Esempio n. 1
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def test_penalty_contact():
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    wcfg.useDefaultContactModel = False
    vpWorld = cvw.VpWorld(wcfg)

    body = cvb.VpBody(vpWorld)
    body.addBoxGeom((1,.1,1), 1)
    body.setFrame(mm.p2T((0,.1,0)))
    
    vpWorld.initialize()
    
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.]*len(bodyIDsToCheck)
    Ks = 1000; Ds = 2*(Ks**.5)
    
    viewer = ysv.SimpleViewer()
    viewer.doc.addRenderer('box', yr.VpBodyRenderer(body, (255,0,0)))
    viewer.setMaxFrame(100)

    def simulateCallback(frame):
        for i in range(stepsPerFrame):
            bodyIDs, positions, positionLocals, forces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
            vpWorld.applyPenaltyForce(bodyIDs, positionLocals, forces)
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer((1/30.)*.4)
    viewer.show()
    Fl.run()
Esempio n. 2
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def test_body_force_funcs():
    bvhFilePath = '../samples/chain_1.bvh'
#    bvhFilePath = '../samples/chain_6.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 100.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.gravity = (0,0,0)
    stepsPerFrame = 60
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    controlModel.setBodyPositionGlobal(0, (0,1,0))

    ###################################################################
    # apply force == add force
#    controlModel.applyBodyGenForceGlobal(0, (0,0,100), (0,-100,0), (0,0,0))
    # above 1 line == below 2 lines
    controlModel.applyBodyTorqueGlobal(0, (0,0,100))
    controlModel.applyBodyForceGlobal(0, (0,-100,0))
        
    p = [mm.O_Vec3()]*controlModel.getBodyNum()
    forces = [mm.O_Vec3()] * controlModel.getBodyNum()
    netForces = [mm.O_Vec3()] * controlModel.getBodyNum() 
    gravityForces = [mm.O_Vec3()] * controlModel.getBodyNum()
    
    viewer = ysv.SimpleViewer()
    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))

#    viewer.doc.addRenderer('forces', yr.VectorsRenderer(forces, p, (255,0,0)))
#    viewer.doc.addRenderer('netForces', yr.VectorsRenderer(netForces, p, (0,255,0)))
#    viewer.doc.addRenderer('gravityForces', yr.VectorsRenderer(gravityForces, p, (0,0,255)))
    viewer.setMaxFrame(500)

    def simulateCallback(frame):
        p[:] = controlModel.getBodyPositionsGlobal()
        forces[0] = controlModel.getBodyForceLocal(0)
        netForces[0] = controlModel.getBodyNetForceLocal(0)
        gravityForces[0] = controlModel.getBodyGravityForceLocal(0)
        
        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()         
Esempio n. 3
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def test_hybridDynamics_gravity():
    bvhFilePath = '../samples/chain_1.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
#    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    controlModel2 = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    controlModel.initializeHybridDynamics()
    controlModel2.initializeHybridDynamics()
    
    controlModel2.translateByOffset((1,0,0))
    
    p = []
    torques = []
    
    viewer = ysv.SimpleViewer()
    viewer.record(False)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('model2', cvr.VpModelRenderer(controlModel2, (255,240,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('torques', yr.VectorsRenderer(torques, p, (255,0,0)))
    viewer.setMaxFrame(100)

    def simulateCallback(frame):
        p[:] = controlModel.getInternalJointPositionsGlobal() + controlModel2.getInternalJointPositionsGlobal()
        
        for i in range(stepsPerFrame):
            controlModel.solveHybridDynamics()
            
            print 'a', controlModel2.getBodyForceLocal(0)
            controlModel2.applyBodyForceGlobal(0, (0,10,0))
            print 'b', controlModel2.getBodyForceLocal(0)
            controlModel2.solveHybridDynamics()
            
            torques[:] = controlModel.getInternalJointTorquesLocal() + controlModel2.getInternalJointTorquesLocal() 
            
            vpWorld.step()
            print 'c', controlModel2.getBodyForceLocal(0)
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()     
Esempio n. 4
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def test_getInternalJointOrientationsGlobal():
#    bvhFilePath = '../samples/block_tree_rotate.bvh'
    bvhFilePath = '../samples/chain_3_rotate_expt_root.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()

    controlModel.translateByOffset((0,0,1))
    controlModel.fixBody(0)

    jointPositions = []
    localFrames = []
    globalFrames = []

    viewer = ysv.SimpleViewer()
    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('localFrames', yr.FramesRenderer(localFrames, (255,0,0)))
    viewer.doc.addRenderer('globalFrames', yr.FramesRenderer(globalFrames, (0,255,0)))
    
    def simulateCallback(frame):
        controlModel.setJointAngVelocityLocal(1, (0,.5,0))
        controlModel.setJointAngVelocityLocal(2, (0,.5,0))
        
        for i in range(stepsPerFrame):
            vpWorld.step()
            
        jointPositions[:] = motion[frame].getInternalJointPositionsGlobal() + controlModel.getInternalJointPositionsGlobal()
        
        localFrames[:] = motion.getInternalJointOrientationsLocal(frame) + controlModel.getInternalJointOrientationsLocal()
        localFrames[:] = map(mm.Rp2T, localFrames, jointPositions)

        globalFrames[:] = motion[frame].getInternalJointOrientationsGlobal() + controlModel.getInternalJointOrientationsGlobal()
        globalFrames[:] = map(mm.Rp2T, globalFrames, jointPositions)
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()
Esempio n. 5
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def test_joint_force_funcs():
    bvhFilePath = '../samples/block_tree_rotate.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()

    controlModel.fixBody(0)

    joint_p = []
    joint_t = []

    viewer = ysv.SimpleViewer()
    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('joint_p', yr.PointsRenderer(joint_p, (0,255,0)))
    viewer.doc.addRenderer('joint_t', yr.VectorsRenderer(joint_t, joint_p, (0,255,0)))

    def simulateCallback(frame):
        controlModel.setJointTorqueLocal(1, (0,0,1))
        
        joint_p[:] = controlModel.getInternalJointPositionsGlobal()
        joint_t[:] = controlModel.getInternalJointTorquesLocal()

        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()
Esempio n. 6
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def test_inertia_matrix():
    bvhFilePath = '../samples/chain_1.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 100.
    mcfg.defaultBoneRatio = 1.
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.useDefaultContactModel = False
    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    controlModel2 = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    controlModel2.translateByOffset((0,0,1))
    controlModel2.rotate(mm.exp(mm.v3(0,1,0), math.pi/2))
    
    print 'model local'
    print controlModel.getBodyInertiasLocal()
    print 
    print 'model global'
    print controlModel.getBodyInertiasGlobal()
    print
    print 'model2 global'
    print controlModel2.getBodyInertiasGlobal()

    viewer = ysv.SimpleViewer()
#    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
#    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('model2', cvr.VpModelRenderer(controlModel2, (255,240,255), yr.POLYGON_LINE))
    viewer.setMaxFrame(100)

    viewer.show()
    
    Fl.run()         
Esempio n. 7
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def test_VpMotionModel():
    bvhFilePath = '../samples/block_3_rotate.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    wcfg = ypc.WorldConfig()
    vpWorld = cvw.VpWorld(wcfg)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    node = mcfg.getNode('body1')
    node.mass = 1.
    node = mcfg.getNode('body2')
    node.mass = 1.
    node.boneRatio = .5
    node.offset = (0,0,.1)
    node = mcfg.getNode('body3')
    node.mass = 1.
    node.length = .1
#    mcfg.delNode('body2')

    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    
    vpWorld.initialize()
    
    viewer = ysv.SimpleViewer()
    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (255,240,255), cvr.POLYGON_LINE))
    
    def preFrameCallback(frame):
        motionModel.update(motion[frame])
    viewer.setPreFrameCallback(preFrameCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run() 
Esempio n. 8
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def test_stack():
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    vpWorld = cvw.VpWorld(wcfg)

    boxNum = 10
    bodies = [None]*boxNum
    for i in range(boxNum):
        bodies[i] = cvb.VpBody(vpWorld)
        bodies[i].addBoxGeom((1,1,1), 1)
        bodies[i].setPosition((10,i,11))
        bodies[i].setOrientation(mm.rotY(10*mm.RAD*random.random()))
#        bodies[i].setFrame(mm.Rp2T( mm.rotY(10*mm.RAD*random.random()), (10,i,11)))
    
    bodies2 = [None]*(boxNum*boxNum)
    count = 0
    for i in range(boxNum):
        for j in range(boxNum):
            bodies2[count] = cvb.VpBody(vpWorld)
            bodies2[count].addBoxGeom((1,1,1), 1)
            bodies2[count].setPosition((.1*random.random(),i,j))
#            bodies2[count].setOrientation(mm.rotY(10*mm.RAD*random.random()))
            count += 1
    
    vpWorld.initialize()
    
    viewer = ysv.SimpleViewer()
    viewer.doc.addRenderer('box', yr.VpBodiesRenderer(bodies, (255,0,0)))
    viewer.doc.addRenderer('box2', yr.VpBodiesRenderer(bodies2, (0,0,255)))
    viewer.setMaxFrame(100)

    def simulateCallback(frame):
        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer((1/30.)*.4)
    viewer.show()
    Fl.run()
Esempio n. 9
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def test_VpControlModel():
    bvhFilePath = '../samples/block_3_rotate.bvh'
#    bvhFilePath = '../samples/block_tree_rotate.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    motion = motion[30:]
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    node = mcfg.getNode('body2')
    node.length = 1
    node.offset = (0,0,.2)
#    mcfg.delNode('body2')
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_FILL))

    def simulateCallback(frame):
        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()     
Esempio n. 10
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def test_default_contact():
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    vpWorld = cvw.VpWorld(wcfg)

    body = cvb.VpBody(vpWorld)
    body.addBoxGeom((1,1,1), 1)
    
    vpWorld.initialize()
    
    viewer = ysv.SimpleViewer()
    viewer.doc.addRenderer('box', yr.VpBodyRenderer(body, (255,0,0)))
    viewer.setMaxFrame(100)

    def simulateCallback(frame):
        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer((1/30.)*.4)
    viewer.show()
    Fl.run()
Esempio n. 11
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def main():

    np.set_printoptions(precision=4, linewidth=200)

    #    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
    mcfg_motion = mit.normal_mcfg()

    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    motionModel.recordVelByFiniteDiff()

    motionOriModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)

    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)

    footPartNum = config['FootPartNum']

    if footPartNum > 1:
        elasticity = 2000
        damping = 2 * (elasticity**.5)

        springBody1 = 5
        springBody2 = 6
        springBody1Pos = motionModel.getBodyPositionGlobal(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]))
        springBody2Pos = motionModel.getBodyPositionGlobal(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]))

        initialDist = mm.length(springBody1Pos - springBody2Pos) * 1.
        node = mcfg.getNode(mit.LEFT_PHALANGE_1)
        initialDist -= node.width  #0.084
        v1 = (-node.width * 0.5, 0.0, node.length * 0.4)
        v2 = (node.width * 0.5, 0.0, node.length * 0.4)
        controlModel.setSpring(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]),
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]),
            elasticity, damping, v2, v1, initialDist)
        controlModel.setSpring(
            motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]),
            motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]),
            elasticity, damping, v1, v2, initialDist)

        #elasticity = 10
        #damping = 2*(elasticity**.5)
        #springBody1 = 3
        #springBody2 = 4
        #node = mcfg.getNode(mit.LEFT_PHALANGE_1)
        #springBody1Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]))
        #springBody2Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]))
        #initialDist = mm.length(springBody1Pos - springBody2Pos)*1.
        #initialDist -= node.width#0.084
        #v1 = (-node.width*0.5,0.0,-node.length*0.4)
        #v2 = (node.width*0.5,0.0,-node.length*0.4)
        ##controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]), elasticity, damping, v2, v1, initialDist)
        ##controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]), elasticity, damping, v1, v2, initialDist)

    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    #ModelOffset = (1.5, -0.01, 0)
    ModelOffset = (1.5, 0.04, 0)
    controlModel.translateByOffset(ModelOffset)

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    w2 = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap2'])
    #w_IK = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['IKweightMap'])
    supL = motion[0].skeleton.getJointIndex(config['supLink'])
    supR = motion[0].skeleton.getJointIndex(config['supLink2'])
    rootB = motion[0].skeleton.getJointIndex(config['root'])

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    #constBody = motion[0].skeleton.getJointIndex('LeftForeArm')
    constBody = motion[0].skeleton.getJointIndex(config['const'])

    # jacobian
    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()
    JsupPre = Jsup.copy()

    Jsys_IK = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()
    JsysPre = Jsys.copy()

    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()

    Jcom = yjc.makeEmptyJacobian(DOFs, 1, False)
    dJcom = Jcom.copy()

    JcomAng = yjc.makeEmptyJacobian(DOFs, 1, False)
    dJcomAng = JcomAng.copy()

    ###############

    jFootL_IK = [None] * footPartNum
    jFootR_IK = [None] * footPartNum

    indexFootL = [None] * footPartNum
    indexFootR = [None] * footPartNum
    jFootL = [None] * footPartNum
    dJFootL = [None] * footPartNum
    jFootR = [None] * footPartNum
    dJFootR = [None] * footPartNum
    jointMasksFootL = [None] * footPartNum
    jointMasksFootR = [None] * footPartNum

    for i in range(footPartNum):
        jFootL[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootL[i] = jFootL[i].copy()
        jFootR[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootR[i] = jFootR[i].copy()

        indexFootL[i] = motion[0].skeleton.getJointIndex(
            config['FootLPart'][i])
        indexFootR[i] = motion[0].skeleton.getJointIndex(
            config['FootRPart'][i])

        jointMasksFootL[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootL[i])
        ]
        jointMasksFootR[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootR[i])
        ]

    constJointMasks = [
        yjc.getLinksJointMask(motion[0].skeleton,
                              [indexFootL[0], indexFootR[0]])
    ]
    #constJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [indexFootL[0]])]
    #constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)

    #comLowerJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [motion[0].skeleton.getJointIndex('LeftLeg'), motion[0].skeleton.getJointIndex('RightLeg')])]
    comUpperJointMasks = [
        yjc.getLinkJointMask(motion[0].skeleton, selectedBody)
    ]
    #comLowerJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [motion[0].skeleton.getJointIndex('LeftLeg'), motion[0].skeleton.getJointIndex('RightLeg')])]
    comUpperJointMasks[0][0] = 0
    #comUpperJointMasks[0][1] = 1
    #comUpperJointMasks[0][10] = 1
    comUpperJointMasks[0][2] = 1
    comUpperJointMasks[0][11] = 1

    #print(comUpperJointMasks)

    comLowerJointMasks = [
        yjc.getLinksJointMask(motion[0].skeleton, [
            motion[0].skeleton.getJointIndex('LeftLeg'),
            motion[0].skeleton.getJointIndex('RightLeg')
        ])
    ]
    '''
    maskArray = [foreSupLJointMasks, foreSupRJointMasks, rearSupLJointMasks, rearSupRJointMasks]
    parentArray = [supL, supR, supL, supR]
    effectorArray = [foreSupL, foreSupR, rearSupL, rearSupR]
    for j in range(4) :
        for i in range(len(foreSupLJointMasks)) :
            if i == parentArray[j] or i == effectorArray[j] :
                maskArray[j][0][i] = 1
            else :
                maskArray[j][0][i] = 0
    '''
    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    qps = hqp.QPSimulator()
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0, 0, 0, 0, 0, 0)  #L
    #a_sup2 = (0,0,0, 0,0,0)#R
    a_sup2 = [0, 0, 0, 0, 0, 0]  #R
    a_sup_2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    dth_IK = ype.makeNestedList(DOFs)

    d_th_IK = ype.makeNestedList(DOFs)
    d_th_IK_L = ype.makeNestedList(DOFs)
    d_th_IK_R = ype.makeNestedList(DOFs)
    dd_th_IK = ype.makeNestedList(DOFs)
    dd_th_IK_flat = ype.makeFlatList(totalDOF)
    d_th_IK_flat = ype.makeFlatList(totalDOF)
    ddth_c_flat = ype.makeFlatList(totalDOF)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM_plane_ref = [None]
    rd_CM_ref = [None]
    rd_CM_des = [None]
    rd_CM = [None]
    rd_CM_vec = [None]
    rd_CM_ref_vec = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]
    rd_footCenter_des = [None]
    rd_exf_des = [None]
    rd_root_des = [None]
    rd_soft_const_vec = [None]

    rd_root = [None]

    rd_footL_vec = [None]
    rd_footR_vec = [None]

    rd_CMP = [None]

    rd_DesPosL = [None]
    rd_DesPosR = [None]

    rd_DesForePosL = [None]
    rd_DesForePosR = [None]
    rd_DesRearPosL = [None]
    rd_DesRearPosR = [None]

    rd_Joint = [None]
    rd_Joint2 = [None]
    rd_Joint3 = [None]
    rd_Joint4 = [None]
    rd_desPoints = [None]

    #rd_contactForces = [None]*10000
    #rd_contactPositions = [None]*10000
    rd_virtualForce = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    applyedExtraForce = [None]
    applyedExtraForce[0] = [0, 0, 0]

    normalVector = [[0, 2, 0]]

    if MULTI_VIEWER:
        viewer = ymv.MultiViewer(800, 655)
        #viewer = ymv.MultiViewer(1600, 1255)
        viewer.setRenderers1([
            cvr.VpModelRenderer(motionModel, CHARACTER_COLOR, yr.POLYGON_FILL)
        ])
        viewer.setRenderers2([
            cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_FILL)
        ])

    else:
        viewer = ysv.SimpleViewer()
        #    viewer.record(False)
        #    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
        viewer.doc.addObject('motion', motion)
        viewer.doc.addRenderer(
            'motionModel',
            cvr.VpModelRenderer(motionModel, (100, 100, 100),
                                yr.POLYGON_FILL))  #(150,150,255)
        viewer.doc.addRenderer(
            'controlModel',
            cvr.VpModelRenderer(controlModel, CHARACTER_COLOR,
                                yr.POLYGON_FILL))
        #viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_LINE))
        #viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
        #viewer.doc.addRenderer('rd_footCenter_des', yr.PointsRenderer(rd_footCenter_des, (150,0,150))    )
        #viewer.doc.addRenderer('rd_footCenterL', yr.PointsRenderer(rd_footCenterL))
        #viewer.doc.addRenderer('rd_footCenterR', yr.PointsRenderer(rd_footCenterR))
        viewer.doc.addRenderer('rd_CM_plane',
                               yr.PointsRenderer(rd_CM_plane, (255, 255, 0)))
        viewer.doc.addRenderer('rd_CM',
                               yr.PointsRenderer(rd_CM, (255, 0, 255)))
        viewer.doc.addRenderer('rd_CM_des',
                               yr.PointsRenderer(rd_CM_des, (64, 64, 255)))
        viewer.doc.addRenderer(
            'rd_CM_vec',
            yr.VectorsRenderer(rd_CM_vec, rd_CM_plane, (255, 0, 0), 3))
        #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (0,255,0)))
        viewer.doc.addRenderer('rd_CP_des',
                               yr.PointsRenderer(rd_CP_des, (255, 0, 128)))
        #    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
        #    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
        #viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP, (0,255,255), .001))

        viewer.doc.addRenderer(
            'rd_exf_des',
            yr.ForcesRenderer(rd_exf_des, rd_root_des, (0, 255, 0), .009,
                              0.04))

        #viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,0,255)))

        #viewer.doc.addRenderer('rd_DesPosL', yr.PointsRenderer(rd_DesPosL, (0,0,255)))
        #viewer.doc.addRenderer('rd_DesPosR', yr.PointsRenderer(rd_DesPosR, (0,100,255)))

        #viewer.doc.addRenderer('rd_DesForePosL', yr.PointsRenderer(rd_DesForePosL, (150,0,200)))
        #viewer.doc.addRenderer('rd_DesForePosR', yr.PointsRenderer(rd_DesForePosR, (150,0,250)))
        #viewer.doc.addRenderer('rd_DesRearPosL', yr.PointsRenderer(rd_DesRearPosL, (0,150,200)))
        #viewer.doc.addRenderer('rd_DesRearPosR', yr.PointsRenderer(rd_DesRearPosR, (0,150,250)))

        #viewer.doc.addRenderer('softConstraint', yr.VectorsRenderer(rd_soft_const_vec, rd_CMP, (150,100,100), 3))

        #viewer.doc.addRenderer('rd_footLVec', yr.VectorsRenderer(rd_footL_vec, rd_footCenterL, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_footRVec', yr.VectorsRenderer(rd_footR_vec, rd_footCenterR, (255,255,0), 3))

        #viewer.doc.addRenderer('rd_footCenter_ref', yr.PointsRenderer(rd_footCenter_ref))
        #viewer.doc.addRenderer('rd_CM_plane_ref', yr.PointsRenderer(rd_CM_plane_ref, (255,255,0)))

        #viewer.doc.addRenderer('rd_refNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter_ref, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_refCMVec', yr.VectorsRenderer(rd_CM_ref_vec, rd_footCenter_ref, (255,0,255), 3))

        #viewer.doc.addRenderer('rd_curNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_CMVec', yr.VectorsRenderer(rd_CM_vec, rd_footCenter, (255,0,255), 3))

        #viewer.doc.addRenderer('rd_contactForces', yr.ForcesRenderer(rd_contactForces, rd_contactPositions, (0,255,0), .009, 0.009))

        #viewer.doc.addRenderer('rd_virtualForce', yr.ForcesRenderer(rd_virtualForce, rd_CM, (50,255,0), 0.5, 0.02))

        #viewer.doc.addRenderer('rd_Joint', yr.PointsRenderer(rd_Joint, (255,0,0)))
        #viewer.doc.addRenderer('rd_Joint2', yr.PointsRenderer(rd_Joint2, (0,255,0)))
        #viewer.doc.addRenderer('rd_Joint3', yr.PointsRenderer(rd_Joint3, (0,0,255)))
        #viewer.doc.addRenderer('rd_Joint4', yr.PointsRenderer(rd_Joint4, (255,255,0)))

        viewer.doc.addRenderer('rd_desPoints',
                               yr.PointsRenderer(rd_desPoints, (255, 0, 0)))

    stage = STATIC_BALANCING

    contactRendererName = []

    for i in range(motion[0].skeleton.getJointNum()):
        print(i, motion[0].skeleton.getJointName(i))

    desCOMOffset = 0.0

    pt = [0.]

    timeReport = [0.] * 7

    viewer.objectInfoWnd.comOffsetY.value(-0.05)
    viewer.objectInfoWnd.comOffsetZ.value(0.00)

    viewer.objectInfoWnd.begin()
    viewer.objectInfoWnd.Bc = Fl_Value_Input(100, 450, 40, 10, 'Bc')
    viewer.objectInfoWnd.Bc.value(0.1)

    viewer.objectInfoWnd.ankleAngleX = Fl_Value_Input(50, 510, 40, 10,
                                                      'Ankle X')
    viewer.objectInfoWnd.ankleAngleX.value(0)
    viewer.objectInfoWnd.ankleAngleY = Fl_Value_Input(110, 510, 40, 10, 'Y')
    viewer.objectInfoWnd.ankleAngleY.value(1)
    viewer.objectInfoWnd.ankleAngleZ = Fl_Value_Input(170, 510, 40, 10, 'Z')
    viewer.objectInfoWnd.ankleAngleZ.value(0)

    viewer.objectInfoWnd.end()
    viewer.objectInfoWnd.labelKt.value(50)
    viewer.objectInfoWnd.labelKk.value(17)




    config['Phalange'] = [  motion[0].skeleton.getJointIndex('LeftPhalange_1'),\
                            motion[0].skeleton.getJointIndex('LeftPhalange_2'),\
                            motion[0].skeleton.getJointIndex('RightPhalange_1'),\
                            motion[0].skeleton.getJointIndex('RightPhalange_2')]
    config['Talus'] = [ motion[0].skeleton.getJointIndex('LeftTalus_1'),\
                        motion[0].skeleton.getJointIndex('LeftTalus_2'),\
                        motion[0].skeleton.getJointIndex('RightTalus_1'),\
                        motion[0].skeleton.getJointIndex('RightTalus_2')]
    config['Calcaneus'] = [ motion[0].skeleton.getJointIndex('LeftCalcaneus_1'),\
                            motion[0].skeleton.getJointIndex('LeftCalcaneus_2'),\
                            motion[0].skeleton.getJointIndex('RightCalcaneus_1'),\
                            motion[0].skeleton.getJointIndex('RightCalcaneus_2')]
    pose = motion[0].copy()
    timeReport = [0.] * 2

    def simulateCallback(frame):
        curTime = time.time()
        Ke = 0.0
        Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, B_CM, B_CMSd, B_Toe = viewer.GetParam(
        )
        motionModel.update(motion[frame])
        controlToMotionOffset = [-2.0, 0., 0.]
        motionModel.translateByOffset(controlToMotionOffset)

        stepsPerFrame = 10
        for i in range(stepsPerFrame):
            Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, B_CM, B_CMSd, B_Toe = viewer.GetParam(
            )
            #Kt, Kl, Kh, Bl, Bh, Ke = viewer.GetParam()
            #qps.setupWeight(Kt, Kl, Kh, Ke, Bt, Btau, Bcon, Bl, Bh, Be)
            qps.setupWeight(Kt, Kl, Kh, Ke, 10., .1, .1, Bl, Bh, 10.)
            cPositions, CP, CM, footCenter, dL_des, CM_ref = qps.setupQP(
                frame, motion, mcfg, controlModel, vpWorld, config,
                1. / (30. * stepsPerFrame))
            CM_ref[1] = 0.
            timeReport[0] += time.time() - curTime
            curTime = time.time()
            #forceforce = np.array([viewer.objectInfoWnd.labelForceX.value(), viewer.objectInfoWnd.labelForceY.value(), viewer.objectInfoWnd.labelForceZ.value()])
            #extraForce[0] = viewer.objectInfoWnd.labelFm.value() * mm.normalize2(forceforce)
            #extraForcePos[0] = controlModel.getBodyPositionGlobal(selectedBody)
            #if viewer.GetForceState() :
            #    qps.addExternalForces(extraForce[0], selectedBody, viewer.objectInfoWnd.labelForceDur.value());
            #    viewer.ResetForceState()
            x, cForce = qps.stepQP(controlModel, 1. / (30. * stepsPerFrame))
            timeReport[1] += time.time() - curTime
            curTime = time.time()

        print timeReport

        if frame % 30 == 0:
            print 'elapsed time for 30 frames:', time.time() - pt[0]
        # rendering

        #rd_footCenter[0] = footCenter
        #
        #rd_CM[0] = CM.copy()
        #
        #rd_CM_plane[0] = CM_plane.copy()
        #
        #rd_footCenter_ref[0] = footCenter_ref
        #rd_CM_plane_ref[0] = CM_ref.copy()
        #rd_CM_ref[0] = CM_ref.copy()
        #rd_CM_ref_vec[0] = (CM_ref - footCenter_ref)*3.
        #rd_CM_vec[0] = (CM - CM_plane)
        #rd_CM_des[0] = CM_ref_plane.copy()
        #rd_CM_des[0][1] = .01

        #rd_CM_plane[0][1] = 0.

