Esempio n. 1
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 def mouseMoveEvent(self, event):
     if self.m_mouse_down:
         if not self.m_cursor_moving:
             self.setCursor(QCursor(Qt.SizeAllCursor))
             self.m_cursor_moving = True
         self.repaintLines()
     QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 2
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    def mouseMoveEvent(self, event):
        """
        All mouseMoveEvents are passed to the group if it's in a group

        Args:
            event (TYPE): Description
        """
        MOVE_THRESHOLD = 0.01   # ignore small moves
        selection_group = self.group()
        if selection_group is not None:
            selection_group.mousePressEvent(event)
        elif self._right_mouse_move:
            new_pos = event.scenePos()
            delta = new_pos - self.drag_last_position
            dx = int(floor(delta.x() / _BASE_WIDTH))*_BASE_WIDTH
            x = self.handle_start.x() + dx
            if abs(dx) > MOVE_THRESHOLD or dx == 0.0:
                old_x = self.x()
                self.setX(x)
                self._virtual_helix_item.setX(x + _VH_XOFFSET)
                self._part_item.updateXoverItems(self._virtual_helix_item)
                dz = self._part_item.convertToModelZ(x - old_x)
                self._model_part.translateVirtualHelices([self.idNum()],
                                                         0, 0, dz, False,
                                                         use_undostack=False)
        else:
            QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 3
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    def mouseMoveEvent(self, event):
        #pos = self.mapFromGlobal(event.globalPos())
        self.graphics_view._is_cursor_moved = True
        QGraphicsItem.mouseMoveEvent(self, event)
        if event.buttons() == Qt.LeftButton:
            max_y_pos = self._minimap_height - self.height()
            # fix vertical
            self.setX(0)
            if self.y() < 0:
                self.setY(0)
            elif self.y() > max_y_pos and max_y_pos < 0:
                self.setY(0)
            elif self.y() > max_y_pos and max_y_pos > 0:
                self.setY(max_y_pos)

            # move textedit's scrollbar
            elif self.pos_ratio > 0:
                print("self.y()", self.y())
                print("self.pos_ratio", self.pos_ratio)
                print("/", int(self.y() / self.pos_ratio))
                cursor_ratio = self.y() / self._minimap_height
                print("cursor_ratio", cursor_ratio)
                r = self.y() + self.height() * cursor_ratio
                print("r", r)
                self.graphics_view._change_scrollbar_value(
                    int(r / self.pos_ratio))
Esempio n. 4
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 def mouseMoveEvent(self, event: 'QGraphicsSceneMouseEvent') -> None:
     """
     :param event:
     :return:
     """
     self.is_left_mouse_move = self.is_left_mouse_press
     QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 5
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    def mouseMoveEvent(self, event):
        """
        All mouseMoveEvents are passed to the group if it's in a group

        Args:
            event (TYPE): Description
        """
        MOVE_THRESHOLD = 0.01  # ignore small moves
        selection_group = self.group()
        if selection_group is not None:
            selection_group.mousePressEvent(event)
        elif self._right_mouse_move:
            new_pos = event.scenePos()
            delta = new_pos - self.drag_last_position
            dx = int(floor(delta.x() / _BASE_WIDTH)) * _BASE_WIDTH
            x = self.handle_start.x() + dx
            if abs(dx) > MOVE_THRESHOLD or dx == 0.0:
                old_x = self.x()
                self.setX(x)
                self._virtual_helix_item.setX(x + _VH_XOFFSET)
                self._part_item.updateXoverItems(self._virtual_helix_item)
                dz = self._part_item.convertToModelZ(x - old_x)
                self._model_part.translateVirtualHelices([self.idNum()],
                                                         0,
                                                         0,
                                                         dz,
                                                         False,
                                                         use_undostack=False)
        else:
            QGraphicsItem.mouseMoveEvent(self, event)
    def mouseMoveEvent(self, event):
        #pos = self.mapFromGlobal(event.globalPos())
        if self.graphics_view == None:
            return
        self.graphics_view._is_cursor_moved = True
        QGraphicsItem.mouseMoveEvent(self, event)
        if event.buttons() == Qt.LeftButton:
            max_y_pos = self._minimap_height - self.height()
            # fix vertical
            self.setX(0)
            if self.y() < 0:
                self.setY(0)
            elif self.y() > max_y_pos and max_y_pos < 0:
                self.setY(0)
            elif self.y() > max_y_pos and max_y_pos > 0:
                self.setY(max_y_pos)

