Esempio n. 1
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 def __init__(self, *args, **kwargs):
     QGraphicsView.__init__(self, *args, **kwargs)
     self._absVal = 1
     self._relZoom = 1
     self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
     # self.setStyleSheet(StyleSheet.scrollBar+StyleSheet.defaultButton)
     self._scrollZoomEnabled = True
Esempio n. 2
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    def __init__(self, pickerView):
        scene = QGraphicsScene()
        scene.addText(
            "QGraphicsItem in QGraphicsView.  Press mouse to mock pick, key to open dialog."
        )
        QGraphicsView.__init__(self, scene)

        # Accept touch on both this widget and viewport (abstract scroll area)
        # Touch engenders LMB mouse press event since app attribute for that is set.
        self.setAttribute(Qt.WA_AcceptTouchEvents)
        self.viewport().setAttribute(Qt.WA_AcceptTouchEvents)

        self.qmlMaster = QmlMaster()
        '''
    See the QML, created there?
    
    " A Person model which is mock-picked"
    self.model = Person()
    '''
        if pickerView is not None:
            self.pickerView = pickerView

            self.pickDelegate = self.qmlMaster.findComponent(
                self.pickerView,
                className=model.person.Person,
                objectName="person")

            self.dialogDelegate = self.qmlMaster.findComponent(
                self.pickerView,
                className=model.qmlDelegate.QmlDelegate,
                objectName="dialogDelegate")
        else:
            self.pickDelegate = None
            self.dialogDelegate = None
Esempio n. 3
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 def __init__(self):
     """
     Function creates MyView object.
     """
     QGraphicsView.__init__(self)
     self.__init_game()
     self.__init_ui()
Esempio n. 4
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    def __init__(self, img=None, img_name=None):
        '''
  Esta clase hereda atributos y métodos de la clase QgraphicsView
  La clase QgraphicsView permite añadir una escena y en dicha escena
  se pueden hacer los dibujos.
  '''
        QGraphicsView.__init__(self)
        self.setSceneRect(
            QRectF(self.viewport().rect())
        )  #El Tamaño de la escena va a tener el tamaño de la pantalla original que es Dialogo
        self.scene = QGraphicsScene()  #Creamos un objeto tipo QgraphicsScene
        self.isObject = None  #Esta variable inicialmente nula, permite controlar las opciones de que dibujo queremos realizar
        self.startX = None  #Al momento de dibujar, esta variable guarda las cordenadas en x del primer clic
        self.startY = None  #Al momento de dibujar, esta variable guarda las cordenadas en y del primer clic
        self.pointPolygon = None  #Es una tubla de puntos del poligono en x e y
        self.arrayPolygon = [
        ]  #Es una lista con cada una de las tuplas de las coordenadas del poligono
        self.puntosX = []  #Es una lista que guarda solo los puntos de x
        self.puntosY = []  #Es una lista que guarda solo los puntos de y
        self.img_name = img_name

        self.pixi = img.scaled(
            638, 478)  #Reescalamos la imágen al tamaño de nuestra pantalla
        self.scene.addPixmap(self.pixi)  #añadimos la imágen a la escena
        self.setScene(self.scene)  #enviamso la escena al GraphicsVie
Esempio n. 5
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    def __init__(self, lang, areaType, statusBar):
        QGraphicsView.__init__(self)

        self.ocrscene = OcrScene(self, lang, areaType)
        self.setScene(self.ocrscene)

        self.setCacheMode(QGraphicsView.CacheBackground)
        self.setRenderHint(QPainter.Antialiasing)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QGraphicsView.AnchorViewCenter)

        self.setMinimumSize(200, 200)

        self.language = lang
        self.statusBar = statusBar
        self.areaType = areaType

        self.resizingArea = None
        self.resizingAreaPos = None
        self.resizingAreaRect = None
        self.resizingEdge = None
        self.resizingStartingPos = None
        self.areaBorder = float()
        self.areaTextSize = float()

        self.setCursor(Qt.CrossCursor)
        self.scene().isModified = False
        self.bResizing = False
        self.filename = None
        Image.init()
Esempio n. 6
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    def __init__(self, selfwindow):
        QGraphicsView.__init__(self)

        self.selfwindow = selfwindow
        self.panSelect = False
        self.zoomSelect = False
        self.rotate_value = 0
        self.rotate_azimuth_value = 0

        self.zoom_data = []
        size = 36
        self.scene = QGraphicsScene()
        if len(self.selfwindow.allpictures) > 1:
            self.leftClick = QPushButton(self)
            self.leftClick.setIcon(QIcon(self.selfwindow.path+'//svg//arrowLeft.png'))
            self.leftClick.clicked.connect(self.selfwindow.leftClickButton)
            self.leftClick.setToolTip('Show previous photo')
            self.leftClick.setStyleSheet("QPushButton{background: transparent;}")
            self.leftClick.setIconSize(QSize(size, size))
            self.leftClick.setFocusPolicy(Qt.NoFocus)

            self.rightClick = QPushButton(self)
            self.rightClick.setIcon(QIcon(self.selfwindow.path+'//svg//arrowRight.png'))
            self.rightClick.clicked.connect(self.selfwindow.rightClickButton)
            self.rightClick.setToolTip('Show next photo')
            self.rightClick.setStyleSheet("QPushButton{background: transparent;}")
            self.rightClick.setIconSize(QSize(size, size))
            self.rightClick.setFocusPolicy(Qt.NoFocus)

        self.setScene(self.scene)
        self.setMouseTracking(False)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setDragMode(QGraphicsView.NoDrag)
Esempio n. 7
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    def __init__(self,
                 wos_interface,
                 field_size=QPoint(20, 20),
                 field_dimension=QPoint(120, 120),
                 parent=None):
        QGraphicsView.__init__(self, parent)