        #if CP!=None and dCP!=None:


#        #    rd_CP[0] = CP
#        #    rd_CP_des[0] = CP_des
#        #
#        #rd_dL_des_plane[0] = dL_des_plane
#        #rd_dH_des[0] = dH_des
#        #
#        #rd_grf_des[0] = totalNormalForce# - totalMass*mm.s2v(wcfg.gravity)#dL_des_plane - totalMass*mm.s2v(wcfg.gravity)
#        #
#        #rd_exf_des[0] = applyedExtraForce[0]
#        #rd_root_des[0] = rootPos[0]
#
#        #rd_CMP[0] = softConstPoint
#
#        #rd_soft_const_vec[0] = controlModel.getBodyPositionGlobal(constBody)-softConstPoint
#
#
#        ##indexL = motion[0].skeleton.getJointIndex('Hips')
#        ##indexR = motion[0].skeleton.getJointIndex('Spine1')
#        #indexL = indexFootL[0]
#        #indexR = indexFootR[0]
#
#        #curAng = [controlModel.getBodyOrientationGlobal(indexL)]
#        #curAngY = np.dot(curAng, np.array([0,0,1]))
#
#        #rd_footL_vec[0] = np.copy(curAngY[0])
#        #rd_footCenterL[0] = controlModel.getBodyPositionGlobal(indexL)
#        #
#        #curAng = [controlModel.getBodyOrientationGlobal(indexR)]
#        #curAngY = np.dot(curAng, np.array([0,0,1]))
#
#rd_footR_vec[0] = np.copy(curAngY[0])
#rd_footCenterR[0] = controlModel.getBodyPositionGlobal(indexR)
#
#if (forceApplyFrame == 0) :
#    applyedExtraForce[0] = [0, 0, 0]

    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer(1 / 30.)
    viewer.show()

    Fl.run()
Esempio n. 12
0
def push_simbicon_mass():
# Trunk   29.27
# Head    5.89
# Pelvis  16.61
# Thigh   8.35
# Shank   4.16
# Foot    1.34
# Arm     2.79
# Forearm 1.21
# Hand    0.55
    
    class ForceInfo:
        def __init__(self, startFrame, duration, force):
            self.startFrame = startFrame    # frame
            self.duration = duration        # sec
            self.force = force              # Newton
            self.targetBody = None

    #===============================================================================
    # load motion
    #===============================================================================
    MULTI_VIEWER = False
    CAMERA_TRACKING = True
    TORQUE_PLOT = False
    
    # global parameters
    Kt = 60.;       Dt = 2*(Kt**.5)
    Ks = 4000.;    Ds = 2*(Ks**.5)
    K_stb_vel = .1
    mu = 2.
    
    # constaants
    c_min_contact_vel = 100.
#    c_min_contact_vel = 2.
    c_min_contact_time = .7
    c_landing_duration = .2
    c_taking_duration = .3
#    c_swf_mid_offset = .0
    c_swf_mid_offset = .02
    c_swf_stability = .5
    c_locking_vel = .05
    

#    c_swf_offset = .0
    c_swf_offset = .01
#    c_swf_offset = .005
    K_stp_pos = 0.
    
#    c5 = .5;    c6 = .01
    c5 = .5;    c6 = .02
#    c5 = .5;    c6 = .05
#    c5 = 1.;    c6 = .05
#    c5 = .0;    c6 = .0
    
    K_stb_vel = .1
    K_stb_pos = .1
    
    OLD_SWING_HEIGHT = False
#    OLD_SWING_HEIGHT = True
    HIGHER_OFFSET = True
#    HIGHER_OFFSET = False

    
    dir = './ppmotion/'
    

    # max push
#    forceInfos = []

    # maximum
#    forceInfos = [ForceInfo(4*i*30, .4, (160,0,0)) for i in range(2,12)]
#    forceInfos = [ForceInfo(4*i*30, .4, (-130,0,0)) for i in range(2,12)]
#    forceInfos = [ForceInfo(4*i*30, .4, (0,0,80)) for i in range(2,12)]
    forceInfos = [ForceInfo(4*i*30+1, .4, (0,0,-105)) for i in range(2,12)]

#    # maximum with more checking
#    forceInfos = [ForceInfo(4*i*30, .4, (145,0,0)) for i in range(2,12)]
#    forceInfos = [ForceInfo(4*i*30+1, .4, (-120,0,0)) for i in range(2,12)]
#    forceInfos = [ForceInfo(4*i*30+1, .4, (0,0,80)) for i in range(2,12)]
#    forceInfos = [ForceInfo(4*i*30, .4, (0,0,-105)) for i in range(2,12)]

#    # for video
#    forceInfos = [ForceInfo(4*i*30+2, .4, (160,0,0)) for i in range(2,4)] \
#                + [ForceInfo(4*i*30+2, .4, (0,0,-105)) for i in range(4,6)] \
#                + [ForceInfo(4*i*30+2, .4, (-130,0,0)) for i in range(6,8)] \
#                + [ForceInfo(4*i*30+2, .4, (0,0,80)) for i in range(8,10)]

#    Kt = 40.;       Dt = 2*(Kt**.5)
#    Ks = 3000.;    Ds = 2*(Ks**.5)
#    mu = 1.
#    c_swf_mid_offset = .04
#    K_swp_vel_sag = .0; K_swp_vel_sag_faster = .0;  
#    K_swp_pos_sag = 1.5; K_swp_pos_sag_faster = .1;
#    K_swp_vel_cor = .25;  K_swp_pos_cor = .3
#    K_stp_pos = 0.
#    K_stb_vel = .02
#    K_stb_pos = .15

    Kt = 40.;       Dt = 2*(Kt**.5)
    Ks = 3000.;    Ds = 2*(Ks**.5)
    mu = 1.5
    c_swf_mid_offset = .04
    K_swp_vel_sag = .05; K_swp_vel_sag_faster = .0;  
    K_swp_pos_sag = 1.7; K_swp_pos_sag_faster = .1;
    K_swp_vel_cor = .25;  K_swp_pos_cor = .3
#    K_stb_vel = .02
#    K_stb_pos = .15
    filename = 'wd2_WalkSameSame01_REPEATED.bvh'



    motion_ori = yf.readBvhFile(dir+filename)
    frameTime = 1/motion_ori.fps
    
    if 'REPEATED' in filename:
        REPEATED = True
        CAMERA_TRACKING = True
    else:
        REPEATED = False

    #===============================================================================
    # options
    #===============================================================================
    SEGMENT_EDITING =           True
    STANCE_FOOT_STABILIZE =     True
    MATCH_STANCE_LEG =          True
    SWING_FOOT_PLACEMENT =      True
    SWING_FOOT_HEIGHT =         True
    
    if '_FOOT' in filename:
        SWING_FOOT_ORIENTATION =    True
    else:
        SWING_FOOT_ORIENTATION =    False
    
    STANCE_FOOT_PUSH =          True
    STANCE_FOOT_BALANCING =     True
    
    stitch_func = lambda x : 1. - yfg.hermite2nd(x)
    stf_stabilize_func = yfg.concatenate([yfg.hermite2nd, yfg.one], [c_landing_duration])
    match_stl_func = yfg.hermite2nd
#    match_stl_func_y = yfg.hermite2nd
    swf_placement_func = yfg.hermite2nd
    swf_height_func = yfg.hermite2nd
    swf_height_sine_func = yfg.sine
#    stf_balancing_func = yfg.concatenate([yfg.hermite2nd, yfg.one], [c_landing_duration])
    stf_balancing_func = yfg.hermite2nd
    

    #===============================================================================
    # initialize character
    #===============================================================================
#    mcfgfile = open(dir + 'mcfg', 'r')
    mcfgfile = open('mcfg_simbicon', 'r')
    mcfg = cPickle.load(mcfgfile)
    mcfgfile.close()
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.useDefaultContactModel = False
    wcfg.lockingVel = c_locking_vel
    stepsPerFrame = 30
    wcfg.timeStep = (frameTime)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion_ori[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion_ori[0], mcfg)
    vpWorld.initialize()
    print controlModel
    
    motionModel.recordVelByFiniteDiff()
    controlModel.initializeHybridDynamics()
    
    #===============================================================================
    # load segment info
    #===============================================================================
    skeleton = motion_ori[0].skeleton
    
    segname = os.path.splitext(filename)[0]+'.seg'
    segfile = open(dir+segname, 'r')
    seginfo = cPickle.load(segfile)
    segfile.close()
    
    intervals = [info['interval'] for info in seginfo]
    states = [info['state'] for info in seginfo]
    temp_motion = copy.deepcopy(motion_ori)
    segments = yma.splitMotionIntoSegments(temp_motion, intervals)    
    print len(intervals), 'segments'
    for i in range(len(intervals)):
        print '%dth'%i, yba.GaitState.text[states[i]], intervals[i], ',', 
    print

    motion_seg_orig = ym.JointMotion()
    motion_seg_orig += segments[0]
    motion_seg = ym.JointMotion()
    motion_seg += segments[0]
    motion_stitch = ym.JointMotion()
    motion_stitch += segments[0]

    motion_stf_stabilize = ym.JointMotion()
    motion_match_stl = ym.JointMotion()
    motion_swf_placement = ym.JointMotion()
    motion_swf_height = ym.JointMotion()
    motion_swf_orientation = ym.JointMotion()
    motion_stf_balancing = ym.JointMotion()
    motion_stf_push = ym.JointMotion()
    motion_control = ym.JointMotion()

    motion_debug1 = ym.JointMotion()
    motion_debug2 = ym.JointMotion()
    motion_debug3 = ym.JointMotion()
    
    P = ym.JointMotion()
    P_hat = ym.JointMotion()
    M_tc = ym.JointMotion()
    M_hat_tc_1 = ym.JointMotion()
    
    #===============================================================================
    # loop variable
    #===============================================================================
    seg_index = [0]
    acc_offset = [0]
    extended = [False]
    prev_R_swp = [None]
    stl_y_limit_num = [0]
    stl_xz_limit_num = [0]
    avg_dCM = [mm.O_Vec3()]
#    avg_stf_v = [mm.O_Vec3()]
#    avg_stf_av = [mm.O_Vec3()]
    
#    stf_push_func = [yfg.zero]
    step_length_cur = [0.]

    step_length_tar = [0.]
    step_axis = [mm.O_Vec3()]
            
    #===============================================================================
    # information
    #===============================================================================
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [mu]*len(bodyIDsToCheck)
    
    bodyMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()

    lID = controlModel.name2id('LeftFoot');      rID = controlModel.name2id('RightFoot')
    lUpLeg = skeleton.getJointIndex('LeftUpLeg');rUpLeg = skeleton.getJointIndex('RightUpLeg')
    lKnee = skeleton.getJointIndex('LeftLeg');   rKnee = skeleton.getJointIndex('RightLeg')
    lFoot = skeleton.getJointIndex('LeftFoot');  rFoot = skeleton.getJointIndex('RightFoot')
    spine = skeleton.getJointIndex('Spine')
    
    uppers = [skeleton.getJointIndex(name) for name in ['Hips', 'Spine', 'Spine1', 'LeftArm', 'LeftForeArm', 'RightArm', 'RightForeArm']]
    upperMass = sum([bodyMasses[i] for i in uppers])
    lLegs = [skeleton.getJointIndex(name) for name in ['LeftUpLeg', 'LeftLeg', 'LeftFoot']]
    rLegs = [skeleton.getJointIndex(name) for name in ['RightUpLeg', 'RightLeg', 'RightFoot']]
    allJoints = set(range(skeleton.getJointNum()))
    
    halfFootHeight = controlModel.getBodyShape(lFoot)[1] / 2.
    
    for fi in forceInfos:
        fi.targetBody = spine
        
    #===========================================================================
    # data collection
    #===========================================================================
    rhip_torques = []
    rknee_torques = []
    rankle_torques = []

    #===============================================================================
    # rendering
    #===============================================================================
    rd_CM = [None]; rd_CP = [None]; rd_CMP = [None]
    rd_forces = [None]; rd_force_points = [None]
    rd_torques = []; rd_joint_positions = []
    
    rd_point1 = [None]
    rd_point2 = [None]
    rd_vec1 = [None];   rd_vecori1 = [None] 
    rd_vec2 = [None];   rd_vecori2 = [None]
    rd_frame1 = [None]
    rd_frame2 = [None]
    
    if MULTI_VIEWER:
        viewer = ymv.MultiViewer(800, 655, True, wheelWork=True)
#        viewer = ymv.MultiViewer(1600, 1255)
        viewer.setRenderers1([cvr.VpModelRenderer(motionModel, MOTION_COLOR, yr.POLYGON_FILL)])
        viewer.setRenderers2([cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_FILL), 
                              yr.ForcesRenderer(rd_forces, rd_force_points, (255,0,0), ratio=.01, lineWidth=.04, fromPoint=False)])
#        viewer.glWindow2.groundOffset[0] -= 10
        viewer.glWindow2.groundSize = 100
    else:
        viewer = ysv.SimpleViewer()
    #    viewer.record(False)
    
#        viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (0,150,255), yr.POLYGON_LINE))
        viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (200,200,200), yr.POLYGON_LINE))
        
    #    viewer.doc.addObject('motion_ori', motion_ori)
    #    viewer.doc.addRenderer('motion_ori', yr.JointMotionRenderer(motion_ori, (0,100,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_seg_orig', yr.JointMotionRenderer(motion_seg_orig, (0,100,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_seg', yr.JointMotionRenderer(motion_seg, (0,150,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_stitch', yr.JointMotionRenderer(motion_stitch, (0,255,200), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_stf_stabilize', yr.JointMotionRenderer(motion_stf_stabilize, (255,0,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_match_stl', yr.JointMotionRenderer(motion_match_stl, (255,200,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_swf_placement', yr.JointMotionRenderer(motion_swf_placement, (255,100,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_swf_height', yr.JointMotionRenderer(motion_swf_height, (50,255,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_swf_orientation', yr.JointMotionRenderer(motion_swf_orientation, (255,100,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_stf_push', yr.JointMotionRenderer(motion_stf_push, (50,255,200), yr.LINK_BONE))
    #    viewer.doc.addRenderer('motion_stf_balancing', yr.JointMotionRenderer(motion_stf_balancing, (255,100,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_control', yr.JointMotionRenderer(motion_control, (255,0,0), yr.LINK_BONE))
    
#        viewer.doc.addRenderer('motion_debug1', yr.JointMotionRenderer(motion_debug1, (0,255,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_debug2', yr.JointMotionRenderer(motion_debug2, (255,0,255), yr.LINK_BONE))
#        viewer.doc.addRenderer('motion_debug3', yr.JointMotionRenderer(motion_debug3, (255,255,0), yr.LINK_BONE))

#        viewer.doc.addRenderer('M_tc', yr.JointMotionRenderer(M_tc, (255,255,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('P_hat', yr.JointMotionRenderer(P_hat, (255,255,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('P', yr.JointMotionRenderer(P, (255,255,0), yr.LINK_BONE))
#        viewer.doc.addRenderer('M_hat_tc_1', yr.JointMotionRenderer(M_hat_tc_1, (255,255,0), yr.LINK_BONE))
    
    #    viewer.doc.addRenderer('rd_CM', yr.PointsRenderer(rd_CM, (255,255,0)))
    #    viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (255,0,0)))
    #    viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,255,0)))
        viewer.doc.addRenderer('forces', yr.ForcesRenderer(rd_forces, rd_force_points, (255,0,0), ratio=.01, lineWidth=.04, fromPoint=False))
#        viewer.doc.addRenderer('torques', yr.VectorsRenderer(rd_torques, rd_joint_positions, (255,0,0)))
    
    #    viewer.doc.addRenderer('rd_point1', yr.PointsRenderer(rd_point1, (0,255,0)))
    #    viewer.doc.addRenderer('rd_point2', yr.PointsRenderer(rd_point2, (255,0,0)))
#        viewer.doc.addRenderer('rd_vec1', yr.VectorsRenderer(rd_vec1, rd_vecori1, (255,0,0)))
    #    viewer.doc.addRenderer('rd_vec2', yr.VectorsRenderer(rd_vec2, rd_vecori2, (0,255,0)))
    #    viewer.doc.addRenderer('rd_frame1', yr.FramesRenderer(rd_frame1, (0,200,200)))
    #    viewer.doc.addRenderer('rd_frame2', yr.FramesRenderer(rd_frame2, (200,200,0)))
    #    viewer.setMaxFrame(len(motion_ori)-1)

    if not REPEATED:
        viewer.setMaxFrame(len(motion_ori)-1)
    else:
        viewer.setMaxFrame(1440)
        
    if CAMERA_TRACKING:
        if MULTI_VIEWER:
            cameraTargets1 = [None] * (viewer.getMaxFrame()+1)
            cameraTargets2 = [None] * (viewer.getMaxFrame()+1)
        else:
            cameraTargets = [None] * (viewer.getMaxFrame()+1)
            
    if TORQUE_PLOT:
        rhip_torques = [0.]*viewer.getMaxFrame()
        rknee_torques = [0.]*viewer.getMaxFrame()
        rankle_torques = [0.]*viewer.getMaxFrame()
        
    pt = [0.]
    def postFrameCallback_Always(frame):
        if frame==1: pt[0] = time.time()
        if frame==31: print 'elapsed time for 30 frames:', time.time()-pt[0]
        if CAMERA_TRACKING:
            if MULTI_VIEWER:
                if cameraTargets1[frame]==None:
                    cameraTargets1[frame] = motionModel.getBodyPositionGlobal(0)
#                    cameraTargets1[frame] = motion_ori[frame].getJointPositionGlobal(0)
                viewer.setCameraTarget1(cameraTargets1[frame])
                
                if cameraTargets2[frame]==None:
                    cameraTargets2[frame] = controlModel.getJointPositionGlobal(0)
                viewer.setCameraTarget2(cameraTargets2[frame])
                
            else:
                if cameraTargets[frame]==None:
                    cameraTargets[frame] = controlModel.getJointPositionGlobal(0)
                viewer.setCameraTarget(cameraTargets[frame])
        if plot!=None:
            plot.updateVline(frame)
    viewer.setPostFrameCallback_Always(postFrameCallback_Always)

    plot = None
#    plot = ymp.InteractivePlot()
    if plot!=None:
        plot.setXlimit(0, len(motion_ori))
        plot.setYlimit(0., 1.)
        plot.addDataSet('zero')
        plot.addDataSet('diff')
        plot.addDataSet('debug1')
        plot.addDataSet('debug2')

    def viewer_onClose(data):
        if plot!=None:
            plot.close()
        viewer.onClose(data)
    viewer.callback(viewer_onClose)
         
    def simulateCallback(frame):
        # seginfo
        segIndex = seg_index[0]
        curState = seginfo[segIndex]['state']
        curInterval = yma.offsetInterval(acc_offset[0], seginfo[segIndex]['interval'])
        stanceLegs = seginfo[segIndex]['stanceHips']
        swingLegs = seginfo[segIndex]['swingHips']
        stanceFoots = seginfo[segIndex]['stanceFoots']
        swingFoots = seginfo[segIndex]['swingFoots']
        swingKnees = seginfo[segIndex]['swingKnees']
        groundHeight = seginfo[segIndex]['ground_height']
#        maxStfPushFrame = seginfo[segIndex]['max_stf_push_frame']
        
        prev_frame = frame-1 if frame>0 else 0
#        prev_frame = frame
        
        # information
#        dCM_tar = yrp.getCM(motion_seg.getJointVelocitiesGlobal(frame), bodyMasses, upperMass, uppers)
#        CM_tar = yrp.getCM(motion_seg.getJointPositionsGlobal(frame), bodyMasses, upperMass, uppers)
##        dCM_tar = yrp.getCM(motion_seg.getJointVelocitiesGlobal(frame), bodyMasses, totalMass)
##        CM_tar = yrp.getCM(motion_seg.getJointPositionsGlobal(frame), bodyMasses, totalMass)
#        stf_tar = motion_seg.getJointPositionGlobal(stanceFoots[0], frame)
#        CMr_tar = CM_tar - stf_tar

        dCM_tar = motion_seg.getJointVelocityGlobal(0, prev_frame)
        CM_tar = motion_seg.getJointPositionGlobal(0, prev_frame)
#        dCM_tar = yrp.getCM(motion_seg.getJointVelocitiesGlobal(prev_frame), bodyMasses, upperMass, uppers)
#        CM_tar = yrp.getCM(motion_seg.getJointPositionsGlobal(prev_frame), bodyMasses, upperMass, uppers)
#        dCM_tar = yrp.getCM(motion_seg.getJointVelocitiesGlobal(prev_frame), bodyMasses, totalMass)
#        CM_tar = yrp.getCM(motion_seg.getJointPositionsGlobal(prev_frame), bodyMasses, totalMass)
        stf_tar = motion_seg.getJointPositionGlobal(stanceFoots[0], prev_frame)
        CMr_tar = CM_tar - stf_tar
            
        dCM = avg_dCM[0]
        CM = controlModel.getJointPositionGlobal(0)
#        CM = yrp.getCM(controlModel.getJointPositionsGlobal(), bodyMasses, upperMass, uppers)
#        CM = yrp.getCM(controlModel.getJointPositionsGlobal(), bodyMasses, totalMass)
        CMreal = yrp.getCM(controlModel.getJointPositionsGlobal(), bodyMasses, totalMass)
        stf = controlModel.getJointPositionGlobal(stanceFoots[0])
        CMr = CM - stf
        
        diff_dCM = mm.projectionOnPlane(dCM-dCM_tar, (1,0,0), (0,0,1))
        diff_dCM_axis = np.cross((0,1,0), diff_dCM)
        rd_vec1[0] = diff_dCM; rd_vecori1[0] = CM_tar
        
        diff_CMr = mm.projectionOnPlane(CMr-CMr_tar, (1,0,0), (0,0,1))
#        rd_vec1[0] = diff_CMr; rd_vecori1[0] = stf_tar
        diff_CMr_axis = np.cross((0,1,0), diff_CMr)
        
        direction = mm.normalize2(mm.projectionOnPlane(dCM_tar, (1,0,0), (0,0,1)))
#        direction = mm.normalize2(mm.projectionOnPlane(dCM, (1,0,0), (0,0,1)))
        directionAxis = np.cross((0,1,0), direction)
        
        diff_dCM_sag, diff_dCM_cor = mm.projectionOnVector2(diff_dCM, direction)
#        rd_vec1[0] = diff_dCM_sag; rd_vecori1[0] = CM_tar
        diff_dCM_sag_axis = np.cross((0,1,0), diff_dCM_sag)
        diff_dCM_cor_axis = np.cross((0,1,0), diff_dCM_cor)
            
        diff_CMr_sag, diff_CMr_cor = mm.projectionOnVector2(diff_CMr, direction)
        diff_CMr_sag_axis = np.cross((0,1,0), diff_CMr_sag)
        diff_CMr_cor_axis = np.cross((0,1,0), diff_CMr_cor)
            
        t = (frame-curInterval[0])/float(curInterval[1]-curInterval[0])
        t_raw = t
        if t>1.: t=1.
        
        
        p_root = motion_stitch[frame].getJointPositionGlobal(0)
        R_root = motion_stitch[frame].getJointOrientationGlobal(0)

        motion_seg_orig.goToFrame(frame)
        motion_seg.goToFrame(frame)
        motion_stitch.goToFrame(frame)
        
        motion_debug1.append(motion_stitch[frame].copy())
        motion_debug1.goToFrame(frame)
        motion_debug2.append(motion_stitch[frame].copy())
        motion_debug2.goToFrame(frame)
        motion_debug3.append(motion_stitch[frame].copy())
        motion_debug3.goToFrame(frame)
        
        # paper implementation
        M_tc.append(motion_stitch[prev_frame])
        M_tc.goToFrame(frame)
        P_hat.append(M_tc[frame].copy())
        P_hat.goToFrame(frame)
        
        p_temp = ym.JointPosture(skeleton)
        p_temp.rootPos = controlModel.getJointPositionGlobal(0)
        p_temp.setJointOrientationsLocal(controlModel.getJointOrientationsLocal())
        P.append(p_temp)
        P.goToFrame(frame)
        
        # stance foot stabilize
        motion_stf_stabilize.append(motion_stitch[frame].copy())
        motion_stf_stabilize.goToFrame(frame)
        if STANCE_FOOT_STABILIZE:
            for stanceFoot in stanceFoots:
                R_target_foot = motion_seg[frame].getJointOrientationGlobal(stanceFoot)
                R_current_foot = motion_stf_stabilize[frame].getJointOrientationGlobal(stanceFoot)
                motion_stf_stabilize[frame].setJointOrientationGlobal(stanceFoot, cm.slerp(R_current_foot, R_target_foot , stf_stabilize_func(t)))
#                R_target_foot = motion_seg[frame].getJointOrientationLocal(stanceFoot)
#                R_current_foot = motion_stf_stabilize[frame].getJointOrientationLocal(stanceFoot)
#                motion_stf_stabilize[frame].setJointOrientationLocal(stanceFoot, cm.slerp(R_current_foot, R_target_foot , stf_stabilize_func(t)))

        # match stance leg 
        motion_match_stl.append(motion_stf_stabilize[frame].copy())
        motion_match_stl.goToFrame(frame)
        if MATCH_STANCE_LEG:
            if curState!=yba.GaitState.STOP:
                for i in range(len(stanceLegs)):
                    stanceLeg = stanceLegs[i]
                    stanceFoot = stanceFoots[i]
                    