            # move textedit's scrollbar
            elif self.pos_ratio > 0:
                print("self.y()", self.y())
                print("self.pos_ratio", self.pos_ratio)
                print("/", int(self.y() / self.pos_ratio))
                cursor_ratio = self.y() / self._minimap_height
                print("cursor_ratio", cursor_ratio)
                r = self.y() + self.height() * cursor_ratio
                print("r", r)
                self.graphics_view._change_scrollbar_value(
                    int(r / self.pos_ratio))
Esempio n. 7
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    def mouseMoveEvent(self, event):
        if not self.m_mouse_down:
            QGraphicsItem.mouseMoveEvent(self, event)
            return

        event.accept()

        if not self.m_cursor_moving:
            self.setCursor(QCursor(Qt.CrossCursor))
            self.m_cursor_moving = True

            for connection in canvas.connection_list:
                if ((connection.group_out_id == self.m_group_id
                     and connection.port_out_id == self.m_port_id)
                        or (connection.group_in_id == self.m_group_id
                            and connection.port_in_id == self.m_port_id)):
                    connection.widget.setLocked(True)

        if not self.m_line_mov:
            if options.use_bezier_lines:
                self.m_line_mov = CanvasBezierLineMov(self.m_port_mode,
                                                      self.m_port_type, self)
            else:
                self.m_line_mov = CanvasLineMov(self.m_port_mode,
                                                self.m_port_type, self)

            canvas.last_z_value += 1
            self.m_line_mov.setZValue(canvas.last_z_value)
            canvas.last_z_value += 1
            self.parentItem().setZValue(canvas.last_z_value)

        item = None
        items = canvas.scene.items(event.scenePos(), Qt.ContainsItemShape,
                                   Qt.AscendingOrder)
        #for i in range(len(items)):
        for _, itemx in enumerate(items):
            if itemx.type() != CanvasPortType:
                continue
            if itemx == self:
                continue
            if item is None or itemx.parentItem().zValue() > item.parentItem(
            ).zValue():
                item = itemx

        if self.m_hover_item and self.m_hover_item != item:
            self.m_hover_item.setSelected(False)

        if item is not None:
            if item.getPortMode() != self.m_port_mode and item.getPortType(
            ) == self.m_port_type:
                item.setSelected(True)
                self.m_hover_item = item
            else:
                self.m_hover_item = None
        else:
            self.m_hover_item = None

        self.m_line_mov.updateLinePos(event.scenePos())
Esempio n. 8
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 def mouseMoveEvent(self, event):
     """
     All mouseMoveEvents are passed to the group if it's in a group
     """
     selection_group = self.group()
     if selection_group != None:
         selection_group.mousePressEvent(event)
     else:
         QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 9
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 def mouseMoveEvent(self, event):
     if event.buttons() == Qt.LeftButton:
         rect = self.scene().parent().mapToScene(
             self.scene().parent().viewport().rect()).boundingRect()
         restrictedRect = QRectF(
             rect.x() + (rect.width() - self.scene().roomWidth) * .5,
             rect.y() + (rect.height() - self.scene().roomHeight) * .5,
             self.scene().roomWidth,
             self.scene().roomHeight)
         if restrictedRect.contains(event.scenePos()):
             self.scene().update()
             QGraphicsItem.mouseMoveEvent(self, event)
 def mouseMoveEvent(self, event):
     if event.modifiers() & Qt.ShiftModifier:
         QGraphicsItem.mouseMoveEvent(self, event)
     else:
         drag = QDrag(event.widget())
         drag.setMimeData(env.strips.mkMimeDez(self.strip))
         pixmap = self.toPixmap()
         drag.setPixmap(pixmap)
         drag.setHotSpot(pixmap.rect().center())
         self.setVisible(False)
         if drag.exec() != Qt.MoveAction:
             self.setVisible(True)
Esempio n. 11
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    def mouseMoveEvent(self, event):
        '''Handle mouse move event.

        Argument(s):
        event (QGraphicsSceneMouseEvent): Graphics scene mouse event
        '''
        # Only move the node if CTRL button pressed
        if event.modifiers() == Qt.AltModifier:
            QGraphicsItem.mouseMoveEvent(self, event)

        # Update coordinates of the line
        elif self.semiEdge is not None:
            self.semiEdge.update(event.scenePos())
Esempio n. 12
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    def mouseMoveEvent(self, event):
        """Handle mouse move event.

