def draw_text(self, style, painter, option, widget, index, item): tr = style.subElementRect(style.SE_ItemViewItemText, option, widget) text = index.data(Qt.DisplayRole) hover = option.state & style.State_MouseOver if hover or gprefs['tag_browser_show_counts']: count = unicode_type(index.data(COUNT_ROLE)) width = painter.fontMetrics().boundingRect(count).width() r = QRect(tr) r.setRight(r.right() - 1), r.setLeft(r.right() - width - 4) self.paint_text(painter, r, Qt.AlignCenter | Qt.TextSingleLine, count, hover) tr.setRight(r.left() - 1) else: tr.setRight(tr.right() - 1) is_rating = item.type == TagTreeItem.TAG and not self.rating_pat.sub('', text) if is_rating: painter.setFont(self.rating_font) flags = Qt.AlignVCenter | Qt.AlignLeft | Qt.TextSingleLine lr = QRect(tr) lr.setRight(lr.right() * 2) br = painter.boundingRect(lr, flags, text) if br.width() > tr.width(): g = QLinearGradient(tr.topLeft(), tr.topRight()) c = option.palette.color(QPalette.WindowText) g.setColorAt(0, c), g.setColorAt(0.8, c) c = QColor(c) c.setAlpha(0) g.setColorAt(1, c) pen = QPen() pen.setBrush(QBrush(g)) painter.setPen(pen) self.paint_text(painter, tr, flags, text, hover)
def draw_text(self, style, painter, option, widget, index, item): tr = style.subElementRect(style.SE_ItemViewItemText, option, widget) text = index.data(Qt.DisplayRole) hover = option.state & style.State_MouseOver if hover or gprefs['tag_browser_show_counts']: count = unicode_type(index.data(COUNT_ROLE)) width = painter.fontMetrics().boundingRect(count).width() r = QRect(tr) r.setRight(r.right() - 1), r.setLeft(r.right() - width - 4) painter.drawText(r, Qt.AlignCenter | Qt.TextSingleLine, count) tr.setRight(r.left() - 1) else: tr.setRight(tr.right() - 1) is_rating = item.type == TagTreeItem.TAG and not self.rating_pat.sub('', text) if is_rating: painter.setFont(self.rating_font) flags = Qt.AlignVCenter | Qt.AlignLeft | Qt.TextSingleLine lr = QRect(tr) lr.setRight(lr.right() * 2) br = painter.boundingRect(lr, flags, text) if br.width() > tr.width(): g = QLinearGradient(tr.topLeft(), tr.topRight()) c = option.palette.color(QPalette.WindowText) g.setColorAt(0, c), g.setColorAt(0.8, c) c = QColor(c) c.setAlpha(0) g.setColorAt(1, c) pen = QPen() pen.setBrush(QBrush(g)) painter.setPen(pen) painter.drawText(tr, flags, text)
def paintEvent(self, ev): if not self.static_text or not self.static_text.text(): return p = QPainter(self) p.setRenderHint(p.TextAntialiasing) # If text is too long too fit, fade it out at the end self.static_text.setTextWidth(self.rect().width()) sz = self.static_text.size() r = self.rect() p.drawStaticText(0, (r.height() - sz.height()) // 2, self.static_text) if sz.width() > r.width(): g = QLinearGradient(self.rect().topLeft(), self.rect().topRight()) c = QColor(self.sb_background) c.setAlpha(0) g.setColorAt(0, c) g.setColorAt(0.8, c) g.setColorAt(1.0, self.sb_background) p.fillRect(self.rect(), QBrush(g)) p.end()
def _draw_column_data(self, painter, color, xcol, ycol, xmin, xmax, ymin, ymax): painter.setPen( QPen(QColor(color), 2, Qt.SolidLine, Qt.RoundCap)) color = QColor(color) color.setAlpha(40) painter.setBrush(color) path = QPainterPath() path.moveTo(xmin, ymax) for row in self.data.rows: x, y = self._xy_from_data(row[xcol], row[ycol], xmin, xmax, ymin, ymax) path.lineTo(x, y) path.lineTo(xmax, ymax) path.moveTo(xmin, ymax) painter.drawPath(path)
def search_log_area(self): """ Search a word in log area. Keep last cursor and word used for iteration in the document. """ cursor: QTextCursor doc: QTextDocument text: str search_format: QTextCharFormat text = self.log_filters.filter_line.text() doc = self.log_area.document() search_format = QTextCharFormat() color = QColor("yellow") color.setAlpha(255) search_format.setBackground(color) # remove the previous search highlight if not self.last_search_cursor.isNull(): self.last_search_cursor.setCharFormat(QTextCharFormat()) # if search word changed or erased, reset cursor and last_search if len(text) == 0 or text != self.last_search: self.last_search_cursor = QTextCursor() self.last_search = text self.log_area.unsetCursor() # if has no word to search, just return if len(text) == 0: return cursor = self.last_search_cursor if not self.last_search_cursor.isNull( ) else QTextCursor(doc) cursor = doc.find(text, cursor) if not cursor.isNull(): self.log_area.setTextCursor(cursor) cursor.setCharFormat(search_format) else: self.log_area.unsetCursor() self.last_search_cursor = cursor
