def Paint(self, x, y, element, w=None, h=None): if w is None: w = self.GetWidth(element) if h is None: h = self.GetHeight(element) CSimpleContainer.Paint(self, x + self.padding, y + self.padding, element, w - 2 * self.padding, h - 2 * self.padding)
def Paint(self, x, y, element, w = None, h = None): if self.__IsTrue(element): for child in self.childs: CSimpleContainer.Paint(self, x, y, element, w, h)