Esempio n. 1
0
    def __init__(self, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)    
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"
        super().__init__(sys.argv, **kwargs)

        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None

        self.setAttribute(Qt.AA_UseDesktopOpenGL)

        try:
            self._splash = QSplashScreen(QPixmap(Resources.getPath(Resources.ImagesLocation, self.getApplicationName() + ".png")))
        except FileNotFoundError:
            self._splash = None
        else:
            self._splash.show()
            self.processEvents()

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(i18n_catalog.i18nc("Splash screen message", "Loading plugins..."))
        self._loadPlugins()
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())

        self.showSplashMessage(i18n_catalog.i18nc("Splash screen message", "Loading machines..."))
        self.loadMachines()

        self.showSplashMessage(i18n_catalog.i18nc("Splash screen message", "Loading preferences..."))
        try:
            file = Resources.getPath(Resources.PreferencesLocation, self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file)
        except FileNotFoundError:
            pass

        self._translators = {}

        self.showSplashMessage(i18n_catalog.i18nc("Splash screen message", "Loading translations..."))

        self.loadQtTranslation("uranium_qt")
        self.loadQtTranslation(self.getApplicationName() + "_qt")
Esempio n. 2
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 def __init__(self, **kwargs):
     if sys.platform == "win32":
         if hasattr(sys, "frozen"):
             QCoreApplication.addLibraryPath(os.path.join(os.path.abspath(os.path.dirname(sys.executable)), "PyQt5", "plugins"))
         else:
             import site
             for dir in site.getsitepackages():
                 QCoreApplication.addLibraryPath(os.path.join(dir, "PyQt5", "plugins"))
     super().__init__(sys.argv, **kwargs)
     self.setApplicationVersion(version)
     self._engine = QQmlApplicationEngine()
     self._internationalization = Internationalization()
     self._theme = Theme()
     self._printerConnectionManager = PrinterConnectionManager()
Esempio n. 3
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 def addBundledPluginsPath(cls):
   '''
   Set library path so bundled plugins are found on OSX.
   You should call this before instantiating QApplication if the platform abstraction plugin is not statically linked
   and the app is sandboxed (plugins in the bundle.)
   
   You can call this on any platform.
   On OSX, when the platform plugin libqcocoa.dylib is in the PlugIns dir  of the app bundle (.app) , 
   this prepends to Qt's library path.
   On other platforms, it usually has no effect on Qt's library path.
   '''
   aAppDirPath = cls._appDirPath()
   # assert not exist an instance of QApplication, else the following addLibraryPath() is specific to that instance?
   
   pluginDirPath = cls._appBundlePluginsPath(aAppDirPath)
   logAlert('pluginDirPath: {}'.format(pluginDirPath))
   
   if pluginDirPath is not None:
     logAlert("On MacOS, prepending plugin path: {}".format(pluginDirPath))
     QCoreApplication.addLibraryPath(pluginDirPath)
Esempio n. 4
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    def addBundledPluginsPath(cls):
        '''
    Set library path so bundled plugins are found on OSX.
    You should call this before instantiating QApplication if the platform abstraction plugin is not statically linked
    and the app is sandboxed (plugins in the bundle.)
    
    You can call this on any platform.
    On OSX, when the platform plugin libqcocoa.dylib is in the PlugIns dir  of the app bundle (.app) , 
    this prepends to Qt's library path.
    On other platforms, it usually has no effect on Qt's library path.
    '''
        aAppDirPath = cls._appDirPath()
        # assert not exist an instance of QApplication, else the following addLibraryPath() is specific to that instance?

        pluginDirPath = cls._appBundlePluginsPath(aAppDirPath)
        logAlert('pluginDirPath: {}'.format(pluginDirPath))

        if pluginDirPath is not None:
            logAlert(
                "On MacOS, prepending plugin path: {}".format(pluginDirPath))
            QCoreApplication.addLibraryPath(pluginDirPath)
    def __init__(self, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(os.path.join(dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"
        super().__init__(sys.argv, **kwargs)

        self._plugins_loaded = False #Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        self.setAttribute(Qt.AA_UseDesktopOpenGL)

        try:
            self._splash = self._createSplashScreen()
        except FileNotFoundError:
            self._splash = None
        else:
            self._splash.show()
            self.processEvents()

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading plugins..."))
        self._loadPlugins()
        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s", self._parsed_command_line)
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading preferences..."))
        try:
            file = Resources.getPath(Resources.Preferences, self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file)
        except FileNotFoundError:
            pass
Esempio n. 6
0
    def __init__(self, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(os.path.join(dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"
        super().__init__(sys.argv, **kwargs)