        scene = QGraphicsScene(self)
        scene.setSceneRect(0, 0, 10000, 10000)
        self.setScene(scene)
        # self.setDragMode(QGraphicsView.ScrollHandDrag)
        self.centerOn(0, 0)
        self.setBackgroundBrush(QBrush(QColor(0, 0, 200, 128)))

        self.map_data = None
        self.field_info = WosFieldInfo(QPoint(40, 40), field_size,
                                       field_dimension)

        self.field_lines = list()
        self.field_lines_items = list()
        self.labels = list()
        self.labels_items = list()
        self.boundaries = dict()
        self.boundary_items = dict()
        self.boundary_text_items = list()
        self.terrain_items = list()

        self.show_boundary_text_items = 'show_player_label' in wos_interface.client_cfg and \
                                        wos_interface.client_cfg['show_player_label'] == 'true'
        self.field_types = [
            cCommonGame.MapData.ISLAND, cCommonGame.MapData.CLOUD_FRIENDLY,
            cCommonGame.MapData.CLOUD_HOSTILE, cCommonGame.MapData.ISLAND
        ]

        self.update_field()
Esempio n. 8
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    def __init__(self, pickerView):
        scene = QGraphicsScene()
        scene.addText(
            "QGraphicsItem in QGraphicsView.  Press mouse to mock pick, key to open dialog."
        )
        QGraphicsView.__init__(self, scene)
        self.qmlMaster = QmlMaster()
        '''
    See the QML, created there?
    
    " A Person model which is mock-picked"
    self.model = Person()
    '''
        if pickerView is not None:
            self.pickerView = pickerView

            self.pickDelegate = self.qmlMaster.findComponent(
                self.pickerView,
                className=model.person.Person,
                objectName="person")

            self.dialogDelegate = self.qmlMaster.findComponent(
                self.pickerView,
                className=model.qmlDelegate.QmlDelegate,
                objectName="dialogDelegate")
        else:
            self.pickDelegate = None
            self.dialogDelegate = None
Esempio n. 9
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    def __init__(self):
        QGraphicsView.__init__(self)

        # SIZES OF THE BOARD VIEW

        self.viewHeight = self.boardHeight * self.fieldHeight + 3 * self.boardOffset
        self.viewWidht = self.boardWidht * self.fieldWidht + 3 * self.boardOffset
        self.setFixedHeight(self.viewHeight)
        self.setFixedWidth(self.viewWidht)

        # SCENE AND ALL VISUAL THINGS

        self.scene = QGraphicsScene(0, 0, self.viewWidht - self.boardOffset,
                                    self.viewHeight - self.boardOffset)
        # self.view = QGraphicsView(self.scene)
        self.setScene(self.scene)
        self.generateBoard()
        self.addingGameBoardToScene()
        self.printBoard()

        # MOVE MANAGE

        self.moveFigure = [(-1, -1), (-1, -1)]
        self.playerRound = "white"
        self.figureChosen = False
        self.possibleMoves = []
Esempio n. 10
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)

        self.scene = QGraphicsScene(self)
        self.scene.setBackgroundBrush(Qt.yellow)
        self.setScene(self.scene)

        center_rect = QGraphicsRectItem(-10, -10, 20, 20)
        self.scene.addItem(center_rect)

        rect = QGraphicsRectItem(0, 0, 100, 100)
        rect.setPos(-100, -100)
        self.scene.addItem(rect)

        rect2 = QGraphicsRectItem(0, 0, 100, 100)
        self.scene.addItem(rect2)

        text = self.scene.addText("Hello WOrld")

        # self.scene.addLine(QLineF(0, 10, -20, -20), QPen(Qt.black))

        rect2.moveBy(50, 50)
        rect2.setRotation(50)
        rect2.moveBy(-50, -50)

        print(self.scene.width(), self.scene.height())

        self.resize(400, 400)
Esempio n. 11
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)

        # Image is displayed as a QPixmap in a QGraphicsScene attached to this
        # QGraphicsView.
        self.scene = QGraphicsScene()
        self.setScene(self.scene)

        # Store a local handle to the scene's current image pixmap.
        self._pixmapHandle = None

        # Image aspect ratio mode.
        # !!! ONLY applies to full image. Aspect ratio is always ignored when zooming.
        #   Qt.IgnoreAspectRatio: Scale image to fit viewport.
        #   Qt.KeepAspectRatio: Scale image to fit inside viewport, preserving aspect ratio.
        # Qt.KeepAspectRatioByExpanding: Scale image to fill the viewport,
        # preserving aspect ratio.
        self.aspectRatioMode = Qt.KeepAspectRatio

        # Scroll bar behaviour.
        #   Qt.ScrollBarAlwaysOff: Never shows a scroll bar.
        #   Qt.ScrollBarAlwaysOn: Always shows a scroll bar.
        #   Qt.ScrollBarAsNeeded: Shows a scroll bar only when zoomed.
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAsNeeded)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)

        # Stack of QRectF zoom boxes in scene coordinates.
        self.zoomStack = []

        # Initialize values
        self.dragCrop = False
        self.cropRectangle = QRect(110, 68, 392, 365)
    def __init__(self):
        QGraphicsView.__init__(self)

        # Image is displayed as a QPixmap in a QGraphicsScene attached to this QGraphicsView.
        self.scene = QGraphicsScene()
        self.setScene(self.scene)

