "Game has exited with status code: {}".format(status)) self.send('GameState', ['Ended'])
class QiVisServer(QObject): def __init__( self, name, dimensions, port, resource_path ): QObject.__init__(self) self.port = int(port) self.server = QTcpServer(self) self.connect(self.server, QtCore.SIGNAL("newConnection()"), self.newConnection) self.server.listen(Qt.QHostAddress(Qt.QHostAddress.Any), self.port ) print " --- iVisServer --- Listening on port: ", str( port ) self.sockets = {} self.buffer = '' self.devices = {} self.vistrailServer = VistrailServer( resource_path ) self.summary = None self.addDevice( name, dimensions ) self.userPool = UserPool() # def __del__( self ): # self.shutdownClients() def shutdownClients(self): for device in self.devices.values(): device.shutdown() self.devices.clear() def addDevice(self, name, dimensions ): device = Device(name, dimensions) self.devices[device.name] = device def readDevicesFromFile(self, filename): import os.path if os.path.isfile(filename): f = file(filename, 'r') else: f = None if not f is None: lines = f.readlines() name = "" dimensions = None for i in range(len(lines)): tokens = lines[i].split() if tokens: if tokens[0] == "device": pass elif tokens[0] == "name": name = ''.join([x+" " for x in tokens[1:]])[:-1] elif tokens[0] == "dimensions": dimensions = (int(tokens[1]), int(tokens[2])) elif tokens[0] == "end_device": device = Device(name, dimensions) self.devices[device.name] = device f.close() def newConnection(self): while self.server.hasPendingConnections(): print " ~~~~~~~~~~~~~~~~~~~~~~Received Connection~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" socket = self.server.nextPendingConnection() print socket.peerAddress().toString() self.sockets[str(socket.peerAddress().toString())] = socket self.connect(self.sockets[str(socket.peerAddress().toString())], QtCore.SIGNAL("readyRead()"), self.readDataFromSocket) self.connect(self.sockets[str(socket.peerAddress().toString())], QtCore.SIGNAL("disconnected()"), self.disconnected) def disconnected(self): print "Disconnected" def readDataFromSocket(self): socket = None for s in self.sockets: if self.sockets[s].bytesAvailable() != 0: socket = self.sockets[s] break if socket is None: return incoming = str(socket.readAll().data()) while incoming != "": self.buffer += incoming while (self.buffer != ""): tokens = self.buffer.split(":") header = tokens[0] rest = "" for piece in tokens[1:]: rest += piece+":" rest = rest[:-1] tmp = header.split("-") if len(tmp) == 3: (sender, receiver, size) = header.split("-") else: break if int(size) > len(rest): break tokens = rest[:int(size)] self.buffer = rest[int(size):] reply = ("", "", "") if (receiver == "server"): reply = self.processMessage((sender,tokens), socket) elif (receiver == "vistrailServer"): reply = self.vistrailServer.processMessage((sender, tokens), socket) if reply != ("","",""): reply = reply[0] + "-" + reply[1] + "-" + str(len(reply[2])) + ":" + reply[2] socket.write(reply) incoming = str(socket.readAll().data()) def executePipeline( self, pipeline, deviceName, vistrailName, versionName, moduleId, dimensions ): cellID = self.devices[deviceName].dispatchPipeline( pipeline, vistrailName, versionName, moduleId, dimensions) # replyTokens = "localID,"+deviceName+","+str(cellID)+","+tokens[5]+","+tokens[6]+","+tokens[7]+","+tokens[8] # broadcastTokens = "addCell," # broadcastTokens += deviceName +","+vistrailName+","+str(versionName)+","+str(moduleId)+","+str(cellID)+"," # broadcastTokens += str(dimensions[0]) + ","+str(dimensions[1])+","+str(dimensions[2])+","+str(dimensions[3]) # self.broadcastMessage(("server", sender, broadcastTokens), [self.sockets[x] for x in self.sockets if self.sockets[x] != socket]) # # summaryMessageTokens = 'attach,blank_user,'+str(dimensions[1])+','+str(dimensions[3])+','+str(dimensions[0])+','+str(dimensions[2]) # summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens # if not self.summary is None: # self.summary.write(summaryMessage) # return ("server", sender, replyTokens) def processMessage(self, message, socket=None): (sender, tokens) = message # print " -- Server process message: %s " % tokens tokens = tokens.split( MessageTokenSep ) if len(tokens) == 0: return ### connection attempt if tokens[0] == "tryConnect": #elif sender == "summary": # print "SummarY!!!" # self.summary = socket return ("server",sender,"acceptConnect") ### disconnection warning if tokens[0] == "willDisconnect": print "Disconnecting iPhone" key = socket.peerAddress().toString() if (self.sockets.has_key(key)): del self.sockets[key] if tokens[0] == "logout": print "Logging out" key = socket.peerAddress().toString() if (self.sockets.has_key(key)): del self.sockets[key] summaryMessageTokens = "logout,"+tokens[1] summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) ### querying for an existing user elif tokens[0] == "usernameQuery": if self.userPool.queryUser(tokens[1]): summaryMessageTokens = 'login,'+str(tokens[1])+','\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2]) summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) return ("server",sender,"username,true,"\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2])) else: return ("server", sender, "username,false") ### sender asked to create a new user elif tokens[0] == "createUser": username = tokens[1] color = (float(tokens[2]), float(tokens[3]), float(tokens[4])) self.userPool.addUser(User(username, color)) summaryMessageTokens = 'login,'+str(tokens[1])+','\ +str(self.userPool.users[tokens[1]].color[0])+","\ +str(self.userPool.users[tokens[1]].color[1])+","\ +str(self.userPool.users[tokens[1]].color[2]) summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) ### querying the available devices elif tokens[0] == "queryDevices": replyTokens = "availableDevices," for device in self.devices.values(): replyTokens += device.name+","+str(device.dimensions[0])+","+str(device.dimensions[1])+"," replyTokens = replyTokens[:-1] return ("server", sender, replyTokens) ### querying the pipeline properties elif tokens[0] == "queryProperties": deviceName = tokens[1] reply = "availableProperties," + self.devices[deviceName].queryProperties(tokens[2]) return ("server", sender, reply) ### querying the pipeline properties elif tokens[0] == "updatePipeline": deviceName = tokens[1] #tokens: 2. LocalID, 3. MedleyXML reply = "updatePipeline," + tokens[2] + "," + self.devices[deviceName].updatePipeline(tokens[2], tokens[3]) return ("server", sender, reply) ### saving the visualization layout elif tokens[0] == "saveLayout": deviceName = tokens[1] reply = "layoutSaved," #deviceName, vistrailName, versionName, moduleId, dimensions, pipeline #pickle doesnt work. Have to write the file by myself # #devices amount #info, pipeline if tokens[2] != "": pickle.dump( self.devices, open(self.vistrailServer.resource_path +tokens[2]+".lay","w")) print "Save Layout" return ("server", sender, reply) ### querying the visualization layout available elif tokens[0] == "queryLayouts": reply = "availableLayouts," for n in self.vistrailServer.querySavedLayouts(): reply += n + "," reply = reply[:-1] return ("server", sender, reply) ### open the saved layout available elif tokens[0] == "openLayout": reply = "appliedLayout," print tokens[1] return ("server", sender, reply) ### sender is a display client advertising its dimensions elif tokens[0] == "dimensions": deviceName = tokens[1] dimensions = (int(tokens[2]), int(tokens[3]), int(tokens[4]), int(tokens[5])) print "Dimensions!", deviceName, dimensions print self.devices.keys() if self.devices.has_key(deviceName): self.devices[deviceName].addClient(dimensions, socket) ### sender is an iPhone asking to execute a pipeline elif tokens[0] == "executePipeline": deviceName = tokens[1] vistrailName = tokens[2] versionName = tokens[3] moduleId = int(tokens[4]) dimensions = (int(tokens[5]), int(tokens[6]), int(tokens[7]), int(tokens[8])) pipeline = self.vistrailServer.getPipeline(vistrailName, versionName) print " Executing message executePipeline!!! " cellID = self.devices[deviceName].dispatchPipeline(pipeline, vistrailName, versionName, moduleId, dimensions) replyTokens = "localID,"+deviceName+","+str(cellID)+","+tokens[5]+","+tokens[6]+","+tokens[7]+","+tokens[8] broadcastTokens = "addCell," broadcastTokens += deviceName +","+vistrailName+","+versionName+","+str(moduleId)+","+str(cellID)+"," broadcastTokens += str(dimensions[0]) + ","+str(dimensions[1])+","+str(dimensions[2])+","+str(dimensions[3]) self.broadcastMessage(("server", sender, broadcastTokens), [self.sockets[x] for x in self.sockets if self.sockets[x] != socket]) summaryMessageTokens = 'attach,blank_user,'+str(dimensions[1])+','+str(dimensions[3])+','+str(dimensions[0])+','+str(dimensions[2]) summaryMessage = 'server-summary-'+str(len(summaryMessageTokens))+':'+summaryMessageTokens if not self.summary is None: self.summary.write(summaryMessage) return ("server", sender, replyTokens) ### sender is a device sending an interaction event elif tokens[0] == "interaction": deviceName = tokens[1] self.devices[deviceName].processInteractionMessage(tokens[1:]) ### sender is an iPhone asking for device occupation on a certain device elif tokens[0] == "deviceOccupation": deviceName = tokens[1] reply = self.devices[deviceName].queryOccupation() return ("server", sender, reply) ### sender is asking to delete a certain cell elif tokens[0] == "deleteCell": deviceName = tokens[1] reply = self.devices[deviceName].deleteCell(tokens[2:]) broadcastTokens = "deleteCell,"+deviceName+","+str(tokens[2]) self.broadcastMessage(("server", sender, broadcastTokens), [self.sockets[x] for x in self.sockets if self.sockets[x] != socket]) return ("server", sender, reply) ### sender is asking to lock a certain cell for interaction elif tokens[0] == "lockCell": deviceName = tokens[1] reply = self.devices[deviceName].lockCell(tokens[2:]) reply = ("server", sender, reply) self.broadcastMessage(reply, self.sockets.values()) elif tokens[0] == "unlockCell": deviceName = tokens[1] reply = self.devices[deviceName].unlockCell(tokens[2:]) reply = ("server", sender, reply) self.broadcastMessage(reply, self.sockets.values()) return ("", "", "") def broadcastMessage(self, message, receivers): message = message[0] + "-" + message[1] + "-" + str(len(message[2])) + ":" + message[2] for receiver in receivers: receiver.write(message) def processGuiCommand( self, deviceName, command, selected_cells ): self.devices[deviceName].processInteractionMessage( command, selected_cells, "command" ) def processInteractionState( self, deviceName, selected_cells, interactionState, altMode ): print " Process Interaction State Event %s" % ( interactionState ) tokens = [ "interactionState" ] if interactionState: tokens.append( interactionState ) if altMode: tokens.append( altMode ) self.devices[deviceName].processInteractionMessage( tokens, selected_cells ) def processInteractionEvent( self, deviceName, event, screen_dims, selected_cells, camera_pos ): etype = event.type() event_type = "none" tokens = "" if etype == QtCore.QEvent.MouseMove: event_type = "mouseMove" elif etype == QtCore.QEvent.MouseButtonPress: event_type = "singleClick" elif etype == QtCore.QEvent.MouseButtonRelease: event_type = "mouseRelease" elif etype == QtCore.QEvent.KeyPress: event_type = "keyPress" elif etype == QtCore.QEvent.KeyRelease: event_type = "keyRelease" mod = event.modifiers() if mod: if ( mod & QtCore.Qt.ShiftModifier ): mod = "shift" elif ( mod & QtCore.Qt.ControlModifier ): mod = "ctrl" elif ( mod & QtCore.Qt.AltModifier ): mod = "alt" else: mod = "none" if (etype== QtCore.QEvent.KeyRelease) or (etype== QtCore.QEvent.KeyPress): key = event.key() tokens = [ event_type, key, mod ] # print ' >>----------iVisServer--> process Key Event: %s ' % str( ( event_type, key, mod, event.text() ) ) else: fullSpec = True # ( etype == QtCore.QEvent.MouseButtonPress ) x = event.x() y = event.y() xf = '%.4f' % (float(x)/screen_dims[0]) yf = '%.4f' % (float(y)/screen_dims[1]) b = event.button() button = "none" if b == QtCore.Qt.LeftButton: button = "left" if b == QtCore.Qt.RightButton: button = "right" if fullSpec: cpos = camera_pos[0] cfol = camera_pos[1] cup = camera_pos[2] tokens = [ event_type, button, xf, yf, mod, cpos[0], cpos[1], cpos[2], cfol[0], cfol[1], cfol[2], cup[0], cup[1], cup[2] ] else: tokens = [ event_type, button, xf, yf, mod ] # print ' >>----------iVisServer--> process Mouse Event: %s ' % str( ( event_type, xf, yf, button, mod, screen_dims, tokens ) ) self.devices[deviceName].processInteractionMessage( tokens, selected_cells )