#                    # motion stance leg -> character stance leg as time goes
                    R_motion = motion_match_stl[frame].getJointOrientationGlobal(stanceLeg)
                    R_character = controlModel.getJointOrientationGlobal(stanceLeg)
                    motion_match_stl[frame].setJointOrientationGlobal(stanceLeg, cm.slerp(R_motion, R_character, match_stl_func(t)))

#                    t_y = match_stl_func_y(t)
#                    t_xz = match_stl_func(t)
#                    
#                    R_motion = motion_match_stl[frame].getJointOrientationGlobal(stanceLeg)
#                    R_character = controlModel.getJointOrientationGlobal(stanceLeg)
#                    R = np.dot(R_character, R_motion.T)
#                    R_y, R_xz = mm.projectRotation((0,1,0), R)
#                    motion_match_stl[frame].mulJointOrientationGlobal(stanceLeg, mm.scaleSO3(R_xz, t_xz))
#                    motion_match_stl[frame].mulJointOrientationGlobal(stanceLeg, mm.scaleSO3(R_y, t_y))

        # swing foot placement
        motion_swf_placement.append(motion_match_stl[frame].copy())
        motion_swf_placement.goToFrame(frame)
        if SWING_FOOT_PLACEMENT:
            t_swing_foot_placement = swf_placement_func(t);
            
            if extended[0]:
                R_swp_sag = prev_R_swp[0][0]
                R_swp_cor = prev_R_swp[0][1]
            else:
                R_swp_sag = mm.I_SO3(); R_swp_cor = mm.I_SO3()
                R_swp_cor = np.dot(R_swp_cor, mm.exp(diff_dCM_cor_axis * K_swp_vel_cor * -t_swing_foot_placement))
                if np.dot(direction, diff_CMr_sag) < 0:
                    R_swp_sag = np.dot(R_swp_sag, mm.exp(diff_dCM_sag_axis * K_swp_vel_sag * -t_swing_foot_placement))
                    R_swp_sag = np.dot(R_swp_sag, mm.exp(diff_CMr_sag_axis * K_swp_pos_sag * -t_swing_foot_placement))
                else:
                    R_swp_sag = np.dot(R_swp_sag, mm.exp(diff_dCM_sag_axis * K_swp_vel_sag_faster * -t_swing_foot_placement))
                    R_swp_sag = np.dot(R_swp_sag, mm.exp(diff_CMr_sag_axis * K_swp_pos_sag_faster * -t_swing_foot_placement))
                R_swp_cor = np.dot(R_swp_cor, mm.exp(diff_CMr_cor_axis * K_swp_pos_cor * -t_swing_foot_placement))

            for i in range(len(swingLegs)):
                swingLeg = swingLegs[i]
                swingFoot = swingFoots[i] 
                
                # save swing foot global orientation
#                R_swf = motion_swf_placement[frame].getJointOrientationGlobal(swingFoot)
                
                # rotate swing leg
                motion_swf_placement[frame].mulJointOrientationGlobal(swingLeg, R_swp_sag)
                motion_swf_placement[frame].mulJointOrientationGlobal(swingLeg, R_swp_cor)
                
                # restore swing foot global orientation
#                motion_swf_placement[frame].setJointOrientationGlobal(swingFoot, R_swf)
                
                prev_R_swp[0] = (R_swp_sag, R_swp_cor)

        # swing foot height
        motion_swf_height.append(motion_swf_placement[frame].copy())
        motion_swf_height.goToFrame(frame)
        if SWING_FOOT_HEIGHT:
            for swingFoot in swingFoots:
                stanceFoot = stanceFoots[0]

                # save foot global orientation
                R_foot = motion_swf_height[frame].getJointOrientationGlobal(swingFoot)
                R_stance_foot = motion_swf_height[frame].getJointOrientationGlobal(stanceFoot)

                if OLD_SWING_HEIGHT:
                    height_tar = motion_swf_height[frame].getJointPositionGlobal(swingFoot)[1] - motion_swf_height[frame].getJointPositionGlobal(stanceFoot)[1]
                else:
                    height_tar = motion_swf_height[prev_frame].getJointPositionGlobal(swingFoot)[1] - groundHeight
                    d_height_tar = motion_swf_height.getJointVelocityGlobal(swingFoot, prev_frame)[1]
#                    height_tar += c_swf_mid_offset * swf_height_sine_func(t)
#                motion_debug1[frame] = motion_swf_height[frame].copy()

                # rotate
                motion_swf_height[frame].rotateByTarget(controlModel.getJointOrientationGlobal(0))
#                motion_debug2[frame] = motion_swf_height[frame].copy()
#                motion_debug2[frame].translateByTarget(controlModel.getJointPositionGlobal(0))

                if OLD_SWING_HEIGHT:
                    height_cur = motion_swf_height[frame].getJointPositionGlobal(swingFoot)[1] - motion_swf_height[frame].getJointPositionGlobal(stanceFoot)[1]
                else:
                    height_cur = controlModel.getJointPositionGlobal(swingFoot)[1] - halfFootHeight - c_swf_offset
                    d_height_cur = controlModel.getJointVelocityGlobal(swingFoot)[1]

                if OLD_SWING_HEIGHT:
                    offset_height = (height_tar - height_cur) * swf_height_func(t) * c5
                else:
                    offset_height = ((height_tar - height_cur) * c5
                                     + (d_height_tar - d_height_cur) * c6) * swf_height_func(t)

                offset_sine = c_swf_mid_offset * swf_height_sine_func(t)
#                offset_sine = 0.
                
                offset = 0.
                offset += offset_height
                offset += offset_sine

                if offset > 0.:
                    newPosition =  motion_swf_height[frame].getJointPositionGlobal(swingFoot)
                    newPosition[1] += offset
                    aik.ik_analytic(motion_swf_height[frame], swingFoot, newPosition)
                else:
                    if HIGHER_OFFSET:
                        newPosition =  motion_swf_height[frame].getJointPositionGlobal(stanceFoot)
                        newPosition[1] -= offset
                        aik.ik_analytic(motion_swf_height[frame], stanceFoot, newPosition)

                # return
#                motion_debug3[frame] = motion_swf_height[frame].copy()
#                motion_debug3[frame].translateByTarget(controlModel.getJointPositionGlobal(0))
                motion_swf_height[frame].rotateByTarget(R_root)
                
                # restore foot global orientation
                motion_swf_height[frame].setJointOrientationGlobal(swingFoot, R_foot)
                motion_swf_height[frame].setJointOrientationGlobal(stanceFoot, R_stance_foot)

                if plot!=None:
                    plot.addDataPoint('debug1', frame, offset_height)
                    plot.addDataPoint('debug2', frame, height_tar - height_cur)
#                    plot.addDataPoint('diff', frame, diff)


        # swing foot orientation
        motion_swf_orientation.append(motion_swf_height[frame].copy())
        motion_swf_orientation.goToFrame(frame)
        if SWING_FOOT_ORIENTATION:
            swf_orientation_func = yfg.concatenate([yfg.zero, yfg.hermite2nd, yfg.one], [.25, .75])
            for swingFoot in swingFoots:
                R_target_foot = motion_seg[curInterval[1]].getJointOrientationGlobal(swingFoot)
                R_current_foot = motion_swf_orientation[frame].getJointOrientationGlobal(swingFoot)
                motion_swf_orientation[frame].setJointOrientationGlobal(swingFoot, cm.slerp(R_current_foot, R_target_foot, swf_orientation_func(t)))
#    swf_stabilize_func = yfg.concatenate([yfg.hermite2nd, yfg.one], [c_taking_duration])
            # push orientation
#            for swingFoot in swingFoots:
#                R_target_foot = motion_seg[frame].getJointOrientationGlobal(swingFoot)
#                R_current_foot = motion_swf_orientation[frame].getJointOrientationGlobal(swingFoot)
#                motion_swf_orientation[frame].setJointOrientationGlobal(swingFoot, cm.slerp(R_current_foot, R_target_foot , swf_stabilize_func(t)))
            
        # stance foot push                
        motion_stf_push.append(motion_swf_orientation[frame].copy())
        motion_stf_push.goToFrame(frame)
        if STANCE_FOOT_PUSH:
            for swingFoot in swingFoots:
#                max_t = (maxStfPushFrame)/float(curInterval[1]-curInterval[0])
#                stf_push_func = yfg.concatenate([yfg.sine, yfg.zero], [max_t*2])
                stf_push_func = yfg.concatenate([yfg.sine, yfg.zero], [c_taking_duration*2])
                
                R_swp_sag = mm.I_SO3()
#                R_swp_sag = np.dot(R_swp_sag, mm.exp(diff_dCM_sag_axis * K_stp_vel * -stf_push_func(t)))
                
#                if step_length_cur[0] < step_length_tar[0]:
#                    ratio = step_length_cur[0] / step_length_tar[0]
#                    R_max = maxmaxStfPushFrame
#                    R_zero = 
                R_swp_sag = np.dot(R_swp_sag, mm.exp((step_length_tar[0] - step_length_cur[0])*step_axis[0] * K_stp_pos * -stf_push_func(t)))
                    
                motion_stf_push[frame].mulJointOrientationGlobal(swingFoot, R_swp_sag)
                
        # stance foot balancing 
        motion_stf_balancing.append(motion_stf_push[frame].copy())
        motion_stf_balancing.goToFrame(frame)
        if STANCE_FOOT_BALANCING:
            R_stb = mm.exp(diff_dCM_axis * K_stb_vel * stf_balancing_func(t))
            R_stb = np.dot(R_stb, mm.exp(diff_CMr_axis * K_stb_pos * stf_balancing_func(t)))
            for stanceFoot in stanceFoots:
                if frame < 5: continue
                motion_stf_balancing[frame].mulJointOrientationGlobal(stanceFoot, R_stb)
                    
        # control trajectory
        motion_control.append(motion_stf_balancing[frame].copy())
        motion_control.goToFrame(frame)
        
        #=======================================================================
        # tracking with inverse dynamics
        #=======================================================================
        th_r = motion_control.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion_control.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion_control.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt)

        #=======================================================================
        # simulation
        #=======================================================================
        CP = mm.v3(0.,0.,0.)
        F = mm.v3(0.,0.,0.)
        avg_dCM[0] = mm.v3(0.,0.,0.)
        
        # external force rendering info
        del rd_forces[:]; del rd_force_points[:]
        for fi in forceInfos:
            if fi.startFrame <= frame and frame < fi.startFrame + fi.duration*(1/frameTime):
                rd_forces.append(fi.force)
                rd_force_points.append(controlModel.getBodyPositionGlobal(fi.targetBody)  + -mm.normalize2(fi.force)*.2)
                    
        for i in range(stepsPerFrame):
            
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals, contactForces)
            
            # apply external force
            for fi in forceInfos:
                if fi.startFrame <= frame and frame < fi.startFrame + fi.duration*(1/frameTime):
                    controlModel.applyBodyForceGlobal(fi.targetBody, fi.force)
                                
            controlModel.setDOFAccelerations(ddth_des)
            controlModel.solveHybridDynamics()
            
#            # apply external force
#            for fi in forceInfos:
#                if fi.startFrame <= frame and frame < fi.startFrame + fi.duration*(1/frameTime):
#                    controlModel.applyBodyForceGlobal(fi.targetBody, fi.force)
            
            vpWorld.step()
#            yvu.align2D(controlModel)

            if len(contactForces) > 0:
                CP += yrp.getCP(contactPositions, contactForces)
                F += sum(contactForces)
            avg_dCM[0] += controlModel.getJointVelocityGlobal(0)
#            avg_dCM[0] += yrp.getCM(controlModel.getJointVelocitiesGlobal(), bodyMasses, upperMass, uppers)
#            avg_dCM[0] += yrp.getCM(controlModel.getJointVelocitiesGlobal(), bodyMasses, totalMass)

#            if len(stanceFoots)>0:
#                avg_stf_v[0] += controlModel.getJointVelocityGlobal(stanceFoots[0])
#                avg_stf_av[0] += controlModel.getJointAngVelocityGlobal(stanceFoots[0])
        
        CP /= stepsPerFrame
        F /= stepsPerFrame
        avg_dCM[0] /= stepsPerFrame
        
#        if len(stanceFoots)>0:
#            avg_stf_v[0] /= stepsPerFrame
#            avg_stf_av[0] /= stepsPerFrame
#            rd_vec1[0] = avg_stf_av[0]; rd_vec1[0][0] = 0.; rd_vec1[0][2] = 0.
#            rd_vecori1[0]= controlModel.getJointPositionGlobal(stanceFoots[0])

        #=======================================================================
        # segment editing
        #=======================================================================
        lastFrame = False
        
        if SEGMENT_EDITING:
            if curState==yba.GaitState.STOP:
                if frame == len(motion_seg)-1:
                    lastFrame = True
                    
            elif (curState==yba.GaitState.LSWING or curState==yba.GaitState.RSWING) and t>c_min_contact_time:
                swingID = lID if curState==yba.GaitState.LSWING else rID

                contact = False
                if swingID in bodyIDs:
                    minContactVel = 1000.
                    for i in range(len(bodyIDs)):
                        if bodyIDs[i]==swingID:
                            vel = controlModel.getBodyVelocityGlobal(swingID, contactPositionLocals[i])
                            vel[1] = 0
                            contactVel = mm.length(vel)
                            if contactVel < minContactVel: minContactVel = contactVel 
                    if minContactVel < c_min_contact_vel: contact = True
                
                extended[0] = False
                
                if contact:
#                    print frame, 'foot touch'
                    lastFrame = True
                    acc_offset[0] += frame - curInterval[1]
                    
                elif frame == len(motion_seg)-1:
                    print frame, 'extend frame', frame+1
                    
                    preserveJoints = []
#                    preserveJoints = [lFoot, rFoot]
#                    preserveJoints = [lFoot, rFoot, lKnee, rKnee]
#                    preserveJoints = [lFoot, rFoot, lKnee, rKnee, lUpLeg, rUpLeg]
                    stanceKnees = [rKnee] if curState==yba.GaitState.LSWING else [lKnee]   
                    preserveJoints = [stanceFoots[0], stanceKnees[0], stanceLegs[0]]
   
                    diff = 3
                    motion_seg_orig.extend([motion_seg_orig[-1]])
                    motion_seg.extend(ymt.extendByIntegration_root(motion_seg, 1, diff))
                    
                    motion_stitch.extend(ymt.extendByIntegration_constant(motion_stitch, 1, preserveJoints, diff))

#                    # extend for swing foot ground speed matching & swing foot height lower
##                    extendedPostures = ymt.extendByIntegration(motion_stitch, 1, preserveJoints, diff)
##                    extendedPostures = [motion_stitch[-1]] 
##
#                    extendFrameNum = frame - curInterval[1] + 1
#                    k = 1.-extendFrameNum/5.
#                    if k<0.: k=0.
#                    extendedPostures = ymt.extendByIntegrationAttenuation(motion_stitch, 1, preserveJoints, diff, k)
#
##                    if len(swingFoots)>0 and np.inner(dCM_tar, dCM)>0.:
##                        print frame, 'speed matching'
##                        R_swf = motion_stitch[-1].getJointOrientationGlobal(swingFoots[0])
##                        
##                        p_swf = motion_stitch[-1].getJointPositionGlobal(swingFoots[0])
##                        v_swf = motion_stitch.getJointVelocityGlobal(swingFoots[0], frame-diff, frame)
##                        a_swf = motion_stitch.getJointAccelerationGlobal(swingFoots[0], frame-diff, frame)
##                        p_swf += v_swf * (frameTime) + a_swf * (frameTime)*(frameTime)
##                        aik.ik_analytic(extendedPostures[0], swingFoots[0], p_swf)
##                        
##                        extendedPostures[0].setJointOrientationGlobal(swingFoots[0], R_swf)
#
#                    motion_stitch.extend(extendedPostures)
                    
                    extended[0] = True
        else:
            if frame == len(motion_seg)-1: lastFrame = True
                    
        if lastFrame:
            if segIndex < len(segments)-1:
                print '%d (%d): end of %dth seg (%s, %s)'%(frame, frame-curInterval[1],segIndex, yba.GaitState.text[curState], curInterval)
                if plot!=None: plot.addDataPoint('diff', frame, (frame-curInterval[1])*.01)
                
                if len(stanceFoots)>0 and len(swingFoots)>0:
#                    step_cur = controlModel.getJointPositionGlobal(swingFoots[0]) - controlModel.getJointPositionGlobal(stanceFoots[0])
#                    step_tar = motion_seg[curInterval[1]].getJointPositionGlobal(swingFoots[0]) - motion_seg[curInterval[1]].getJointPositionGlobal(stanceFoots[0])
                    step_cur = controlModel.getJointPositionGlobal(0) - controlModel.getJointPositionGlobal(stanceFoots[0])
                    step_tar = motion_seg[curInterval[1]].getJointPositionGlobal(0) - motion_seg[curInterval[1]].getJointPositionGlobal(stanceFoots[0])
                    
                    step_cur = mm.projectionOnPlane(step_cur, (1,0,0), (0,0,1))
                    step_tar = mm.projectionOnPlane(step_tar, (1,0,0), (0,0,1))
                    
                    step_cur_sag, step_cur_cor = mm.projectionOnVector2(step_cur, direction)
                    step_tar_sag, step_tar_cor = mm.projectionOnVector2(step_tar, direction)
                    
                    step_length_tar[0] = mm.length(step_tar_sag)
                    if np.inner(step_tar_sag, step_cur_sag) > 0:
                        step_length_cur[0] = mm.length(step_cur_sag)
                    else:
                        step_length_cur[0] = -mm.length(step_cur_sag)
                    
                    step_axis[0] = directionAxis
                    
#                    rd_vec1[0] = step_tar_sag
#                    rd_vecori1[0] = motion_seg[curInterval[1]].getJointPositionGlobal(stanceFoots[0])
#                    rd_vec2[0] = step_cur_sag
#                    rd_vecori2[0] = controlModel.getJointPositionGlobal(stanceFoots[0])

                seg_index[0] += 1
                curSeg = segments[seg_index[0]]
                stl_y_limit_num[0] = 0
                stl_xz_limit_num[0] = 0
                
                del motion_seg_orig[frame+1:]
                motion_seg_orig.extend(ymb.getAttachedNextMotion(curSeg, motion_seg_orig[-1], False, False))
                
                del motion_seg[frame+1:]
                del motion_stitch[frame+1:]
                transitionLength = len(curSeg)-1

#                motion_seg.extend(ymb.getAttachedNextMotion(curSeg, motion_seg[-1], False, False))
#                motion_stitch.extend(ymb.getStitchedNextMotion(curSeg, motion_control[-1], transitionLength, stitch_func, True, False))

                d = motion_seg[-1] - curSeg[0]
                d.rootPos[1] = 0.
                motion_seg.extend(ymb.getAttachedNextMotion(curSeg, d, True, False))
                d = motion_control[-1] - curSeg[0]
                d.rootPos[1] = 0.
                motion_stitch.extend(ymb.getStitchedNextMotion(curSeg, d, transitionLength, stitch_func, True, False))
                
#                motion_seg.extend(ymb.getAttachedNextMotion(curSeg, motion_seg[-1], False, True))
#                motion_stitch.extend(ymb.getStitchedNextMotion(curSeg, motion_control[-1], transitionLength, stitch_func, True, True))
            else:
                motion_seg_orig.append(motion_seg_orig[-1])
                motion_seg.append(motion_seg[-1])
                motion_stitch.append(motion_control[-1])
                
                
        # rendering
        motionModel.update(motion_ori[frame])
#        motionModel.update(motion_seg[frame])
        
        rd_CP[0] = CP
        rd_CMP[0] = (CMreal[0] - (F[0]/F[1])*CMreal[1], 0, CMreal[2] - (F[2]/F[1])*CMreal[1])
        
        if plot!=None:
            plot.addDataPoint('zero', frame, 0)
            plot.updatePoints()
        
        
    viewer.setSimulateCallback(simulateCallback)
    
    if MULTI_VIEWER:
        viewer.startTimer(frameTime / 1.4)
    else:
        viewer.startTimer(frameTime * .1)
    viewer.show()
    
    Fl.run()
Esempio n. 13
0
def main():
    np.set_printoptions(precision=4, linewidth=200)

    #    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()

    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)

    #controlModel2 = cvm.VpControlModel(vpWorld, motion[0], mcfg)

    vpWorld.initialize()
    controlModel.initializeHybridDynamics()
    controlModel.translateByOffset((1.5, 0, 0))

    #controlModel2.initializeHybridDynamics()
    #controlModel2.translateByOffset((2.5,0,0))

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    sup = motion[0].skeleton.getJointIndex(config['supLink'])

    sup2 = motion[0].skeleton.getJointIndex(config['supLink2'])

    # jacobian
    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()

    supJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, sup)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)

    Jsup2 = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup2 = Jsup2.copy()

    supJointMasks2 = [yjc.getLinkJointMask(motion[0].skeleton, sup2)]

    CMJointMask = supJointMasks
    for iMask in range(len(CMJointMask[0])):
        if supJointMasks2[0][iMask] == 1:
            CMJointMask[0][iMask] = 1

    Jt = yjc.makeEmptyJacobian(DOFs, 1)

    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0, 0, 0, 0, 0, 0)
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.] * len(bodyIDsToCheck)

    ##### Parameter
    '''
    (0, 'Hips')
    (1, 'LeftUpLeg')
    (2, 'LeftLeg')
    (3, 'LeftFoot')
    (4, 'RightUpLeg')
    (5, 'RightLeg')
    (6, 'RightFoot')
    (7, 'Spine')
    (8, 'Spine1')
    (9, 'LeftArm')
    (10, 'LeftForeArm')
    (11, 'RightArm')
    (12, 'RightForeArm')
    '''
    Kp = [None] * len(bodyIDsToCheck)
    Kd = [None] * len(bodyIDsToCheck)
    #Kp = [0,  400, 450, 400,  400, 450, 400,  300, 250,   60, 25, 60, 25]
    #Kp = [0,  450, 450, 400,  450, 450, 400,  450, 300,   100, 25, 100, 25]

    UpLeg = 310
    Leg = 400
    Foot = 310
    Spine = 350
    Neck = 200
    Arm = 10
    Hand = 10
    Kp = [
        0, UpLeg, Leg, Foot, UpLeg, Leg, Foot, Spine, Neck, Arm, Hand, Arm,
        Hand
    ]
    '''
    for i in range(0, len(Kp)) :
        Kp[i] = Kp[i]*0.8
    '''

    #Kd = [0,  0, 0, 0,    0, 0, 0,    0, 0,  0, 0, 0, 0]
    #Kd = [0,  2.0, 1.5, 1.2,    2.0, 1.5, 1.2,    2.0, 0.1,  0.1, 0.1, 0.1, 0.1]
    #Kd = [0,  1.5, 2.0, 1.2,    1.5, 2.0, 1.2,    1.5, 0.4,  0.5, 0.2, 0.5, 0.2]
    '''
    dUpLeg = 1.7
    dLeg = 1.7
    dFoot = 1.2
    dSpine = 1.4
    dNeck = 0.9
    dArm = 0.8
    dHand = 0.2
    '''
    dUpLeg = 2 * (UpLeg**.5)
    dLeg = 2 * (Leg**.5)
    dFoot = 2 * (Foot**.5)
    dSpine = 2 * (Spine**.5)
    dNeck = 2 * (Neck**.5)
    dArm = 2 * (Arm**.5)
    dHand = 2 * (Hand**.5)

    Kd = [
        0, dUpLeg, dLeg, dFoot, dUpLeg, dLeg, dFoot, dSpine, dNeck, dArm,
        dHand, dArm, dHand
    ]

    for i in range(0, len(Kd)):
        Kd[i] = Kd[i] * 0.022
    '''
    for ii in bodyIDsToCheck :
        print(ii, controlModel.index2name(ii))
    '''

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    # viewer
    rd_footCenter = [None]
    rd_footCenter1 = [None]
    rd_footCenter2 = [None]
    rd_CM_plane = [None]
    rd_CM = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]
    rd_vf = [None]

    rd_contactPoint1 = [None]
    rd_contactPoint2 = [None]

    viewer = ysv.SimpleViewer()
    #    viewer.record(False)
    #    viewer.doc.addRenderer('control', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer(
        'motionModel',
        cvr.VpModelRenderer(motionModel, (150, 150, 255), yr.POLYGON_FILL))
    viewer.doc.addRenderer(
        'controlModel',
        cvr.VpModelRenderer(controlModel, (255, 240, 255), yr.POLYGON_FILL))
    #viewer.doc.addRenderer('controlModel2', cvr.VpModelRenderer(controlModel2, (155,100,100), yr.POLYGON_FILL))

    #viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
    #viewer.doc.addRenderer('rd_footCenter1', yr.PointsRenderer(rd_footCenter1, (255, 0, 255)))
    #viewer.doc.addRenderer('rd_footCenter2', yr.PointsRenderer(rd_footCenter2, (0, 255, 255)))
    #viewer.doc.addRenderer('rd_CM_plane', yr.PointsRenderer(rd_CM_plane, (255,255,0)))
    #viewer.doc.addRenderer('rd_CM', yr.PointsRenderer(rd_CM, (255,255,0)))

    #viewer.doc.addRenderer('rd_contactPoint', yr.PointsRenderer(rd_contactPoint1, (0,0,255)))
    #viewer.doc.addRenderer('rd_contactPoint2', yr.PointsRenderer(rd_contactPoint2, (0,255,255)))
    #viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (255,0,255)))
    #    viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (255,0,255)))
    #    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
    #    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
    #viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP_des, (0,255,0), .001))
    viewer.doc.addRenderer('rd_vf',
                           yr.ForcesRenderer(rd_vf, rd_CM, (0, 0, 255), .005))

    global stage
    stage = 0

    def simulateCallback(frame):
        motionModel.update(motion[frame])

        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)
        '''
        th2 = controlModel2.getDOFPositions()
        dth2 = controlModel2.getDOFVelocities()
        ddth_des2 = yct.getDesiredDOFAccelerations(th_r, th2, dth_r, dth2, ddth_r, Kt, Dt)
        '''

        #ype.flatten(ddth_des, ddth_des_flat)
        #ype.flatten(dth, dth_flat)

        #Control

        #tracking control
        #print(Kt, Dt)
        #Tpd = yct.getDesiredDOFTorques(th_r, th, dth_r, dth, 100.0, 0.1)#0.65, 0.031)

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        jointPositions = controlModel.getJointPositionsGlobal()
        jointAxeses = controlModel.getDOFAxeses()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        footCenter1 = controlModel.getBodyPositionGlobal(sup)
        footCenter2 = controlModel.getBodyPositionGlobal(sup2)
        footCenter = (footCenter1 + footCenter2) / 2
        '''
        yjc.computeJacobian2(Jt, DOFs, jointPositions, jointAxeses, [CM], CMJointMask)

        pHatCom = CM - footCenter
        vCom = dCM
        '''

        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.
        CM_ref_plane = footCenter
        dL_des_plane = Kl * totalMass * (CM_ref_plane -
                                         CM_plane) - Dl * totalMass * dCM_plane
        dL_des_plane[1] = 0.