        # Store a local handle to the scene's current image pixmap.
        self._pixmapHandle = None

        # Image aspect ratio mode.
        # !!! ONLY applies to full image. Aspect ratio is always ignored when zooming.
        #   Qt.IgnoreAspectRatio: Scale image to fit viewport.
        #   Qt.KeepAspectRatio: Scale image to fit inside viewport, preserving aspect ratio.
        #   Qt.KeepAspectRatioByExpanding: Scale image to fill the viewport, preserving aspect ratio.
        self.aspectRatioMode = Qt.KeepAspectRatio

        # Scroll bar behaviour.
        #   Qt.ScrollBarAlwaysOff: Never shows a scroll bar.
        #   Qt.ScrollBarAlwaysOn: Always shows a scroll bar.
        #   Qt.ScrollBarAsNeeded: Shows a scroll bar only when zoomed.
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAsNeeded)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)

        # Stack of QRectF zoom boxes in scene coordinates.
        self.zoomStack = []

        # Flags for enabling/disabling mouse interaction.
        self.canZoom = True
        self.canPan = True
 def __init__(self, photoBaseDir, validPhotoFileExts, maxCols, maxRows, borders, xBetweenPics, yBetweenPics, animationSpeed, picChangeMs, parent=None):
     QGraphicsView.__init__(self, parent)
     # Vars
     self.maxCols = maxCols
     self.maxRows = maxRows
     self.borders = borders
     self.xBetweenPics = xBetweenPics
     self.yBetweenPics = yBetweenPics
     self.animationSpeed = animationSpeed
     self.animationTimeoutMs = 15000
     self.picChangeMs = picChangeMs
     # Border
     self.setLineWidth(0)
     self.setFrameShape(QtWidgets.QFrame.NoFrame)
     # Size
     sizePolicy = QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred)
     self.setSizePolicy(sizePolicy)
     # Appearance
     self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
     self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
     # Widget
     self.scene = QGraphicsScene()
     self.setScene(self.scene)
     self.setBackgroundBrush(QColor("light green"))
     # Calc layout
     self.calcCellSize()
     self.animTimeout = QTimer()
     self.picManager = PicManager(self.scene, photoBaseDir, validPhotoFileExts, maxCols, maxRows, QSize(self.xCellSize, self.yCellSize), borders, xBetweenPics, yBetweenPics)
     # Class vars
     self.animationRunning = False
     self.curAnimationGroup = 0
     self.animationGroups = [None] * 2
     self.picChgTimer = None
     self.stepCount = 0
Esempio n. 14
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 def __init__(self,appctxt, parent):
     QGraphicsView.__init__(self, parent)
     self.parent = parent
     self.setMouseTracking(True)
     self.staffScene = QGraphicsScene(self)
     self.setScene(self.staffScene)
     self.setAlignment(Qt.AlignTop | Qt.AlignLeft)
     # image = QtGui.QImage("paperTexture.jpg")
     backGroundPath = Path(appctxt.get_resource('Images/paperTextureWhiteRes.jpg'))
     backGroundPath = backGroundPath.as_posix()
     self.setStyleSheet(f"background-image:url({backGroundPath}); background-attachment:fixed")
     # print(backGroundPath)
     #self.setDragMode(QtGui.QGraphicsView.ScrollHandDrag)
     #self.setTransformationAnchor(QtGui.QGraphicsView.AnchorUnderMouse)
     self.setTransformationAnchor(QGraphicsView.NoAnchor)
     self.viewport().setCursor(QtCore.Qt.CrossCursor)
     self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
     self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
     # self.se
     #print(self.geometry())
     #print(self.mapToScene(self.viewport().geometry()).boundingRect())
     #self.setSceneRect(0,0,1000,500)
     #self.translate(100,100)
     # FLAGS
     self.ctrlPressed = False
     self.minZoomFactor = 0.1
     self.maxZoomFactor = 10
     self.currentZoomFactor = 1
     self.current_timer = QTimer()
     self.current_timer.timeout.connect(self.addStaffs)
     self.current_timer.setSingleShot(True)
     self.current_timer.start(500)
Esempio n. 15
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    def __init__(self,winParent):
        QGraphicsView.__init__(self)

        self.winParent=winParent

        self.viewUpdate.connect(self.updateView)
        
        self.m_altitude = 0
        self.m_pressure = 28

        self.m_originalHeight = 240
        self.m_originalWidth = 240

        self.m_originalAltCtr = QPointF(120,120)

        self.m_face1Z = -50
        self.m_face2Z = -40
        self.m_face3Z = -30
        self.m_hand1Z = -20
        self.m_hand2Z = -10
        self.m_caseZ = 10

        self.setStyleSheet("background: transparent; border: none")
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        self.setInteractive(False)
        self.setEnabled(False)


        self.m_scene = QGraphicsScene(self)
        
        self.setScene(self.m_scene)

        self.init()
Esempio n. 16
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    def __init__(self):
        QGraphicsView.__init__(self)

        # Image is displayed as a QPixmap in a QGraphicsScene attached to this QGraphicsView.
        self.scene = QGraphicsScene()
        self.setScene(self.scene)

        # Store a local handle to the scene's current image pixmap.
        self._pixmapHandle = None

        # Image aspect ratio mode.
        # !!! ONLY applies to full image. Aspect ratio is always ignored when zooming.
        #   Qt.IgnoreAspectRatio: Scale image to fit viewport.
        #   Qt.KeepAspectRatio: Scale image to fit inside viewport, preserving aspect ratio.
        #   Qt.KeepAspectRatioByExpanding: Scale image to fill the viewport, preserving aspect ratio.
        self.aspectRatioMode = Qt.KeepAspectRatio

        # Scroll bar behaviour.
        #   Qt.ScrollBarAlwaysOff: Never shows a scroll bar.
        #   Qt.ScrollBarAlwaysOn: Always shows a scroll bar.
        #   Qt.ScrollBarAsNeeded: Shows a scroll bar only when zoomed.
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAsNeeded)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)