class RunManager(QObject): " Manages the external running processes " def __init__(self, mainWindow): QObject.__init__(self) self.__mainWindow = mainWindow self.__processes = [] self.__tcpServer = QTcpServer() self.connect(self.__tcpServer, SIGNAL("newConnection()"), self.__newConnection) self.__tcpServer.listen(QHostAddress.LocalHost) self.__waitTimer = QTimer(self) self.__waitTimer.setSingleShot(True) self.connect(self.__waitTimer, SIGNAL('timeout()'), self.__onWaitImer) return def __newConnection(self): " Handles new incoming connections " clientSocket = self.__tcpServer.nextPendingConnection() clientSocket.setSocketOption(QAbstractSocket.KeepAliveOption, 1) clientSocket.setSocketOption(QAbstractSocket.LowDelayOption, 1) QApplication.setOverrideCursor(QCursor(Qt.WaitCursor)) self.__waitForHandshake(clientSocket) QApplication.restoreOverrideCursor() return def __waitForHandshake(self, clientSocket): " Waits for the message with the proc ID " if clientSocket.waitForReadyRead(1000): qs = clientSocket.readAll() us = str(CODEC.fromUnicode(str(qs))) if not us.endswith(EOT): return line = us[0:-len(EOT)] if not line.startswith('>'): return cmdIndex = line.find('<') if cmdIndex == -1: return cmd = line[0:cmdIndex + 1] content = line[cmdIndex + 1:] if cmd != ResponseProcID: return # It could only be a redirected process procID = int(content) procIndex = self.__getProcessIndex(procID) if procIndex is not None: self.__onProcessStarted(procID) self.__processes[procIndex].procWrapper.setSocket(clientSocket) return def run(self, path, needDialog): " Runs the given script with redirected IO " if needDialog: params = GlobalData().getRunParameters(path) termType = Settings().terminalType profilerParams = Settings().getProfilerSettings() debuggerParams = Settings().getDebuggerSettings() dlg = RunDialog(path, params, termType, profilerParams, debuggerParams, "Run", self.__mainWindow) if dlg.exec_() != QDialog.Accepted: return GlobalData().addRunParams(path, dlg.runParams) if dlg.termType != termType: Settings().terminalType = dlg.termType # The parameters for the run are ready. # Start the run business. remoteProc = RemoteProcess() remoteProc.isProfiling = False remoteProc.procWrapper = RemoteProcessWrapper( path, self.__tcpServer.serverPort()) if Settings().terminalType == TERM_REDIRECT: remoteProc.widget = RunConsoleTabWidget( remoteProc.procWrapper.procID()) self.connect(remoteProc.procWrapper, SIGNAL('ClientStdout'), remoteProc.widget.appendStdoutMessage) self.connect(remoteProc.procWrapper, SIGNAL('ClientStderr'), remoteProc.widget.appendStderrMessage) self.connect(remoteProc.procWrapper, SIGNAL('ClientRawInput'), remoteProc.widget.rawInput) self.connect(remoteProc.widget, SIGNAL('UserInput'), self.__onUserInput) else: remoteProc.widget = None self.connect(remoteProc.procWrapper, SIGNAL('Finished'), self.__onProcessFinished) self.__processes.append(remoteProc) if remoteProc.procWrapper.start() == False: # Failed to start - the fact is logged, just remove from the list procIndex = self.__getProcessIndex(remoteProc.procWrapper.procID()) if procIndex is not None: del self.__processes[procIndex] else: if Settings().terminalType != TERM_REDIRECT: if not self.__waitTimer.isActive(): self.__waitTimer.start(1000) return def profile(self, path): " Profiles the given script with redirected IO " return def killAll(self): " Kills all the processes if needed " index = len(self.__processes) - 1 while index >= 0: item = self.__processes[index] if item.procWrapper.needRedirection(): item.procWrapper.stop() index -= 1 # Wait till all the processes stopped count = self.__getDetachedCount() while count > 0: time.sleep(0.01) QApplication.processEvents() count = self.__getDetachedCount() return def __getDetachedCount(self): " Return the number of detached processes still running " count = 0 index = len(self.__processes) - 1 while index >= 0: if self.__processes[index].procWrapper.needRedirection(): count += 1 index -= 1 return count def kill(self, procID): " Kills a single process " index = self.__getProcessIndex(procID) if index is None: return item = self.__processes[index] if not item.procWrapper.needRedirection(): return item.procWrapper.stop() return def __getProcessIndex(self, procID): " Returns a process index in the list " for index, item in enumerate(self.__processes): if item.procWrapper.procID() == procID: return index return None def __onProcessFinished(self, procID, retCode): " Triggered when a process has finished " index = self.__getProcessIndex(procID) if index is not None: item = self.__processes[index] if item.procWrapper.needRedirection(): if item.widget: item.widget.scriptFinished() if retCode == KILLED: msg = "Script killed" tooltip = "killed" elif retCode == DISCONNECTED: msg = "Connection lost to the script process" tooltip = "connection lost" else: msg = "Script finished with exit code " + str(retCode) tooltip = "finished, exit code " + str(retCode) item.procWrapper.wait() item.widget.appendIDEMessage(msg) self.__mainWindow.updateIOConsoleTooltip(procID, tooltip) del self.