class Pointer(QWidget): def __init__(self, gui): QWidget.__init__(self, gui) self.setObjectName('jobs_pointer') self.setVisible(False) self.resize(100, 80) self.animation = QPropertyAnimation(self, "geometry", self) self.animation.setDuration(750) self.animation.setLoopCount(2) self.animation.setEasingCurve(QEasingCurve.Linear) self.animation.finished.connect(self.hide) taily, heady = 0, 55 self.arrow_path = QPainterPath(QPointF(40, taily)) self.arrow_path.lineTo(40, heady) self.arrow_path.lineTo(20, heady) self.arrow_path.lineTo(50, self.height()) self.arrow_path.lineTo(80, heady) self.arrow_path.lineTo(60, heady) self.arrow_path.lineTo(60, taily) self.arrow_path.closeSubpath() c = self.palette().color(QPalette.Active, QPalette.WindowText) self.color = QColor(c) self.color.setAlpha(100) self.brush = QBrush(self.color, Qt.SolidPattern) # from PyQt5.Qt import QTimer # QTimer.singleShot(1000, self.start) @property def gui(self): return self.parent() def point_at(self, frac): return (self.path.pointAtPercent(frac).toPoint() - QPoint(self.rect().center().x(), self.height())) def rect_at(self, frac): return QRect(self.point_at(frac), self.size()) def abspos(self, widget): pos = widget.pos() parent = widget.parent() while parent is not self.gui: pos += parent.pos() parent = parent.parent() return pos def start(self): if config['disable_animations']: return self.setVisible(True) self.raise_() end = self.abspos(self.gui.jobs_button) end = QPointF(end.x() + self.gui.jobs_button.width() / 3.0, end.y() + 20) start = QPointF(end.x(), end.y() - 0.5 * self.height()) self.path = QPainterPath(QPointF(start)) self.path.lineTo(end) self.path.closeSubpath() self.animation.setStartValue(self.rect_at(0.0)) self.animation.setEndValue(self.rect_at(1.0)) self.animation.setDirection(self.animation.Backward) num_keys = 100 for i in xrange(1, num_keys): i /= num_keys self.animation.setKeyValueAt(i, self.rect_at(i)) self.animation.start() def paintEvent(self, ev): p = QPainter(self) p.setRenderHints(p.Antialiasing) p.setBrush(self.brush) p.setPen(Qt.NoPen) p.drawPath(self.arrow_path) p.end()
class Pointer(QWidget): def __init__(self, gui): QWidget.__init__(self, gui) self.setObjectName('jobs_pointer') self.setVisible(False) self.resize(100, 80) self.animation = QPropertyAnimation(self, "geometry", self) self.animation.setDuration(750) self.animation.setLoopCount(2) self.animation.setEasingCurve(QEasingCurve.Linear) self.animation.finished.connect(self.hide) taily, heady = 0, 55 self.arrow_path = QPainterPath(QPointF(40, taily)) self.arrow_path.lineTo(40, heady) self.arrow_path.lineTo(20, heady) self.arrow_path.lineTo(50, self.height()) self.arrow_path.lineTo(80, heady) self.arrow_path.lineTo(60, heady) self.arrow_path.lineTo(60, taily) self.arrow_path.closeSubpath() c = self.palette().color(QPalette.Active, QPalette.WindowText) self.color = QColor(c) self.color.setAlpha(100) self.brush = QBrush(self.color, Qt.SolidPattern) # from PyQt5.Qt import QTimer # QTimer.singleShot(1000, self.start) @property def gui(self): return self.parent() def point_at(self, frac): return (self.path.pointAtPercent(frac).toPoint() - QPoint(self.rect().center().x(), self.height())) def rect_at(self, frac): return QRect(self.point_at(frac), self.size()) def abspos(self, widget): pos = widget.pos() parent = widget.parent() while parent is not self.gui: pos += parent.pos() parent = parent.parent() return pos def start(self): if config['disable_animations']: return self.setVisible(True) self.raise_() end = self.abspos(self.gui.jobs_button) end = QPointF( end.x() + self.gui.jobs_button.width()/3.0, end.y()+20) start = QPointF(end.x(), end.y() - 0.5*self.height()) self.path = QPainterPath(QPointF(start)) self.path.lineTo(end) self.path.closeSubpath() self.animation.setStartValue(self.rect_at(0.0)) self.animation.setEndValue(self.rect_at(1.0)) self.animation.setDirection(self.animation.Backward) num_keys = 100 for i in xrange(1, num_keys): i /= num_keys self.animation.setKeyValueAt(i, self.rect_at(i)) self.animation.start() def paintEvent(self, ev): p = QPainter(self) p.setRenderHints(p.Antialiasing) p.setBrush(self.brush) p.setPen(Qt.NoPen) p.drawPath(self.arrow_path) p.end()