        Argument(s):
        event (QGraphicsSceneMouseEvent): Graphics scene mouse event
        """
        # Only move the node if CTRL button pressed
        if event.modifiers() == Qt.ControlModifier:
            QGraphicsItem.mouseMoveEvent(self, event)

        # Update coordinates of the line
        elif self.semiEdge is not None:
            self.semiEdge.update(event.scenePos())
Esempio n. 13
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 def mouseMoveEvent(self, event):
     parent = self.parentItem()
     if self.model_bounds:
         xTL, yTL, xBR, yBR = self.model_bounds
         ct = self.corner_type
         epos = event.scenePos()
         # print(epos, self.item_start)
         # print(xTL, self.item_start.x())
         new_pos = self.item_start + epos - self.event_start_position
         new_x = new_pos.x()
         new_y = new_pos.y()
         hwidth = self.half_width
         if ct == TOP_LEFT:
             new_x_TL = xTL - hwidth if new_x + hwidth > xTL else new_x
             new_y_TL = yTL - hwidth if new_y + hwidth > yTL else new_y
             tl, _ = parent.reconfigureRect((new_x_TL + hwidth, new_y_TL + hwidth), (), do_grid=True)
             self.alignPos(*tl)
         elif ct == BOTTOM_RIGHT:
             new_x_BR = xBR + hwidth if new_x + hwidth < xBR else new_x
             new_y_BR = yBR + hwidth if new_y + hwidth < yBR else new_y
             _, br = parent.reconfigureRect((), (new_x_BR + hwidth, new_y_BR + hwidth), do_grid=True)
             self.alignPos(*br)
         elif ct == TOP_RIGHT:
             pass
         elif ct == BOTTOM_LEFT:
             pass
         else:
             raise NotImplementedError("corner_type %d not supported" % (ct))
     else:
         res = QGraphicsItem.mouseMoveEvent(parent, event)
         return res
Esempio n. 14
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	def mouseMoveEvent(self, ev):
		if self.mode == MODE_MOVE:
			return QGraphicsItem.mouseMoveEvent(self, ev)

		center = self.transform().map(self.boundingRect().center())
		origToCenter = self.origin - center
		originScale = vectorLength(origToCenter)
		origAngle = math.atan2(origToCenter.y(), origToCenter.x())

		newPt = self.transform().map(ev.pos())
		newToCenter = newPt - center
		newScale = vectorLength(newToCenter)
		newAngle = math.atan2(newToCenter.y(), newToCenter.x())

		# build transform
		t = QTransform()
		t.translate(center.x(), center.y())
		if self.mode == MODE_ROT:
			self._angle = math.degrees(newAngle - origAngle)
		t.rotate(self._angle)

		if self.mode == MODE_ZOOM:
			self._scale = newScale / originScale
		t.scale(self._scale, self._scale)
		t.translate(-center.x(), -center.y())
		self.setTransform(t)
Esempio n. 15
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 def mouseMoveEvent(self, event):
     parent = self.parentItem()
     if self.model_bounds:
         xTL, yTL, xBR, yBR = self.model_bounds
         ct = self.corner_type
         epos = event.scenePos()
         # print(epos, self.item_start)
         # print(xTL, self.item_start.x())
         new_pos = self.item_start + epos - self.event_start_position
         new_x = new_pos.x()
         new_y = new_pos.y()
         hwidth = self.half_width
         if ct == TOP_LEFT:
             new_x_TL = xTL - hwidth if new_x + hwidth > xTL else new_x
             new_y_TL = yTL - hwidth if new_y + hwidth > yTL else new_y
             tl, _ = parent.reconfigureRect(
                 (new_x_TL + hwidth, new_y_TL + hwidth), (), do_grid=True)
             self.alignPos(*tl)
         elif ct == BOTTOM_RIGHT:
             new_x_BR = xBR + hwidth if new_x + hwidth < xBR else new_x
             new_y_BR = yBR + hwidth if new_y + hwidth < yBR else new_y
             _, br = parent.reconfigureRect(
                 (), (new_x_BR + hwidth, new_y_BR + hwidth), do_grid=True)
             self.alignPos(*br)
         elif ct == TOP_RIGHT:
             pass
         elif ct == BOTTOM_LEFT:
             pass
         else:
             raise NotImplementedError("corner_type %d not supported" %
                                       (ct))
     else:
         res = QGraphicsItem.mouseMoveEvent(parent, event)
         return res
Esempio n. 16
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	def mouseMoveEvent(self, ev):
		if self.mode == MODE_MOVE:
			return QGraphicsItem.mouseMoveEvent(self, ev)