__processes[index] return def __onProcessStarted(self, procID): " Triggered when a process has started " index = self.__getProcessIndex(procID) if index is not None: item = self.__processes[index] if item.widget: self.__mainWindow.installIOConsole(item.widget) item.widget.appendIDEMessage("Script " + item.procWrapper.path() + " started") return def __onUserInput(self, procID, userInput): " Triggered when the user input is collected " index = self.__getProcessIndex(procID) if index is not None: item = self.__processes[index] if item.procWrapper.needRedirection(): item.procWrapper.userInput(userInput) return def __onWaitImer(self): " Triggered when the timer fired " needNewTimer = False index = len(self.__processes) - 1 while index >= 0: item = self.__processes[index] if item.procWrapper.needRedirection() == False: if item.procWrapper.waitDetached() == True: del self.__processes[index] else: needNewTimer = True index -= 1 if needNewTimer: self.__waitTimer.start(1000) return
class ControlServer(QObject): # Signal to inform that the set logging level command has been received logging_command_received = pyqtSignal(int) # Signal to inform that the quit command has been received and the system should exit quit_command_received = pyqtSignal() def __init__(self): QObject.__init__(self) # logging instance self.log = logging.getLogger('GDAIS.ControlServer') # TCP server to listen for control commands self.tcp_server = QTcpServer() # regexp to check if command is 'set_log_level' self.valid_loglevel = re.compile(r"^set_log_level (\d?0)$") def start(self): self.log.info("Starting TCP server...") if self.tcp_server.listen(port=12345): txt = "Listening at http://localhost:{0} for commands" self.log.info(txt.format(self.tcp_server.serverPort())) self.tcp_server.newConnection.connect(self._accept_connection) else: self.log.warn("Unable to start: {0}".format( self.tcp_server.errorString())) # define a timer to auto-quit the app after 10 sec timeout = 10 # seconds self.log.warn( "GDAIS will run for {0} seconds and then die".format(timeout)) self.timer = QTimer() self.timer.timeout.connect(self.quit) self.timer.start(timeout * 1000) # msec def quit(self): if self.tcp_connection and self.tcp_connection.state( ) == QTcpSocket.ConnectedState: loop = QEventLoop() self.tcp_connection.disconnected.connect(loop.quit) self.tcp_connection.disconnectFromHost() self.log.debug("Entering disconnect state...") if self.tcp_connection.state() == QTcpSocket.ConnectedState: loop.exec_() self.log.debug("Done waiting, closing server...") if self.tcp_server.isListening(): self.tcp_server.close() self.quit_command_received.emit() def _accept_connection(self): self.tcp_connection = self.tcp_server.nextPendingConnection() self.tcp_connection.readyRead.connect(self._read_data) self.tcp_connection.error.connect(self._error_ocurred) self.log.debug("Accepted connection") def _read_data(self): tcp_data = self.tcp_connection.readAll() if tcp_data == 'quit': self.log.info("Received 'quit' command") self.quit() elif self.valid_loglevel.match(tcp_data): self.log.info("Received 'set_log_level' command") try: new_level = int(self.valid_loglevel.match(tcp_data).group(1)) except ValueError: self.log.exception("Level has to be an integer value") else: self.logging_command_received.emit(new_level) else: self.log.error("Received unknown command: {0}".format(tcp_data)) def _error_ocurred(self, socket_error): if socket_error == QTcpSocket.RemoteHostClosedError: self.log.info(self.tcp_connection.errorString()) else: self.log.error(self.tcp_connection.errorString())
class MainWindow(QWidget): def __init__(self): super(MainWindow, self).__init__() self.createServer() self.configureWindow() self.createUi() self.readConfig() self.loginName = '' for cmd in self.config['autorun']: self.evalCmd(cmd) def configureWindow(self): self.setWindowTitle('Simple Chat Program') self.resize(700, 600) self.center() def readConfig(self): self.config = { 'friends': [], 'autorun': [], 'receiveDirectory': 'received', } path = os.path.join(mydir, 'config.json') try: with open(path, 'r') as f: self.config.update(json.load(f)) except IOError: self.buf.error('Cannot read configuration file %s.' % path) except ValueError: self.buf.error('Configuration file %s contains errors.' % path) rdir = self.config['receiveDirectory'] if os.path.isabs(rdir): self.receiveDirectory = rdir else: self.receiveDirectory = os.path.join(mydir, rdir) def createUi(self): main = QHBoxLayout() console = QVBoxLayout() self.buf = TextBrowser() self.buf.setFontFamily('monospace') self.buf.setFocusPolicy(Qt.NoFocus) console.addWidget(self.buf) self.command_line = QLineEdit() console.addWidget(self.command_line) main.addLayout(console, 1) self.tab = QTabWidget() self.tab.setTabsClosable(True) self.peers = {} main.addWidget(self.tab, 3) self.setLayout(main) self.command_line.returnPressed.connect(self.onCommand) self.tab.tabCloseRequested.connect(self.onTabCloseRequested) def createServer(self): self.server = QTcpServer() if not self.server.listen(port=PEER_PORT): QMessageBox.critical( self, "Server Error", "Cannot start server. Port %d seems in use." % PEER_PORT) sys.exit(1) self.server.newConnection.connect(self.onNewConnection) def center(self): qr = self.frameGeometry() cp = QDesktopWidget().availableGeometry().center() qr.moveCenter(cp) self.move(qr.topLeft()) def addPage(self, socket): addr = socket.peerAddress() page = ChatWindow(socket, addr) self.peers[addr] = page self.tab.addTab(page, addr.toString()) def newActive(self, peer, resolve=True): if resolve and peer in self.config['friends']: self.buf.info('%s is in friends list, querying...' % peer) def cb(res): if res == 'n': self.buf.error('%s is offline' % peer) elif res[0].isdigit(): self.buf.info('%s has IP address %s' % (peer, res)) self.newActive(res, False) else: self.buf.error('status of %s is