Esempio n. 1
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 def convert_imu_from_source_to_agent(self, source: IMUSensor) -> IMUData:
     return IMUData(
         accelerometer=Vector3D(
             x=source.accelerometer[0],
             y=source.accelerometer[1],
             z=source.accelerometer[2],
         ),
         gyroscope=Vector3D(
             x=source.gyroscope[0], y=source.gyroscope[1], z=source.gyroscope[2]
         ),
     )
Esempio n. 2
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    def convert_imu_from_source_to_agent(self, source) -> IMUData:
        """
        Convert Jetson raw IMUData to IMUData(accelerometer, gyroscope).
        Args:
            source ():

        Returns:
            IMUData(accelerometer, gyroscope)
        """
        # TODO fill in data here
        return IMUData(
            accelerometer=Vector3D(x=0, y=0, z=0),
            gyroscope=Vector3D(x=0, y=0, z=0),
        )
Esempio n. 3
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class Vehicle(BaseModel):
    """
    Encodes the Vehicle's state at the last tick
    """

    velocity: Optional[Vector3D] = Field(default=Vector3D(x=0, y=0, z=0))
    transform: Optional[Transform] = Field(default=Transform())
    control: VehicleControl = Field(default=VehicleControl())  # ?
    wheel_base: float = Field(
        default=2.875,
        title="Wheel Base length of the vehilce in meters",
        description="Default to tesla model 3's wheel base",
    )

    @staticmethod
    def get_speed(vehicle):
        # TODO consider the jetson case
        """
        Compute speed of a vehicle in Km/h.

            :param vehicle: the vehicle for which speed is calculated
            :return: speed as a float in Km/h
        """
        vel = vehicle.velocity
        return 3.6 * math.sqrt(vel.x**2 + vel.y**2 + vel.z**2)
Esempio n. 4
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 def convert_vehicle_from_source_to_agent(self, source: JetsonVehicle) -> Vehicle:
     return Vehicle(transform=Transform(
         location=Location(x=-source.location[0], y=source.location[1], z=-source.location[2]),
         rotation=Rotation(roll=-source.rotation[2], pitch=source.rotation[0], yaw=-source.rotation[1]),
     ),
         velocity=Vector3D(x=-source.velocity[0], y=source.velocity[1], z=-source.velocity[2]),
         wheel_base=0.26,
         control=self.convert_control_from_source_to_agent(source=source)
     )
Esempio n. 5
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    def convert_vector3d_from_source_to_agent(self, source) -> Vector3D:
        """
        Convert Jetson raw Vector3d Data to a Vector3D Object.
        Args:
            source ():

        Returns:
            Vector3D(x, y, z)
        """
        return Vector3D(x=source.x, y=source.y, z=source.z)
Esempio n. 6
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 def convert_vive_tracker_data_from_source_to_agent(self, source: Optional[ViveTrackerMessage]) -> \
         Optional[ViveTrackerData]:
     if source is not None:
         vive_tracker_data = ViveTrackerData(
             location=Location(x=-source.x, y=source.y, z=-source.z),
             rotation=Rotation(roll=-source.roll,
                               pitch=source.pitch + 60,
                               yaw=-source.yaw),
             velocity=Vector3D(x=-source.vel_x,
                               y=source.vel_y,
                               z=-source.vel_z))
         return vive_tracker_data
     return None
Esempio n. 7
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class Vehicle(BaseModel):
    """
    Encodes the Vehicle's state at the last tick
    """

    velocity: Optional[Vector3D] = Field(default=Vector3D(x=0, y=0, z=0))
    transform: Optional[Transform] = Field(default=Transform())
    acceleration: Optional[Vector3D] = Field(default=Vector3D(x=0, y=0, z=0))
    control: VehicleControl = Field(default=VehicleControl())  # ?
    wheel_base: float = Field(
        default=2.875,
        title="Wheel Base length of the vehilce in meters",
        description="Default to tesla model 3's wheel base",
    )

    @staticmethod
    def get_speed(vehicle):
        # TODO consider the jetson case
        """
        Compute speed of a vehicle in Km/h.

            :param vehicle: the vehicle for which speed is calculated
            :return: speed as a float in Km/h
        """
        vel = vehicle.velocity
        return 3.6 * math.sqrt(vel.x**2 + vel.y**2 + vel.z**2)

    def to_array(self) -> np.ndarray:
        return np.concatenate([
            self.transform.to_array(),
            self.velocity.to_array(),
            self.acceleration.to_array(),
            self.control.to_array()
        ])

    def __repr__(self):
        return f"Location: {self.transform.location.__str__()} | Rotation: {self.transform.rotation.__str__()} | " \
               f"Velocity: {self.velocity.__str__()} | Acceleration: {self.acceleration.__str__()}"
Esempio n. 8
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 def convert_vehicle_from_source_to_agent(self, source) -> Vehicle:
     transform = source.get("transform", None)
     velocity = source.get("velocity", None)
     control = source.get("control", None)
     acceleration = source.get("acceleration", None)
     vehicle = Vehicle()
     if transform is not None:
         vehicle.transform = self.convert_transform_from_source_to_agent(
             transform)
     if velocity is not None:
         vehicle.velocity = Vector3D(
             x=velocity.x,
             y=-velocity.z,
             z=velocity.y,
         )
     if control is not None:
         vehicle.control = self.convert_control_from_source_to_agent(
             control)
     if acceleration is not None:
         vehicle.acceleration = acceleration
     return vehicle
Esempio n. 9
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    def convert_vive_tracker_data_from_source_to_agent(self, source: Optional[ViveTrackerMessage]) -> \
            Optional[ViveTrackerData]:
        """
        Converts raw Vive Tracker data to ViveTrackerData(Location, Rotation, Velocity).
        Args:
            source ():

        Returns:
            ViveTrackerData(Location, Rotation, Velocity)
        """
        if source is not None:
            vive_tracker_data = ViveTrackerData(
                location=Location(x=-source.x, y=source.y, z=-source.z),
                rotation=Rotation(
                    roll=-source.roll,
                    pitch=source.pitch - 90,  # 不知道为什么有60度的误差
                    yaw=-source.yaw),
                velocity=Vector3D(x=source.vel_x,
                                  y=source.vel_y,
                                  z=source.vel_z))
            return vive_tracker_data
        return None
Esempio n. 10
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 def convert_vector3d_from_source_to_agent(
         self, source: carla.Vector3D) -> Vector3D:
     """Convert CARLA raw Vector3d Data to a Vector3D Object."""
     return Vector3D(x=source.x, y=source.y, z=source.z)
Esempio n. 11
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 def convert_imu_from_source_to_agent(self, source) -> IMUData:
     # TODO fill in data here
     return IMUData(
         accelerometer=Vector3D(x=0, y=0, z=0),
         gyroscope=Vector3D(x=0, y=0, z=0),
     )
Esempio n. 12
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 def convert_vector3d_from_source_to_agent(self, source) -> Vector3D:
     return Vector3D(x=source.x, y=source.y, z=source.z)