		center = self.transform().map(self.boundingRect().center())
		origToCenter = self.origin - center
		originScale = vectorLength(origToCenter)
		origAngle = math.atan2(origToCenter.y(), origToCenter.x())

		newPt = self.transform().map(ev.pos())
		newToCenter = newPt - center
		newScale = vectorLength(newToCenter)
		newAngle = math.atan2(newToCenter.y(), newToCenter.x())

		# build transform
		t = QTransform()
		t.translate(center.x(), center.y())
		if self.mode == MODE_ROT:
			self._angle = math.degrees(newAngle - origAngle)
		t.rotate(self._angle)

		if self.mode == MODE_ZOOM:
			self._scale = newScale / originScale
		t.scale(self._scale, self._scale)
		t.translate(-center.x(), -center.y())
		self.setTransform(t)
Esempio n. 17
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    def mouseMoveEvent(self, event):
        parent = self.parentItem()
        epos = event.scenePos()
        h_w = self.half_width

        if self.model_bounds:
            mTLx, mTLy, mBRx, mBRy = self.model_bounds
            poTL = parent.outline.rect().topLeft()
            poBR = parent.outline.rect().bottomRight()
            poTLx, poTLy = poTL.x(), poTL.y()
            poBRx, poBRy = poBR.x(), poBR.y()
            new_pos = self.item_start + epos - self.event_start_position
            new_x = new_pos.x() + h_w
            new_y = new_pos.y() + h_w
            ht = self._handle_type
            if ht == HandleType.TOP_LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                new_y_TL = mTLy if new_y > mTLy else new_y
                r = parent.reconfigureRect((new_x_TL, new_y_TL), ())
                self._group.alignHandles(r)
            elif ht == HandleType.TOP:
                new_y_TL = mTLy if new_y > mTLy else new_y
                r = parent.reconfigureRect((poTLx, new_y_TL), ())
                self._group.alignHandles(r)
            elif ht == HandleType.TOP_RIGHT:
                new_y_TL = mTLy if new_y > mTLy else new_y
                new_x_BR = mBRx if new_x < mBRx else new_x
                r = parent.reconfigureRect((poTLx, new_y_TL),
                                           (new_x_BR, poBRy))
                self._group.alignHandles(r)
            elif ht == HandleType.RIGHT:
                new_x_BR = mBRx if new_x < mBRx else new_x
                r = parent.reconfigureRect((), (new_x_BR, poBRy))
                self._group.alignHandles(r)
            elif ht == HandleType.BOTTOM_RIGHT:
                new_x_BR = mBRx if new_x < mBRx else new_x
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((), (new_x_BR, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleType.BOTTOM:
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((), (poBRx, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleType.BOTTOM_LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((new_x_TL, poTLy),
                                           (poBRx, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleType.LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                r = parent.reconfigureRect((new_x_TL, poTLy), ())
                self._group.alignHandles(r)
            else:
                raise NotImplementedError("handle_type %d not supported" %
                                          (ht))
        else:
            res = QGraphicsItem.mouseMoveEvent(parent, event)
            return res
Esempio n. 18
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    def mouseMoveEvent(self, event):
        parent = self.parentItem()
        epos = event.scenePos()
        h_w = self.half_width