        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None

        self.setAttribute(Qt.AA_UseDesktopOpenGL)

        try:
            self._splash = self._createSplashScreen()
        except FileNotFoundError:
            self._splash = None
        else:
            self._splash.show()
            self.processEvents()

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading plugins..."))
        self._loadPlugins()
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading machines..."))

        self.getMachineManager().loadAll()

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading preferences..."))
        try:
            file = Resources.getPath(Resources.Preferences, self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file)
        except FileNotFoundError:
            pass
Esempio n. 7
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    def __init__(self, tray_icon_name: str = None, **kwargs) -> None:
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(
                    os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
                    "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(
                        os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(self.getInstallPrefix(), "Resources",
                                       "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
            QCoreApplication.addLibraryPath(plugin_path)

        # use Qt Quick Scene Graph "basic" render loop
        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs)  # type: ignore

        self._qml_import_paths = []  #type: List[str]
        self._main_qml = "main.qml"  #type: str
        self._qml_engine = None  #type: Optional[QQmlApplicationEngine]
        self._main_window = None  #type: Optional[MainWindow]
        self._tray_icon_name = tray_icon_name  #type: Optional[str]
        self._tray_icon = None  #type: Optional[str]
        self._tray_icon_widget = None  #type: Optional[QSystemTrayIcon]
        self._theme = None  #type: Optional[Theme]
        self._renderer = None  #type: Optional[QtRenderer]

        self._job_queue = None  #type: Optional[JobQueue]
        self._version_upgrade_manager = None  #type: Optional[VersionUpgradeManager]

        self._is_shutting_down = False  #type: bool

        self._recent_files = []  #type: List[QUrl]

        self._configuration_error_message = None  #type: Optional[ConfigurationErrorMessage]

        self._http_network_request_manager = HttpRequestManager(parent=self)

        #Metadata required for the file dialogues.
        self.setOrganizationDomain("https://ultimaker.com/")
        self.setOrganizationName("Ultimaker B.V.")
Esempio n. 8
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    def __init__(self, tray_icon_name: Optional[str] = None, **kwargs) -> None:
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(
                    os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
                    "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(
                        os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(self.getInstallPrefix(), "Resources",
                                       "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
            QCoreApplication.addLibraryPath(plugin_path)

        # use Qt Quick Scene Graph "basic" render loop
        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs)  # type: ignore

        self._qml_import_paths = []  #type: List[str]
        self._main_qml = "main.qml"
        self._qml_engine = None
        self._main_window = None
        self._tray_icon_name = tray_icon_name
        self._tray_icon = None
        self._tray_icon_widget = None  #type: Optional[QSystemTrayIcon]
        self._theme = None

        self._job_queue = None  #type: Optional[JobQueue]
        self._version_upgrade_manager = None  #type: Optional[VersionUpgradeManager]

        self._is_shutting_down = False

        self._recent_files = []  #type: List[str]

        self._configuration_error_message = None  #type: Optional[ConfigurationErrorMessage]
Esempio n. 9
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    def __init__(self, tray_icon_name: str = None, **kwargs) -> None:
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(self.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s", plugin_path)
            QCoreApplication.addLibraryPath(plugin_path)

        # use Qt Quick Scene Graph "basic" render loop
        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs) # type: ignore

        self._qml_import_paths = [] #type: List[str]
        self._main_qml = "main.qml" #type: str
        self._qml_engine = None #type: Optional[QQmlApplicationEngine]
        self._main_window = None #type: Optional[MainWindow]
        self._tray_icon_name = tray_icon_name #type: Optional[str]
        self._tray_icon = None #type: Optional[str]
        self._tray_icon_widget = None #type: Optional[QSystemTrayIcon]
        self._theme = None #type: Optional[Theme]
        self._renderer = None #type: Optional[QtRenderer]

        self._job_queue = None #type: Optional[JobQueue]
        self._version_upgrade_manager = None #type: Optional[VersionUpgradeManager]

        self._is_shutting_down = False #type: bool

        self._recent_files = [] #type: List[QUrl]

        self._configuration_error_message = None #type: Optional[ConfigurationErrorMessage]
Esempio n. 10
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    def __init__(self, tray_icon_name=None, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(
                    os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
                    "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(
                        os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(),
                                       "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs)