        CP_ref = footCenter
        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
            bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)

        if CP_old[0] == None or CP == None:
            dCP = None
        else:
            dCP = (CP - CP_old[0]) / (1 / 30.)
        CP_old[0] = CP

        if CP != None and dCP != None:
            ddCP_des = Kh * (CP_ref - CP) - Dh * (dCP)
            CP_des = CP + dCP * (1 / 30.) + .5 * ddCP_des * ((1 / 30.)**2)
            dH_des = np.cross(
                (CP_des - CM),
                (dL_des_plane - totalMass * mm.s2v(wcfg.gravity)))
        else:
            dH_des = None

        ################
        '''
        linkPositions = motionModel.getBodyPositionsGlobal()
        linkVelocities = motionModel.getBodyVelocitiesGlobal()
        linkAngVelocities = motionModel.getBodyAngVelocitiesGlobal()
        linkInertias = motionModel.getBodyInertiasGlobal()
                    
        CM2 = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM2 = yrp.getCM(linkVelocities, linkMasses, totalMass)            
        footCenter1 = motionModel.getBodyPositionGlobal(sup)
        footCenter2 = motionModel.getBodyPositionGlobal(sup2)
        footCenter = (footCenter1+footCenter2)/2
        pHatComDes = CM2 - footCenter
        vComDes = dCM2

        Wcp = -750
        Wcv = -10
        fCom = Wcp*(pHatComDes - pHatCom) + Wcv*(vComDes - vCom)
        '''

        #print("VirtualForce", fCom)
        #fCom[0] = 0.
        #fCom[1] = 0.
        #fCom[2] = -20.
        #fCom = [0., 0., 100.]
        #print("VirtualForce", fCom)

        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
                bodyIDsToCheck, mus, Ks, Ds)
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals,
                                      contactForces)

            controlModel.setDOFAccelerations(ddth_des)

            linkPositions = controlModel.getBodyPositionsGlobal()
            linkVelocities = controlModel.getBodyVelocitiesGlobal()
            linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
            linkInertias = controlModel.getBodyInertiasGlobal()

            jointPositions = controlModel.getJointPositionsGlobal()
            jointAxeses = controlModel.getDOFAxeses()

            CM = yrp.getCM(linkPositions, linkMasses, totalMass)
            dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
            footCenter1 = controlModel.getBodyPositionGlobal(sup)
            footCenter2 = controlModel.getBodyPositionGlobal(sup2)
            footCenter = (footCenter1 + footCenter2) / 2

            CM_plane = copy.copy(CM)
            CM_plane[1] = 0.
            footCenter_plane = copy.copy(footCenter)
            footCenter_plane[1] = 0.

            yjc.computeJacobian2(Jt, DOFs, jointPositions, jointAxeses, [CM],
                                 CMJointMask)

            pHatCom = CM - footCenter
            vCom = dCM

            linkPositions2 = motionModel.getBodyPositionsGlobal()
            linkVelocities2 = motionModel.getBodyVelocitiesGlobal()
            linkAngVelocities2 = motionModel.getBodyAngVelocitiesGlobal()
            linkInertias2 = motionModel.getBodyInertiasGlobal()

            CM2 = yrp.getCM(linkPositions2, linkMasses, totalMass)
            dCM2 = yrp.getCM(linkVelocities2, linkMasses, totalMass)
            footCenter1 = motionModel.getBodyPositionGlobal(sup)
            footCenter2 = motionModel.getBodyPositionGlobal(sup2)
            footCenter = (footCenter1 + footCenter2) / 2
            pHatComDes = CM2 - footCenter
            vComDes = dCM2

            Wcp = 0
            Wcv = 0
            Wcm = 0
            '''
            0 : initial
            1 : contact
            2 : fly
            3 : landing
            '''

            global stage
            if len(contactForces) == 0:
                if stage == 1:
                    stage = 2
                    print("fly")
            else:
                if stage == 0:
                    stage = 1
                    print("contact")
                elif stage == 2:
                    stage = 3
                    print("landing")

            Wcp = -550
            Wcv = -100
            Wcm = 0

            if stage == 1:
                Wcp = -550
                Wcv = -100
                Wcm = 0
                #Wcp = -550
                #Wcv = -100
            elif stage == 3:
                #Wcp = -950
                #Wcv = -300
                Wcp = -950
                Wcv = -300
                Wcm = 0

            # COM Position control
            fCom = Wcp * (pHatComDes - pHatCom) + Wcv * (
                vComDes - vCom) + Wcm * (footCenter_plane - CM_plane)

            if len(contactForces) == 0:
                fCom[0] = 0.
                fCom[1] = -10.  #-10
                fCom[2] = 0.
            '''
            fCom[0] = 10.
            fCom[1] = 0.
            fCom[2] = 250.
            '''

            # Angular Momentum control
            L_ref = 0
            L_con = 0
            #R,i
            for i in range(1, controlModel.getBodyNum()):
                L_ref += (
                    linkMasses[i] *
                    np.cross(linkPositions2[i] - [CM], linkVelocities2[i]) +
                    linkInertias2[i] * linkAngVelocities2[i])
                L_con += (
                    linkMasses[i] *
                    np.cross(linkPositions[i] - [CM], linkVelocities[i]) +
                    linkInertias[i] * linkAngVelocities[i])

            for iJoint in range(1, 7):  # from 'LeftUpLeg'(1) to 'RightFoot'(6)
                JpT1 = (Jt[0][6 + 3 * (iJoint - 1)],
                        Jt[1][6 + 3 * (iJoint - 1)],
                        Jt[2][6 + 3 * (iJoint - 1)])
                JpT2 = (Jt[0][6 + 3 * (iJoint - 1) + 1],
                        Jt[1][6 + 3 * (iJoint - 1) + 1],
                        Jt[2][6 + 3 * (iJoint - 1) + 1])
                JpT3 = (Jt[0][6 + 3 * (iJoint - 1) + 2],
                        Jt[1][6 + 3 * (iJoint - 1) + 2],
                        Jt[2][6 + 3 * (iJoint - 1) + 2])
                Tfi = (np.dot(JpT1, fCom), np.dot(JpT2,
                                                  fCom), np.dot(JpT3, fCom))
                currentT = controlModel.getJointAngAccelerationLocal(iJoint)
                controlModel.setJointAngAccelerationLocal(
                    iJoint, currentT + Tfi)

            currentT = controlModel.getJointAngAccelerationLocal(0)
            #print(currentT)
            #JpT = ( Jt[0][0], Jt[1][0], Jt[2][0])
            #Tfi = JpT*fCom
            #controlModel.setJointAngAccelerationLocal(0, currentT+Tfi)
            '''
            if (len(contactForces) != 0) :
                for iJoint in range(1, 7): # from 'LeftUpLeg'(1) to 'RightFoot'(6)
                    JpT = ( Jt[0][6+3*(iJoint-1)], Jt[1][6+3*(iJoint-1)], Jt[2][6+3*(iJoint-1)])
                    Tfi = JpT*fCom
                    currentT = controlModel.getJointAngAccelerationLocal(iJoint)
                    controlModel.setJointAngAccelerationLocal(iJoint, currentT+Tfi)
            else:
                print("No Contact force!!")
            '''

            controlModel.solveHybridDynamics()

            vpWorld.step()

        # rendering

        rd_CM[0] = CM

        rd_CM_plane[0] = CM.copy()
        rd_CM_plane[0][1] = 0.

        if CP != None and dCP != None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des

        rd_dL_des_plane[0] = dL_des_plane
        rd_dH_des[0] = dH_des

        rd_grf_des[0] = dL_des_plane - totalMass * mm.s2v(wcfg.gravity)
        rd_vf[0] = fCom

    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer(1 / 30.)
    viewer.show()

    Fl.run()
Esempio n. 14
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def test_CM_CP():
#    bvhFilePath = '../samples/chain_6.bvh'
#    bvhFilePath = '../samples/block_3_rotate.bvh'
#    bvhFilePath = '../samples/block_tree_rotate.bvh'
    bvhFilePath = '../samples/chain_2.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 100.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    node = mcfg.getNode('link0')
    node.density = 200.
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.useDefaultContactModel = False
#    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    motionModel.recordVelByFiniteDiff()
    controlModel.translateByOffset((0,.5,.5))

    CMPos_cm = [mm.O_Vec3()]
    CMVel_cm = [mm.O_Vec3()]
    CMPos_mm = [mm.O_Vec3()]
    
    CPPos_cm = [mm.O_Vec3()]
    CPVel_cm = [mm.O_Vec3()]
    
    bodyMasses = controlModel.getBodyMasses()
    totalMass = 0.
    for m in bodyMasses:
        totalMass += m
    
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [.5]*len(bodyIDsToCheck)

    contactPositions= []    
    contactForces = []    

    
    viewer = ysv.SimpleViewer()
    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
#    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (100,100,100), yr.POLYGON_LINE))

    viewer.doc.addRenderer('CMPos_cm', yr.PointsRenderer(CMPos_cm, (255,0,255)))
    viewer.doc.addRenderer('CMVel_cm', yr.VectorsRenderer(CMVel_cm, CMPos_cm, (255,0,255)))
    
    viewer.doc.addRenderer('CMPos_mm', yr.PointsRenderer(CMPos_mm, (200,0,200)))

    viewer.doc.addRenderer('CPPos_cm', yr.PointsRenderer(CPPos_cm, (0,255,0)))
    viewer.doc.addRenderer('CPVel_cm', yr.VectorsRenderer(CPVel_cm, CPPos_cm, (0,255,0)))

    viewer.doc.addRenderer('contactPositions', yr.PointsRenderer(contactPositions, (0,0,255), yr.POINT_POINT))
    viewer.doc.addRenderer('contactForces', yr.VectorsRenderer(contactForces, contactPositions,(0,0,255)))

    def simulateCallback(frame):
        controlModel.applyBodyTorqueGlobal(1, (0,10,0))
        
        for i in range(stepsPerFrame):
            bodyIDs, positions, positionLocals, forces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, 1000, 2*(1000**.5))
            vpWorld.applyPenaltyForce(bodyIDs, positionLocals, forces)
            vpWorld.step()

        del contactPositions[:]
        del contactForces[:]
        contactPositions[:] = positions
        contactForces[:] = forces
        
        motionModel.update(motion[frame])
        
        bodyPositions = controlModel.getBodyPositionsGlobal()
        bodyVelocities = controlModel.getBodyVelocitiesGlobal()
        CMPos_cm[0] = yrp.getCM(bodyPositions, bodyMasses, totalMass)
        CMVel_cm[0] = yrp.getCM(bodyVelocities, bodyMasses, totalMass)

        bodyPositions_ref = motionModel.getBodyPositionsGlobal()
        bodyVelocities_ref = motionModel.getBodyVelocitiesGlobal()
        CMPos_mm[0] = yrp.getCM(bodyPositions_ref, bodyMasses, totalMass)
        
        CPPos_cm_old = CPPos_cm[0]
        CPPos_cm[0] = yrp.getCP(positions, forces)
        
        if CPPos_cm_old==None or CPPos_cm[0]==None:
            CPVel_cm[0] = None
        else:
            CPVel_cm[0] = (CPPos_cm[0] - CPPos_cm_old)/(1./30.)

    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()
Esempio n. 15
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    def test_momentum_standard():
        np.set_printoptions(precision=2, linewidth=200)

        bvhFilePath = '../samples/chain_1_long.bvh'
        motion1 = yf.readBvhFile(bvhFilePath)

        bvhFilePath = '../samples/chain_2.bvh'
        motion2 = yf.readBvhFile(bvhFilePath)

        mcfg1 = ypc.ModelConfig()
        mcfg1.defaultDensity = 1000.
        mcfg1.defaultBoneRatio = 1.
        for i in range(motion1[0].skeleton.getElementNum()):
            mcfg1.addNode(motion1[0].skeleton.getElementName(i))
        mcfg2 = ypc.ModelConfig()
        mcfg2.defaultDensity = 1000.
        mcfg2.defaultBoneRatio = 1.
        for i in range(motion2[0].skeleton.getElementNum()):
            mcfg2.addNode(motion2[0].skeleton.getElementName(i))

        wcfg = ypc.WorldConfig()
        wcfg.planeHeight = 0.
        wcfg.gravity = (0, 0, 0)
        stepsPerFrame = 30
        wcfg.timeStep = (1 / 30.) / stepsPerFrame

        vpWorld = cvw.VpWorld(wcfg)
        m1 = cvm.VpControlModel(vpWorld, motion1[0], mcfg1)
        m2 = cvm.VpControlModel(vpWorld, motion2[0], mcfg2)
        vpWorld.initialize()

        force = 1000
        #        force = 0
        torque = 400

        m1.translateByOffset((0, 1, 1))
        m1.applyBodyTorqueGlobal(0, (0, 0, torque))
        m1.applyBodyForceGlobal(0, (force, 0, 0))

        m2.translateByOffset((0, 1, 0))
        m2.applyBodyTorqueGlobal(0, (0, 0, torque / 2.))
        m2.applyBodyTorqueGlobal(1, (0, 0, torque / 2.))
        m2.applyBodyForceGlobal(0, (force / 2., 0, 0))
        m2.applyBodyForceGlobal(1, (force / 2., 0, 0))

        masses_m1 = m1.getBodyMasses()
        masses_m2 = m2.getBodyMasses()
        totalMass_m1 = m1.getTotalMass()
        totalMass_m2 = m2.getTotalMass()

        p = []
        v = []

        CM = []
        L_std = []
        H_std = []

        viewer = ysv.SimpleViewer()
        viewer.record(False)
        viewer.doc.addRenderer(
            'model', cvr.VpModelRenderer(m2, (255, 240, 255), yr.POLYGON_LINE))
        viewer.doc.addRenderer(
            'model2', cvr.VpModelRenderer(m1, (255, 240, 255),
                                          yr.POLYGON_LINE))
        #        viewer.doc.addRenderer('v', yr.VectorsRenderer(v, p, (0,255,0)))

        viewer.doc.addRenderer('L_std',
                               yr.VectorsRenderer(L_std, CM, (255, 0, 0)))
        viewer.doc.addRenderer('H_std',
                               yr.VectorsRenderer(H_std, CM, (255, 0, 0)))

        viewer.setMaxFrame(100)

        def simulateCallback(frame):
            for i in range(stepsPerFrame):
                vpWorld.step()

            velocities_m1 = m1.getBodyVelocitiesGlobal()
            velocities_m2 = m2.getBodyVelocitiesGlobal()

            positions_m1 = m1.getBodyPositionsGlobal()
            positions_m2 = m2.getBodyPositionsGlobal()
            CM_m1 = m1.getBodyPositionGlobal(0)
            CM_m2 = yrp.getCM(positions_m2, masses_m2, totalMass_m2)
            inertias_m1 = m1.getBodyInertiasGlobal()
            inertias_m2 = m2.getBodyInertiasGlobal()
            angVelocities_m1 = m1.getBodyAngVelocitiesGlobal()
            angVelocities_m2 = m2.getBodyAngVelocitiesGlobal()

            L1_std = getLinearMomentum(masses_m1, velocities_m1)
            L2_std = getLinearMomentum(masses_m2, velocities_m2)
            H1_std = getAngularMomentum(CM_m1, inertias_m1, angVelocities_m1,
                                        positions_m1, masses_m1, velocities_m1)
            H2_std = getAngularMomentum(CM_m2, inertias_m2, angVelocities_m2,
                                        positions_m2, masses_m2, velocities_m2)

            #===============================================================================
            # for rendering
            #===============================================================================
            p[:] = m1.getBodyPositionsGlobal() + m2.getBodyPositionsGlobal()
            v[:] = m1.getBodyVelocitiesGlobal() + m2.getBodyVelocitiesGlobal()

            CM[:] = [
                yrp.getCM(m1.getBodyPositionsGlobal(), m1.getBodyMasses()),
                CM_m2
            ]
            L_std[:] = [L1_std, L2_std]
            H_std[:] = [H1_std, H2_std]

        viewer.setSimulateCallback(simulateCallback)

        viewer.startTimer(1 / 30.)
        viewer.show()

        Fl.run()
Esempio n. 16
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def test_slope_character():
    bvhFilePath = '../samples/wd2_WalkSameSame01.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfgfile = open('../samples/' + 'mcfg', 'r')
    mcfg = cPickle.load(mcfgfile)
    mcfgfile.close()
    
    frameTime = 1/30.
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.useDefaultContactModel = False
    stepsPerFrame = 30
    wcfg.timeStep = (frameTime)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()
    
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.]*len(bodyIDsToCheck)
    
    Kt = 20.;       Dt = 2*(Kt**.5)
    Ks = 2000; Ds = 2*(Ks**.5)
    
    rd_box = yr.BoxesRenderer([(5., .2, 3.)], [mm.Rp2T(mm.rotZ(0.1), (0,-.5,0))], (0,0,255), yr.POLYGON_LINE)
    
    contactPositions= []    
    contactForces = []    
        
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('contactPositions', yr.PointsRenderer(contactPositions, (0,255,0), yr.POINT_POINT))
    viewer.doc.addRenderer('contactForces', yr.VectorsRenderer(contactForces, contactPositions,(0,255,0)))
    viewer.doc.addRenderer('rd_box', rd_box)
    viewer.setMaxFrame(500)

    def simulateCallback(frame):
        
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt)
        
        for i in range(stepsPerFrame):
            # get penalty forces
#            bodyIDs, positions, positionLocals, forces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, 1000, 10)
            bodyIDs, positions, positionLocals, forces = vpWorld.calcPenaltyForce_Boxes(rd_box.boxSizes, rd_box.Ts, bodyIDsToCheck, mus, 1000, 10)

            # apply penalty forces
            vpWorld.applyPenaltyForce(bodyIDs, positionLocals, forces)
            
            controlModel.setDOFAccelerations(ddth_des)
            controlModel.solveHybridDynamics()
            
            vpWorld.step()
        
        contactPositions[:] = positions
        contactForces[:] = forces
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()         
Esempio n. 17
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def test_penalty_model():
    bvhFilePath = '../samples/chain_1.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 100.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    wcfg.useDefaultContactModel = False
    wcfg.gravity = (0,-9.8,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    controlModel2 = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    controlModel3 = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    controlModel.translateByOffset((0,1,0))
    controlModel2.translateByOffset((0,1,.5))
    controlModel3.translateByOffset((0,1,1.))
    
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1., .2, .1]
    Ks = 1000; Ds = 2*(Ks**.5)
    
    contactPositions= []    
    contactForces = []    
        
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('model2', cvr.VpModelRenderer(controlModel2, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('model3', cvr.VpModelRenderer(controlModel3, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('contactPositions', yr.PointsRenderer(contactPositions, (0,255,0), yr.POINT_POINT))
    viewer.doc.addRenderer('contactForces', yr.VectorsRenderer(contactForces, contactPositions,(0,255,0)))
    viewer.setMaxFrame(500)

    def simulateCallback(frame):
        
        for i in range(stepsPerFrame):
            controlModel.applyBodyForceGlobal(0, (1,0,0))
            controlModel2.applyBodyForceGlobal(0, (1,0,0))
            controlModel3.applyBodyForceGlobal(0, (1,0,0))
            
            # get penalty forces
            bodyIDs, positions, positionLocals, forces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, 1000, 10)

            # apply penalty forces
            vpWorld.applyPenaltyForce(bodyIDs, positionLocals, forces)
            
            vpWorld.step()
        
        contactPositions[:] = positions
        contactForces[:] = forces
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()         
Esempio n. 18
0
def test_body_pos_vel_acc_funcs():
#    bvhFilePath = '../samples/chain_6.bvh'
#    bvhFilePath = '../samples/block_3_rotate.bvh'
    bvhFilePath = '../samples/block_tree_rotate.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    bvhFilePath = '../samples/chain_1.bvh'
    motion2 = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
#    mcfg.getNode('root').density = 1000000.

    mcfg2 = ypc.ModelConfig()
    for i in range(motion2[0].skeleton.getElementNum()):
        mcfg2.addNode(motion2[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
#    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    controlModel2 = cvm.VpControlModel(vpWorld, motion2[0], mcfg2)
    vpWorld.initialize()
    
    controlModel.fixBody(0)
    motionModel.recordVelByFiniteDiff()
    controlModel2.setBodyPositionGlobal(0, (0,1,-1))
    
    cm_p = [mm.O_Vec3()]*controlModel.getBodyNum()
    cm_v = [mm.O_Vec3()]*controlModel.getBodyNum()
    cm_a = [mm.O_Vec3()]*controlModel.getBodyNum()
    cm_av = [mm.O_Vec3()]*controlModel.getBodyNum()
    cm_aa = [mm.O_Vec3()]*controlModel.getBodyNum()
    
    mm_p = [mm.O_Vec3()]*motionModel.getBodyNum()
    mm_v = [mm.O_Vec3()]*motionModel.getBodyNum()
    mm_a = [mm.O_Vec3()]*motionModel.getBodyNum()
    mm_av = [mm.O_Vec3()]*motionModel.getBodyNum()
    mm_aa = [mm.O_Vec3()]*motionModel.getBodyNum()
    

    viewer = ysv.SimpleViewer()
    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (100,100,100), yr.POLYGON_LINE))
    viewer.doc.addRenderer('controlModel2', cvr.VpModelRenderer(controlModel2, (255,240,255), yr.POLYGON_LINE))
    
#    viewer.doc.addRenderer('cm_p', yr.PointsRenderer(cm_p, (0,0,255)))
    viewer.doc.addRenderer('cm_v', yr.VectorsRenderer(cm_v, cm_p, (255,0,0)))
#    viewer.doc.addRenderer('cm_a', yr.VectorsRenderer(cm_a, cm_p, (0,255,0)))
#    viewer.doc.addRenderer('cm_av', yr.VectorsRenderer(cm_av, cm_p, (255,255,0)))
#    viewer.doc.addRenderer('cm_aa', yr.VectorsRenderer(cm_aa, cm_p, (0,255,255)))

#    viewer.doc.addRenderer('mm_p', yr.PointsRenderer(mm_p, (200,200,0)))
    viewer.doc.addRenderer('mm_v', yr.VectorsRenderer(mm_v, mm_p, (200,200,0)))
#    viewer.doc.addRenderer('mm_a', yr.VectorsRenderer(mm_a, mm_p, (200,200,0)))
#    viewer.doc.addRenderer('mm_av', yr.VectorsRenderer(mm_av, mm_p, (0,200,0)))

    controlModel.applyBodyTorqueGlobal(1, (0,0,200))
    controlModel2.applyBodyTorqueGlobal(0, (0,0,200))
    
    def simulateCallback(frame):

        for i in range(stepsPerFrame):
            vpWorld.step()
            
        motionModel.update(motion[frame])
#        controlModel.applyBodyTorqueGlobal(1, (0,0,10))
#        controlModel2.applyBodyTorqueGlobal(0, (0,0,10))
        
        cm_p[:] = controlModel.getBodyPositionsGlobal() + controlModel2.getBodyPositionsGlobal()
        cm_v[:] = controlModel.getBodyVelocitiesGlobal() + controlModel2.getBodyVelocitiesGlobal()
        
#        cm_p.append(controlModel.getBodyPositionGlobal(1, (0,0,.25)))
#        cm_v.append(controlModel.getBodyVelocityGlobal(1, (0,0,.25)))
#        cm_p.append(controlModel.getBodyPositionGlobal(1, (0,0,-.25)))
#        cm_v.append(controlModel.getBodyVelocityGlobal(1, (0,0,-.25)))
        
        cm_a[:] = controlModel.getBodyAccelerationsGlobal() + controlModel2.getBodyAccelerationsGlobal()
        cm_av[:] = controlModel.getBodyAngVelocitiesGlobal() + controlModel2.getBodyAngVelocitiesGlobal()
        cm_aa[:] = controlModel.getBodyAngAccelerationsGlobal() + controlModel2.getBodyAngAccelerationsGlobal()

        mm_p[:] = motionModel.getBodyPositionsGlobal()
        mm_v[:] = motionModel.getBodyVelocitiesGlobal()
        mm_av[:] = motionModel.getBodyAngVelocitiesGlobal()
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()
Esempio n. 19
0
def init():
    global motion
    global mcfg
    global wcfg
    global stepsPerFrame
    global config
    global mcfg_motion
    global vpWorld
    global controlModel
    global totalDOF
    global DOFs
    global bodyIDsToCheck
    global torques_nested
    global ddth_des_flat
    global dth_flat
    global ddth_sol
    global rd_cForces
    global rd_cPositions
    global rd_jointPos
    global rd_cForcesControl
    global rd_cPositionsControl
    global rd_ForceControl
    global rd_ForceDes
    global rd_Position
    global rd_PositionDes
    global viewer

    np.set_printoptions(precision=4, linewidth=200)
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_legs()
    mcfg_motion = mit.normal_mcfg()

    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)

    vpWorld.initialize()
    # vpWorld.SetIntegrator("RK4")
    # vpWorld.SetIntegrator("IMPLICIT_EULER_FAST")
    vpWorld.SetIntegrator("EULER")
    # vpWorld.SetGlobalDamping(0.001)
    # controlModel.initializeHybridDynamics()
    controlModel.initializeForwardDynamics()
    ModelOffset = np.array([0., 5.5, 0.])
    controlModel.translateByOffset(ModelOffset)

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    bodyIDsToCheck = range(vpWorld.getBodyNum())

