def addItem(self, destList, node): requires = node.get("requires") if requires: if requires[0] == '!': if SystemInfo.get(requires[1:], False): return elif not SystemInfo.get(requires, False): return conditional = node.get("conditional") if conditional and not eval(conditional): return item_text = node.get("text", "").encode("UTF-8") entryID = node.get("entryID", "undefined") weight = node.get("weight", 50) for x in node: if x.tag == 'screen': module = x.get("module") screen = x.get("screen") if screen is None: screen = module # print module, screen if module: module = "Screens." + module else: module = "" # check for arguments. they will be appended to the # openDialog call args = x.text or "" screen += ", " + args destList.append( (_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight)) return elif x.tag == 'code': destList.append( (_(item_text or "??"), boundFunction(self.execText, x.text), entryID, weight)) return elif x.tag == 'setup': id = x.get("id") if item_text == "": if getSetupTitleLevel(id) > config.usage.setup_level.index: return item_text = _(getSetupTitle(id)) else: item_text = _(item_text) destList.append( (item_text, boundFunction(self.openSetup, id), entryID, weight)) return destList.append((item_text, self.nothing, entryID, weight))
def addItem(self, destList, node): requires = node.get("requires") if requires: if requires[0] == '!': if SystemInfo.get(requires[1:], False): return elif not SystemInfo.get(requires, False): return conditional = node.get("conditional") if conditional and not eval(conditional): return item_text = node.get("text", "").encode("UTF-8") entryID = node.get("entryID", "undefined") weight = node.get("weight", 50) for x in node: if x.tag == 'screen': module = x.get("module") screen = x.get("screen") if screen is None: screen = module # print module, screen if module: module = "Screens." + module else: module = "" # check for arguments. they will be appended to the # openDialog call args = x.text or "" screen += ", " + args destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight)) return elif x.tag == 'code': destList.append((_(item_text or "??"), boundFunction(self.execText, x.text), entryID, weight)) return elif x.tag == 'setup': id = x.get("id") if item_text == "": if getSetupTitleLevel(id) > config.usage.setup_level.index: return item_text = _(getSetupTitle(id)) else: item_text = _(item_text) destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight)) return destList.append((item_text, self.nothing, entryID, weight))
def addItem(self, destList, node): requires = node.get("requires") if requires: if requires[0] == '!': if SystemInfo.get(requires[1:], False): return elif not SystemInfo.get(requires, False): return configCondition = node.get("configcondition") if configCondition and not eval(configCondition + ".value"): return item_text = node.get("text", "").encode("UTF-8") entryID = node.get("entryID", "undefined") weight = node.get("weight", 50) description = node.get('description', '').encode('UTF-8') or '' description = description and _(description) menupng = MenuEntryPixmap(entryID, self.png_cache, lastMenuID) for x in node: if x.tag == 'screen': module = x.get("module") screen = x.get("screen") if screen is None: screen = module # print module, screen if module: module = "Screens." + module else: module = "" # check for arguments. they will be appended to the # openDialog call args = x.text or "" screen += ", " + args destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight, description, menupng)) return elif x.tag == 'plugin': extensions = x.get("extensions") system = x.get("system") screen = x.get("screen") if extensions: module = extensions elif system: module = system if screen is None: screen = module if extensions: module = "Plugins.Extensions." + extensions + '.plugin' elif system: module = "Plugins.SystemPlugins." + system + '.plugin' else: module = "" # check for arguments. they will be appended to the # openDialog call args = x.text or "" screen += ", " + args destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight, description, menupng)) return elif x.tag == 'code': destList.append((_(item_text or "??"), boundFunction(self.execText, x.text), entryID, weight, description, menupng)) return elif x.tag == 'setup': id = x.get("id") if item_text == "": if getSetupTitleLevel(id) > config.usage.setup_level.index: return item_text = _(getSetupTitle(id)) else: item_text = _(item_text) destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight, description, menupng)) return destList.append((item_text, self.nothing, entryID, weight, description, menupng))
def addItem(self, destList, node): requires = node.get('requires') if requires: if requires[0] == '!': if SystemInfo.get(requires[1:], False): return elif not SystemInfo.get(requires, False): return configCondition = node.get('configcondition') if configCondition and not eval(configCondition + '.value'): return item_text = node.get('text', '').encode('UTF-8') entryID = node.get('entryID', 'undefined') weight = node.get('weight', 50) description = node.get('description', '').encode('UTF-8') or '' description = description and _(description) menupng = MenuEntryPixmap(entryID, self.png_cache, lastMenuID) for x in node: if x.tag == 'screen': module = x.get('module') screen = x.get('screen') if screen is None: screen = module if module: module = 'Screens.' + module else: module = '' args = x.text or '' screen += ', ' + args destList.append( (_(item_text or '??'), boundFunction(self.runScreen, (module, screen)), entryID, weight, description, menupng)) return if x.tag == 'plugin': extensions = x.get('extensions') system = x.get('system') screen = x.get('screen') if extensions: module = extensions elif system: module = system if screen is None: screen = module if extensions: module = 'Plugins.Extensions.' + extensions + '.plugin' elif system: module = 'Plugins.SystemPlugins.' + system + '.plugin' else: module = '' args = x.text or '' screen += ', ' + args destList.append( (_(item_text or '??'), boundFunction(self.runScreen, (module, screen)), entryID, weight, description, menupng)) return if x.tag == 'code': destList.append( (_(item_text or '??'), boundFunction(self.execText, x.text), entryID, weight, description, menupng)) return if x.tag == 'setup': id = x.get('id') if item_text == '': if getSetupTitleLevel(id) > config.usage.setup_level.index: return item_text = _(getSetupTitle(id)) else: item_text = _(item_text) destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight, description, menupng)) return destList.append( (item_text, self.nothing, entryID, weight, description, menupng))