unknown' % peer) self.talkToCentral('q%s' % peer, u'query', r'', cb, False) return socket = QTcpSocket() socket.connectToHost(peer, PEER_PORT) def onConnected(): self.buf.info('Connected to %s' % peer) self.addPage(socket) def onError(): self.buf.error('Error communicating with %s: %s' % ( peer, socket.errorString())) socket.connected.connect(onConnected) socket.error.connect(onError) self.buf.info('Reaching out to %s...' % peer) def talkToCentral(self, msg, name, pattern, cb=None, successMsg=True): Name = name.title() socket = QTcpSocket() socket.connectToHost(CENTRAL_ADDR, CENTRAL_PORT) def onConnected(): socket.write(msg) def onReadyRead(): response = str(socket.readAll()) if re.match(pattern, response): if successMsg: self.buf.info(u'%s successful.' % Name) if cb: cb(response) else: self.buf.error(u'%s failed, server said %s.' % (Name, repr(response))) socket.close() socket.readyRead.connect(onReadyRead) def onError(): self.buf.error(u'Error %s: %s' % (name, urepr(socket.errorString()))) socket.connected.connect(onConnected) socket.error.connect(onError) def login(self, obj): name, sep, passwd = obj.partition(' ') def cb(res): self.loginName = name self.talkToCentral('%s_%s' % (name, passwd), u'login', r'^lol$', cb) def logout(self): if not self.loginName: self.buf.error(u'Not logged in') return def cb(res): self.loginName = '' self.talkToCentral('logout%s' % self.loginName, u'logout', r'^loo$', cb) def queryOne(self, p): def cb(res): if res == 'n': self.buf.info('%s: offline' % p) elif res[0].isdigit(): self.buf.info('%s: online, %s' % (p, res)) else: self.buf.info('%s: unknown' % p) self.talkToCentral('q%s' % p, u'query', r'', cb, False) def query(self, obj): if obj: self.queryOne(obj) else: for p in self.config['friends']: self.queryOne(p) def evalCmd(self, command): if len(command) == 0: return if command[0] != u'/': self.buf.info(u"%s taken as implicit /talk" % urepr(command)) command = u'/talk ' + command verb, sep, obj = command[1:].partition(' ') if verb in (u't', u'talk'): self.newActive(obj) elif verb in (u'h', u'help'): self.buf.info(COMMANDS_HELP) elif verb == u'login': self.login(obj) elif verb == u'logout': self.logout() elif verb in (u'q', u'query'): self.query(obj) else: self.buf.error(u'Unknown command %s.' % urepr(verb)) def onCommand(self): self.evalCmd(unicode(self.command_line.text())) self.command_line.clear() readBufSize = 1024 text_msg_pattern = re.compile(r'^T(\d+) (.*)$', re.S) file_msg_pattern = re.compile(r'^F(\d+) ([^/]+)/(.*)$', re.S) def onNewConnection(self): socket = self.server.nextPendingConnection() def onReadyRead(): addr = socket.peerAddress() if addr not in self.peers: self.addPage(socket) addr_s = addr.toString() payload = str(socket.read(self.readBufSize)) if payload[0] == 'T': payload_m = re.match(self.text_msg_pattern, payload) if not payload_m: self.buf.error('Bad text message from %s' % addr_s) return size = int(payload_m.group(1)) segments = [payload_m.group(2)] remain = size - len(segments[0]) while remain > 0: payload = str(socket.read(remain)) if len(payload) <= 0: self.buf.error('Incomplete text message from %s' ' - need %d more bytes' % (addr_s, remain)) break segments.append(payload) remain -= len(payload) self.peers[addr].buf.feed(''.join(segments)) elif payload[0] == 'F': payload_m = re.match(self.file_msg_pattern, payload) if not payload_m: self.buf.error('Bad file message from %s: %s' % (addr_s, repr(payload))) return size = int(payload_m.group(1)) bname = payload_m.group(2) rdir = self.receiveDirectory path = os.path.join(rdir, bname) with open(path, 'wb') as f: segment = payload_m.group(3) f.write(segment) remain = size - len(segment) while remain > 0: segment = str(socket.read( min(remain, self.readBufSize))) if len(segment) <= 0: self.buf.error('Incomplete file message from %s' ' - need %d more bytes' % (addr_s, remain)) break f.write(segment) remain -= len(segment) self.buf.info('File %s from %s saved at %s' % (repr(bname), addr_s, rdir)) else: self.buf.error('Bad message from %s: unknown type ' '"%s"' % (addr.toString(), payload[0])) socket.readyRead.connect(onReadyRead) def onTabCloseRequested(self, idx): page = self.tab.widget(idx) self.tab.removeTab(idx) page.close() page.deleteLater()
def __init__(self, parent=None): super(Dialog, self).__init__(parent) self.settings = QSettings('settings.ini', QSettings.IniFormat) self.tcpServer = QTcpServer() self.chBox = QCheckBox("Print log to window") self.text = QPlainTextEdit() self.serverStatusLabel = QLabel("Server ready") self.lblFileName = QLabel("Choose file before start!") self.saveButton = QPushButton("&Choose file...") self.startButton = QPushButton("&Start") self.stopButton = QPushButton("S&top") self.quitButton = QPushButton("&Quit") self.file = None self.tcpServerConnection = None self._lineCounter = 0 self._lineBuf = '' buttonBox = QDialogButtonBox() buttonBox.addButton(self.startButton, QDialogButtonBox.ActionRole) buttonBox.addButton(self.stopButton, QDialogButtonBox.RejectRole) buttonBox.addButton(self.quitButton, QDialogButtonBox.RejectRole) clearButon = QPushButton('&Clear') self.saveButton.clicked.connect(self.savedlg) self.startButton.clicked.connect(self.start) self.stopButton.clicked.connect(self.stopClicked) self.quitButton.clicked.connect(self.close) clearButon.clicked.connect(self.text.clear) self.tcpServer.newConnection.connect(self.acceptConnection) saveLayout = QHBoxLayout() saveLayout.addWidget(self.lblFileName) saveLayout.addStretch(1) saveLayout.addWidget(self.saveButton) topTextLayout = QHBoxLayout() topTextLayout.addWidget(self.chBox) topTextLayout.addStretch(1) topTextLayout.addWidget(clearButon) mainLayout = QVBoxLayout() mainLayout.addLayout(saveLayout) mainLayout.addLayout(topTextLayout) mainLayout.addWidget(self.text) mainLayout.addWidget(self.serverStatusLabel) # mainLayout.addStretch(1) mainLayout.addSpacing(10) mainLayout.addWidget(buttonBox) self.setLayout(mainLayout) self.title = "Simple Logger" self.ver = '1.0' self.setWindowIcon(QIcon('./icon.png')) self.setWindowTitle("{} {}".format(self.title, self.ver))