        if self.model_bounds:
            mTLx, mTLy, mBRx, mBRy = self.model_bounds
            po_rect = parent.outline.rect()
            poTL = po_rect.topLeft()
            poBR = po_rect.bottomRight()
            poTLx, poTLy = poTL.x(), poTL.y()
            poBRx, poBRy = poBR.x(), poBR.y()
            new_pos = self.item_start + epos - self.event_start_position
            new_x = new_pos.x()+h_w
            new_y = new_pos.y()+h_w
            ht = self._handle_type
            if ht == HandleEnum.TOP_LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                new_y_TL = mTLy if new_y > mTLy else new_y
                r = parent.reconfigureRect((new_x_TL, new_y_TL), ())
                self._group.alignHandles(r)
            elif ht == HandleEnum.TOP:
                new_y_TL = mTLy if new_y > mTLy else new_y
                r = parent.reconfigureRect((poTLx, new_y_TL), ())
                self._group.alignHandles(r)
            elif ht == HandleEnum.TOP_RIGHT:
                new_y_TL = mTLy if new_y > mTLy else new_y
                new_x_BR = mBRx if new_x < mBRx else new_x
                r = parent.reconfigureRect((poTLx, new_y_TL), (new_x_BR, poBRy))
                self._group.alignHandles(r)
            elif ht == HandleEnum.RIGHT:
                new_x_BR = mBRx if new_x < mBRx else new_x
                r = parent.reconfigureRect((), (new_x_BR, poBRy))
                self._group.alignHandles(r)
            elif ht == HandleEnum.BOTTOM_RIGHT:
                new_x_BR = mBRx if new_x < mBRx else new_x
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((), (new_x_BR, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleEnum.BOTTOM:
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((), (poBRx, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleEnum.BOTTOM_LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                new_y_BR = mBRy if new_y < mBRy else new_y
                r = parent.reconfigureRect((new_x_TL, poTLy), (poBRx, new_y_BR))
                self._group.alignHandles(r)
            elif ht == HandleEnum.LEFT:
                new_x_TL = mTLx if new_x > mTLx else new_x
                r = parent.reconfigureRect((new_x_TL, poTLy), ())
                self._group.alignHandles(r)
            else:
                raise NotImplementedError("handle_type %d not supported" % (ht))
            event.setAccepted(True)
        else:
            res = QGraphicsItem.mouseMoveEvent(parent, event)
            return res
    def mouseMoveEvent(self, event):
        """
        called when mouse is pressed and moved, calls the move, drag or resize function
        according to selected handle
        """
        if self.handle_selected == HANDLE_MIDDLE:
            self.setCursor(Qt.ClosedHandCursor)

            # start drag event only when cursor leaves current track
            if event.pos().y() < 0 or event.pos().y() > self.height:
                self.start_drag(event)
            else:
                pos = event.scenePos().x() - self.mouse_press_pos
                self.move_on_track(pos)

        else:
            self.resize(event.pos().x())

        QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 20
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 def mouseMoveEvent(self, event: QGraphicsSceneMouseEvent):
     """Converts event coords into an idx delta and updates if changed.
     """
     delta = int(floor((self.x()+event.pos().x()) / BASE_WIDTH)) - self._offset_idx
     delta = util.clamp(delta,
                        self._low_drag_bound-self._start_idx_low,
                        self._high_drag_bound-self._start_idx_high+self.width())
     if self._delta != delta:
         self._idx_low = int(self._start_idx_low + delta)
         self._idx_high = int(self._start_idx_high + delta)
         self._delta = delta
         self.reconfigureRect((), ())
         self.resize_handle_group.updateText(HandleEnum.LEFT, self._idx_low)
         self.resize_handle_group.updateText(HandleEnum.RIGHT, self._idx_high)
     return QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 21
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 def mouseMoveEvent(self, event: QGraphicsSceneMouseEvent):
     """Converts event coords into an idx delta and updates if changed.
     """
     delta = int(floor(
         (self.x() + event.pos().x()) / BASE_WIDTH)) - self._offset_idx
     delta = util.clamp(
         delta, self._low_drag_bound - self._start_idx_low,
         self._high_drag_bound - self._start_idx_high + self.width())
     if self._delta != delta:
         self._idx_low = int(self._start_idx_low + delta)
         self._idx_high = int(self._start_idx_high + delta)
         self._delta = delta
         self.reconfigureRect((), ())
         self.resize_handle_group.updateText(HandleEnum.LEFT, self._idx_low)
         self.resize_handle_group.updateText(HandleEnum.RIGHT,
                                             self._idx_high)
     return QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 22
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 def mouseMoveEvent(self, e):
     if self.mapper.tagSet: self.mapper.clearTagGroup()
     QGraphicsItem.mouseMoveEvent(self, e)
Esempio n. 23
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    def mouseMoveEvent(self, event):
        if not self.m_mouse_down:
            QGraphicsItem.mouseMoveEvent(self, event)
            return

        event.accept()

        if not self.m_cursor_moving:
            self.setCursor(QCursor(Qt.CrossCursor))
            self.m_cursor_moving = True

            for connection in canvas.connection_list:
                if CanvasConnectionConcerns(connection, self.m_group_id,
                                            [self.m_port_id]):
                    connection.widget.setLocked(True)

