Esempio n. 1
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def build(master=None,
          initialcolor=None,
          initfile=None,
          ignore=None,
          dbfile=None):
    # create all output widgets
    s = Switchboard(not ignore and initfile)
    # defer to the command line chosen color database, falling back to the one
    # in the .pynche file.
    if dbfile is None:
        dbfile = s.optiondb().get('DBFILE')
    # find a parseable color database
    colordb = None
    files = RGB_TXT[:]
    if dbfile is None:
        dbfile = files.pop()
    while colordb is None:
        try:
            colordb = ColorDB.get_colordb(dbfile)
        except (KeyError, IOError):
            pass
        if colordb is None:
            if not files:
                break
            dbfile = files.pop(0)
    if not colordb:
        usage(1, 'No color database file found, see the -d option.')
    s.set_colordb(colordb)

    # create the application window decorations
    app = PyncheWidget(__version__, s, master=master)
    w = app.window()

    # these built-in viewers live inside the main Pynche window
    s.add_view(StripViewer(s, w))
    s.add_view(ChipViewer(s, w))
    s.add_view(TypeinViewer(s, w))

    # get the initial color as components and set the color on all views.  if
    # there was no initial color given on the command line, use the one that's
    # stored in the option database
    if initialcolor is None:
        optiondb = s.optiondb()
        red = optiondb.get('RED')
        green = optiondb.get('GREEN')
        blue = optiondb.get('BLUE')
        # but if there wasn't any stored in the database, use grey50
        if red is None or blue is None or green is None:
            red, green, blue = initial_color('grey50', colordb)
    else:
        red, green, blue = initial_color(initialcolor, colordb)
    s.update_views(red, green, blue)
    return app, s
Esempio n. 2
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def build(master=None, initialcolor=None, initfile=None, ignore=None,
          dbfile=None):
    # create all output widgets
    s = Switchboard(not ignore and initfile)
    # defer to the command line chosen color database, falling back to the one
    # in the .pynche file.
    if dbfile is None:
        dbfile = s.optiondb().get('DBFILE')
    # find a parseable color database
    colordb = None
    files = RGB_TXT[:]
    if dbfile is None:
        dbfile = files.pop()
    while colordb is None:
        try:
            colordb = ColorDB.get_colordb(dbfile)
        except (KeyError, IOError):
            pass
        if colordb is None:
            if not files:
                break
            dbfile = files.pop(0)
    if not colordb:
        usage(1, 'No color database file found, see the -d option.')
    s.set_colordb(colordb)

    # create the application window decorations
    app = PyncheWidget(__version__, s, master=master)
    w = app.window()

    # these built-in viewers live inside the main Pynche window
    s.add_view(StripViewer(s, w))
    s.add_view(ChipViewer(s, w))
    s.add_view(TypeinViewer(s, w))

    # get the initial color as components and set the color on all views.  if
    # there was no initial color given on the command line, use the one that's
    # stored in the option database
    if initialcolor is None:
        optiondb = s.optiondb()
        red = optiondb.get('RED')
        green = optiondb.get('GREEN')
        blue = optiondb.get('BLUE')
        # but if there wasn't any stored in the database, use grey50
        if red is None or blue is None or green is None:
            red, green, blue = initial_color('grey50', colordb)
    else:
        red, green, blue = initial_color(initialcolor, colordb)
    s.update_views(red, green, blue)
    return app, s
Esempio n. 3
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def build(master=None, initialcolor=None, initfile=None, ignore=None):
    # create all output widgets
    s = Switchboard(not ignore and initfile)

    # load the color database
    colordb = None
    try:
        dbfile = s.optiondb()['DBFILE']
        colordb = ColorDB.get_colordb(dbfile)
    except (KeyError, IOError):
        # scoot through the files listed above to try to find a usable color
        # database file
        for f in RGB_TXT:
            try:
                colordb = ColorDB.get_colordb(f)
                if colordb:
                    break
            except IOError:
                pass
    if not colordb:
        usage(1, 'No color database file found, see the -d option.')
    s.set_colordb(colordb)

    # create the application window decorations
    app = PyncheWidget(__version__, s, master=master)
    w = app.window()

    # these built-in viewers live inside the main Pynche window
    s.add_view(StripViewer(s, w))
    s.add_view(ChipViewer(s, w))
    s.add_view(TypeinViewer(s, w))

    # get the initial color as components and set the color on all views.  if
    # there was no initial color given on the command line, use the one that's 
    # stored in the option database
    if initialcolor is None:
        optiondb = s.optiondb()
        red = optiondb.get('RED')
        green = optiondb.get('GREEN')
        blue = optiondb.get('BLUE')
        # but if there wasn't any stored in the database, use grey50
        if red is None or blue is None or green is None:
            red, green, blue = initial_color('grey50', colordb)
    else:
        red, green, blue = initial_color(initialcolor, colordb)
    s.update_views(red, green, blue)
    return app, s
Esempio n. 4
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def build(master=None, initialcolor=None, initfile=None, ignore=None):
    # create the windows and go
    for f in RGB_TXT:
	try:
	    colordb = ColorDB.get_colordb(f)
            if colordb:
                break
	except IOError:
	    pass
    else:
        usage(1, 'No color database file found, see the -d option.')

    # create all output widgets
    s = Switchboard(colordb, not ignore and initfile)

    # create the application window decorations
    app = PyncheWidget(__version__, s, master=master)
    w = app.window()

    s.add_view(StripViewer(s, w))
    s.add_view(ChipViewer(s, w))
    s.add_view(TypeinViewer(s, w))

    # get the initial color as components and set the color on all views.  if
    # there was no initial color given on the command line, use the one that's 
    # stored in the option database
    if initialcolor is None:
        optiondb = s.optiondb()
        red = optiondb.get('RED')
        green = optiondb.get('GREEN')
        blue = optiondb.get('BLUE')
        # but if there wasn't any stored in the database, use grey50
        if red is None or blue is None or green is None:
            red, green, blue = initial_color('grey50', colordb)
    else:
        red, green, blue = initial_color(initialcolor, colordb)
    s.update_views(red, green, blue)
    return app, s
Esempio n. 5
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def build(master=None, initialcolor=None, initfile=None, ignore=None):
    # create the windows and go
    for f in RGB_TXT:
        try:
            colordb = ColorDB.get_colordb(f)
            if colordb:
                break
        except IOError:
            pass
    else:
        usage(1, 'No color database file found, see the -d option.')

    # create all output widgets
    s = Switchboard(colordb, not ignore and initfile)

    # create the application window decorations
    app = PyncheWidget(__version__, s, master=master)
    w = app.window()

    s.add_view(StripViewer(s, w))
    s.add_view(ChipViewer(s, w))
    s.add_view(TypeinViewer(s, w))

    # get the initial color as components and set the color on all views.  if
    # there was no initial color given on the command line, use the one that's
    # stored in the option database
    if initialcolor is None:
        optiondb = s.optiondb()
        red = optiondb.get('RED')
        green = optiondb.get('GREEN')
        blue = optiondb.get('BLUE')
        # but if there wasn't any stored in the database, use grey50
        if red is None or blue is None or green is None:
            red, green, blue = initial_color('grey50', colordb)
    else:
        red, green, blue = initial_color(initialcolor, colordb)
    s.update_views(red, green, blue)
    return app, s
Esempio n. 6
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"""Pynche -- The PYthon Natural Color and Hue Editor.
Esempio n. 7
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"""Pynche -- The PYthon Natural Color and Hue Editor.