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
        )

        if major_version is None and minor_version is None and profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            QMessageBox.critical(
                None, "Failed to probe OpenGL",
                "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
            )
            sys.exit(1)
        else:
            Logger.log(
                "d", "Detected most suitable OpenGL context version: %s" %
                (OpenGLContext.versionAsText(major_version, minor_version,
                                             profile)))
        OpenGLContext.setDefaultFormat(major_version,
                                       minor_version,
                                       profile=profile)

        self._plugins_loaded = False  # Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None
        self._theme = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s",
                   self._parsed_command_line)

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(
            i18n_catalog.i18nc("@info:progress", "Loading plugins..."))
        self._loadPlugins()
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())
        self.pluginsLoaded.emit()

        self.showSplashMessage(
            i18n_catalog.i18nc("@info:progress", "Updating configuration..."))
        upgraded = UM.VersionUpgradeManager.VersionUpgradeManager.getInstance(
        ).upgrade()
        if upgraded:
            # Preferences might have changed. Load them again.
            # Note that the language can't be updated, so that will always revert to English.
            preferences = Preferences.getInstance()
            try:
                preferences.readFromFile(
                    Resources.getPath(Resources.Preferences,
                                      self._application_name + ".cfg"))
            except FileNotFoundError:
                pass

        self.showSplashMessage(
            i18n_catalog.i18nc("@info:progress", "Loading preferences..."))
        try:
            file_name = Resources.getPath(Resources.Preferences,
                                          self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file_name)
        except FileNotFoundError:
            pass

        self.getApplicationName()

        Preferences.getInstance().addPreference(
            "%s/recent_files" % self.getApplicationName(), "")

        self._recent_files = []
        file_names = Preferences.getInstance().getValue(
            "%s/recent_files" % self.getApplicationName()).split(";")
        for file_name in file_names:
            if not os.path.isfile(file_name):
                continue

            self._recent_files.append(QUrl.fromLocalFile(file_name))

        JobQueue.getInstance().jobFinished.connect(self._onJobFinished)

        # Initialize System tray icon and make it invisible because it is used only to show pop up messages
        self._tray_icon = None
        self._tray_icon_widget = None
        if tray_icon_name:
            self._tray_icon = QIcon(
                Resources.getPath(Resources.Images, tray_icon_name))
            self._tray_icon_widget = QSystemTrayIcon(self._tray_icon)
            self._tray_icon_widget.setVisible(False)
Esempio n. 11
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sys.path.insert(0, os.getcwd() + r'\\template')

import PyQt5
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.Qsci import QsciScintilla, QsciLexerPython
from PyQt5.QtGui import QFont, QFontMetrics, QColor
from PyQt5.QtWidgets import QDialog, QMessageBox, QWizard, QWizardPage
from PyQt5.QtCore import QCoreApplication

plugin_path = ""
if sys.platform == "win32":
    if hasattr(sys, "frozen"):
        plugin_path = os.path.join(
            os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
            "plugins")
        QCoreApplication.addLibraryPath(plugin_path)
    else:
        import site
        for dir in site.getsitepackages():
            QCoreApplication.addLibraryPath(
                os.path.join(dir, "PyQt5", "plugins"))

elif sys.platform == "darwin":
    plugin_path = os.path.join(QCoreApplication.getInstallPrefix(),
                               "Resources", "plugins")

if plugin_path:
    QCoreApplication.addLibraryPath(plugin_path)

if hasattr(QtCore.Qt, 'AA_EnableHighDpiScaling'):
    PyQt5.QtWidgets.QApplication.setAttribute(
Esempio n. 12
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import configparser
import sys

from PyQt5.QtCore import QCoreApplication
from PyQt5.QtWidgets import QApplication

from main_form import MForm

from setting import Setting

if __name__ == '__main__':
    QCoreApplication.addLibraryPath('.')
    app = QApplication(sys.argv)
    cp = configparser.ConfigParser()
    cp.read("chftp.cfg")
    setting_form = Setting()
    if cp.get('main', 'first_boot') == '1':
        setting_form.show()
    else:
        mf = MForm(setting_form=setting_form,
                   host=cp.get('connection', 'addr'),
                   port=int(cp.get('connection', 'port')))
        # mf = MForm(setting_form=setting_form)
        mf.show()
    sys.exit(app.exec_())
Esempio n. 13
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    def __init__(self, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(os.path.join(dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs)

