Esempio n. 1
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	def mouseMoveEvent(self, event):
		QGLWidget.mouseMoveEvent(self, event)
		self._mouseX = event.x()
		self._mouseY = event.y()
		self.repaint()
		self.onMove( (self._glX - self._x, self._height-self._glY + self._y ) )

		if self._mouseDown:
			if self._mouseLeftDown:
				self.onDrag( self._mouseStartDragPoint, (self._glX - self._x, self._height-self._glY + self._y ) )
Esempio n. 2
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    def mouseMoveEvent(self, event):
        QGLWidget.mouseMoveEvent(self, event)
        self._mouseX = event.x()
        self._mouseY = event.y()
        self.repaint()
        self.onMove((self._glX - self._x, self._height - self._glY + self._y))

        if self._mouseDown:
            if self._mouseLeftDown:
                self.onDrag(
                    self._mouseStartDragPoint,
                    (self._glX - self._x, self._height - self._glY + self._y))
Esempio n. 3
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	def mouseMoveEvent(self, event):
		QGLWidget.mouseMoveEvent(self, event)
		self.__updateMouse(event)
		self.repaint()

		self.onMove( (self._mouseGLPosition[0], self._mouseGLPosition[1] ) )

		if self.mouseDown:
			if self._mouseLeftDown:
				#p = self._mouseGLPosition[0] - self._x, self._mouseGLPosition[1] + self._y
				#p = self._mouseGLPosition[0], self._mouseGLPosition[1]
				self.onDrag(self._lastMousePosition, self._mousePosition)
	   
		self._lastMousePosition = list(self._mousePosition)
Esempio n. 4
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 def mouseMoveEvent(self, event):
     self.mouse_pos = event.pos()
     QGLWidget.mouseMoveEvent(self, event)