        # Stack of QRectF zoom boxes in scene coordinates.
        self.zoomStack = []

        # Flags for enabling/disabling mouse interaction.
        self.canZoom = True
        self.canPan = True
Esempio n. 17
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)
        self._scene = QGraphicsScene()
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)

        #self.connect(self._scene, SIGNAL('doubleClicked(QString)'), self._itemDoubleClicked)
        #self._scene.doubleClicked.connect(self._itemDoubleClicked)
        self._pixmaps = {}

        self._scale = 0.45

        self._width = 450
        self._height = 450

        self.scale(self._scale, self._scale)
        self.setDragMode(QGraphicsView.ScrollHandDrag)

        imageOptions = QdImageOptions()
        imageOptions.setSize(self._width, self._height)

        self._loader = QdImageLoader(imageOptions, self, parent)

        self._loader.imageLoaded.connect(self.imageLoaded)
        self._loader.loadFinished.connect(self.finished)

        self._imagesPerRow = 5
 def __init__(self, parent=None):
     QGraphicsView.__init__(self, parent)
     self.updateSecs = 0.5
     # Border
     self.setLineWidth(0)
     self.setFrameShape(QtWidgets.QFrame.NoFrame)
     # Size
     sizePolicy = QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred)
     sizePolicy.setHeightForWidth(True)
     self.setSizePolicy(sizePolicy)
     # No scrollbars
     self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
     self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
     # Scene
     self.scene = QGraphicsScene()
     self.setScene(self.scene)
     self.setBackgroundBrush(QColor("black"))
     # Text of clock
     self.textItem = QGraphicsTextItem()
     self.textItem.color = QColor(QColor("black"))
     self.textItem.setFont(QFont("Segoe UI", 80))
     self.textItem.setDefaultTextColor(QColor("white"))
     self.textItem.setHtml("")
     self.textItem.setZValue(20)
     self.scene.addItem(self.textItem)
     # Start ticking
     self.start()
Esempio n. 19
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    def __init__(self, lang, areaType, statusBar):
        QGraphicsView.__init__(self)

        self.ocrscene = OcrScene(self, lang, areaType)
        self.setScene(self.ocrscene)

        self.setCacheMode(QGraphicsView.CacheBackground)
        self.setRenderHint(QPainter.Antialiasing)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QGraphicsView.AnchorViewCenter)

        self.setMinimumSize(200, 200)

        self.language = lang
        self.statusBar = statusBar
        self.areaType = areaType

        self.resizingArea = None
        self.resizingAreaPos = None
        self.resizingAreaRect = None
        self.resizingEdge = None
        self.resizingStartingPos = None
        self.areaBorder = float()
        self.areaTextSize = float()

        self.setCursor(Qt.CrossCursor)
        self.scene().isModified = False
        self.bResizing = False
        self.filename = None
        Image.init()
Esempio n. 20
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    def __init__(self, parent=None, rscene=QRectF(0, 0, 10, 10),\
                 origin='UL', scale_ctl='HV',\
                 show_mode=0) :
        """
        Parameters

        - parent (QWidget) - parent object
        - rscene (QRectF) - default rect on scaene
        - origin (str) - location of origin U(T)=Upper(Top), L=Left, other letters are not used but mean Down(Bottom), Right
        - scale_ctl (str) - scale control at mouse move, scroll, H=Horizontal, V=Vertical
        - show_mode (int) - 0(def) - draw nothing, +1 - field of scene rect, +2 - ofigin
        """
        self._name = self.__class__.__name__

        self.rs = rscene  # default rect on scene, restored at reset_original_size
        self.rs_old = self.rs  # rs_old - is used to check if scene rect changed
        self.rs_item = None  # item on scene to change cursor style at howering
        self.pos_click = None  # QPoint at mousePress
        self.set_background_style()  # sets self.sc_zvalue
        self.set_scene_item_rect_zvalue()  # sets self.bkgd
        self.set_origin(origin)  # sets self._origin_...
        self.set_scale_control(scale_ctl)  # sets self._scale_ctl

        sc = QGraphicsScene()
        QGraphicsView.__init__(self, sc, parent)

        self.set_signs_of_transform()
        self.set_style()
        self.set_view()
        self.add_test_items_to_scene(show_mode)

        self.twheel_msec = 500  # timeout for wheelEvent
        self.timer = QTimer()
        self.timer.timeout.connect(self.on_timeout)
Esempio n. 21
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    def __init__(self, pickerView):
        scene = QGraphicsScene()
        scene.addText("QGraphicsItem in QGraphicsView.  Press mouse to mock pick, key to open dialog.")
        QGraphicsView.__init__(self, scene)

        # Accept touch on both this widget and viewport (abstract scroll area)
        # Touch engenders LMB mouse press event since app attribute for that is set.
        self.setAttribute(Qt.WA_AcceptTouchEvents)
        self.viewport().setAttribute(Qt.WA_AcceptTouchEvents)

        self.qmlMaster = QmlMaster()

        """
    See the QML, created there?
    