class Dialog(QDialog): TotalBytes = 50 * 1024 * 1024 PayloadSize = 65536 def __init__(self, parent=None): super(Dialog, self).__init__(parent) self.settings = QSettings('settings.ini', QSettings.IniFormat) self.tcpServer = QTcpServer() self.chBox = QCheckBox("Print log to window") self.text = QPlainTextEdit() self.serverStatusLabel = QLabel("Server ready") self.lblFileName = QLabel("Choose file before start!") self.saveButton = QPushButton("&Choose file...") self.startButton = QPushButton("&Start") self.stopButton = QPushButton("S&top") self.quitButton = QPushButton("&Quit") self.file = None self.tcpServerConnection = None self._lineCounter = 0 self._lineBuf = '' buttonBox = QDialogButtonBox() buttonBox.addButton(self.startButton, QDialogButtonBox.ActionRole) buttonBox.addButton(self.stopButton, QDialogButtonBox.RejectRole) buttonBox.addButton(self.quitButton, QDialogButtonBox.RejectRole) clearButon = QPushButton('&Clear') self.saveButton.clicked.connect(self.savedlg) self.startButton.clicked.connect(self.start) self.stopButton.clicked.connect(self.stopClicked) self.quitButton.clicked.connect(self.close) clearButon.clicked.connect(self.text.clear) self.tcpServer.newConnection.connect(self.acceptConnection) saveLayout = QHBoxLayout() saveLayout.addWidget(self.lblFileName) saveLayout.addStretch(1) saveLayout.addWidget(self.saveButton) topTextLayout = QHBoxLayout() topTextLayout.addWidget(self.chBox) topTextLayout.addStretch(1) topTextLayout.addWidget(clearButon) mainLayout = QVBoxLayout() mainLayout.addLayout(saveLayout) mainLayout.addLayout(topTextLayout) mainLayout.addWidget(self.text) mainLayout.addWidget(self.serverStatusLabel) # mainLayout.addStretch(1) mainLayout.addSpacing(10) mainLayout.addWidget(buttonBox) self.setLayout(mainLayout) self.title = "Simple Logger" self.ver = '1.0' self.setWindowIcon(QIcon('./icon.png')) self.setWindowTitle("{} {}".format(self.title, self.ver)) def start(self): if self.file is None: QMessageBox.critical(self, self.title, "Unable open log file.\nPlease, select another file.") return self.startButton.setEnabled(False) while not self.tcpServer.isListening() and not self.tcpServer.listen(port=9112): ret = QMessageBox.critical(self, self.title, "Unable to start the test: %s." % self.tcpServer.errorString(), QMessageBox.Retry | QMessageBox.Cancel) if ret == QMessageBox.Cancel: return self.serverStatusLabel.setText("Waiting connection ...") def acceptConnection(self): self.tcpServerConnection = self.tcpServer.nextPendingConnection() self.tcpServerConnection.readyRead.connect(self.updateLog) self.tcpServerConnection.error.connect(self.displayError) self.file = QFile(self.filename) if not self.file.open(QFile.Append): QMessageBox.warning(self, self.title, "Unable to write file {}:\n{}.".format(self.filename, self.file.errorString())) self.file = None return self.textStream = QTextStream(self.file) self.textStream.setCodec('UTF-8') self.serverStatusLabel.setText("Logging ...") self.tcpServer.close() def savedlg(self): self.filename = QFileDialog.getSaveFileName(self, "Log Filename", self.settings.value('directories/dir_save', QDir.currentPath()), "Text (*.log *.txt);;All (*)") if not self.filename: return self.file = QFile(self.filename) self.lblFileName.setText(self.filename) if not self.file.open(QFile.WriteOnly): QMessageBox.warning(self, self.title, "Unable to write file {}:\n{}.".format(self.filename, self.file.errorString())) self.file = None return self.textStream = QTextStream(self.file) self.textStream.setCodec('UTF-8') self.settings.setValue('directories/dir_save', QFileInfo(self.file).path()) self.file.close() def updateLog(self): if self.tcpServerConnection.bytesAvailable(): data = self.tcpServerConnection.readAll() line = "{}".format(str(data.data().decode())) if self.chBox.isChecked(): self._lineCounter += 1 self._lineBuf += line if self._lineCounter > 10: self.text.appendPlainText(self._lineBuf) self._lineCounter = 0 self._lineBuf = '' self.textStream << line self.file.flush() # self.serverStatusLabel.setText(line) def closeEvent(self, event): if self.file is not None: self.file.flush() self.file.close() def stopClicked(self): if self.tcpServerConnection is not None: self.tcpServerConnection.close() self.file.close() self.startButton.setEnabled(True) self.serverStatusLabel.setText("Logger ready") def displayError(self, socketError): if socketError == QTcpSocket.RemoteHostClosedError: return QMessageBox.information(self, "Network error", "The following error occured: %s." % self.tcpServer.errorString()) self.tcpServer.close() self.file.close() self.serverStatusLabel.setText("Logger ready") self.startButton.setEnabled(True)
class GameSession(QObject): ready = pyqtSignal() def __init__(self, client, connectivity): QObject.__init__(self) self._state = GameSessionState.OFF # Subscribe to messages targeted at 'game' from the server client.subscribe_to('game', self) # Connectivity helper self.connectivity = connectivity self.connectivity.ready.connect(self.ready.emit) self.connectivity.peer_bound.connect(self._peer_bound) # Keep a parent pointer so we can use it to send # relay messages about the game state self._client = client # type: Client self.me = client.me self.game_port = client.gamePort self.player = client.me # Use the normal lobby by default self.init_mode = 0 self._joins, self._connects = [], [] # 'GPGNet' TCP listener self._game_listener = QTcpServer(self) self._game_listener.newConnection.connect(self._new_game_connection) self._game_listener.listen(QHostAddress.LocalHost) # We only allow one game connection at a time self._game_connection = None self._process = game_process_instance # type: GameProcess