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)
    torques_nested = ype.makeNestedList(DOFs)

    rd_cForces = [None]
    rd_cPositions = [None]
    rd_cForcesControl = [None]
    rd_cPositionsControl = [None]
    rd_ForceControl = [None]
    rd_ForceDes = [None]
    rd_Position = [None]
    rd_PositionDes = [None]
    rd_jointPos = [None]

    viewer = hsv.hpSimpleViewer()
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer(
        'controlModel',
        cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_FILL))
    viewer.doc.addRenderer(
        'rd_contactForcesControl',
        yr.VectorsRenderer(rd_cForcesControl, rd_cPositionsControl,
                           (255, 0, 0), .1))
    viewer.doc.addRenderer(
        'rd_contactForces',
        yr.VectorsRenderer(rd_cForces, rd_cPositions, (0, 255, 0), .1))
    viewer.doc.addRenderer(
        'rd_contactForceControl',
        yr.VectorsRenderer(rd_ForceControl, rd_Position, (0, 0, 255), .1))
    viewer.doc.addRenderer(
        'rd_contactForceDes',
        yr.VectorsRenderer(rd_ForceDes, rd_PositionDes, (255, 0, 255), .1))
    # viewer.doc.addRenderer('rd_jointPos', yr.PointsRenderer(rd_jointPos))

    viewer.objectInfoWnd.add1DSlider('PD gain',
                                     minVal=0.,
                                     maxVal=1000.,
                                     initVal=180.,
                                     valStep=.1)
    viewer.objectInfoWnd.add1DSlider('Joint Damping',
                                     minVal=1.,
                                     maxVal=2000.,
                                     initVal=35.,
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('steps per frame',
                                     minVal=1.,
                                     maxVal=200.,
                                     initVal=config['stepsPerFrame'],
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('1/simul speed',
                                     minVal=1.,
                                     maxVal=100.,
                                     initVal=config['simulSpeedInv'],
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('normal des force min',
                                     minVal=0.,
                                     maxVal=3000.,
                                     initVal=80.,
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('normal des force max',
                                     minVal=0.,
                                     maxVal=3000.,
                                     initVal=80.,
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('des force begin',
                                     minVal=0.,
                                     maxVal=len(motion) - 1,
                                     initVal=70.,
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('des force dur',
                                     minVal=0.,
                                     maxVal=len(motion) - 1,
                                     initVal=20.,
                                     valStep=1.)
    viewer.objectInfoWnd.add1DSlider('force weight',
                                     minVal=-10.,
                                     maxVal=10.,
                                     initVal=0.,
                                     valStep=.01)
    viewer.objectInfoWnd.add1DSlider('tracking weight',
                                     minVal=-10.,
                                     maxVal=10.,
                                     initVal=0.,
                                     valStep=.01)
    viewer.objectInfoWnd.add1DSlider('tau weight',
                                     minVal=-10.,
                                     maxVal=10.,
                                     initVal=0.,
                                     valStep=.01)

    viewer.cForceWnd.addDataSet('expForce', FL_BLACK)
    viewer.cForceWnd.addDataSet('desForceMin', FL_RED)
    viewer.cForceWnd.addDataSet('desForceMax', FL_RED)
    viewer.cForceWnd.addDataSet('realForce', FL_GREEN)

    for i in range(motion[0].skeleton.getJointNum()):
        print(i, motion[0].skeleton.getJointName(i))

    print "(index, id, name)"
    for i in range(controlModel.getBodyNum()):
        print(i, controlModel.index2id(i), controlModel.index2name(i))
Esempio n. 20
0
def main():

    np.set_printoptions(precision=4, linewidth=200)
    
#    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
        
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()
    
    ModelOffset = (1.5, -0.02, 0)
    #ModelOffset = (1.5, 1.02, 0)
    #ModelOffset = (1.5, 0.02, 0)
    controlModel.translateByOffset(ModelOffset)
    #controlModel.translateByOffset((1.5,-0.0328,0))#(1.5,-0.02,0))
    
    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()
        
    # parameter 
    Kt = config['Kt']; Dt = config['Dt'] # tracking gain
    Kl = config['Kl']; Dl = config['Dl'] # linear balance gain
    Kh = config['Kh']; Dh = config['Dh'] # angular balance gain
    Ks = config['Ks']; Ds = config['Ds']  # penalty force spring gain
    
    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']
    
    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    w_IK = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['IKweightMap'])
    supL =  motion[0].skeleton.getJointIndex(config['supLink'])
    supR =  motion[0].skeleton.getJointIndex(config['supLink2'])

    #controlModel.SetGround(supL, True)
    #controlModel.SetGround(supR, True)

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    #constBody = motion[0].skeleton.getJointIndex('LeftForeArm')
    constBody = motion[0].skeleton.getJointIndex('Hips')
    
    # jacobian 
    JsupL = yjc.makeEmptyJacobian(DOFs, 1)
    dJsupL = JsupL.copy()
    JsupPreL = JsupL.copy()

    JsupR = yjc.makeEmptyJacobian(DOFs, 1)
    dJsupR = JsupR.copy()
    JsupPreR = JsupR.copy()

    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()
    JsupPre = Jsup.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()
    JsysPre = Jsys.copy()
        
    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()

    supLJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, supL)]
    supRJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, supR)]
    constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)
    
    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses) 
    dTO = ymt.make_dTO(len(linkMasses))
    
    # optimization
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0,0,0, 0,0,0) #L
    #a_sup2 = (0,0,0, 0,0,0)#R
    a_sup2 = [0,0,0, 0,0,0]#R
    a_sup_2 = [0,0,0, 0,0,0, 0,0,0, 0,0,0]
    CP_old = [mm.v3(0.,0.,0.)]
        
    # penalty method 
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.]*len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    d_th_IK = ype.makeNestedList(DOFs)
    d_th_IK_L = ype.makeNestedList(DOFs)
    d_th_IK_R = ype.makeNestedList(DOFs)
    dd_th_IK = ype.makeNestedList(DOFs)
    dd_th_IK_flat = ype.makeFlatList(totalDOF)
    d_th_IK_flat = ype.makeFlatList(totalDOF)
    ddth_c_flat = ype.makeFlatList(totalDOF)


    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM_plane_ref = [None]
    rd_CM = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]
    
    rd_exf_des = [None]
    rd_root_des = [None]
    rd_soft_const_vec = [None]
        
    rd_CMP = [None]
    rd_DesPosL = [None]
    rd_DesPosR = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    applyedExtraForce = [None]
    applyedExtraForce[0] = [0,0,0]
    
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (150,150,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))    
    #viewer.doc.addRenderer('rd_footCenterL', yr.PointsRenderer(rd_footCenterL))  
    #viewer.doc.addRenderer('rd_footCenterR', yr.PointsRenderer(rd_footCenterR))
    viewer.doc.addRenderer('rd_CM_plane', yr.PointsRenderer(rd_CM_plane, (255,255,0)))
    viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (0,255,0)))
    #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (255,0,255)))
#    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
#    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
    viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP_des, (0,255,255), .001))

    viewer.doc.addRenderer('rd_exf_des', yr.ForcesRenderer(rd_exf_des, rd_root_des, (0,255,0), .009, 0.05))
        
    #viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,0,255)))
    
    viewer.doc.addRenderer('rd_DesPosL', yr.PointsRenderer(rd_DesPosL, (0,0,255)))
    viewer.doc.addRenderer('rd_DesPosR', yr.PointsRenderer(rd_DesPosR, (0,100,255)))

    #viewer.doc.addRenderer('softConstraint', yr.VectorsRenderer(rd_soft_const_vec, rd_CMP, (255,0,0), 3))

    
    viewer.doc.addRenderer('rd_footCenter_ref', yr.PointsRenderer(rd_footCenter_ref))    
    viewer.doc.addRenderer('rd_CM_plane_ref', yr.PointsRenderer(rd_CM_plane_ref, (255,255,0)))
        
    stage = 0

    def simulateCallback(frame):
        global g_initFlag
        global preFootCenterL, preFootCenterR
        global preFootOrientationL, preFootOrientationR
        global forceShowFrame
        global forceApplyFrame

        global JsysPre
        global JsupPreL
        global JsupPreR
        global JsupPre

        global softConstPoint

        global stage

        motionModel.update(motion[frame])

        Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, Bsc = viewer.GetParam()
        
        if stage == 3:
            Bsc = 0
            #Kl *= 1.5

        Dt = 2*(Kt**.5)
        Dk = 2*(Kk**.5)
        Dl = 2*(Kl**.5)
        Dh = 2*(Kh**.5)
        Dsc = 2*(Ksc**.5)
                
        if Bsc == 0.0 :
            viewer.doc.showRenderer('softConstraint', False)
            viewer.motionViewWnd.update(1, viewer.doc)
        else:
            viewer.doc.showRenderer('softConstraint', True)
            renderer1 = viewer.doc.getRenderer('softConstraint')
            renderer1.rc.setLineWidth(0.1+Bsc*3)
            viewer.motionViewWnd.update(1, viewer.doc)
                        
        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt)
        ddth_c = controlModel.getDOFAccelerations()

        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        ype.flatten(ddth_c, ddth_c_flat)
        
        # jacobian 
        footCenterL = controlModel.getBodyPositionGlobal(supL)        
        footCenterR = controlModel.getBodyPositionGlobal(supR)
                        
        refFootL = motionModel.getBodyPositionGlobal(supL)        
        refFootR = motionModel.getBodyPositionGlobal(supR)
        
        footCenter = footCenterL + (footCenterR - footCenterL)/2.0
        footCenter[1] = 0.        
        
        footCenter_ref = refFootL + (refFootR - refFootL)/2.0
        footCenter_ref[1] = 0.      
        
        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        jointPositions = controlModel.getJointPositionsGlobal()
        jointAxeses = controlModel.getDOFAxeses()
        
        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM); CM_plane[1]=0.
        dCM_plane = copy.copy(dCM); dCM_plane[1]=0.
                
        linkPositions_ref = motionModel.getBodyPositionsGlobal()
        CM_plane_ref = yrp.getCM(linkPositions_ref, linkMasses, totalMass)
        CM_plane_ref[1] = 0.
        
        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM, linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses, linkVelocities, dCM, linkAngVelocities, linkInertias)

        yjc.computeJacobian2(Jsys, DOFs, jointPositions, jointAxeses, linkPositions, allLinkJointMasks)
        dJsys = (Jsys - JsysPre)/(1/30.)
        JsysPre = Jsys
        #yjc.computeJacobianDerivative2(dJsys, DOFs, jointPositions, jointAxeses, linkAngVelocities, linkPositions, allLinkJointMasks)
        
        
        if g_initFlag == 0:
            preFootCenterL = footCenterL
            preFootCenterR = footCenterR
            preFootCenterL[1] -= 0.02
            preFootCenterR[1] -= 0.02
            preFootOrientationL = controlModel.getBodyOrientationGlobal(supL)
            preFootOrientationR = controlModel.getBodyOrientationGlobal(supR)
            softConstPoint = controlModel.getBodyPositionGlobal(constBody)
            #softConstPoint[2] += 0.3
            #softConstPoint[1] -= 1.1
            #softConstPoint[0] += 0.1

            softConstPoint[1] -= .3            
            #softConstPoint[0] -= .1
            #softConstPoint[1] -= 1.
            #softConstPoint[0] -= .5
            g_initFlag = 1

        yjc.computeJacobian2(JsupL, DOFs, jointPositions, jointAxeses, [footCenterL], supLJointMasks)
        dJsupL = (JsupL - JsupPreL)/(1/30.)
        JsupPreL = JsupL
        #yjc.computeJacobianDerivative2(dJsupL, DOFs, jointPositions, jointAxeses, linkAngVelocities, [footCenterL], supLJointMasks, False)
        
        yjc.computeJacobian2(JsupR, DOFs, jointPositions, jointAxeses, [footCenterR], supRJointMasks)
        dJsupR = (JsupR - JsupPreR)/(1/30.)
        JsupPreR = JsupR
        #yjc.computeJacobianDerivative2(dJsupR, DOFs, jointPositions, jointAxeses, linkAngVelocities, [footCenterR], supRJointMasks, False)
        
        preFootCenter = preFootCenterL + (preFootCenterR - preFootCenterL)/2.0
        preFootCenter[1] = 0

        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)
                                   
        # linear momentum
        CM_ref_plane = footCenter
        #CM_ref_plane = preFootCenter
        dL_des_plane = Kl*totalMass*(CM_ref_plane - CM_plane) - Dl*totalMass*dCM_plane
        #print("dL_des_plane ", dL_des_plane )
        #dL_des_plane[1] = 0.
    
        # angular momentum
        CP_ref = footCenter

        timeStep = 30.
        if CP_old[0]==None or CP==None:
            dCP = None
        else:
            dCP = (CP - CP_old[0])/(1/timeStep)
        CP_old[0] = CP            
        
        if CP!=None and dCP!=None:
            ddCP_des = Kh*(CP_ref - CP) - Dh*(dCP)
            CP_des = CP + dCP*(1/timeStep) + .5*ddCP_des*((1/timeStep)**2)
            dH_des = np.cross((CP_des - CM), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))            
            #dH_des = np.cross((CP_des - CM_plane), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))
            #dH_des = [0, 0, 0]
        else:
            dH_des = None
 
        CMP = yrp.getCMP(contactForces, CM)
        r = [0,0,0]
        if CP!= None and np.any(np.isnan(CMP))!=True :
            r = CP - CMP
        #print("r.l", mm.length(r))
        #Bba = Bh*(mm.length(r))
        Bba = Bh

        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)
        
        rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        r_bias, s_bias = np.hsplit(rs, 2)

        ##############################
        # soft point constraint

        '''
        cmDiff = footCenter - CM_plane
        print("cmDiff", cmDiff)
        if stage == 3:
            softConstPoint +=
        '''
        
        P_des = softConstPoint
        P_cur = controlModel.getBodyPositionGlobal(constBody)
        dP_des = [0, 0, 0]
        dP_cur = controlModel.getBodyVelocityGlobal(constBody)
        ddP_des1 = Ksc*(P_des - P_cur) - Dsc*(dP_cur - dP_des)

        r = P_des - P_cur
        I = np.vstack(([1,0,0],[0,1,0],[0,0,1]))
        Z = np.hstack((I, mm.getCrossMatrixForm(-r)))
          
        yjc.computeJacobian2(Jconst, DOFs, jointPositions, jointAxeses, [softConstPoint], constJointMasks)
        JL, JA = np.vsplit(Jconst, 2)
        Q1 = np.dot(Z, Jconst)
                  
        q1 = np.dot(JA, dth_flat)
        q2 = np.dot(mm.getCrossMatrixForm(q1), np.dot(mm.getCrossMatrixForm(q1), r))
        
        yjc.computeJacobianDerivative2(dJconst, DOFs, jointPositions, jointAxeses, linkAngVelocities, [softConstPoint], constJointMasks, False)
        q_bias1 = np.dot(np.dot(Z, dJconst), dth_flat) + q2
        
        '''
        P_des = preFootCenterR
        P_cur = controlModel.getBodyPositionGlobal(supR)
        P_cur[1] = 0
        dP_des = [0, 0, 0]
        dP_cur = controlModel.getBodyVelocityGlobal(supR)
        ddP_des2 = Kp*(P_des - P_cur) - Dp*(dP_cur - dP_des)
        
        r = P_des - P_cur
        #print("r2", r)
        I = np.vstack(([1,0,0],[0,1,0],[0,0,1]))
        Z = np.hstack((I, mm.getCrossMatrixForm(-r)))
            
        JL, JA = np.vsplit(JsupR, 2)
        Q2 = np.dot(Z, JsupR)
        
        q1 = np.dot(JA, dth_flat)
        q2 = np.dot(mm.getCrossMatrixForm(q1), np.dot(mm.getCrossMatrixForm(q1), r))
        q_bias2 = np.dot(np.dot(Z, dJsupR), dth_flat) + q2
        '''      
        #print("Q1", Q1)
        '''
        print("ddP_des1", ddP_des1)
        q_ddth1 = np.dot(Q1, ddth_c_flat)
        print("q_ddth1", q_ddth1)
        print("q_bias1", q_bias1)
        ddp1 = q_ddth1+q_bias1
        print("ddp1", ddp1)
        print("diff1", ddP_des1-ddp1)
        '''

        '''
        print("ddP_des2", ddP_des2)
        q_ddth2 = np.dot(Q2, ddth_c_flat)
        print("q_ddth2", q_ddth2)
        print("q_bias2", q_bias2)
        ddp2 = q_ddth2+q_bias2
        print("ddp2", ddp2)
        print("diff2", ddP_des2-ddp2)
        '''

        ##############################
        
        
        ############################
        # IK
        '''
        P_des = preFootCenterL
        P_cur = controlModel.getJointPositionGlobal(supL)
        r = P_des - P_cur
        
        Q_des = preFootOrientationL 
        Q_cur = controlModel.getJointOrientationGlobal(supL)
        rv = mm.logSO3(np.dot(Q_cur.transpose(), Q_des))
        #print("rv", rv)

        des_v_sup = (r[0],r[1],r[2], rv[0], rv[1], rv[2])
        A_large = np.dot(JsupL.T, JsupL)
        b_large = np.dot(JsupL.T, des_v_sup)

        des_d_th = npl.lstsq(A_large, b_large)

        ype.nested(des_d_th[0], d_th_IK_L)
                                        
        P_des2 = preFootCenterR
        P_cur2 = controlModel.getJointPositionGlobal(supR)
        r2 = P_des2 - P_cur2
                
        Q_des2 = preFootOrientationR
        Q_cur2 = controlModel.getJointOrientationGlobal(supR)
        rv2 = mm.logSO3(np.dot(Q_cur2.transpose(), Q_des2))
        #print("Q_des2", Q_des2)
        #print("Q_cur2", Q_cur2)
        #print("rv2", rv2)

        des_v_sup2 = (r2[0],r2[1],r2[2], rv2[0], rv2[1], rv[2])
        A_large = np.dot(JsupR.T, JsupR)
        b_large = np.dot(JsupR.T, des_v_sup2)

        des_d_th = npl.lstsq(A_large, b_large)

        ype.nested(des_d_th[0], d_th_IK_R)
        for i in range(len(d_th_IK_L)):
            for j in range(len(d_th_IK_L[i])):
                d_th_IK[i][j] = d_th_IK_L[i][j] + d_th_IK_R[i][j]
                    
        th_IK = yct.getIntegralDOF(th, d_th_IK, 1/timeStep)
        dd_th_IK = yct.getDesiredDOFAccelerations(th_IK, th, d_th_IK, dth, ddth_r, Kk, Dk)
                        
        ype.flatten(d_th_IK, d_th_IK_flat)
        ype.flatten(dd_th_IK, dd_th_IK_flat)
        '''
        ############################
        
        flagContact = True
        if dH_des==None or np.any(np.isnan(dH_des)) == True:
            flagContact = False 
        '''
        0 : initial
        1 : contact
        2 : fly
        3 : landing
        '''
        if flagContact == False :
            if stage == 1:
                stage = 2
                print("fly")
        else:
            if stage == 0:
                stage = 1
                print("contact")
            elif stage == 2:
                stage = 3 
                print("landing")


        if stage == 3:
            Bt = Bt*0.8
            Bl = Bl*1

        # optimization
                
        mot.addTrackingTerms(problem, totalDOF, Bt, w, ddth_des_flat)
        
        #mot.addTrackingTerms(problem, totalDOF, Bk, w_IK, dd_th_IK_flat)       
                
        mot.addSoftPointConstraintTerms(problem, totalDOF, Bsc, ddP_des1, Q1, q_bias1)

        #mot.addSoftPointConstraintTerms(problem, totalDOF, Bp, ddP_des2, Q2, q_bias2)

        #mot.addConstraint(problem, totalDOF, JsupL, dJsupL, dth_flat, a_sup)
        #mot.addConstraint(problem, totalDOF, JsupR, dJsupR, dth_flat, a_sup2)
        
       

        desLinearAccL = [0,0,0]
        desAngularAccL = [0,0,0]
        desLinearAccR = [0,0,0]
        desAngularAccR = [0,0,0]

        refPos = motionModel.getBodyPositionGlobal(supL)
        refPos[0] += ModelOffset[0]
        refPos[1] = 0
                        
        refVel = motionModel.getBodyVelocityGlobal(supL)        
        curPos = controlModel.getBodyPositionGlobal(supL)
        #curPos[1] = 0
        curVel = controlModel.getBodyVelocityGlobal(supL)
        refAcc = (0,0,0)
                
        if stage == 3:
            refPos = curPos
            refPos[1] = 0
            if curPos[1] < 0.0:
                curPos[1] = 0
        else :
            curPos[1] = 0
        rd_DesPosL[0] = refPos

        #(p_r, p, v_r, v, a_r, Kt, Dt)
        desLinearAccL = yct.getDesiredAcceleration(refPos, curPos, refVel, curVel, refAcc, Kk, Dk)
        #desLinearAccL[1] = 0
         
        refPos = motionModel.getBodyPositionGlobal(supR)
        refPos[0] += ModelOffset[0]
        refPos[1] = 0    

        refVel = motionModel.getBodyVelocityGlobal(supR)        
        curPos = controlModel.getBodyPositionGlobal(supR)
        #curPos[1] = 0
        curVel = controlModel.getBodyVelocityGlobal(supR)
        
        if stage == 3:
            refPos = curPos
            refPos[1] = 0
            if curPos[1] < 0.0:
                curPos[1] = 0
        else :
            curPos[1] = 0
        rd_DesPosR[0] = refPos

        desLinearAccR = yct.getDesiredAcceleration(refPos, curPos, refVel, curVel, refAcc, Kk, Dk)
        #desLinearAccR[1] = 0
                
        #(th_r, th, dth_r, dth, ddth_r, Kt, Dt)
        refAng = [preFootOrientationL]
        curAng = [controlModel.getBodyOrientationGlobal(supL)]
        refAngVel = motionModel.getBodyAngVelocityGlobal(supL)
        curAngVel = controlModel.getBodyAngVelocityGlobal(supL)
        refAngAcc = (0,0,0)
                        
        #desAngularAccL = yct.getDesiredAngAccelerations(refAng, curAng, refAngVel, curAngVel, refAngAcc, Kk, Dk)
        curAngY = np.dot(curAng, np.array([0,1,0]))
        aL = mm.logSO3(mm.getSO3FromVectors(curAngY[0], np.array([0,1,0])))
        print("curAngYL=",curAngY, "aL=", aL)
        desAngularAccL = [Kk*aL + Dk*(refAngVel-curAngVel)]

        refAng = [preFootOrientationR]
        curAng = [controlModel.getBodyOrientationGlobal(supR)]
        refAngVel = motionModel.getBodyAngVelocityGlobal(supR)
        curAngVel = controlModel.getBodyAngVelocityGlobal(supR)
        refAngAcc = (0,0,0)
        
        #desAngularAccR = yct.getDesiredAngAccelerations(refAng, curAng, refAngVel, curAngVel, refAngAcc, Kk, Dk)   
        curAngY = np.dot(curAng, np.array([0,1,0]))
        aL = mm.logSO3(mm.getSO3FromVectors(curAngY[0], np.array([0,1,0])))
        desAngularAccR = [Kk*aL + Dk*(refAngVel-curAngVel)]
            
        print("curAngYR=",curAngY, "aL=", aL)

        a_sup_2 = [desLinearAccL[0], desLinearAccL[1], desLinearAccL[2], desAngularAccL[0][0], desAngularAccL[0][1], desAngularAccL[0][2], 
                   desLinearAccR[0], desLinearAccR[1], desLinearAccR[2], desAngularAccR[0][0], desAngularAccR[0][1], desAngularAccR[0][2]]

        if stage == 2 :#or stage == 3:
            refAccL = motionModel.getBodyAccelerationGlobal(supL)
            refAndAccL = motionModel.getBodyAngAccelerationGlobal(supL)
            refAccR = motionModel.getBodyAccelerationGlobal(supR)
            refAndAccR = motionModel.getBodyAngAccelerationGlobal(supR)
            a_sup_2 = [refAccL[0], refAccL[1], refAccL[2], refAndAccL[0], refAndAccL[1], refAndAccL[2],
                       refAccR[0], refAccR[1], refAccR[2], refAndAccR[0], refAndAccR[1], refAndAccR[2]]
            '''
            a_sup_2 = [0,0,0, desAngularAccL[0][0], desAngularAccL[0][1], desAngularAccL[0][2], 
                       0,0,0, desAngularAccR[0][0], desAngularAccR[0][1], desAngularAccR[0][2]]
            '''
                    
        Jsup_2 = np.vstack((JsupL, JsupR))
        dJsup_2 = np.vstack((dJsupL, dJsupR))
        
        if flagContact == True:
            mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R, r_bias) 
            mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)
                   
        mot.setConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat, a_sup_2)
        #mot.setConstraint(problem, totalDOF, JsupR, dJsupR, dth_flat, a_sup2)
        #mot.setConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat, a_sup_2)
        #mot.addConstraint(problem, totalDOF, Jsup_2, dJsup_2, d_th_IK_flat, a_sup_2)

        '''
        jZ = np.dot(dJsup_2.T, dJsup_2)

        lamda = 0.001

        for i in range(len(jZ)):
            for j in range(len(jZ[0])):
                if i == j :
                    jZ[i][j] += lamda

        jZInv = npl.pinv(jZ)
        jA = np.dot(Jsup_2, np.dot(jZInv, np.dot(dJsup_2.T, -Jsup_2)))
        mot.addConstraint2(problem, totalDOF, jA, a_sup_2)
        '''
        
        r = problem.solve()
        problem.clear()
        ype.nested(r['x'], ddth_sol)
                      
        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]   
                
        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
     
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals, contactForces)
                        
            controlModel.setDOFAccelerations(ddth_sol)
            controlModel.solveHybridDynamics()
            
            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0 or extraForce[0][2] != 0) :
                forceApplyFrame += 1
                vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                applyedExtraForce[0] = extraForce[0]
            
            if forceApplyFrame*wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0
            
            vpWorld.step()                    
            
        # rendering
        rd_footCenter[0] = footCenter
        rd_footCenterL[0] = preFootCenterL
        rd_footCenterR[0] = preFootCenterR
        
        rd_CM[0] = CM
        
        rd_CM_plane[0] = CM_plane.copy()
        
        rd_footCenter_ref[0] = footCenter_ref
        rd_CM_plane_ref[0] = CM_plane_ref.copy()

        #rd_CM_plane[0][1] = 0.
        
        if CP!=None and dCP!=None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des
        
        rd_dL_des_plane[0] = dL_des_plane
        rd_dH_des[0] = dH_des
        
        rd_grf_des[0] = dL_des_plane - totalMass*mm.s2v(wcfg.gravity)
                
        rd_exf_des[0] = applyedExtraForce[0]
        #print("rd_exf_des", rd_exf_des[0])
        rd_root_des[0] = rootPos[0]

        rd_CMP[0] = softConstPoint

        rd_soft_const_vec[0] = controlModel.getBodyPositionGlobal(constBody)-softConstPoint
        
        #if (applyedExtraForce[0][0] != 0 or applyedExtraForce[0][1] != 0 or applyedExtraForce[0][2] != 0) :
        if (forceApplyFrame == 0) :
            applyedExtraForce[0] = [0, 0, 0]

    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/60.)
    viewer.show()
    
    Fl.run()
Esempio n. 21
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    def test_replaceBvhFile():
        # motion
        bvhFilePath = '../samples/wd2_WalkSameSame00.bvh'
        bvh = readBvhFileAsBvh(bvhFilePath)
        motion = bvh.toJointMotion(.01, False)

        partBvhFilePath = '../samples/simpleJump_long.bvh'
        partBvh = readBvhFileAsBvh(partBvhFilePath)
        bvh.replaceJointFromBvh('RightFoot', partBvh)

        partBvh = readBvhFileAsBvh(partBvhFilePath)
        partBvh.mirror('YZ')
        bvh.replaceJointFromBvh('LeftFoot', partBvh)

        motion2 = bvh.toJointMotion(.01, False)

        def buildMassMap():
            massMap = {}
            massMap = massMap.fromkeys([
                'Head',
                'Head_Effector',
                'Hips',
                'LeftArm',
                'LeftFoot',
                'LeftForeArm',
                'LeftHand',
                'LeftHand_Effector',
                'LeftLeg',
                'LeftShoulder1',
                'LeftUpLeg',
                'RightArm',
                'RightFoot',
                'RightForeArm',
                'RightHand',
                'RightHand_Effector',
                'RightLeg',
                'RightShoulder',
                'RightUpLeg',
                'Spine',
                'Spine1',
                'RightFoot_foot_0_0',
                'RightFoot_foot_0_1',
                'RightFoot_foot_0_1_Effector',
                'RightFoot_foot_1_0',
                'RightFoot_foot_1_1',
                'RightFoot_foot_1_1_Effector',
                'RightFoot_foot_2_0',
                'RightFoot_foot_2_1',
                'RightFoot_foot_2_1_Effector',
                'LeftFoot_foot_0_0',
                'LeftFoot_foot_0_1',
                'LeftFoot_foot_0_1_Effector',
                'LeftFoot_foot_1_0',
                'LeftFoot_foot_1_1',
                'LeftFoot_foot_1_1_Effector',
                'LeftFoot_foot_2_0',
                'LeftFoot_foot_2_1',
                'LeftFoot_foot_2_1_Effector',
            ], 0.)

