Esempio n. 1
0
class ROIDisplayItem(HasTraits):
    roi = Instance(ROI)
    selected = Bool(False)
    slicer = Instance(Slicer)
    pixmap = Instance(QPixmap, default=None)
    pixmapitem = Instance(QGraphicsPixmapItem, default=None)

    def __init__(self, graphics, slicer, **kwargs):
        self._graphics = graphics
        self.slicer = slicer
        super(ROIDisplayItem, self).__init__(**kwargs)

    def destroy(self):
        self._graphics.scene().removeItem(self.pixmapitem)

    @on_trait_change('roi')
    def _roi_changed(self, obj, name, old, new):
        if old is not None:
            self._graphics.scene().removeItem(self.pixmapitem)
            self.pixmapitem = None
            self.pixmap = None
        if new is not None:
            self.pixmapitem = QGraphicsPixmapItem()
            self._set_pixmap_from_roi(new)
            self._graphics.scene().addItem(self.pixmapitem)

    @on_trait_change('roi:updated,roi:visible,slicer:slc,selected')
    def _roi_updated(self):
        self._set_pixmap_from_roi(self.roi)

    def _set_pixmap_from_roi(self, roi):
        if roi.visible:
            color = _display_color(roi.color, self.selected)
        else:
            color = QColor(Qt.transparent)
        self.pixmap = _ndarray_to_arraypixmap(roi.mask[self.slicer.slc.view_slice], color.toTuple())
        self.pixmapitem.setPixmap(self.pixmap)
        self.pixmapitem.setZValue(_foreground_roi_z if self.selected else _background_roi_z)
Esempio n. 2
0
class ArrayGraphicsView(QGraphicsView):
    '''ArrayGraphicsView is used for viewing a numpy array.

    TODO:
    * When image is loaded it should be zoomed to fit the window
    * Maximum zoom should be based on pixel size
    '''
    mousemoved = Signal(object)
    mousewheeled = Signal(object)
    mousedoubleclicked = Signal(object)
    mousepressed = Signal(object)
    mousereleased = Signal(object)
    mouse_entered = Signal(object)
    mouse_left = Signal(object)
    key_pressed = Signal(object)

    def __init__(self):
        super(ArrayGraphicsView, self).__init__()
        self.setViewportUpdateMode(self.FullViewportUpdate)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.pixmapItem = QGraphicsPixmapItem()
        self.setScene(QGraphicsScene())
        self.scene().addItem(self.pixmapItem)
        self.setBackgroundBrush(QBrush(Qt.black))
        self.setMouseTracking(True)

    def mouseevent_to_item_coords(self, ev):
        sp = self.mapToScene(ev.pos())
        p = self.pixmapItem.mapFromScene(sp)
        return (p.x(), p.y())

    def enterEvent(self, ev):
        super(ArrayGraphicsView, self).enterEvent(ev)
        self.mouse_entered.emit(ev)

    def leaveEvent(self, ev):
        super(ArrayGraphicsView, self).leaveEvent(ev)
        self.mouse_left.emit(ev)

    def mouseReleaseEvent(self, ev):
        super(ArrayGraphicsView, self).mouseReleaseEvent(ev)
        self.mousereleased.emit(ev)

    def mousePressEvent(self, ev):
        super(ArrayGraphicsView, self).mousePressEvent(ev)
        self.mousepressed.emit(ev)

    def mouseMoveEvent(self, ev):
        super(ArrayGraphicsView, self).mouseMoveEvent(ev)
        self.mousemoved.emit(ev)

    def mouseDoubleClickEvent(self, ev):
        super(ArrayGraphicsView, self).mouseDoubleClickEvent(ev)
        self.mousedoubleclicked.emit(ev)

    def wheelEvent(self, ev):
        self.mousewheeled.emit(ev)

    def keyPressEvent(self, ev):
        super(ArrayGraphicsView, self).keyPressEvent(ev)
        self.key_pressed.emit(ev)

    def setPixmap(self, pixmap):
        '''Set the array to be viewed.
        Args:
        array (numpy array): the array to be viewed

        This will remove the previous array but maintain the previous scaling
        as well as the panned position.
        '''
        self.pixmap = pixmap
        self.pixmapItem.setPixmap(self.pixmap)

        # Constrain scene to be the boundary of the pixmap
        pad = 5
        r = self.pixmapItem.boundingRect()
        r = QRectF(r.left()-pad,r.top()-pad,r.width()+2*pad,r.height()+2*pad)
        self.setSceneRect(r)

    def fitView(self):
        self.fitInView(self.sceneRect(), Qt.KeepAspectRatio)