    " A Person model which is mock-picked"
    self.model = Person()
    """
        if pickerView is not None:
            self.pickerView = pickerView

            self.pickDelegate = self.qmlMaster.findComponent(
                self.pickerView, className=model.person.Person, objectName="person"
            )

            self.dialogDelegate = self.qmlMaster.findComponent(
                self.pickerView, className=model.qmlDelegate.QmlDelegate, objectName="dialogDelegate"
            )
        else:
            self.pickDelegate = None
            self.dialogDelegate = None
    def __init__(self,winParent):
        QGraphicsView.__init__(self)

        self.winParent=winParent

        self.viewUpdate.connect(self.updateView)
        
        self.m_altitude = 0
        self.m_pressure = 28

        self.m_originalHeight = 240
        self.m_originalWidth = 240

        self.m_originalAltCtr = QPointF(120,120)

        self.m_face1Z = -50
        self.m_face2Z = -40
        self.m_face3Z = -30
        self.m_hand1Z = -20
        self.m_hand2Z = -10
        self.m_caseZ = 10

        self.setStyleSheet("background: transparent; border: none")
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        self.setInteractive(False)
        self.setEnabled(False)


        self.m_scene = QGraphicsScene(self)
        
        self.setScene(self.m_scene)

        self.init()
Esempio n. 23
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    def __init__(self):
        QGraphicsView.__init__(self)

        self.setStyleSheet("background-color: rgb(40,40,40)")

        self.mode_list = ["NORMAL", "RECTS_ANNOTATION", "BLOBS_ANNOTATION", "POLYGONS_ANNOTATION"]
        self.current_mode = 0
        self.mode = self.mode_list[self.current_mode]

        # Image is displayed as a QPixmap in a QGraphicsScene attached to this QGraphicsView.
        self.scene = QGraphicsScene()
        self.setScene(self.scene)

        # Store a local handle to the scene's current image pixmap.
        self._pxmapitem = None

        # current image size
        self.imgwidth = 0
        self.imgheight = 0

        # Image aspect ratio mode.
        self.aspectRatioMode = Qt.KeepAspectRatio

        # Set scrollbar
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAsNeeded)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)

        self.verticalScrollBar().valueChanged.connect(self.viewUpdated)
        self.horizontalScrollBar().valueChanged.connect(self.viewUpdated)



        # Panning is enabled if and only if the image is greater than the viewport.
        self.panEnabled = True
        self.zoomEnabled = True

        self.clicked_x = 0
        self.clicked_y = 0

        # zoom is always active
        self.zoom_factor = 1.0
        self.ZOOM_FACTOR_MIN = 0.02
        self.ZOOM_FACTOR_MAX = 10.0

        # transparency
        self.opacity = 1.0

        MIN_SIZE = 250
        self.pixmap = QPixmap(MIN_SIZE, MIN_SIZE)
        self.overlay_image = QImage(1, 1, QImage.Format_ARGB32)

        self.viewport().setMinimumWidth(MIN_SIZE)
        self.viewport().setMinimumHeight(MIN_SIZE)

        self.resetTransform()
        self.setMouseTracking(True)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)

        self.setContextMenuPolicy(Qt.CustomContextMenu)
Esempio n. 24
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 def __init__(self, parent=None):
     QGraphicsView.__init__(self, parent)
     self.parent = parent
     self.setContentsMargins(QMargins())
     self.setStyleSheet("QGraphicsView {border:0px solid;margin:0px;}")
     self.setResizeAnchor(QGraphicsView.AnchorViewCenter)
     self.setScene(QGraphicsScene(self))
     self.scene().addItem(QGraphicsPixmapItem(QPixmap(":/images/front.png")))
Esempio n. 25
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 def __init__(self, clrs=colours, parent=None):
     QGraphicsView.__init__(self, parent)
     self.scene = QGraphicsScene(self)
     self.scene.setSceneRect(QtCore.QRectF(0, 0, 440, 340))
     self.setScene(self.scene)
     self.setBackgroundBrush(QtGui.QBrush(QtGui.QColor(0, 0, 0, 0)))
     self.setMinimumSize(100, 100)
     self.colours = clrs
Esempio n. 26
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	def __init__( self ):
		self.scene = QGraphicsScene()
		QGraphicsView.__init__( self, self.scene )
		self.pix_map_item = QGraphicsPixmapItem( QPixmap( "TitleText.png" ) )
		self.pix_map_item.scale()
		self.scene.addItem( self.pix_map_item )
		self.size = self.pix_map_item.pixmap().size()
		self.setMaximumSize( self.size )
Esempio n. 27
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 def __init__(self, parent=None):
     QGraphicsView.__init__(self, parent)
     self.parent = parent
     self.setContentsMargins(QMargins())
     self.setStyleSheet("QGraphicsView {border:0px solid;margin:0px;}")
     self.setResizeAnchor(QGraphicsView.AnchorViewCenter)
     self.setScene(QGraphicsScene(self))
     self.scene().addItem(QGraphicsPixmapItem(QPixmap(":/images/front.png")))
Esempio n. 28
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    def __init__(self, parent):
        QGraphicsView.__init__(self, parent)

        self._panning = False

        try:
            self._middle_button = Qt.MiddleButton
        except:
            self._middle_button = Qt.MidButton
Esempio n. 29
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 def __init__(self):
     QGraphicsView.__init__(self)
     self.setRenderHints(QPainter.Antialiasing
                         | QPainter.SmoothPixmapTransform)
     self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
     self.setDragMode(QGraphicsView.ScrollHandDrag)
     self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
     self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
     self.mdiParent = ""
Esempio n. 30
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    def __init__(self, parent):
        QGraphicsView.__init__(self, parent)

        self.fPanning = False

        try:
            self.fMiddleButton = Qt.MiddleButton
        except:
            self.fMiddleButton = Qt.MidButton
    def __init__(self, window=None):
        QGraphicsView.__init__(self)
        self.window = window
        self.scene = QGraphicsScene(self)
        self.setScene(self.scene)

        self.setMouseTracking(True)

        self.image = None
        self.screen_scale = 1
Esempio n. 32
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)

        self.go_prev_img = parent.go_prev_img
        self.go_next_img = parent.go_next_img