            # torso : 10
            massMap['Hips'] += 2.
            massMap['Spine'] += 8.

            # head : 3
            massMap['Spine1'] += 3.

            # right upper arm : 2
            massMap['RightArm'] += 2.

            # left upper arm : 2
            massMap['LeftArm'] += 2.

            # right lower arm : 1
            massMap['RightForeArm'] = 1.
            #    massMap['RightForeArm'] = 2.

            # left lower arm : 1
            massMap['LeftForeArm'] = 1.
            #    massMap['LeftForeArm'] = 2.

            # right thigh : 7
            massMap['Hips'] += 2.
            massMap['RightUpLeg'] += 5.

            # left thigh : 7
            massMap['Hips'] += 2.
            massMap['LeftUpLeg'] += 5.

            # right shin : 5
            massMap['RightLeg'] += 5.

            # left shin : 5
            massMap['LeftLeg'] += 5.

            # right foot : 4
            massMap['RightFoot'] += 2.

            # left foot : 4
            massMap['LeftFoot'] += 2.
            massMap['RightFoot_foot_0_0'] = .3
            massMap['RightFoot_foot_0_1'] = .3
            massMap['RightFoot_foot_1_0'] = .3
            massMap['RightFoot_foot_1_1'] = .3
            massMap['RightFoot_foot_2_0'] = .3
            massMap['RightFoot_foot_2_1'] = .3
            massMap['LeftFoot_foot_0_0'] = .3
            massMap['LeftFoot_foot_0_1'] = .3
            massMap['LeftFoot_foot_1_0'] = .3
            massMap['LeftFoot_foot_1_1'] = .3
            massMap['LeftFoot_foot_2_0'] = .3
            massMap['LeftFoot_foot_2_1'] = .3

            return massMap

        def buildMcfg():
            massMap = buildMassMap()
            mcfg = ypc.ModelConfig()
            mcfg.defaultDensity = 1000.
            mcfg.defaultBoneRatio = .9

            totalMass = 0.
            for name in massMap:
                node = mcfg.addNode(name)
                node.mass = massMap[name]
                totalMass += node.mass

            node = mcfg.getNode('Hips')
            node.length = .2
            node.width = .25

            node = mcfg.getNode('Spine1')
            node.length = .2
            node.offset = (0, 0, 0.1)

            node = mcfg.getNode('Spine')
            node.width = .22

            node = mcfg.getNode('RightFoot')
            node.length = .25
            #    node.length = .27
            #    node.offset = (0,0,0.01)
            node.width = .1
            node.geom = 'MyFoot1'

            node = mcfg.getNode('LeftFoot')
            node.length = .25
            #    node.length = .27
            #    node.offset = (0,0,0.01)
            node.width = .1
            node.geom = 'MyFoot1'

            def capsulize(node_name):
                node = mcfg.getNode(node_name)
                node.geom = 'MyFoot4'
                node.width = 0.02

            capsulize('RightFoot')
            capsulize('LeftFoot')
            capsulize('RightFoot_foot_0_0')
            capsulize('RightFoot_foot_0_1')
            capsulize('RightFoot_foot_1_0')
            capsulize('RightFoot_foot_1_1')
            capsulize('RightFoot_foot_2_0')
            capsulize('RightFoot_foot_2_1')
            capsulize('LeftFoot_foot_0_0')
            capsulize('LeftFoot_foot_0_1')
            capsulize('LeftFoot_foot_1_0')
            capsulize('LeftFoot_foot_1_1')
            capsulize('LeftFoot_foot_2_0')
            capsulize('LeftFoot_foot_2_1')

            return mcfg

        mcfg = buildMcfg()

        wcfg = ypc.WorldConfig()
        wcfg.planeHeight = 0.
        wcfg.useDefaultContactModel = False
        wcfg.lockingVel = 0.05
        stepsPerFrame = 30
        wcfg.timeStep = 0.001

        print(motion2[0].skeleton)

        vpWorld = cvw.VpWorld(wcfg)
        motionModel = cvm.VpMotionModel(vpWorld, motion2[0], mcfg)
        # vpWorld.initialize()

        viewer = ysv.SimpleViewer()
        viewer.record(False)
        viewer.doc.addRenderer('motion',
                               yr.JointMotionRenderer(motion, (0, 255, 0)))
        viewer.doc.addObject('motion', motion)
        viewer.doc.addRenderer('motion2',
                               yr.JointMotionRenderer(motion2, (255, 0, 0)))
        viewer.doc.addObject('motion2', motion2)
        viewer.doc.addRenderer(
            'csmotion2',
            cvr.VpModelRenderer(motionModel, (255, 0, 0), yr.POLYGON_FILL))

        viewer.startTimer(1 / motion.fps)

        def callback(frame):
            motionModel.update(motion2[frame])

        viewer.setSimulateCallback(callback)

        viewer.show()

        Fl.run()

        tempFilePath = '../samples/motion_foot_temp_wd2_WalkSameSame00.bvh.temp'
Esempio n. 22
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import Renderer.ysRenderer as yr
import Renderer.csVpRenderer as cvr
import Simulator.csVpWorld as cvw
import Simulator.csVpModel as cvm
import GUI.ysSimpleViewer as ysv
import Optimization.ysAnalyticConstrainedOpt as yac
import ArticulatedBody.ysJacobian as yjc
import Util.ysPythonEx as ype
import ArticulatedBody.ysReferencePoints as yrp
import ArticulatedBody.ysMomentum as ymt
import ArticulatedBody.ysControl as yct

import GUI.ysMultiViewer as ymv

import Motion.ysHierarchyEdit as yme
import Simulator.ysPhysConfig as ypc

import numpy.linalg as npl

import mtOptimize as mot
import mtInitialize_Simple as mit

motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
mcfg_motion = mit.normal_mcfg()
    
vpWorld = cvw.VpWorld(wcfg)
motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
motionModel.recordVelByFiniteDiff()
controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
vpWorld.initialize()
controlModel.initializeHybridDynamics()
Esempio n. 23
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def test_biped_motion_edit():
    massMap = buildMassMap()
    
    bvhFilePath = '../samples/wd2_WalkSameSame00.bvh'
    motion = yf.readBvhFile(bvhFilePath, .01)
    yme.removeJoint(motion, 'Head', False)
    yme.removeJoint(motion, 'RightShoulder', False)
    yme.removeJoint(motion, 'LeftShoulder1', False)
    yme.removeJoint(motion, 'RightToes_Effector', False)
    yme.removeJoint(motion, 'LeftToes_Effector', False)
    yme.removeJoint(motion, 'RightHand_Effector', False)
    yme.removeJoint(motion, 'LeftHand_Effector', False)
    yme.offsetJointLocal(motion, 'RightArm', (.03,-.05,0), False)
    yme.offsetJointLocal(motion, 'LeftArm', (-.03,-.05,0), False)
    yme.updateGlobalT(motion)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .9

    for name in massMap:
        node = mcfg.addNode(name)
        node.mass = massMap[name]
        
    node = mcfg.getNode('Hips')
    node.length = .2
    node.width = .25
    
#    node = mcfg.getNode('Head')
#    node.length = .2
    
    node = mcfg.getNode('Spine1')
    node.length = .2
    node.offset = (0,0,0.1)

    node = mcfg.getNode('Spine')
    node.width = .22

    node = mcfg.getNode('RightFoot')
    node.length = .25
    node = mcfg.getNode('LeftFoot')
    node.length = .25
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = 0.
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    
    print motion[0].skeleton
    print
    print controlModel
    
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_LINE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), cvr.POLYGON_FILL))
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (255,240,255), cvr.POLYGON_LINE))
    
    def preFrameCallback(frame):
        motionModel.update(motion[frame])
    viewer.setPreFrameCallback(preFrameCallback)
    
    def simulateCallback(frame):
        for i in range(stepsPerFrame):
            vpWorld.step()
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()         
Esempio n. 24
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def main():

    np.set_printoptions(precision=4, linewidth=200)
    
#    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
        
    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    motionModel.recordVelByFiniteDiff()
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    
    elasticity = 20000
    damping = 2*(elasticity**.5)
    
    springBody1 = 1
    springBody2 = 2        
    springBody1Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]))
    springBody2Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]))

    initialDist = mm.length(springBody1Pos - springBody2Pos)*1.
    node = mcfg.getNode(mit.RIGHT_METATARSAL_1)
    initialDist -= node.width#0.084
    v1 = (-node.width*0.5,0.0,node.length*0.4)
    v2 = (node.width*0.5,0.0,node.length*0.4)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]), elasticity, damping, v2, v1, initialDist)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]), elasticity, damping, v1, v2, initialDist)
     
    v1 = (-node.width*0.5,0.0,-node.length*0.4)
    v2 = (node.width*0.5,0.02,-node.length*0.4)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]), elasticity, damping, v2, v1, initialDist)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]), elasticity, damping, v1, v2, initialDist)
    
    elasticity2 = 10000
    damping2 = 2*(elasticity**.5)
    springBody3 = 5
    springBody4 = 6    
    springBody3Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody3]))
    springBody4Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody4]))

    initialDist2 = mm.length(springBody3Pos - springBody4Pos)*1.
    node2 = mcfg.getNode(mit.RIGHT_CALCANEUS_1)
    initialDist2 -= node2.width
    v3 = (-node2.width*0.5,0.0,-node2.length*0.4)
    v4 = (node2.width*0.5,0.0,-node2.length*0.4)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody3]), motion[0].skeleton.getJointIndex(config['FootLPart'][springBody4]), elasticity2, damping2, v4, v3, initialDist2)
    controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootRPart'][springBody3]), motion[0].skeleton.getJointIndex(config['FootRPart'][springBody4]), elasticity2, damping2, v3, v4, initialDist2)
    
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()
    
    #ModelOffset = (1.5, -0.01, 0)
    ModelOffset = (1.5, 0.1, 0)
    controlModel.translateByOffset(ModelOffset)
    
    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()
        
    # parameter 
    Kt = config['Kt']; Dt = config['Dt'] # tracking gain
    Kl = config['Kl']; Dl = config['Dl'] # linear balance gain
    Kh = config['Kh']; Dh = config['Dh'] # angular balance gain
    Ks = config['Ks']; Ds = config['Ds']  # penalty force spring gain
    
    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']
        
    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    w2 = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap2'])
    #w_IK = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['IKweightMap'])
    supL =  motion[0].skeleton.getJointIndex(config['supLink'])
    supR =  motion[0].skeleton.getJointIndex(config['supLink2'])
    rootB = motion[0].skeleton.getJointIndex(config['root'])

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    #constBody = motion[0].skeleton.getJointIndex('LeftForeArm')
    constBody = motion[0].skeleton.getJointIndex(config['const'])
    
    # jacobian 
    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()
    JsupPre = Jsup.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()
    JsysPre = Jsys.copy()
        
    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()

    ###############

    footPartNum = config['FootPartNum']
    
    indexFootL = [None]*footPartNum
    indexFootR = [None]*footPartNum
    jFootL = [None]*footPartNum
    dJFootL = [None]*footPartNum
    jFootR = [None]*footPartNum
    dJFootR = [None]*footPartNum
    jointMasksFootL = [None]*footPartNum
    jointMasksFootR = [None]*footPartNum
    
    jAngFootL = [None]*footPartNum
    dJAngFootL = [None]*footPartNum
    jAngFootR = [None]*footPartNum
    dJAngFootR = [None]*footPartNum

    for i in range(footPartNum) :
        jFootL[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootL[i] = jFootL[i].copy()
        jFootR[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootR[i] = jFootR[i].copy()
        
        jAngFootL[i] = yjc.makeEmptyJacobian(DOFs, 1, False)
        dJAngFootL[i] = jAngFootL[i].copy()
        jAngFootR[i] = yjc.makeEmptyJacobian(DOFs, 1, False)
        dJAngFootR[i] = jAngFootR[i].copy()
        
        indexFootL[i] = motion[0].skeleton.getJointIndex(config['FootLPart'][i])
        indexFootR[i] = motion[0].skeleton.getJointIndex(config['FootRPart'][i])
        jointMasksFootL[i] = [yjc.getLinkJointMask(motion[0].skeleton, indexFootL[i])]
        jointMasksFootR[i] = [yjc.getLinkJointMask(motion[0].skeleton, indexFootR[i])]       
   

    constJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [indexFootL[1], indexFootR[1]])]
    #constJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [indexFootL[0]])]
    #constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)
    
    '''
    maskArray = [foreSupLJointMasks, foreSupRJointMasks, rearSupLJointMasks, rearSupRJointMasks]
    parentArray = [supL, supR, supL, supR]
    effectorArray = [foreSupL, foreSupR, rearSupL, rearSupR]
    for j in range(4) :
        for i in range(len(foreSupLJointMasks)) :
            if i == parentArray[j] or i == effectorArray[j] :
                maskArray[j][0][i] = 1
            else :
                maskArray[j][0][i] = 0
    '''     
    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses) 
    dTO = ymt.make_dTO(len(linkMasses))
    
    # optimization
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0,0,0, 0,0,0) #L
    #a_sup2 = (0,0,0, 0,0,0)#R
    a_sup2 = [0,0,0, 0,0,0]#R
    a_sup_2 = [0,0,0, 0,0,0, 0,0,0, 0,0,0]
    CP_old = [mm.v3(0.,0.,0.)]
        
    # penalty method 
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.]*len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    d_th_IK = ype.makeNestedList(DOFs)
    d_th_IK_L = ype.makeNestedList(DOFs)
    d_th_IK_R = ype.makeNestedList(DOFs)
    dd_th_IK = ype.makeNestedList(DOFs)
    dd_th_IK_flat = ype.makeFlatList(totalDOF)
    d_th_IK_flat = ype.makeFlatList(totalDOF)
    ddth_c_flat = ype.makeFlatList(totalDOF)


    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM_plane_ref = [None]
    rd_CM_ref = [None]
    rd_CM = [None]
    rd_CM_vec = [None]
    rd_CM_ref_vec = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]
    rd_footCenter_des = [None]
    rd_exf_des = [None]
    rd_root_des = [None]
    rd_soft_const_vec = [None]
    
    rd_root = [None]
    
    rd_footL_vec = [None]
    rd_footR_vec = [None]
        
    rd_CMP = [None]
    
    rd_DesPosL = [None]
    rd_DesPosR = [None]
    
    rd_DesForePosL = [None]
    rd_DesForePosR = [None]
    rd_DesRearPosL = [None]
    rd_DesRearPosR = [None]

    rd_Joint = [None]
    rd_Joint2 = [None]
    rd_Joint3 = [None]
    rd_Joint4 = [None]
        
    rd_contactForces = [None]*1000
    rd_contactPositions = [None]*1000

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    applyedExtraForce = [None]
    applyedExtraForce[0] = [0,0,0]

    normalVector = [[0,2,0]]
    
    viewer = ysv.SimpleViewer()
#    viewer.record(False)
#    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(motionModel, (150,150,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))    
    viewer.doc.addRenderer('rd_footCenter_des', yr.PointsRenderer(rd_footCenter_des, (150,0,150))    )
    #viewer.doc.addRenderer('rd_footCenterL', yr.PointsRenderer(rd_footCenterL))  
    #viewer.doc.addRenderer('rd_footCenterR', yr.PointsRenderer(rd_footCenterR))
    #viewer.doc.addRenderer('rd_CM_plane', yr.PointsRenderer(rd_CM_plane, (255,255,0)))
    viewer.doc.addRenderer('rd_CM', yr.PointsRenderer(rd_CM_plane, (255,255,0)))
    #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (0,255,0)))
    #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (255,0,255)))
#    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
#    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
    viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP, (0,255,255), .001))

    viewer.doc.addRenderer('rd_exf_des', yr.ForcesRenderer(rd_exf_des, rd_root_des, (0,255,0), .009, 0.05))
        
    viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,0,255)))
    
    viewer.doc.addRenderer('rd_DesPosL', yr.PointsRenderer(rd_DesPosL, (0,0,255)))
    viewer.doc.addRenderer('rd_DesPosR', yr.PointsRenderer(rd_DesPosR, (0,100,255)))
    
    #viewer.doc.addRenderer('rd_DesForePosL', yr.PointsRenderer(rd_DesForePosL, (150,0,200)))
    #viewer.doc.addRenderer('rd_DesForePosR', yr.PointsRenderer(rd_DesForePosR, (150,0,250)))
    #viewer.doc.addRenderer('rd_DesRearPosL', yr.PointsRenderer(rd_DesRearPosL, (0,150,200)))
    #viewer.doc.addRenderer('rd_DesRearPosR', yr.PointsRenderer(rd_DesRearPosR, (0,150,250)))

    viewer.doc.addRenderer('softConstraint', yr.VectorsRenderer(rd_soft_const_vec, rd_CMP, (150,100,100), 3))
        
    viewer.doc.addRenderer('rd_footLVec', yr.VectorsRenderer(rd_footL_vec, rd_footCenterL, (255,0,0), 3))
    viewer.doc.addRenderer('rd_footRVec', yr.VectorsRenderer(rd_footR_vec, rd_footCenterR, (255,255,0), 3))

    #viewer.doc.addRenderer('rd_footCenter_ref', yr.PointsRenderer(rd_footCenter_ref))    
    #viewer.doc.addRenderer('rd_CM_plane_ref', yr.PointsRenderer(rd_CM_plane_ref, (255,255,0)))
        
    viewer.doc.addRenderer('rd_refNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter_ref, (255,0,0), 3))
    viewer.doc.addRenderer('rd_refCMVec', yr.VectorsRenderer(rd_CM_ref_vec, rd_footCenter_ref, (255,0,255), 3))
    
    viewer.doc.addRenderer('rd_curNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter, (255,0,0), 3))
    viewer.doc.addRenderer('rd_CMVec', yr.VectorsRenderer(rd_CM_vec, rd_footCenter, (255,0,255), 3))
        
    #viewer.doc.addRenderer('rd_contactForces', yr.ForcesRenderer(rd_contactForces, rd_contactPositions, (0,255,0), .009, 0.009))

    
    viewer.doc.addRenderer('rd_Joint', yr.PointsRenderer(rd_Joint, (255,0,0)))
    viewer.doc.addRenderer('rd_Joint2', yr.PointsRenderer(rd_Joint2, (0,255,0)))
    viewer.doc.addRenderer('rd_Joint3', yr.PointsRenderer(rd_Joint3, (0,0,255)))
    viewer.doc.addRenderer('rd_Joint4', yr.PointsRenderer(rd_Joint4, (255,255,0)))

    stage = STATIC_BALANCING

    contactRendererName = []
    
    for i in range (motion[0].skeleton.getJointNum()):
        print(i, motion[0].skeleton.getJointName(i))       

    def simulateCallback(frame):
        global g_initFlag
        global forceShowFrame
        global forceApplyFrame
        global JsysPre
        global JsupPreL
        global JsupPreR
        global JsupPre
        global softConstPoint
        global stage
        global contactRendererName

        motionModel.update(motion[frame])

        Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, Bsc = viewer.GetParam()
        
        Dt = 2*(Kt**.5)
        Dk = 2*(Kk**.5)
        Dl = 2*(Kl**.5)
        Dh = 2*(Kh**.5)
        Dsc = 2*(Ksc**.5)
                
        if Bsc == 0.0 :
            viewer.doc.showRenderer('softConstraint', False)
            viewer.motionViewWnd.update(1, viewer.doc)
        else:
            viewer.doc.showRenderer('softConstraint', True)
            renderer1 = viewer.doc.getRenderer('softConstraint')
            renderer1.rc.setLineWidth(0.1+Bsc*3)
            viewer.motionViewWnd.update(1, viewer.doc)
                        
        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt)
        ddth_c = controlModel.getDOFAccelerations()

        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        ype.flatten(ddth_c, ddth_c_flat)
        
        # jacobian                                 
        refFootL = motionModel.getBodyPositionGlobal(supL)        
        refFootR = motionModel.getBodyPositionGlobal(supR)
               
        positionFootL = [None]*footPartNum
        positionFootR = [None]*footPartNum
        for i in range(footPartNum):
            positionFootL[i] = controlModel.getBodyPositionGlobal(indexFootL[i])
            positionFootR[i] = controlModel.getBodyPositionGlobal(indexFootR[i])
        
        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        jointPositions = controlModel.getJointPositionsGlobal()
        jointAxeses = controlModel.getDOFAxeses()
        
        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM); CM_plane[1]=0.
        dCM_plane = copy.copy(dCM); dCM_plane[1]=0.
                
        linkPositions_ref = motionModel.getBodyPositionsGlobal()
        CM_ref = yrp.getCM(linkPositions_ref, linkMasses, totalMass)
        CM_plane_ref = copy.copy(CM_ref)
        CM_plane_ref[1] = 0.
        