        if not self.m_line_mov_list:
            if options.use_bezier_lines:
                line_mov = CanvasBezierLineMov(self.m_port_mode,
                                               self.m_port_type, 0, 1, self)
            else:
                line_mov = CanvasLineMov(self.m_port_mode, self.m_port_type, 0,
                                         1, self)

            self.m_line_mov_list.append(line_mov)
            line_mov.setZValue(canvas.last_z_value)
            canvas.last_z_value += 1
            canvas.is_line_mov = True
            self.m_last_rclick_item = None
            self.parentItem().setZValue(canvas.last_z_value)

        item = None
        items = canvas.scene.items(event.scenePos(), Qt.ContainsItemShape,
                                   Qt.AscendingOrder)

        for _, itemx in enumerate(items):
            if not itemx.type() in (CanvasPortType, CanvasPortGroupType):
                continue
            if itemx == self:
                continue
            if (item is None or
                    itemx.parentItem().zValue() > item.parentItem().zValue()):
                item = itemx

        if self.m_hover_item and self.m_hover_item != item:
            self.m_hover_item.setSelected(False)

        if (item is not None and item.getPortType() == self.m_port_type
                and item.getPortMode() == self.m_port_mode):
            # check if item can cut/paste connections
            item_valid = False

            if self.m_has_connections:
                if item.type() == CanvasPortType:
                    for connection in canvas.connection_list:
                        if CanvasConnectionConcerns(connection,
                                                    item.getGroupId(),
                                                    [item.getPortId()]):
                            break
                    else:
                        item_valid = True

            if not item_valid:
                item = None

        if item is not None and not self.is_connectable_to(
                item, accept_same_port_mode=True):
            # prevent connection from an out CV port to a non CV port input
            # because it is very dangerous for monitoring
            pass

        elif (item is not None and item.getPortType() == self.m_port_type):
            item.setSelected(True)

            if item == self.m_hover_item:
                pass

            elif item.type() == CanvasPortGroupType:
                self.m_hover_item = item
                self.resetLineMovPositions()
                self.resetDotLines()

                if len(self.m_line_mov_list) <= 1:
                    # make original line going to first port of the hover portgrp
                    for line_mov in self.m_line_mov_list:
                        line_mov.setDestinationPortGroupPosition(
                            0, self.m_hover_item.getPortLength())

                    port_pos, portgrp_len = CanvasGetPortGroupPosition(
                        self.m_group_id, self.m_port_id, self.m_portgrp_id)

                    # create one line for each port of the hover portgrp
                    for i in range(1, self.m_hover_item.getPortLength()):
                        if options.use_bezier_lines:
                            line_mov = CanvasBezierLineMov(
                                self.m_port_mode, self.m_port_type, port_pos,
                                portgrp_len, self)
                        else:
                            line_mov = CanvasLineMov(self.m_port_mode,
                                                     self.m_port_type,
                                                     port_pos, portgrp_len,
                                                     self)

                        line_mov.setDestinationPortGroupPosition(
                            i, self.m_hover_item.getPortLength())
                        self.m_line_mov_list.append(line_mov)

                for connection in canvas.connection_list:
                    if CanvasConnectionMatches(
                            connection, self.m_group_id, [self.m_port_id],
                            self.m_hover_item.getGroupId(),
                            self.m_hover_item.getPortsList()):
                        self.m_dotcon_list.append(connection)

                if (len(self.m_dotcon_list) == len(
                        self.m_hover_item.getPortsList())):
                    for connection in self.m_dotcon_list:
                        connection.widget.setReadyToDisc(True)
                        connection.widget.updateLineGradient()

                    for line_mov in self.m_line_mov_list:
                        line_mov.setReadyToDisc(True)

            elif item.type() == CanvasPortType:
                self.m_hover_item = item
                self.resetLineMovPositions()
                self.resetDotLines()

                if item.getPortMode() == self.m_port_mode:
                    # situation of cut and paste existing connections
                    for connection in canvas.connection_list:
                        if CanvasConnectionConcerns(connection,
                                                    self.m_group_id,
                                                    [self.m_port_id]):
                            connection.widget.setReadyToDisc(True)
                            connection.widget.updateLineGradient()
                            self.m_dotcon_list.append(connection)

                    for line_mov in self.m_line_mov_list:
                        line_mov.setReadyToDisc(True)
                else:
                    for connection in canvas.connection_list:
                        if CanvasConnectionMatches(
                                connection, self.m_group_id, [self.m_port_id],
                                self.m_hover_item.getGroupId(),
                            [self.m_hover_item.getPortId()]):
                            for line_mov in self.m_line_mov_list:
                                line_mov.setReadyToDisc(True)