self._process.started.connect(self._launched) self._process.finished.connect(self._exited) @property def relay_port(self): return self._game_listener.serverPort() @property def state(self): return self._state @state.setter def state(self, val): self._state = val def listen(self): """ Start listening for remote commands Call this in good time before hosting a game, e.g. when the host game dialog is being shown. """ assert self.state == GameSessionState.OFF self.state = GameSessionState.LISTENING if self.connectivity.is_ready: self.ready.emit() else: self.connectivity.prepare() def handle_message(self, message): command, args = message.get('command'), message.get('args', []) if command == 'SendNatPacket': addr_and_port, message = args host, port = addr_and_port.split(':') self.connectivity.send(message, (host, port)) elif command == 'CreatePermission': addr_and_port = args[0] host, port = addr_and_port.split(':') self.connectivity.permit((host, port)) elif command == 'JoinGame': addr, login, peer_id = args self._joins.append(peer_id) self.connectivity.bind(addr, login, peer_id) elif command == 'ConnectToPeer': addr, login, peer_id = args self._connects.append(peer_id) self.connectivity.bind(addr, login, peer_id) else: self._game_connection.send(command, *args) def send(self, command_id, args): self._logger.info("Outgoing relay message {} {}".format(command_id, args)) self._client.send({ 'command': command_id, 'target': 'game', 'args': args or [] }) def _peer_bound(self, login, peer_id, port): self._logger.info("Bound peer {}/{} to {}".format(login, peer_id, port)) if peer_id in self._connects: self._game_connection.send('ConnectToPeer', '127.0.0.1:{}'.format(port), login, peer_id) self._connects.remove(peer_id) elif peer_id in self._joins: self._game_connection.send('JoinGame', '127.0.0.1:{}'.format(port), login, peer_id) self._joins.remove(peer_id) def _new_game_connection(self): self._logger.info("Game connected through GPGNet") assert not self._game_connection self._game_connection = GPGNetConnection(self._game_listener.nextPendingConnection()) self._game_connection.messageReceived.connect(self._on_game_message) self.state = GameSessionState.RUNNING def _on_game_message(self, command, args): self._logger.info("Incoming GPGNet: {} {}".format(command, args)) if command == "GameState": if args[0] == 'Idle': # autolobby, port, nickname, uid, hasSupcom self._game_connection.send("CreateLobby", self.init_mode, self.game_port + 1, self.me.login, self.me.id, 1) elif args[0] == 'Lobby': # TODO: Eagerly initialize the game by hosting/joining early pass self.send(command, args) def _turn_state_changed(self, val): if val == TURNState.BOUND: self.ready.emit() def _launched(self): self._logger.info("Game has started") def _exited(self, status): self._game_connection = None self.state = GameSessionState.OFF self._logger.info("Game has exited with status code: {}".format(status)) self.send('GameState', ['Ended'])
class HTTPProxy(QObject): debug = True log = sys.stderr username = '******' password = '******' stopServing = pyqtSlot() def __init__(self, parent=None): super(HTTPProxy, self).__init__(parent) self.proxy_server = QTcpServer(self) self.proxy_server.listen(QHostAddress.Any, 8000) self.proxy_server.newConnection.connect(self.manage_request) if self.debug: self.log.write('Proxy server running on 0.0.0.0 port %s\n\n' % self.port()) def port(self): return self.proxy_server.serverPort() def addr(self): return self.proxy_server.serverAddress().toString() def stopServing(self): if self.debug: self.log.write('Service is stopping...\n\n') # does not "close" the server, just stop listening... self.proxy_server.close() if self.proxy_server.hasPendingConnections(): socket = self.proxy_server.nextPendingConnection() while socket: socket.abort() socket = self.proxy_server.nextPendingConnection() def manage_request(self): proxy_server = self.sender() # Qt docs says that the caller of nextPendingConnection() # is the parent of the socket socket = proxy_server.nextPendingConnection() socket.readyRead.connect(self.process_request) socket.disconnected.connect(socket.deleteLater) def authorize_request(self, request_data): return True header = QHttpRequestHeader(QString(request_data)) if self.debug: self.log.write(header.toString()) auth = header.value('Proxy-Authorization') if not auth: return False challenge = base64.b64encode(self.username + ':' + self.password) return challenge == str(auth).split()[1] def process_request(self): socket = self.sender() request_data = socket.readAll() if not self.authorize_request(request_data): socket.write('HTTP/1.1 407 Proxy Authentication Required\r\n') if self.debug: self.log.write('407 Proxy Authentication Required\n\n') socket.write('Proxy-Authenticate: Basic realm="test"\r\n') socket.write('\r\n') socket.disconnectFromHost() return else: # remove Proxy-Authorization header start = request_data.indexOf('Proxy-Authorization:') end = request_data.lastIndexOf('\r\n') request_data.remove(start, end) request_data.append('\r\n') pos = request_data.indexOf('\r\n') request_line = request_data.left(pos) request_data.remove(0, pos + 2) entries = request_line.split(' ') method = entries[0] address = entries[1] version = entries[2] port = '80' if address.count(':') > 1: protocol, host, port = address.split(':') else: protocol, host = address.split(':') print 'address', address #url = QUrl( protocol + host ) url = QUrl.fromEncoded(address) #url.setHost( host ) #url.setPort( int(port) ) if not url.isValid(): if self.debug: self.log.write('Invalid URL: %s\n\n', url) socket.disconnectFromHost() return host = url.host() port = 80 if (url.port() < 0) else url.port() req = url.encodedPath() if url.hasQuery(): req.append('?').append(url.encodedQuery()) request_line = method + ' ' + req + ' ' + version + '\r\n' request_data.prepend(request_line) if self.debug: self.log.write(method + ' ' + address + ' ' + version + '\n\n') key = host + ':' + QString.number(port) proxy_socket = socket.findChild(QTcpSocket, key) if proxy_socket: proxy_socket.setObjectName(key) proxy_socket.setProperty('url', url) proxy_socket.setProperty('request_data', request_data) proxy_socket.write(request_data) else: proxy_socket = QTcpSocket(socket) proxy_socket.setObjectName(key) proxy_socket.setProperty('url', url) proxy_socket.setProperty('request_data', request_data) proxy_socket.connected.connect(self.send_request) proxy_socket.readyRead.connect(self.transfer_data) proxy_socket.disconnected.connect(self.close_connection) proxy_socket.error.connect(self.close_connection) proxy_socket.connectToHost(host, port) def send_request(self): proxy_socket = self.sender() request_data = proxy_socket.property('request_data').toByteArray() proxy_socket.write(request_data) def transfer_data(self): proxy_socket = self.sender() socket = proxy_socket.parent() socket.write(proxy_socket.readAll()) def close_connection(self): proxy_socket = self.sender() if proxy_socket: socket = proxy_socket.parent() if isinstance(socket, QTcpSocket) and socket: socket.disconnectFromHost() if proxy_socket.error() != QTcpSocket.RemoteHostClosedError: url = proxy_socket.property('url').toUrl() error_string = proxy_socket.errorString() if self.debug: self.log.write('Error for %s %s\n\n' % (url, error_string)) proxy_socket.deleteLater()
class HTTPProxy(QObject): debug = True log = sys.stderr username = '******' password = '******' stopServing = pyqtSlot() def __init__(self, parent=None): super(HTTPProxy, self).__init__(parent) self.proxy_server = QTcpServer(self) self.proxy_server.listen(QHostAddress.Any, 8000) self.proxy_server.newConnection.connect(self.manage_request) if self.debug: self.log.write('Proxy server running on 0.0.0.0 port %s\n\n' % self.port()) def port(self): return self.proxy_server.serverPort() def addr(self): return self.proxy_server.serverAddress().toString() def stopServing(self): if self.debug: self.log.write('Service is stopping...\n\n') # does not "close" the server, just stop listening... self.proxy_server.close() if self.proxy_server.hasPendingConnections(): socket = self.proxy_server.nextPendingConnection() while socket: socket.abort() socket = self.proxy_server.nextPendingConnection() def manage_request(self): proxy_server = self.sender() # Qt docs says that the caller of nextPendingConnection() # is the parent of the socket socket = proxy_server.nextPendingConnection() socket.readyRead.connect(self.process_request) socket.disconnected.connect(socket.deleteLater) def authorize_request(self, request_data): return True header = QHttpRequestHeader(QString(request_data)) if self.debug: self.log.write(header.toString()) auth = header.value('Proxy-Authorization') if not auth: return False challenge = base64.b64encode(self.username+':'+self.password) return challenge == str(auth).split()[1] def process_request(self): socket = self.sender() request_data = socket.readAll() if not self.authorize_request(request_data): socket.write('HTTP/1.1 407 Proxy Authentication Required\r\n') if self.debug: self.log.write('407 Proxy Authentication Required\n\n') socket.write('Proxy-Authenticate: Basic realm="test"\r\n') socket.write('\r\n') socket.disconnectFromHost() return else: # remove Proxy-Authorization header start = request_data.indexOf('Proxy-Authorization:') end = request_data.lastIndexOf('\r\n') request_data.remove(start, end) request_data.append('\r\n') pos = request_data.indexOf('\r\n') request_line = request_data.left(pos) request_data.remove(0, pos + 2) entries = request_line.split(' ') method = entries[0] address = entries[1] version = entries[2] port = '80' if address.count(':') > 1: protocol, host, port = address.split(':') else: protocol, host = address.split(':') print 'address', address #url = QUrl( protocol + host ) url = QUrl.fromEncoded(address) #url.setHost( host ) #url.setPort( int(port) ) if not url.isValid(): if self.debug: self.log.write('Invalid URL: %s\n\n', url) socket.disconnectFromHost() return host = url.host() port = 80 if (url.port() < 0) else url.port() req = url.encodedPath() if url.hasQuery(): req.append('?').append(url.encodedQuery()) request_line = method + ' ' + req + ' ' + version + '\r\n' request_data.prepend(request_line) if self.debug: self.log.write(method + ' ' + address + ' ' + version + '\n\n') key = host + ':' + QString.number(port) proxy_socket = socket.findChild(QTcpSocket, key) if proxy_socket: proxy_socket.setObjectName(key) proxy_socket.setProperty('url', url) proxy_socket.setProperty('request_data', request_data) proxy_socket.write(request_data) else: proxy_socket = QTcpSocket(socket) proxy_socket.setObjectName(key) proxy_socket.setProperty('url', url) proxy_socket.setProperty('request_data', request_data) proxy_socket.connected.connect(self.send_request) proxy_socket.readyRead.connect(self.transfer_data) proxy_socket.disconnected.connect(self.close_connection) proxy_socket.error.connect(self.close_connection) proxy_socket.connectToHost(host, port) def send_request(self): proxy_socket = self.sender() request_data = proxy_socket.property('request_data').toByteArray() proxy_socket.write(request_data) def transfer_data(self): proxy_socket = self.sender() socket = proxy_socket.parent() socket.write(proxy_socket.readAll()) def close_connection(self): proxy_socket = self.sender() if proxy_socket: socket = proxy_socket.parent() if isinstance(socket, QTcpSocket) and socket: socket.disconnectFromHost() if proxy_socket.error() != QTcpSocket.RemoteHostClosedError: url = proxy_socket.property('url').toUrl() error_string = proxy_socket.errorString() if self.debug: self.log.write('Error for %s %s\n\n' % (url, error_string)) proxy_socket.deleteLater()
def isAvailable(port): server = QTcpServer() result = server.listen(QHostAddress("127.0.0.1"), port) server.close() return result