        pal = self.palette()
        pal.setColor(self.backgroundRole(), Qt.black)
        self.setPalette(pal)
        self.setFrameShape(QFrame.NoFrame)
Esempio n. 33
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    def __init__(self, parent):
        QGraphicsView.__init__(self, parent)
        self.setScene(QGraphicsScene(self))
        self.setSceneRect(QtCore.QRectF(self.viewport().rect()))

        self.penRadius = 5
        self.rubberRadius = 10

        self.mouseButton = None
        self.lastMousePos = None
Esempio n. 34
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)

        self.setMouseTracking(True)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setBackgroundBrush(QColor('#131722'))
        self.setMinimumSize(400, 400)
        self.setWindowTitle(QObject.tr(self, 'Graph'))
        self.setFrameStyle(self.NoFrame)
Esempio n. 35
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    def __init__(self, window=None):
        QGraphicsView.__init__(self)
        self.window = window
        self.scene = QGraphicsScene(self)
        self.setScene(self.scene)
        self.setFixedSize(240, 160)
        # self.fitInView(0, 0, 240, 160, Qt.KeepAspectRatio)

        self.image = QImage(240, 160, QImage.Format_ARGB32)
        self.screen_scale = 1
Esempio n. 36
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    def __init__(self, parent=None):
        QGraphicsView.__init__(self, parent)

        self.go_prev_img = parent.go_prev_img
        self.go_next_img = parent.go_next_img

        pal = self.palette()
        pal.setColor(self.backgroundRole(), Qt.black)
        self.setPalette(pal)
        self.setFrameShape(QFrame.NoFrame)
Esempio n. 37
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 def __init__(self, parent=None):
     QGraphicsView.__init__(self, parent=parent)
     self.setMouseTracking(True)
     self.scene = QGraphicsScene(self)
     self.setScene(self.scene)
     pixmap = QPixmap(300, 300)
     self.scene.addItem(QGraphicsPixmapItem(pixmap))
     #self.setTransform(QTransform().scale(1, 1).rotate(0))
     self.scene.setBackgroundBrush(QBrush(Qt.lightGray))
     self._brushItem = MouseBrushObject()
Esempio n. 38
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 def __init__(self):
     QGraphicsView.__init__(self)
     self.setWindowFlags(Qt.WindowStaysOnTopHint)
     self.scene = QGraphicsScene(self)
     self.item = GraphicsItem('item', 100, 50)
     self.item.moveBy(50, 50)
     self.scene.addItem(self.item)
     self.widget = GraphicsWidget('widget', 100, 50)
     self.scene.addItem(self.widget)
     self.setScene(self.scene)
Esempio n. 39
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    def __init__(self, parent):
        QGraphicsView.__init__(self, parent)

        self.fPanning = False
        self.fCtrlDown = False

        try:
            self.fMiddleButton = Qt.MiddleButton
        except:
            self.fMiddleButton = Qt.MidButton
Esempio n. 40
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    def __init__(self):
        QGraphicsView.__init__(self)

        self.setScene(NodeUIScene())
        # Timer to update preview - need to introduce small delay to prevent bugs
        self._previewUpdateTimer = QTimer(self)

        # self.setSceneRect(-5000, -5000, 10000, 10000)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
Esempio n. 41
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    def __init__(self, parent: QWidget = None):
        """
        On initialization, we need to bind the Ctrl/command key to
        enable manipulation of the view.
        """
        QGraphicsView.__init__(self, parent)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setRubberBandSelectionMode(Qt.IntersectsItemShape)
        self._no_drag = QGraphicsView.RubberBandDrag
        self._yes_drag = QGraphicsView.ScrollHandDrag

        # reset things that are state dependent
        self.clearGraphicsView()

        self._x0 = 0
        self._y0 = 0
        self._scale_size = 1.0
        self._scale_limit_max = 16.0  # OLD 3.0
        self._scale_limit_min = 0.21
        self._scale_up_rate = 0.01
        self._scale_down_rate = 0.01
        self._scale_fit_factor = .5  # sets initial zoom level
        self._show_details = True
        self._last_scale_factor = 0.0
        self.scene_root_item = None  # the item to transform
        # Keyboard panning
        self._key_pan_delta_x = styles.PATH_BASE_WIDTH * 21
        self._key_pan_delta_y = styles.PATH_HELIX_HEIGHT + styles.PATH_HELIX_PADDING/2
        # Modifier keys and buttons
        self._key_mod = Qt.Key_Control
        self._button_pan: Qt.MouseButtons = Qt.LeftButton
        self._button_pan_alt: Qt.MouseButtons = Qt.MidButton
        self._button_zoom: Qt.MouseButtons = Qt.RightButton

        self.toolbar = None  # custom hack for the paint tool palette
        self._name = None

        # a ``SelectionItemGroup`` object when not ``None``
        self._selection_lock = None

        self.setContextMenuPolicy(Qt.CustomContextMenu)