                            connection.widget.setReadyToDisc(True)
                            connection.widget.updateLineGradient()
                            self.m_dotcon_list.append(connection)

                        elif connection.widget.isReadyToDisc():
                            connection.widget.setReadyToDisc(False)
                            connection.widget.updateLineGradient()
        else:
            self.m_hover_item = None
            self.resetLineMovPositions()
            self.resetDotLines()
            self.m_last_rclick_item = None

        for line_mov in self.m_line_mov_list:
            line_mov.updateLinePos(event.scenePos())

        return event.accept()

        QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 24
0
 def mouseMoveEvent(self, event):
     # move object
     QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 25
0
 def mouseMoveEvent(self, event):
     print(self.pos())
     QGraphicsItem.mouseMoveEvent(self, event)
Esempio n. 26
0
 def mouseMoveEvent(self, event):
     QGraphicsItem.mouseMoveEvent(self, event)
     self.scene().update()
Esempio n. 27
0
    def mouseMoveEvent(self, event):
        if not self.m_mouse_down:
            QGraphicsItem.mouseMoveEvent(self, event)
            return

        if not self.m_cursor_moving:
            self.setCursor(QCursor(Qt.CrossCursor))
            self.m_cursor_moving = True

            for connection in canvas.connection_list:
                if CanvasConnectionConcerns(connection, self.m_group_id,
                                            self.m_port_id_list):
                    connection.widget.setLocked(True)

        if not self.m_line_mov_list:
            self.m_last_rclick_item = None
            canvas.last_z_value += 1
            self.setZValue(canvas.last_z_value)
            canvas.last_z_value += 1

            for port in canvas.port_list:
                if (port.group_id == self.m_group_id
                        and port.port_id in self.m_port_id_list):
                    port.widget.setZValue(canvas.last_z_value)

            for i in range(len(self.m_port_id_list)):
                if options.use_bezier_lines:
                    line_mov = CanvasBezierLineMov(self.m_port_mode,
                                                   self.m_port_type, i,
                                                   len(self.m_port_id_list),
                                                   self)
                else:
                    line_mov = CanvasLineMov(self.m_port_mode,
                                             self.m_port_type, i,
                                             len(self.m_port_id_list), self)

                self.m_line_mov_list.append(line_mov)

            canvas.is_line_mov = True
            canvas.last_z_value += 1
            self.parentItem().setZValue(canvas.last_z_value)

        item = None
        items = canvas.scene.items(event.scenePos(), Qt.ContainsItemShape,
                                   Qt.AscendingOrder)
        for i in range(len(items)):
            if items[i].type() in (CanvasPortType, CanvasPortGroupType):
                if items[i] != self:
                    if not item:
                        item = items[i]
                    elif (items[i].parentItem().zValue() >
                          item.parentItem().zValue()):
                        item = items[i]

        if self.m_hover_item and self.m_hover_item != item:
            self.m_hover_item.setSelected(False)

        # if item has same port mode
        # verify we can use it for cut and paste connections
        if (item is not None and item.getPortType() == self.m_port_type
                and item.getPortMode() == self.m_port_mode):
            item_valid = False

            if (self.m_has_connections and item.type() == CanvasPortGroupType
                    and len(item.getPortsList()) == len(self.m_port_id_list)):
                for connection in canvas.connection_list:
                    if CanvasConnectionConcerns(connection, item.getGroupId(),
                                                item.getPortsList()):
                        break
                else:
                    item_valid = True

            if not item_valid:
                item = None

        if item is not None and not self.is_connectable_to(
                item, accept_same_port_mode=True):
            # prevent connection from an out CV port to a non CV port input
            # because it is very dangerous for monitoring
            pass

        elif (item is not None and self.m_hover_item != item
              and item.getPortType() == self.m_port_type):
            item.setSelected(True)

            if item == self.m_hover_item:
                # prevent unneeded operations
                pass

            elif item.type() == CanvasPortType:
                self.m_hover_item = item
                self.resetDotLines()
                self.resetLineMovPositions()
                for line_mov in self.m_line_mov_list:
                    line_mov.setDestinationPortGroupPosition(0, 1)

                self.m_dotcon_list.clear()