        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion()

        if major_version is None and minor_version is None and profile is None:
            Logger.log("e", "OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Something unexpected could happen.")
            major_version, minor_version, profile = 2, 0, QSurfaceFormat.NoProfile
        Logger.log("d", "Detected most suitable OpenGL context version: %s" % (
            OpenGLContext.versionAsText(major_version, minor_version, profile)))
        OpenGLContext.setDefaultFormat(major_version, minor_version, profile = profile)

        self._plugins_loaded = False  # Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None
        self._theme = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        self.setAttribute(Qt.AA_UseDesktopOpenGL)

        try:
            self._splash = self._createSplashScreen()
        except FileNotFoundError:
            self._splash = None
        else:
            self._splash.show()
            self.processEvents()

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading plugins..."))
        self._loadPlugins()
        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s", self._parsed_command_line)
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Updating configuration..."))
        upgraded = UM.VersionUpgradeManager.VersionUpgradeManager.getInstance().upgrade()
        if upgraded:
            preferences = Preferences.getInstance() #Preferences might have changed. Load them again.
                                                       #Note that the language can't be updated, so that will always revert to English.
            try:
                preferences.readFromFile(Resources.getPath(Resources.Preferences, self._application_name + ".cfg"))
            except FileNotFoundError:
                pass

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading preferences..."))
        try:
            file = Resources.getPath(Resources.Preferences, self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file)
        except FileNotFoundError:
            pass
Esempio n. 14
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    def __init__(self, tray_icon_name=None, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(
                    os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
                    "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(
                        os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(),
                                       "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"

        self._tray_icon_name = tray_icon_name

        super().__init__(sys.argv, **kwargs)

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
        )

        if major_version is None and minor_version is None and profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            QMessageBox.critical(
                None, "Failed to probe OpenGL",
                "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
            )
            sys.exit(1)
        else:
            Logger.log(
                "d", "Detected most suitable OpenGL context version: %s" %
                (OpenGLContext.versionAsText(major_version, minor_version,
                                             profile)))
        OpenGLContext.setDefaultFormat(major_version,
                                       minor_version,
                                       profile=profile)

        self._plugins_loaded = False  # Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None
        self._theme = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s",
                   self._parsed_command_line)

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        self._mesh_file_handler = MeshFileHandler.getInstance(
        )  #type: MeshFileHandler
        self._mesh_file_handler.setApplication(self)
        self._workspace_file_handler = WorkspaceFileHandler.getInstance(
        )  #type: WorkspaceFileHandler
        self._workspace_file_handler.setApplication(self)
Esempio n. 15
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    def __init__(self, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "PyQt5", "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(os.path.join(dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(), "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"

        super().__init__(sys.argv, **kwargs)

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion()

        if major_version is None and minor_version is None and profile is None:
            Logger.log("e", "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting")
            QMessageBox.critical(None, "Failed to probe OpenGL",
                "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers.")
            sys.exit(1)
        else:
            Logger.log("d", "Detected most suitable OpenGL context version: %s" % (
                OpenGLContext.versionAsText(major_version, minor_version, profile)))
        OpenGLContext.setDefaultFormat(major_version, minor_version, profile = profile)

        self._plugins_loaded = False  # Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None
        self._theme = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        try:
            self._splash = self._createSplashScreen()
        except FileNotFoundError:
            self._splash = None
        else:
            self._splash.show()
            self.processEvents()

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        i18n_catalog = i18nCatalog("uranium")

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading plugins..."))
        self._loadPlugins()
        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s", self._parsed_command_line)
        self._plugin_registry.checkRequiredPlugins(self.getRequiredPlugins())

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Updating configuration..."))
        upgraded = UM.VersionUpgradeManager.VersionUpgradeManager.getInstance().upgrade()
        if upgraded:
            # Preferences might have changed. Load them again.
            # Note that the language can't be updated, so that will always revert to English.
            preferences = Preferences.getInstance()
            try:
                preferences.readFromFile(Resources.getPath(Resources.Preferences, self._application_name + ".cfg"))
            except FileNotFoundError:
                pass

        self.showSplashMessage(i18n_catalog.i18nc("@info:progress", "Loading preferences..."))
        try:
            file = Resources.getPath(Resources.Preferences, self.getApplicationName() + ".cfg")
            Preferences.getInstance().readFromFile(file)
        except FileNotFoundError:
            pass

        self.getApplicationName()

        Preferences.getInstance().addPreference("%s/recent_files" % self.getApplicationName(), "")

        self._recent_files = []
        files = Preferences.getInstance().getValue("%s/recent_files" % self.getApplicationName()).split(";")
        for f in files:
            if not os.path.isfile(f):
                continue

            self._recent_files.append(QUrl.fromLocalFile(f))

        JobQueue.getInstance().jobFinished.connect(self._onJobFinished)