        if GL:
            self.is_GL = True
            # self.glwidget = QGLWidget(QGLFormat(QGL.SampleBuffers))
            self.glwidget = QOpenGLWidget()
            # self.setupGL()
            self.gl = self.glwidget.context().versionFunctions()
            self.setViewport(self.glwidget)
            self.setViewportUpdateMode(QGraphicsView.FullViewportUpdate)
            # self.resetGL()
        else:
            self.is_GL = False
            self.setViewportUpdateMode(QGraphicsView.MinimalViewportUpdate)
Esempio n. 42
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 def __init__(self, width=10, parent=None):
     QGraphicsView.__init__(self, parent)
     self._frame = None
     self._instructions = None
     self.setScene(QGraphicsScene(self))
     self._items = self.scene().createItemGroup([])
     self.setMouseTracking(True)
     self.pen = QPen(Qt.black, width, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin)
     self.painting = False
     self.setRenderHints(QPainter.Antialiasing | QPainter.SmoothPixmapTransform)
     self.viewport().setCursor(self.getCursor())
     self.updateScene()
Esempio n. 43
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    def __init__(self, parent, time_sig = '4/4', num_measures = 4, quantize_val = '1/8'):
        QGraphicsView.__init__(self, parent)
        self.piano = PianoRoll(time_sig, num_measures, quantize_val)
        self.setScene(self.piano)
        #self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        x = 0   * self.sceneRect().width() + self.sceneRect().left()
        y = 0.4 * self.sceneRect().height() + self.sceneRect().top()
        self.centerOn(x, y)

        self.setAlignment(Qt.AlignLeft)
        self.o_transform = self.transform()
        self.zoom_x = 1
        self.zoom_y = 1
Esempio n. 44
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    def __init__(self, parent = 0):
        QGraphicsView.__init__(self, parent)

        self.__current_scale = 1.0
        self.__max_zoom = 20

        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        #self.setViewportUpdateMode(QGraphicsView.SmartViewportUpdate)

        #for panning with the left button:
        self.__pan_start_x = -1
        self.__pan_start_y = -1
                
        self.setTransformationAnchor(QGraphicsView.AnchorViewCenter)
Esempio n. 45
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    def __init__(self, parent=None):
        """
        On initialization, we need to bind the Ctrl/command key to
        enable manipulation of the view.
        """
        QGraphicsView.__init__(self, parent)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setRubberBandSelectionMode(Qt.IntersectsItemShape)
        self.setStyleSheet("QGraphicsView { background-color: rgb(96.5%, 96.5%, 96.5%); }")
        self._no_drag = QGraphicsView.RubberBandDrag
        self._yes_drag = QGraphicsView.ScrollHandDrag
        
        # reset things that are state dependent
        self.clearGraphicsView()
        
        self._x0 = 0
        self._y0 = 0
        self._scale_size = 1.0
        self._scale_limit_max = 4.0
        self._scale_limit_min = 0.15
        self._scale_up_rate = 0.01
        self._scale_down_rate = 0.01
        self._scale_fit_factor = 1  # sets initial zoom level
        self._show_details = True
        self._last_scale_factor = 0.0
        self.scene_root_item = None  # the item to transform
        # Keyboard panning
        self._key_pan_delta_x = styles.PATH_BASE_WIDTH * 21
        self._key_pan_delta_y = styles.PATH_HELIX_HEIGHT + styles.PATH_HELIX_PADDING/2
        # Modifier keys and buttons
        self._key_mod = Qt.Key_Control
        self._key_select = Qt.Key_Shift

        self._button_pan = Qt.LeftButton
        self._button_pan_alt = Qt.MidButton
        self._button_zoom = Qt.RightButton



        self.toolbar = None  # custom hack for the paint tool palette
        self._name = None

        if GL:
            self.setViewport(QGLWidget(QGLFormat(QGL.SampleBuffers)))
            self.setViewportUpdateMode(QGraphicsView.FullViewportUpdate)
        else:
            self.setViewportUpdateMode(QGraphicsView.MinimalViewportUpdate)
	def __init__(self, parent=None):
		QGraphicsView.__init__(self, parent)

		self._model = None
		self.controller = None

		self.setAcceptDrops(True)

		# setup & render circuit diagram grid
		self.scene = QGraphicsScene()
		self.setScene(self.scene)

		self._shouldShowSelection = False
		self._selection = None
		self._dragging = False
		self.mousePosition = None
		self.draggingStart = None

		self.render()
Esempio n. 47
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    def __init__(self):
        QGraphicsView.__init__(self)    
        
        self.zoom = 2
        self.scale(self.zoom, self.zoom) 
        self.lastSize = 0
        
        self.setDragMode(QGraphicsView.ScrollHandDrag)
#        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
#        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.installEventFilter(self)
                
        self.hudLayout = QVBoxLayout(self)
        self.hudLayout.setContentsMargins(0,0,0,0)
        
        self.ellipseLabel =  QLabel()
        self.ellipseLabel.setMinimumWidth(self.width())
        self.hudLayout.addWidget(self.ellipseLabel)
        self.ellipseLabel.setAttribute(Qt.WA_TransparentForMouseEvents, True)  
 def __init__(self, photoBaseDir, validPhotoFileExts, photoDeltas, picChangeMs, parent=None):
     QGraphicsView.__init__(self, parent)
     self.setAlignment(Qt.AlignLeft | Qt.AlignTop)
     self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) 
     self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff) 
     # Vars
     self.picChangeMs = picChangeMs
     self.photoBaseDir = photoBaseDir
     # Widget
     self.scene = QGraphicsScene()
     self.setScene(self.scene)
     self.setBackgroundBrush(QColor("black"))
     self.setLineWidth(0)
     self.setFrameShape(QtWidgets.QFrame.NoFrame)
     # Class vars
     self.picChgTimer = None
     self.photoFileManager = PhotoFileManager(validPhotoFileExts, self.photoBaseDir, 7200.00, photoDeltas)
     self.photoFileManager.startPhotoListUpdate()
     self.userMovedBack = False
Esempio n. 49
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    def __init__(self,winParent):
        QGraphicsView.__init__(self)

        self.winParent=winParent

        self.viewUpdate.connect(self.update)

        
        self.m_roll = 0
        self.m_pitch = 0

        self.m_faceDeltaX_new = 0
        self.m_faceDeltaX_old = 0
        self.m_faceDeltaY_new = 0
        self.m_faceDeltaY_old = 0