                for connection in canvas.connection_list:
                    if CanvasConnectionMatches(
                            connection, self.m_group_id, self.m_port_id_list,
                            self.m_hover_item.getGroupId(),
                        [self.m_hover_item.getPortId()]):
                        self.m_dotcon_list.append(connection)

                if len(self.m_dotcon_list) == len(self.m_port_id_list):
                    for connection in self.m_dotcon_list:
                        connection.widget.setReadyToDisc(True)
                        connection.widget.updateLineGradient()
                    for line_mov in self.m_line_mov_list:
                        line_mov.setReadyToDisc(True)

            elif item.type() == CanvasPortGroupType:
                self.m_hover_item = item
                self.resetDotLines()
                self.resetLineMovPositions()

                if item.getPortMode() == self.m_port_mode:
                    for connection in canvas.connection_list:
                        if CanvasConnectionConcerns(connection,
                                                    self.m_group_id,
                                                    self.m_port_id_list):
                            connection.widget.setReadyToDisc(True)
                            connection.widget.updateLineGradient()
                            self.m_dotcon_list.append(connection)

                    for line_mov in self.m_line_mov_list:
                        line_mov.setReadyToDisc(True)
                else:
                    if (self.m_hover_item.getPortLength() <= len(
                            self.m_line_mov_list)):
                        for i in range(len(self.m_line_mov_list)):
                            line_mov = self.m_line_mov_list[i]
                            line_mov.setDestinationPortGroupPosition(
                                i % self.m_hover_item.getPortLength(),
                                self.m_hover_item.getPortLength())
                    else:
                        start_n_linemov = len(self.m_line_mov_list)

                        for i in range(self.m_hover_item.getPortLength()):
                            if i < start_n_linemov:
                                line_mov = self.m_line_mov_list[i]
                                line_mov.setDestinationPortGroupPosition(
                                    i, self.m_hover_item.getPortLength())
                            else:
                                port_posinportgrp = i % len(
                                    self.m_port_id_list)
                                if options.use_bezier_lines:
                                    line_mov = CanvasBezierLineMov(
                                        self.m_port_mode, self.m_port_type,
                                        port_posinportgrp,
                                        self.m_hover_item.getPortLength(),
                                        self)
                                else:
                                    line_mov = CanvasLineMov(
                                        self.m_port_mode, self.m_port_type,
                                        port_posinportgrp,
                                        self.m_hover_item.getPortLength(),
                                        self)

                                line_mov.setDestinationPortGroupPosition(
                                    i, self.m_hover_item.getPortLength())
                                self.m_line_mov_list.append(line_mov)

                    self.m_dotcon_list.clear()
                    symetric_con_list = []
                    for portself_id in self.m_port_id_list:
                        for porthover_id in self.m_hover_item.getPortsList():
                            for connection in canvas.connection_list:
                                if CanvasConnectionMatches(
                                        connection, self.m_group_id,
                                    [portself_id],
                                        self.m_hover_item.getGroupId(),
                                    [porthover_id]):
                                    if (self.m_port_id_list.index(portself_id)
                                            %
                                            len(self.m_hover_item.getPortsList(
                                            )) == (
                                                self.m_hover_item.getPortsList(
                                                ).index(porthover_id) %
                                                len(self.m_port_id_list))):
                                        self.m_dotcon_list.append(connection)
                                        symetric_con_list.append(connection)
                                    else:
                                        self.m_dotcon_list.append(connection)
                                        connection.widget.setReadyToDisc(True)
                                        connection.widget.updateLineGradient()

                    biggest_list = self.m_hover_item.getPortsList()
                    if (len(self.m_port_id_list) >= len(
                            self.m_hover_item.getPortsList())):
                        biggest_list = self.m_port_id_list

                    if len(symetric_con_list) == len(biggest_list):
                        for connection in self.m_dotcon_list:
                            connection.widget.setReadyToDisc(True)
                            connection.widget.updateLineGradient()
                        for line_mov in self.m_line_mov_list:
                            line_mov.setReadyToDisc(True)
        else:
            if item != self.m_hover_item:
                self.m_hover_item = None
                self.m_last_rclick_item = None
                self.resetDotLines()
                self.resetLineMovPositions()

        for line_mov in self.m_line_mov_list:
            line_mov.updateLinePos(event.scenePos())
        return event.accept()

        QGraphicsItem.mouseMoveEvent(self, event)