        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM, linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses, linkVelocities, dCM, linkAngVelocities, linkInertias)

        yjc.computeJacobian2(Jsys, DOFs, jointPositions, jointAxeses, linkPositions, allLinkJointMasks)       
        yjc.computeJacobianDerivative2(dJsys, DOFs, jointPositions, jointAxeses, linkAngVelocities, linkPositions, allLinkJointMasks)
                
        yjc.computeJacobian2(jFootL[0], DOFs, jointPositions, jointAxeses, [positionFootL[0]], jointMasksFootL[0])
        yjc.computeJacobianDerivative2(dJFootL[0], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootL[0]], jointMasksFootL[0], False)
        
        yjc.computeJacobian2(jFootR[0], DOFs, jointPositions, jointAxeses, [positionFootR[0]], jointMasksFootR[0])
        yjc.computeJacobianDerivative2(dJFootR[0], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootR[0]], jointMasksFootR[0], False)
                
        yjc.computeAngJacobian2(jAngFootL[0], DOFs, jointPositions, jointAxeses, [positionFootL[0]], jointMasksFootL[0])
        yjc.computeAngJacobianDerivative2(dJAngFootL[0], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootL[0]], jointMasksFootL[0], False)
        
        yjc.computeAngJacobian2(jAngFootR[0], DOFs, jointPositions, jointAxeses, [positionFootR[0]], jointMasksFootR[0])
        yjc.computeAngJacobianDerivative2(dJAngFootR[0], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootR[0]], jointMasksFootR[0], False)
        
        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)

        for i in range(len(bodyIDsToCheck)) :
            controlModel.SetBodyColor(bodyIDsToCheck[i], 0, 0, 0)
        
        ##########################################
        
        for i in range(len(rd_contactPositions)):
            rd_contactPositions[i] = [0,0,0]
            rd_contactForces[i] = [0,0,0]

        for i in range(len(contactPositions)):
            rd_contactPositions[i] = np.copy(contactPositions[i])
            rd_contactForces[i] = np.copy(contactForces[i])
        '''
        if len(contactPositions) > 0:
            rd_contactPositions = np.copy(contactPositions)
            rd_contactForces = np.copy(contactForces)
            print("rd_contactPositions", rd_contactPositions)
            print("contactPositions", contactPositions)
        '''
        '''
        for i in range(len(contactRendererName)):
                viewer.doc.removeRenderer(contactRendererName[i])
                
        del contactRendererName[:]

        for i in range(len(contactPositions)):
            contactRendererName.append(str(i))
            #viewer.doc.addRenderer(str(i), yr.PointsRenderer([contactPositions[i]], (0,255,0)))
            viewer.doc.addRenderer(str(i), yr.ForcesRenderer([contactForces[i]], [contactPositions[i]], (0,255,0), .009, 0.009))


        viewer.motionViewWnd.update(1, viewer.doc)
        '''
        ##########################################


        contactFlagFootL = [0]*footPartNum
        contactFlagFootR = [0]*footPartNum

        partialDOFIndex = [22, 22]
        for i in range(len(bodyIDs)) :
            controlModel.SetBodyColor(bodyIDs[i], 255, 105, 105)
            index = controlModel.id2index(bodyIDs[i])
            for j in range(len(indexFootL)):
                if index == indexFootL[j]:
                    contactFlagFootL[j] = 1
                    if j != 0:
                        yjc.computePartialJacobian2(jFootL[j], DOFs, jointPositions, jointAxeses, [positionFootL[j]], jointMasksFootL[j], partialDOFIndex)
                        yjc.computePartialJacobianDerivative2(dJFootL[j], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootL[j]], jointMasksFootL[j], False, partialDOFIndex)
                    break
            for j in range(len(indexFootR)):
                if index == indexFootR[j]:
                    contactFlagFootR[j] = 1
                    if j != 0:
                        yjc.computePartialJacobian2(jFootR[j], DOFs, jointPositions, jointAxeses, [positionFootR[j]], jointMasksFootR[j], partialDOFIndex)
                        yjc.computePartialJacobianDerivative2(dJFootR[j], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootR[j]], jointMasksFootR[j], False, partialDOFIndex)
                    break
                

        for j in range(len(indexFootL)):
            yjc.computeAngJacobian2(jAngFootL[j], DOFs, jointPositions, jointAxeses, [positionFootL[j]], jointMasksFootL[j])
            yjc.computeAngJacobianDerivative2(dJAngFootL[j], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootL[j]], jointMasksFootL[j], False)            
            yjc.computeAngJacobian2(jAngFootR[j], DOFs, jointPositions, jointAxeses, [positionFootR[j]], jointMasksFootR[j])
            yjc.computeAngJacobianDerivative2(dJAngFootR[j], DOFs, jointPositions, jointAxeses, linkAngVelocities, [positionFootR[j]], jointMasksFootR[j], False)

        '''
        if footPartNum == 1:
             footCenterL = controlModel.getBodyPositionGlobal(supL)
             footCenterR = controlModel.getBodyPositionGlobal(supR)             
        else:
            if ((contactFlagFootL[3] == 1 or contactFlagFootL[4] == 1) and contactFlagFootL[0] == 0) or ((contactFlagFootR[3] == 1 or contactFlagFootR[4] == 1) and contactFlagFootR[0] == 0):
                r = 0.8
                footCenterL = (controlModel.getBodyPositionGlobal(supL)*r + controlModel.getBodyPositionGlobal(indexFootL[1])*(1.0-r))
                footCenterR = (controlModel.getBodyPositionGlobal(supR)*r + controlModel.getBodyPositionGlobal(indexFootR[1])*(1.0-r))
                #footCenterL = controlModel.getBodyPositionGlobal(indexFootL[1]) 
                #footCenterR = controlModel.getBodyPositionGlobal(indexFootR[1])                 
            else :
                #footCenterL = (controlModel.getBodyPositionGlobal(supL) + controlModel.getBodyPositionGlobal(indexFootL[1]))/2.0
                #footCenterR = (controlModel.getBodyPositionGlobal(supR) + controlModel.getBodyPositionGlobal(indexFootR[1]))/2.0
                #footCenterL = controlModel.getBodyPositionGlobal(indexFootL[1])                    
                #footCenterR = controlModel.getBodyPositionGlobal(indexFootR[1])
                r = 0.8
                footCenterL = (controlModel.getBodyPositionGlobal(indexFootL[1])*r + controlModel.getBodyPositionGlobal(indexFootL[3])*(1.0-r))
                footCenterR = (controlModel.getBodyPositionGlobal(indexFootR[1])*r + controlModel.getBodyPositionGlobal(indexFootR[3])*(1.0-r))
        '''
        
        '''
        if stage == POWERFUL_BALANCING:
            footCenterL = controlModel.getBodyPositionGlobal(indexFootL[1])        
            footCenterR = controlModel.getBodyPositionGlobal(indexFootR[1])
        else:
            footCenterL = (controlModel.getBodyPositionGlobal(indexFootL[1]) + controlModel.getBodyPositionGlobal(indexFootL[3]) )/2.0       
            footCenterR = (controlModel.getBodyPositionGlobal(indexFootR[1]) + controlModel.getBodyPositionGlobal(indexFootR[3]))/2.0
        '''
        '''
        p1 = controlModel.getBodyPositionGlobal(indexFootL[0])
        p2 = controlModel.getBodyPositionGlobal(indexFootR[0])
        p3 = controlModel.getBodyPositionGlobal(indexFootL[3])
        p4 = controlModel.getBodyPositionGlobal(indexFootR[3])
        print(frame, "supL", p1[1])
        print(frame, "supR", p2[1])
        print(frame, "calcL", p3[1])
        print(frame, "calcR", p4[1])        
        '''

        #footCenter = footCenterL + (footCenterR - footCenterL)/2.0
        #footCenter[1] = 0.     
        
        #
        '''
        if checkAll(contactFlagFootL, 0) == 1 and checkAll(contactFlagFootR, 0) == 1:
            footCenter = footCenter
        elif checkAll(contactFlagFootL, 0) == 1 :
            footCenter = footCenterR
        elif checkAll(contactFlagFootR, 0) == 1 :
            footCenter = footCenterL
        '''

        if footPartNum == 1:
            desFCL = (controlModel.getBodyPositionGlobal(supL))
            desFCR = (controlModel.getBodyPositionGlobal(supR))
        else :
            r = .4
            desFCL = (controlModel.getBodyPositionGlobal(indexFootL[1])*r + controlModel.getBodyPositionGlobal(indexFootL[3])*(1.0-r))#controlModel.getBodyPositionGlobal(indexFootL[1])
            desFCR = (controlModel.getBodyPositionGlobal(indexFootR[1])*r + controlModel.getBodyPositionGlobal(indexFootR[3])*(1.0-r))#controlModel.getBodyPositionGlobal(indexFootR[1])
        desFC = desFCL + (desFCR - desFCL)/2.0  
           
        if checkAll(contactFlagFootL, 0) == 1 and checkAll(contactFlagFootR, 0) == 1:
            desFC = desFC
        elif checkAll(contactFlagFootL, 0) == 1 :
            desFC = desFCR
        elif checkAll(contactFlagFootR, 0) == 1 :
            desFC = desFCL
           
        #if stage == MOTION_TRACKING:
        #    desFC = desFCL
        
        desFC[1] = 0
        rd_footCenter_des[0] = desFC.copy()
        curRelCMVec = CM_plane - desFC
        vecRatio = mm.length(curRelCMVec)*0.
        #print(frame, vecRatio)
        footCenter = desFC - curRelCMVec*(vecRatio)#/10.0

        footCenter_ref = refFootL + (refFootR - refFootL)/2.0
        #footCenter_ref[1] = 0.    
        footCenter[1] = 0.  

        
        vecRatio = mm.length(curRelCMVec)*0.
        softConstPointOffset = -curRelCMVec*(vecRatio)#/10.0
        #print(frame, vecRatio, softConstPointOffset)

        desForeSupLAcc = [0,0,0]
        desForeSupRAcc = [0,0,0]
                
        totalNormalForce = [0,0,0]    
        
        for i in range(len(contactForces)):
            totalNormalForce[0] += contactForces[i][0]
            totalNormalForce[1] += contactForces[i][1]
            totalNormalForce[2] += contactForces[i][2]
                                   
        #print((totalMass*mm.s2v(wcfg.gravity))[1])
        print("totalNormalForce=", totalNormalForce[1])
        print("F_Diff=", (totalMass*mm.s2v(wcfg.gravity))[1]+totalNormalForce[1])

        # linear momentum
        CM_ref_plane = footCenter
        dL_des_plane = Kl*totalMass*(CM_ref_plane - CM_plane) - Dl*totalMass*dCM_plane
    
        print("CM_Diff=",mm.length(CM_ref_plane - CM_plane))
        # angular momentum
        CP_ref = footCenter

        timeStep = 30.
        if CP_old[0]==None or CP==None:
            dCP = None
        else:
            dCP = (CP - CP_old[0])/(1/timeStep)
        CP_old[0] = CP            
        
        if CP!=None and dCP!=None:
            ddCP_des = Kh*(CP_ref - CP) - Dh*(dCP)
            CP_des = CP + dCP*(1/timeStep) + .5*ddCP_des*((1/timeStep)**2)
            #dH_des = np.cross((CP_des - CM), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))            
            dH_des = np.cross((CP_des - CM_plane), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))
            print("CP_Diff=",mm.length(CP_des - CP))
        else:
            dH_des = None
                        
 
        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)
        
        rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        r_bias, s_bias = np.hsplit(rs, 2)


        ##############################
        # soft point constraint

        #####################################################
        P_cur = controlModel.getBodyPositionGlobal(constBody)
        constBodyVec = P_cur - footCenter
        softConstPoint = [footCenter[0]+softConstPointOffset[0], mm.length(constBodyVec), footCenter[2]+softConstPointOffset[2]]
        #####################################################

        P_des = softConstPoint
        #P_cur = controlModel.getBodyPositionGlobal(constBody)
        dP_des = [0, 0, 0]
        dP_cur = controlModel.getBodyVelocityGlobal(constBody)
        ddP_des1 = Ksc*(-(P_des - P_cur)) - Dsc*(-(dP_cur - dP_des))

        r = -(P_des - P_cur)
        I = np.vstack(([1,0,0],[0,1,0],[0,0,1]))
        Z = np.hstack((I, mm.getCrossMatrixForm(-r)))
          
        yjc.computeJacobian2(Jconst, DOFs, jointPositions, jointAxeses, [P_cur], constJointMasks)
        JL, JA = np.vsplit(Jconst, 2)
        Q1 = np.dot(Z, Jconst)
                  
        q1 = np.dot(JA, dth_flat)
        q2 = np.dot(mm.getCrossMatrixForm(q1), np.dot(mm.getCrossMatrixForm(q1), r))
        
        yjc.computeJacobianDerivative2(dJconst, DOFs, jointPositions, jointAxeses, linkAngVelocities, [P_cur], constJointMasks, False)
        q_bias1 = np.dot(np.dot(Z, dJconst), dth_flat) + q2
        
        ##############################
        
         
        flagContact = True
        if dH_des==None or np.any(np.isnan(dH_des)) == True:
            flagContact = False 
            viewer.doc.showRenderer('rd_grf_des', False)
            viewer.motionViewWnd.update(1, viewer.doc)
        else:
            viewer.doc.showRenderer('rd_grf_des', True)
            viewer.motionViewWnd.update(1, viewer.doc)
        '''
        0 : initial
        1 : contact
        2 : fly
        3 : landing
        '''

        #MOTION = FORWARD_JUMP
        if mit.MOTION == mit.FORWARD_JUMP :
            frame_index = [136, 100]
            #frame_index = [100000, 100000]
        elif mit.MOTION == mit.TAEKWONDO:
            frame_index = [130, 100]
            #frame_index = [100000, 100000]
        elif mit.MOTION == mit.TAEKWONDO2:
            frame_index = [130+40, 100]
        elif mit.MOTION == mit.WALK:
            frame_index = [10000, 60]
        else :
            frame_index = [1000000, 1000000]
        
        #MOTION = TAEKWONDO 
        #frame_index = [135, 100]

        '''
        if frame > 300 :
            if stage != DYNAMIC_BALANCING:
                print("#", frame,"-DYNAMIC_BALANCING")
            stage = DYNAMIC_BALANCING
            Kk = Kk*1
            Dk = 2*(Kk**.5)        
        '''
        if frame > frame_index[0] :
            if stage != POWERFUL_BALANCING:
                print("#", frame,"-POWERFUL_BALANCING")
            stage = POWERFUL_BALANCING
            Kk = Kk*2
            Dk = 2*(Kk**.5)            
        elif frame > frame_index[1]:
            if stage != MOTION_TRACKING:
                print("#", frame,"-MOTION_TRACKING")
            stage = MOTION_TRACKING

        trackingW = w

        #if checkAll(contactFlagFootR, 0) != 1 :
        if stage == MOTION_TRACKING:
            trackingW = w2
            #stage = POWERFUL_BALANCING
            Bt = Bt*2

        # optimization
                
        mot.addTrackingTerms(problem, totalDOF, Bt, trackingW, ddth_des_flat)
                
        mot.addSoftPointConstraintTerms(problem, totalDOF, Bsc, ddP_des1, Q1, q_bias1)

        if flagContact == True:
            if stage != MOTION_TRACKING+10:
                mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R, r_bias) 
                mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)
            
        a_sup_2 = [None]
        Jsup_2 = [None]
        dJsup_2 = [None]

        ##############################
        # Hard constraint        
        if stage != MOTION_TRACKING:
            Kk2 = Kk * 2.0
        else :
            Kk2 = Kk * 1.5
                    
        Dk2 = 2*(Kk2**.5)

        '''
        desLinearAccL, desPosL = getDesFootLinearAcc(motionModel, controlModel, supL, ModelOffset, CM_ref, CM, Kk2, Dk2) 
        desLinearAccR, desPosR = getDesFootLinearAcc(motionModel, controlModel, supR, ModelOffset, CM_ref, CM, Kk2, Dk2) 

        desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, supL, Kk2, Dk2)
        desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, supR, Kk2, Dk2)
        '''
        
        if stage != MOTION_TRACKING:
            idx = 0 #LEFT/RIGHT_TOES 
                        
            if stage != MOTION_TRACKING:
                desLinearAccL, desPosL = getDesFootLinearAcc(motionModel, controlModel, indexFootL[idx], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.14)#0.076) 
                desLinearAccR, desPosR = getDesFootLinearAcc(motionModel, controlModel, indexFootR[idx], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.14) 

                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2, [0,0,-1], [0,1,1.5])
                desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, indexFootR[idx], Kk2, Dk2, [0,0,-1], [0,1,1.5])
        
                a_sup_2 = np.hstack(( np.hstack((desLinearAccL, desAngularAccL)), np.hstack((desLinearAccR, desAngularAccR)) ))
 
                Jsup_2 = np.vstack((jFootL[idx], jFootR[idx]))
                dJsup_2 = np.vstack((dJFootL[idx], dJFootR[idx]))   
            else:
                desLinearAccL, desPosL = getDesFootLinearAcc(motionModel, controlModel, indexFootL[idx], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.040) 
                desLinearAccR, desPosR = getDesFootLinearAcc(motionModel, controlModel, indexFootR[idx], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.040) 

                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2)
                    
                a_sup_2 = np.hstack((desLinearAccL, desAngularAccL))
 
                Jsup_2 = jFootL[idx] 
                dJsup_2 = dJFootL[idx]
            
            rd_DesPosL[0] = desPosL.copy()
            rd_DesPosR[0] = desPosR.copy()
        else:
            if footPartNum != 5:
                idx = 0
                desLinearAccL, desPosL = getDesFootLinearAcc(motionModel, controlModel, indexFootL[idx], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.045) 
                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2)
        
                a_sup_2 = np.hstack(( desLinearAccL, desAngularAccL))
 
                Jsup_2 = (jFootL[idx])
                dJsup_2 = (dJFootL[idx])  
                '''
                idx = 4
                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2)
        
                a_sup_2 = np.hstack(( a_sup_2, desAngularAccL))
 
                Jsup_2 = np.vstack(( Jsup_2, jAngFootL[idx]))
                dJsup_2 = np.vstack(( dJsup_2, dJAngFootL[idx]))
                '''
                '''                
                idx = 1
                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2)        
                a_sup_2 = np.hstack(( a_sup_2, desAngularAccL))
 
                Jsup_2 = np.vstack(( Jsup_2, jAngFootL[idx]))
                dJsup_2 = np.vstack(( dJsup_2, dJAngFootL[idx]))
                '''
            else:                
                idx = 0
                desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[idx], Kk2, Dk2)
                desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, indexFootR[idx], Kk2, Dk2)
        
                a_sup_2 = np.hstack(( desAngularAccL, desAngularAccR ))
 
                Jsup_2 = np.vstack((jAngFootL[idx], jAngFootR[idx]))
                dJsup_2 = np.vstack((dJAngFootL[idx], dJAngFootR[idx]))             
                       

        ##############################
        
        ##############################
        # Additional constraint          

        if stage != MOTION_TRACKING+10:
            #Kk2 = Kk * 2.5
            Kk2 = Kk * 2.5
            Dk2 = 2*(Kk2**.5)
            desForePosL = [0,0,0]
            desForePosR = [0,0,0]
            desRearPosL = [0,0,0]
            desRearPosR = [0,0,0]
            
            for i in range(1, footPartNum) :
                if stage != MOTION_TRACKING:
                    axis = [0,1,0]
                    desAng = [0,1,0]
                    desY = 0.04
                    if i == 1 or i == 2:
                        desAng = [0,1,1.2]
                        desY = 0.076
                    if contactFlagFootL[i] == 1:
                        desLinearAccL, desForePosL = getDesFootLinearAcc(motionModel, controlModel, indexFootL[i], ModelOffset, CM_ref, CM, Kk2, Dk2, desY) 
                        desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[i], Kk2, Dk2, axis, desAng)
                        a_sup_2 = np.hstack(( a_sup_2, np.hstack((desLinearAccL, desAngularAccL)) ))
                        Jsup_2 = np.vstack(( Jsup_2, jFootL[i] ))
                        dJsup_2 = np.vstack(( dJsup_2, dJFootL[i] ))                
                    if contactFlagFootR[i] == 1:
                        desLinearAccR, desForePosR = getDesFootLinearAcc(motionModel, controlModel, indexFootR[i], ModelOffset, CM_ref, CM, Kk2, Dk2, desY) 
                        desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, indexFootR[i], Kk2, Dk2, axis, desAng)
                        a_sup_2 = np.hstack(( a_sup_2, np.hstack((desLinearAccR, desAngularAccR)) ))            
                        Jsup_2 = np.vstack(( Jsup_2, jFootR[i] ))
                        dJsup_2 = np.vstack(( dJsup_2, dJFootR[i] ))
                else:
                    if contactFlagFootL[i] == 1:
                        desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[i], Kk2, Dk2)
                        a_sup_2 = np.hstack(( a_sup_2, desAngularAccL ))
                        Jsup_2 = np.vstack(( Jsup_2, jAngFootL[i] ))
                        dJsup_2 = np.vstack(( dJsup_2, dJAngFootL[i] ))                
                    if contactFlagFootR[i] == 1:
                        desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, indexFootR[i], Kk2, Dk2)
                        a_sup_2 = np.hstack(( a_sup_2, desAngularAccR ))            
                        Jsup_2 = np.vstack(( Jsup_2, jAngFootR[i] ))
                        dJsup_2 = np.vstack(( dJsup_2, dJAngFootR[i] ))

            '''
            for i in range(1, footPartNum) :
                if contactFlagFootL[i] == 1:
                    desLinearAccL, desForePosL = getDesFootLinearAcc(motionModel, controlModel, indexFootL[i], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.034) 
                    desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, indexFootL[i], Kk2, Dk2)
                    a_sup_2 = np.hstack(( a_sup_2, np.hstack((desLinearAccL, desAngularAccL)) ))
                    Jsup_2 = np.vstack(( Jsup_2, jFootL[i] ))
                    dJsup_2 = np.vstack(( dJsup_2, dJFootL[i] ))                
                if contactFlagFootR[i] == 1:
                    desLinearAccR, desForePosR = getDesFootLinearAcc(motionModel, controlModel, indexFootR[i], ModelOffset, CM_ref, CM, Kk2, Dk2, 0.034) 
                    desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, indexFootR[i], Kk2, Dk2)
                    a_sup_2 = np.hstack(( a_sup_2, np.hstack((desLinearAccR, desAngularAccR)) ))            
                    Jsup_2 = np.vstack(( Jsup_2, jFootR[i] ))
                    dJsup_2 = np.vstack(( dJsup_2, dJFootR[i] ))
            '''
            rd_DesForePosL[0] = desForePosL
            rd_DesForePosR[0] = desForePosR
            rd_DesRearPosL[0] = desRearPosL
            rd_DesRearPosR[0] = desRearPosR
        ##############################
        

        mot.setConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat, a_sup_2)
        

        r = problem.solve()
        problem.clear()
        ype.nested(r['x'], ddth_sol)
                      
        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]   

        rd_Joint[0] = controlModel.getJointPositionGlobal(motion[0].skeleton.getJointIndex('LeftMetatarsal_1'))
        rd_Joint2[0] = controlModel.getJointPositionGlobal(motion[0].skeleton.getJointIndex('LeftMetatarsal_3'))
        rd_Joint3[0] = controlModel.getJointPositionGlobal(motion[0].skeleton.getJointIndex('LeftPhalange_1'))
        rd_Joint4[0] = controlModel.getJointPositionGlobal(motion[0].skeleton.getJointIndex('LeftPhalange_3'))
                
        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(bodyIDsToCheck, mus, Ks, Ds)
     
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals, contactForces)                      
            
            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0 or extraForce[0][2] != 0) :
                forceApplyFrame += 1
                #vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                controlModel.applyBodyForceGlobal(selectedBody, extraForce[0])
                applyedExtraForce[0] = extraForce[0]
            
            if forceApplyFrame*wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0            

            controlModel.setDOFAccelerations(ddth_sol)
            
            controlModel.solveHybridDynamics()
            '''
            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0 or extraForce[0][2] != 0) :
                forceApplyFrame += 1
                vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                applyedExtraForce[0] = extraForce[0]
            
            if forceApplyFrame*wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0            
            '''
            vpWorld.step()                    
            
        # rendering        

        rd_footCenter[0] = footCenter
        
        rd_CM[0] = CM.copy()
        
        rd_CM_plane[0] = CM_plane.copy()
        
        rd_footCenter_ref[0] = footCenter_ref
        rd_CM_plane_ref[0] = CM_ref.copy()
        rd_CM_ref[0] = CM_ref.copy()
        rd_CM_ref_vec[0] = (CM_ref - footCenter_ref)*3.
        rd_CM_vec[0] = (CM - footCenter)*3

        #rd_CM_plane[0][1] = 0.
        
        if CP!=None and dCP!=None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des
        
        rd_dL_des_plane[0] = dL_des_plane
        rd_dH_des[0] = dH_des
        
        rd_grf_des[0] = totalNormalForce# - totalMass*mm.s2v(wcfg.gravity)#dL_des_plane - totalMass*mm.s2v(wcfg.gravity)
                
        rd_exf_des[0] = applyedExtraForce[0]
        rd_root_des[0] = rootPos[0]

        rd_CMP[0] = softConstPoint

        rd_soft_const_vec[0] = controlModel.getBodyPositionGlobal(constBody)-softConstPoint


        #indexL = motion[0].skeleton.getJointIndex('Hips')
        #indexR = motion[0].skeleton.getJointIndex('Spine1')
        indexL = indexFootL[0]        
        indexR = indexFootR[0]

        curAng = [controlModel.getBodyOrientationGlobal(indexL)]                        
        curAngY = np.dot(curAng, np.array([0,0,1]))

        rd_footL_vec[0] = np.copy(curAngY[0])
        rd_footCenterL[0] = controlModel.getBodyPositionGlobal(indexL)
                
        curAng = [controlModel.getBodyOrientationGlobal(indexR)]                        
        curAngY = np.dot(curAng, np.array([0,0,1]))

        rd_footR_vec[0] = np.copy(curAngY[0])
        rd_footCenterR[0] = controlModel.getBodyPositionGlobal(indexR)
        
        if (forceApplyFrame == 0) :
            applyedExtraForce[0] = [0, 0, 0]

    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/60.)
    viewer.show()
    
    Fl.run()
Esempio n. 25
0
def main():

    np.set_printoptions(precision=4, linewidth=200)

    #    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()

    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    motionModel.recordVelByFiniteDiff()
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    #ModelOffset = (1.5, -0.01, 0)
    ModelOffset = (1.5, 0.0, 0)
    controlModel.translateByOffset(ModelOffset)

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    w2 = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap2'])
    #w_IK = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['IKweightMap'])
    supL = motion[0].skeleton.getJointIndex(config['supLink'])
    supR = motion[0].skeleton.getJointIndex(config['supLink2'])
    rootB = motion[0].skeleton.getJointIndex(config['root'])

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    #constBody = motion[0].skeleton.getJointIndex('LeftForeArm')
    constBody = motion[0].skeleton.getJointIndex(config['const'])

    # jacobian
    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()
    JsupPre = Jsup.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()
    JsysPre = Jsys.copy()

    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()

