Esempio n. 1
0
def main():
    logger.info("Starting in %s", os.getcwd())
    logger.info("arglist %s", sys.argv)

    #Check for other RenderNode isntances
    lockFile = InstanceLock("HydraRenderManager")
    lockStatus = lockFile.isLocked()
    logger.debug("Lock File Status: %s", lockStatus)
    if not lockStatus:
        logger.critical("Only one RenderManager is allowed to run at a time! Exiting...")
        sys.exit(-1)

    socketServer = RenderManagementServer()
    socketServer.createIdleLoop("Process_Render_Tasks_Thread",
                                socketServer.processRenderTasks,
                                interval=15)
Esempio n. 2
0
            hours = int(self.interval / 60 / 60)
            minutes = int(self.interval / 60 % 60)
            logger.info("Scheduler Sleeping for %d hours and %d minutes", hours, minutes)
            self.stopEvent.wait(self.interval)

def pulse():
    host = Utils.myHostName()
    with transaction() as t:
        t.cur.execute("UPDATE hydra_rendernode SET pulse = NOW() "
                    "WHERE host = '{0}'".format(host))

if __name__ == "__main__":
    logger.info("Starting in %s", os.getcwd())
    logger.info("arglist is %s", sys.argv)

    app = QApplication(sys.argv)
    app.quitOnLastWindowClosed = False

    lockFile = InstanceLock("HydraRenderNode")
    lockStatus = lockFile.isLocked()
    logger.debug("Lock File Status: %s", lockStatus)
    if not lockStatus:
        logger.critical("Only one RenderNode is allowed to run at a time! Exiting...")
        aboutBox(None, "ERROR", "Only one RenderNode is allowed to run at a time! Exiting...")
        sys.exit(-1)

    window = RenderNodeMainUI()
    retcode = app.exec_()
    lockFile.remove()
    sys.exit(retcode)
Esempio n. 3
0
    """Checks for a new verison in the HYDRA environ, if one is found it starts
    a batch process to start the new verison and kills the current one running."""
    logger.debug("Checking for updates...")
    updateAnswer = Utils.softwareUpdater()
    if updateAnswer:
        logger.debug("Update found!")
        Utils.launchHydraApp("RenderNodeConsole", 10)
        socketServer.shutdown()
        sys.exit(0)
    else:
        logger.debug("No updates found")

if __name__ == "__main__":
    logger.info("Starting in %s", os.getcwd())
    logger.info("arglist %s", sys.argv)

    #Check for other RenderNode isntances
    lockFile = InstanceLock("HydraRenderNode")
    lockStatus = lockFile.isLocked()
    logger.debug("Lock File Status: %s", lockStatus)
    if not lockStatus:
        logger.critical("Only one RenderNode is allowed to run at a time! Exiting...")
        sys.exit(-1)

    #Start the Render Server and Heartbeat Thread
    socketServer = RenderTCPServer()
    socketServer.createIdleLoop("Pulse_Thread", heartbeat, 60)
    #If this is an exe, start the software updater thread
    if sys.argv[0].endswith(".exe") and os.getenv("HYDRA"):
        socketServer.createIdleLoop("Software_Updater_Thread", softwareUpdaterLoop, 900)