        self.m_originalHeight = 240
        self.m_originalWidth = 240

        self.m_originalPixPerDeg = 1.7

        self.m_originalAdiCtr = QPointF(120,120)

        self.m_backZ = -30
        self.m_faceZ = -20
        self.m_ringZ = -10
        self.m_caseZ = 10

        self.setStyleSheet("background: transparent; border: none");
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        self.setInteractive(False)
        self.setEnabled(False)


        self.m_scene = QGraphicsScene(self)
        
        self.setScene(self.m_scene)

        self.init()
Esempio n. 50
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    def __init__(self,winParent):
        QGraphicsView.__init__(self)

        self.winParent=winParent

        self.viewUpdate.connect(self.update)
        
        self.m_climbRate = 0

        self.m_scaleX = 0
        self.m_scaleY = 0

        self.m_originalHeight = 240
        self.m_originalWidth = 240

        self.m_originalVsiCtr = QPointF(120,120)


        self.m_faceZ = -20
        self.m_handZ = -10
        self.m_caseZ = 10

        self.m_itemHand = None
        self.m_itemFace = None
        self.m_itemCase = None

        self.setStyleSheet("background: transparent; border: none");
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        self.setInteractive(False)
        self.setEnabled(False)


        self.m_scene = QGraphicsScene(self)
        
        self.setScene(self.m_scene)

        self.init()
Esempio n. 51
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    def __init__(self):
        # Parent constructor(s)
        View.__init__(self)
        QGraphicsView.__init__(self)

        self.nodes = {}
        self.edges = {}
        self.nodeHasBeenMoved = False

        # Enable Antiliasing
        self.setRenderHint(QPainter.Antialiasing)

        # Rectangular selection
        self.setDragMode(QGraphicsView.RubberBandDrag)
        self.setRubberBandSelectionMode(Qt.IntersectsItemShape)

        # Init scene
        self.scene = QGraphicsScene()
        self.setScene(self.scene)
        self.resetSceneRect()
        self.scene.installEventFilter(self)
        self.show()
Esempio n. 52
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 def __init__(self, parent):
     QGraphicsView.__init__(self, parent)
     self.scene = GraphicsGraph(self)
     self.setScene(self.scene);
     self.setSceneRect(QRectF(self.viewport().rect()));
Esempio n. 53
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    def __init__(self, parent):
        QGraphicsView.__init__(self, parent)

        self.fPanning = False
Esempio n. 54
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 def __init__(self, parent=None):
     QGraphicsView.__init__(self, parent)
     self.setScene(QGraphicsScene())
Esempio n. 55
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    def __init__(self, parent, cropModel, imagescene2d):
        """
        Constructs a view upon a ImageScene2D

        imagescene2d -- a ImgeScene2D instance
        """

        QGraphicsView.__init__(self, parent)

        # We can't use OpenGL because the HUD doesn't render properly on top.
        # Maybe this will be fixed in Qt5?
        if False:
            self.setViewport(QGLWidget())

        self.setScene(imagescene2d)
        self.mousePos = QPointF(0, 0)
        # FIXME: These int members shadow QWidget.x() and QWidget.y(), which can lead to confusion when debugging...
        self.x, self.y = (0, 0)

        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)

        self._isRubberBandZoom = False
        self._cursorBackup = None

        # these attributes are exposed as public properties above
        self._sliceShape = None  # 2D shape of this view's shown image
        self._slices = None  # number of slices that are stacked
        self._hud = None

        self._crossHairCursor = None
        self._sliceIntersectionMarker = None

        self._ticker = QTimer(self)
        self._ticker.timeout.connect(self._tickerEvent)

        #
        # Setup the Viewport for fast painting
        #
        # With these flags turned on we could handle the drawing of the
        # white background ourselves thus removing the flicker
        # when scrolling fast through the slices
        # self.viewport().setAttribute(Qt.WA_OpaquePaintEvent)
        # self.viewport().setAttribute(Qt.WA_NoSystemBackground)
        # self.viewport().setAttribute(Qt.WA_PaintOnScreen)
        # self.viewport().setAutoFillBackground(False)

        self.setViewportUpdateMode(QGraphicsView.MinimalViewportUpdate)
        # as rescaling images is slow if done in software,
        # we use Qt's built-in background caching mode so that the cached
        # image need only be blitted on the screen when we only move
        # the cursor
        self.setCacheMode(QGraphicsView.CacheBackground)
        self.setRenderHint(QPainter.Antialiasing, False)

        self._crossHairCursor = CrossHairCursor()
        self.scene().addItem(self._crossHairCursor)
        self._crossHairCursor.setZValue(99)

        self.posModel = self.scene()._posModel
        self.axis = self.scene()._along[1] - 1  # axis is 0,1,2 for X,Y,Z
        self._sliceIntersectionMarker = SliceIntersectionMarker(self.axis, self.posModel)
        self.scene().addItem(self._sliceIntersectionMarker)
        self._sliceIntersectionMarker.setZValue(100)

        self._sliceIntersectionMarker.setVisible(True)

        self._croppingMarkers = CroppingMarkers(self.axis, cropModel)
        self.scene().addItem(self._croppingMarkers)

        # FIXME: this should be private, but is currently used from
        #       within the image scene renderer
        self.tempImageItems = []

        self._zoomFactor = 1.0

        # for panning
        self._lastPanPoint = QPoint()
        self._dragMode = False
        self._deltaPan = QPointF(0, 0)

        # FIXME: Is there are more elegant way to handle this?

        self.setMouseTracking(True)

        # invisible cursor to enable custom cursor
        self._hiddenCursor = QCursor(Qt.BlankCursor)