    ###############

    footPartNum = config['FootPartNum']

    indexFootL = [None] * footPartNum
    indexFootR = [None] * footPartNum
    jFootL = [None] * footPartNum
    dJFootL = [None] * footPartNum
    jFootR = [None] * footPartNum
    dJFootR = [None] * footPartNum
    jointMasksFootL = [None] * footPartNum
    jointMasksFootR = [None] * footPartNum

    jAngFootL = [None] * footPartNum
    dJAngFootL = [None] * footPartNum
    jAngFootR = [None] * footPartNum
    dJAngFootR = [None] * footPartNum

    for i in range(footPartNum):
        jFootL[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootL[i] = jFootL[i].copy()
        jFootR[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootR[i] = jFootR[i].copy()

        jAngFootL[i] = yjc.makeEmptyJacobian(DOFs, 1, False)
        dJAngFootL[i] = jAngFootL[i].copy()
        jAngFootR[i] = yjc.makeEmptyJacobian(DOFs, 1, False)
        dJAngFootR[i] = jAngFootR[i].copy()

        indexFootL[i] = motion[0].skeleton.getJointIndex(
            config['FootLPart'][i])
        indexFootR[i] = motion[0].skeleton.getJointIndex(
            config['FootRPart'][i])
        jointMasksFootL[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootL[i])
        ]
        jointMasksFootR[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootR[i])
        ]

    constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)
    '''
    maskArray = [foreSupLJointMasks, foreSupRJointMasks, rearSupLJointMasks, rearSupRJointMasks]
    parentArray = [supL, supR, supL, supR]
    effectorArray = [foreSupL, foreSupR, rearSupL, rearSupR]
    for j in range(4) :
        for i in range(len(foreSupLJointMasks)) :
            if i == parentArray[j] or i == effectorArray[j] :
                maskArray[j][0][i] = 1
            else :
                maskArray[j][0][i] = 0
    '''
    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0, 0, 0, 0, 0, 0)  #L
    #a_sup2 = (0,0,0, 0,0,0)#R
    a_sup2 = [0, 0, 0, 0, 0, 0]  #R
    a_sup_2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    d_th_IK = ype.makeNestedList(DOFs)
    d_th_IK_L = ype.makeNestedList(DOFs)
    d_th_IK_R = ype.makeNestedList(DOFs)
    dd_th_IK = ype.makeNestedList(DOFs)
    dd_th_IK_flat = ype.makeFlatList(totalDOF)
    d_th_IK_flat = ype.makeFlatList(totalDOF)
    ddth_c_flat = ype.makeFlatList(totalDOF)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM_plane_ref = [None]
    rd_CM_ref = [None]
    rd_CM = [None]
    rd_CM_vec = [None]
    rd_CM_ref_vec = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]

    rd_exf_des = [None]
    rd_root_des = [None]
    rd_soft_const_vec = [None]

    rd_root = [None]

    rd_footL_vec = [None]
    rd_footR_vec = [None]

    rd_CMP = [None]

    rd_DesPosL = [None]
    rd_DesPosR = [None]

    rd_DesForePosL = [None]
    rd_DesForePosR = [None]
    rd_DesRearPosL = [None]
    rd_DesRearPosR = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    applyedExtraForce = [None]
    applyedExtraForce[0] = [0, 0, 0]

    normalVector = [[0, 2, 0]]

    viewer = ysv.SimpleViewer()
    #    viewer.record(False)
    #    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer(
        'motionModel',
        cvr.VpModelRenderer(motionModel, (150, 150, 255), yr.POLYGON_FILL))
    viewer.doc.addRenderer(
        'controlModel',
        cvr.VpModelRenderer(controlModel, (255, 240, 255), yr.POLYGON_FILL))
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
    #viewer.doc.addRenderer('rd_footCenterL', yr.PointsRenderer(rd_footCenterL))
    #viewer.doc.addRenderer('rd_footCenterR', yr.PointsRenderer(rd_footCenterR))
    #viewer.doc.addRenderer('rd_CM_plane', yr.PointsRenderer(rd_CM_plane, (255,255,0)))
    viewer.doc.addRenderer('rd_CM', yr.PointsRenderer(rd_CM, (255, 255, 0)))
    viewer.doc.addRenderer('rd_CP_des',
                           yr.PointsRenderer(rd_CP_des, (0, 255, 0)))
    #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (255,0,255)))
    #    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
    #    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
    viewer.doc.addRenderer(
        'rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP, (0, 255, 255),
                                        .001))

    viewer.doc.addRenderer(
        'rd_exf_des',
        yr.ForcesRenderer(rd_exf_des, rd_root_des, (0, 255, 0), .009, 0.05))

    #viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,0,255)))

    viewer.doc.addRenderer('rd_DesPosL',
                           yr.PointsRenderer(rd_DesPosL, (0, 0, 255)))
    viewer.doc.addRenderer('rd_DesPosR',
                           yr.PointsRenderer(rd_DesPosR, (0, 100, 255)))

    viewer.doc.addRenderer('rd_DesForePosL',
                           yr.PointsRenderer(rd_DesForePosL, (150, 0, 200)))
    viewer.doc.addRenderer('rd_DesForePosR',
                           yr.PointsRenderer(rd_DesForePosR, (150, 0, 250)))
    viewer.doc.addRenderer('rd_DesRearPosL',
                           yr.PointsRenderer(rd_DesRearPosL, (0, 150, 200)))
    viewer.doc.addRenderer('rd_DesRearPosR',
                           yr.PointsRenderer(rd_DesRearPosR, (0, 150, 250)))

    #viewer.doc.addRenderer('softConstraint', yr.VectorsRenderer(rd_soft_const_vec, rd_CMP, (255,0,0), 3))

    viewer.doc.addRenderer(
        'rd_footLVec',
        yr.VectorsRenderer(rd_footL_vec, rd_footCenterL, (255, 0, 0), 3))
    viewer.doc.addRenderer(
        'rd_footRVec',
        yr.VectorsRenderer(rd_footR_vec, rd_footCenterL, (255, 255, 0), 3))

    #viewer.doc.addRenderer('rd_footCenter_ref', yr.PointsRenderer(rd_footCenter_ref))
    viewer.doc.addRenderer('rd_CM_plane_ref',
                           yr.PointsRenderer(rd_CM_plane_ref, (255, 255, 0)))

    viewer.doc.addRenderer(
        'rd_refNormalVec',
        yr.VectorsRenderer(normalVector, rd_footCenter_ref, (255, 0, 0), 3))
    viewer.doc.addRenderer(
        'rd_refCMVec',
        yr.VectorsRenderer(rd_CM_ref_vec, rd_footCenter_ref, (255, 0, 255), 3))

    viewer.doc.addRenderer(
        'rd_curNormalVec',
        yr.VectorsRenderer(normalVector, rd_footCenter, (255, 0, 0), 3))
    viewer.doc.addRenderer(
        'rd_CMVec',
        yr.VectorsRenderer(rd_CM_vec, rd_footCenter, (255, 0, 255), 3))

    stage = STATIC_BALANCING

    def simulateCallback(frame):
        global g_initFlag
        global forceShowFrame
        global forceApplyFrame
        global JsysPre
        global JsupPreL
        global JsupPreR
        global JsupPre
        global softConstPoint
        global stage

        motionModel.update(motion[frame])

        Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, Bsc = viewer.GetParam()

        Dt = 2 * (Kt**.5)
        Dk = 2 * (Kk**.5)
        Dl = 2 * (Kl**.5)
        Dh = 2 * (Kh**.5)
        Dsc = 2 * (Ksc**.5)

        if Bsc == 0.0:
            viewer.doc.showRenderer('softConstraint', False)
            viewer.motionViewWnd.update(1, viewer.doc)
        else:
            viewer.doc.showRenderer('softConstraint', True)
            renderer1 = viewer.doc.getRenderer('softConstraint')
            renderer1.rc.setLineWidth(0.1 + Bsc * 3)
            viewer.motionViewWnd.update(1, viewer.doc)

        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)
        ddth_c = controlModel.getDOFAccelerations()

        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        ype.flatten(ddth_c, ddth_c_flat)

        # jacobian
        '''
        if stage == POWERFUL_BALANCING:
        #if stage != MOTION_TRACKING:
            footCenterL = controlModel.getBodyPositionGlobal(supL)        
            footCenterR = controlModel.getBodyPositionGlobal(supR)
        else:
            footCenterL = controlModel.getBodyPositionGlobal(indexFootL[1])        
            footCenterR = controlModel.getBodyPositionGlobal(indexFootR[1])
        '''
        if footPartNum == 1:
            footCenterL = controlModel.getBodyPositionGlobal(supL)
            footCenterR = controlModel.getBodyPositionGlobal(supR)
        else:
            if stage == POWERFUL_BALANCING:
                footCenterL = controlModel.getBodyPositionGlobal(supL)
                footCenterR = controlModel.getBodyPositionGlobal(supR)
            else:
                footCenterL = (
                    controlModel.getBodyPositionGlobal(supL) +
                    controlModel.getBodyPositionGlobal(indexFootL[1])) / 2.0
                footCenterR = (
                    controlModel.getBodyPositionGlobal(supR) +
                    controlModel.getBodyPositionGlobal(indexFootR[1])) / 2.0

        refFootL = motionModel.getBodyPositionGlobal(supL)
        refFootR = motionModel.getBodyPositionGlobal(supR)

        footCenter = footCenterL + (footCenterR - footCenterL) / 2.0
        footCenter[1] = 0.

        footCenter_ref = refFootL + (refFootR - refFootL) / 2.0
        #footCenter_ref[1] = 0.

        positionFootL = [None] * footPartNum
        positionFootR = [None] * footPartNum
        for i in range(footPartNum):
            positionFootL[i] = controlModel.getBodyPositionGlobal(
                indexFootL[i])
            positionFootR[i] = controlModel.getBodyPositionGlobal(
                indexFootR[i])

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        jointPositions = controlModel.getJointPositionsGlobal()
        jointAxeses = controlModel.getDOFAxeses()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        linkPositions_ref = motionModel.getBodyPositionsGlobal()
        CM_ref = yrp.getCM(linkPositions_ref, linkMasses, totalMass)
        CM_plane_ref = copy.copy(CM_ref)
        CM_plane_ref[1] = 0.

        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM,
                                     linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses,
                                                linkVelocities, dCM,
                                                linkAngVelocities,
                                                linkInertias)

        yjc.computeJacobian2(Jsys, DOFs, jointPositions, jointAxeses,
                             linkPositions, allLinkJointMasks)
        yjc.computeJacobianDerivative2(dJsys, DOFs, jointPositions,
                                       jointAxeses, linkAngVelocities,
                                       linkPositions, allLinkJointMasks)

        if g_initFlag == 0:
            softConstPoint = controlModel.getBodyPositionGlobal(constBody)
            softConstPoint[1] -= .3
            g_initFlag = 1

        yjc.computeJacobian2(jFootL[0], DOFs, jointPositions, jointAxeses,
                             [positionFootL[0]], jointMasksFootL[0])
        yjc.computeJacobianDerivative2(dJFootL[0], DOFs, jointPositions,
                                       jointAxeses, linkAngVelocities,
                                       [positionFootL[0]], jointMasksFootL[0],
                                       False)

        yjc.computeJacobian2(jFootR[0], DOFs, jointPositions, jointAxeses,
                             [positionFootR[0]], jointMasksFootR[0])
        yjc.computeJacobianDerivative2(dJFootR[0], DOFs, jointPositions,
                                       jointAxeses, linkAngVelocities,
                                       [positionFootR[0]], jointMasksFootR[0],
                                       False)

        yjc.computeAngJacobian2(jAngFootL[0], DOFs, jointPositions,
                                jointAxeses, [positionFootL[0]],
                                jointMasksFootL[0])
        yjc.computeAngJacobianDerivative2(dJAngFootL[0], DOFs, jointPositions,
                                          jointAxeses, linkAngVelocities,
                                          [positionFootL[0]],
                                          jointMasksFootL[0], False)

        yjc.computeAngJacobian2(jAngFootR[0], DOFs, jointPositions,
                                jointAxeses, [positionFootR[0]],
                                jointMasksFootR[0])
        yjc.computeAngJacobianDerivative2(dJAngFootR[0], DOFs, jointPositions,
                                          jointAxeses, linkAngVelocities,
                                          [positionFootR[0]],
                                          jointMasksFootR[0], False)

        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
            bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)

        for i in range(len(bodyIDsToCheck)):
            controlModel.SetBodyColor(bodyIDsToCheck[i], 0, 0, 0)

        contactFlagFootL = [0] * footPartNum
        contactFlagFootR = [0] * footPartNum

        for i in range(len(bodyIDs)):
            controlModel.SetBodyColor(bodyIDs[i], 255, 105, 105)
            index = controlModel.id2index(bodyIDs[i])
            for j in range(len(indexFootL)):
                if index == indexFootL[j]:
                    contactFlagFootL[j] = 1
                    if j != 0:
                        yjc.computeJacobian2(jFootL[j], DOFs, jointPositions,
                                             jointAxeses, [positionFootL[j]],
                                             jointMasksFootL[j])
                        yjc.computeJacobianDerivative2(
                            dJFootL[j], DOFs, jointPositions, jointAxeses,
                            linkAngVelocities, [positionFootL[j]],
                            jointMasksFootL[j], False)
                    break
            for j in range(len(indexFootR)):
                if index == indexFootR[j]:
                    contactFlagFootR[j] = 1
                    if j != 0:
                        yjc.computeJacobian2(jFootR[j], DOFs, jointPositions,
                                             jointAxeses, [positionFootR[j]],
                                             jointMasksFootR[j])
                        yjc.computeJacobianDerivative2(
                            dJFootR[j], DOFs, jointPositions, jointAxeses,
                            linkAngVelocities, [positionFootR[j]],
                            jointMasksFootR[j], False)
                    break

        for j in range(len(indexFootL)):
            yjc.computeAngJacobian2(jAngFootL[j], DOFs, jointPositions,
                                    jointAxeses, [positionFootL[j]],
                                    jointMasksFootL[j])
            yjc.computeAngJacobianDerivative2(dJAngFootL[j], DOFs,
                                              jointPositions, jointAxeses,
                                              linkAngVelocities,
                                              [positionFootL[j]],
                                              jointMasksFootL[j], False)
            yjc.computeAngJacobian2(jAngFootR[j], DOFs, jointPositions,
                                    jointAxeses, [positionFootR[j]],
                                    jointMasksFootR[j])
            yjc.computeAngJacobianDerivative2(dJAngFootR[j], DOFs,
                                              jointPositions, jointAxeses,
                                              linkAngVelocities,
                                              [positionFootR[j]],
                                              jointMasksFootR[j], False)

        #
        if checkAll(contactFlagFootL, 0) == 1 and checkAll(
                contactFlagFootR, 0) == 1:
            footCenter = footCenter
        elif checkAll(contactFlagFootL, 0) == 1:
            footCenter = footCenterR
        elif checkAll(contactFlagFootR, 0) == 1:
            footCenter = footCenterL
        footCenter[1] = 0.

        desForeSupLAcc = [0, 0, 0]
        desForeSupRAcc = [0, 0, 0]

        totalNormalForce = [0, 0, 0]

        for i in range(len(contactForces)):
            totalNormalForce[0] += contactForces[i][0]
            totalNormalForce[1] += contactForces[i][1]
            totalNormalForce[2] += contactForces[i][2]

        # linear momentum
        CM_ref_plane = footCenter
        dL_des_plane = Kl * totalMass * (CM_ref_plane -
                                         CM_plane) - Dl * totalMass * dCM_plane

        # angular momentum
        CP_ref = footCenter

        timeStep = 30.
        if CP_old[0] == None or CP == None:
            dCP = None
        else:
            dCP = (CP - CP_old[0]) / (1 / timeStep)
        CP_old[0] = CP

        if CP != None and dCP != None:
            ddCP_des = Kh * (CP_ref - CP) - Dh * (dCP)
            CP_des = CP + dCP * (1 / timeStep) + .5 * ddCP_des * (
                (1 / timeStep)**2)
            dH_des = np.cross(
                (CP_des - CM),
                (dL_des_plane + totalMass * mm.s2v(wcfg.gravity)))
            #dH_des = np.cross((CP_des - CM_plane), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))
        else:
            dH_des = None

        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)

        rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        r_bias, s_bias = np.hsplit(rs, 2)

        ##############################
        # soft point constraint

        P_des = softConstPoint
        P_cur = controlModel.getBodyPositionGlobal(constBody)
        dP_des = [0, 0, 0]
        dP_cur = controlModel.getBodyVelocityGlobal(constBody)
        ddP_des1 = Ksc * (P_des - P_cur) - Dsc * (dP_cur - dP_des)

        r = P_des - P_cur
        I = np.vstack(([1, 0, 0], [0, 1, 0], [0, 0, 1]))
        Z = np.hstack((I, mm.getCrossMatrixForm(-r)))

        yjc.computeJacobian2(Jconst, DOFs, jointPositions, jointAxeses,
                             [softConstPoint], constJointMasks)
        JL, JA = np.vsplit(Jconst, 2)
        Q1 = np.dot(Z, Jconst)

        q1 = np.dot(JA, dth_flat)
        q2 = np.dot(mm.getCrossMatrixForm(q1),
                    np.dot(mm.getCrossMatrixForm(q1), r))

        yjc.computeJacobianDerivative2(dJconst, DOFs, jointPositions,
                                       jointAxeses, linkAngVelocities,
                                       [softConstPoint], constJointMasks,
                                       False)
        q_bias1 = np.dot(np.dot(Z, dJconst), dth_flat) + q2

        ##############################

        flagContact = True
        if dH_des == None or np.any(np.isnan(dH_des)) == True:
            flagContact = False
            viewer.doc.showRenderer('rd_grf_des', False)
            viewer.motionViewWnd.update(1, viewer.doc)
        else:
            viewer.doc.showRenderer('rd_grf_des', True)
            viewer.motionViewWnd.update(1, viewer.doc)
        '''
        0 : initial
        1 : contact
        2 : fly
        3 : landing
        '''

        #MOTION = FORWARD_JUMP
        if mit.MOTION == mit.FORWARD_JUMP:
            frame_index = [136, 100]
            #frame_index = [100000, 100000]
        elif mit.MOTION == mit.TAEKWONDO:
            frame_index = [130, 100]
            #frame_index = [100000, 100000]
        else:
            frame_index = [1000000, 1000000]

        #MOTION = TAEKWONDO
        #frame_index = [135, 100]
        '''
        if frame > 300 :
            if stage != DYNAMIC_BALANCING:
                print("#", frame,"-DYNAMIC_BALANCING")
            stage = DYNAMIC_BALANCING
            Kk = Kk*1
            Dk = 2*(Kk**.5)        
        '''
        if frame > frame_index[0]:
            if stage != POWERFUL_BALANCING:
                print("#", frame, "-POWERFUL_BALANCING")
            stage = POWERFUL_BALANCING
            Kk = Kk * 2
            Dk = 2 * (Kk**.5)
        elif frame > frame_index[1]:
            if stage != MOTION_TRACKING:
                print("#", frame, "-MOTION_TRACKING")
            stage = MOTION_TRACKING

        trackingW = w

        if stage == MOTION_TRACKING:
            trackingW = w2
            Bt = Bt * 2

        # optimization

        mot.addTrackingTerms(problem, totalDOF, Bt, trackingW, ddth_des_flat)

        mot.addSoftPointConstraintTerms(problem, totalDOF, Bsc, ddP_des1, Q1,
                                        q_bias1)

        if flagContact == True:
            if stage != MOTION_TRACKING + 10:
                mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R,
                                   r_bias)
                mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)

        a_sup_2 = [None]
        Jsup_2 = [None]
        dJsup_2 = [None]

        ##############################
        # Hard constraint
        if stage != MOTION_TRACKING:
            Kk2 = Kk * 2.0
        else:
            Kk2 = Kk * 1.5

        Dk2 = 2 * (Kk2**.5)
        '''
        desLinearAccL, desPosL = getDesFootLinearAcc(motionModel, controlModel, supL, ModelOffset, CM_ref, CM, Kk2, Dk2) 
        desLinearAccR, desPosR = getDesFootLinearAcc(motionModel, controlModel, supR, ModelOffset, CM_ref, CM, Kk2, Dk2) 

        desAngularAccL = getDesFootAngularAcc(motionModel, controlModel, supL, Kk2, Dk2)
        desAngularAccR = getDesFootAngularAcc(motionModel, controlModel, supR, Kk2, Dk2)
        '''

        if stage != MOTION_TRACKING:
            idx = 0  #LEFT/RIGHT_TOES

            desLinearAccL, desPosL = getDesFootLinearAcc(
                motionModel, controlModel, indexFootL[idx], ModelOffset,
                CM_ref, CM, Kk2, Dk2)
            desLinearAccR, desPosR = getDesFootLinearAcc(
                motionModel, controlModel, indexFootR[idx], ModelOffset,
                CM_ref, CM, Kk2, Dk2)

            desAngularAccL = getDesFootAngularAcc(motionModel, controlModel,
                                                  indexFootL[idx], Kk2, Dk2)
            desAngularAccR = getDesFootAngularAcc(motionModel, controlModel,
                                                  indexFootR[idx], Kk2, Dk2)

            a_sup_2 = np.hstack((np.hstack((desLinearAccL, desAngularAccL)),
                                 np.hstack((desLinearAccR, desAngularAccR))))

            Jsup_2 = np.vstack((jFootL[idx], jFootR[idx]))
            dJsup_2 = np.vstack((dJFootL[idx], dJFootR[idx]))

            rd_DesPosL[0] = desPosL.copy()
            rd_DesPosR[0] = desPosR.copy()
        else:
            if footPartNum != 1:
                idx = 1
            else:
                idx = 0
            desAngularAccL = getDesFootAngularAcc(motionModel, controlModel,
                                                  indexFootL[idx], Kk2, Dk2)
            desAngularAccR = getDesFootAngularAcc(motionModel, controlModel,
                                                  indexFootR[idx], Kk2, Dk2)

            a_sup_2 = np.hstack((desAngularAccL, desAngularAccR))

            Jsup_2 = np.vstack((jAngFootL[idx], jAngFootR[idx]))
            dJsup_2 = np.vstack((dJAngFootL[idx], dJAngFootR[idx]))

        ##############################

        ##############################
        # Additional constraint

        if stage != MOTION_TRACKING:
            Kk2 = Kk * 1.5
            Dk2 = 2 * (Kk2**.5)
            desForePosL = [0, 0, 0]
            desForePosR = [0, 0, 0]
            desRearPosL = [0, 0, 0]
            desRearPosR = [0, 0, 0]

            for i in range(1, footPartNum):
                if contactFlagFootL[i] == 1:
                    desLinearAccL, desForePosL = getDesFootLinearAcc(
                        motionModel, controlModel, indexFootL[i], ModelOffset,
                        CM_ref, CM, Kk2, Dk2)
                    desAngularAccL = getDesFootAngularAcc(
                        motionModel, controlModel, indexFootL[i], Kk2, Dk2)
                    a_sup_2 = np.hstack(
                        (a_sup_2, np.hstack((desLinearAccL, desAngularAccL))))
                    Jsup_2 = np.vstack((Jsup_2, jFootL[i]))
                    dJsup_2 = np.vstack((dJsup_2, dJFootL[i]))
                if contactFlagFootR[i] == 1:
                    desLinearAccR, desForePosR = getDesFootLinearAcc(
                        motionModel, controlModel, indexFootR[i], ModelOffset,
                        CM_ref, CM, Kk2, Dk2)
                    desAngularAccR = getDesFootAngularAcc(
                        motionModel, controlModel, indexFootR[i], Kk2, Dk2)
                    a_sup_2 = np.hstack(
                        (a_sup_2, np.hstack((desLinearAccR, desAngularAccR))))
                    Jsup_2 = np.vstack((Jsup_2, jFootR[i]))
                    dJsup_2 = np.vstack((dJsup_2, dJFootR[i]))

            rd_DesForePosL[0] = desForePosL
            rd_DesForePosR[0] = desForePosR
            rd_DesRearPosL[0] = desRearPosL
            rd_DesRearPosR[0] = desRearPosR
        ##############################

        mot.setConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat,
                          a_sup_2)

        r = problem.solve()
        problem.clear()
        ype.nested(r['x'], ddth_sol)

        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]

        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
                bodyIDsToCheck, mus, Ks, Ds)

            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals,
                                      contactForces)

            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0
                    or extraForce[0][2] != 0):
                forceApplyFrame += 1
                #vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                controlModel.applyBodyForceGlobal(selectedBody, extraForce[0])
                applyedExtraForce[0] = extraForce[0]

            if forceApplyFrame * wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0

            controlModel.setDOFAccelerations(ddth_sol)

            controlModel.solveHybridDynamics()
            '''
            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0 or extraForce[0][2] != 0) :
                forceApplyFrame += 1
                vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                applyedExtraForce[0] = extraForce[0]
            
            if forceApplyFrame*wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0            
            '''
            vpWorld.step()

        # rendering
        rd_footCenter[0] = footCenter

        rd_CM[0] = CM.copy()

        rd_CM_plane[0] = CM_plane.copy()

        rd_footCenter_ref[0] = footCenter_ref
        rd_CM_plane_ref[0] = CM_ref.copy()
        rd_CM_ref[0] = CM_ref.copy()
        rd_CM_ref_vec[0] = (CM_ref - footCenter_ref) * 3.
        rd_CM_vec[0] = (CM - footCenter) * 3

        #rd_CM_plane[0][1] = 0.

        if CP != None and dCP != None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des

        rd_dL_des_plane[0] = dL_des_plane
        rd_dH_des[0] = dH_des

        rd_grf_des[0] = totalNormalForce - totalMass * mm.s2v(
            wcfg.gravity)  #dL_des_plane - totalMass*mm.s2v(wcfg.gravity)

        rd_exf_des[0] = applyedExtraForce[0]
        rd_root_des[0] = rootPos[0]

        rd_CMP[0] = softConstPoint

        rd_soft_const_vec[0] = controlModel.getBodyPositionGlobal(
            constBody) - softConstPoint

        if (forceApplyFrame == 0):
            applyedExtraForce[0] = [0, 0, 0]

    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer(1 / 60.)
    viewer.show()

    Fl.run()
Esempio n. 26
0
    def test_momentum_matrix():
        np.set_printoptions(precision=2, linewidth=200)

        #        bvhFilePath = '../samples/chain_1_long.bvh'
        bvhFilePath = '../samples/chain_3_rotate.bvh'
        motion1 = yf.readBvhFile(bvhFilePath)

        mcfg1 = ypc.ModelConfig()
        mcfg1.defaultDensity = 1000.
        mcfg1.defaultBoneRatio = 1.
        for i in range(motion1[0].skeleton.getElementNum()):
            mcfg1.addNode(motion1[0].skeleton.getElementName(i))
        wcfg = ypc.WorldConfig()
        wcfg.planeHeight = -1.
        wcfg.gravity = (0, 0, 0)
        stepsPerFrame = 30
        wcfg.timeStep = (1 / 30.) / stepsPerFrame

        vpWorld = cvw.VpWorld(wcfg)
        m1 = cvm.VpControlModel(vpWorld, motion1[0], mcfg1)
        vpWorld.initialize()

        # momentum matrix information
        masses = m1.getBodyMasses()
        totalMass = m1.getTotalMass()
        TO = make_TO(masses)
        v_sol = ype.makeNestedList([6] * m1.getBodyNum())

        # jacobian for internal joints
        DOFs_internal = m1.getInternalJointDOFs()
        totalDOF_internal = m1.getTotalInternalJointDOF()

        J_internal = yjc.makeEmptyJacobian(DOFs_internal, m1.getBodyNum())
        linkJointMasks_internal = yjc.getAllLinkInternalJointMasks(
            motion1[0].skeleton)

        dth_flat_internal = ype.makeFlatList(totalDOF_internal)

        # momentum matrix for all joints
        DOFs_all = m1.getDOFs()
        totalDOF_all = m1.getTotalDOF()

        J_all = yjc.makeEmptyJacobian(DOFs_all, m1.getBodyNum())
        linkJointMasks_all = yjc.getAllLinkJointMasks(motion1[0].skeleton)

        dth_flat_all = ype.makeFlatList(totalDOF_all)

        p = []
        v = []

        rd_CM = []
        rd_L_std = []
        rd_L_jacob_internal = []
        rd_L_jacob_all = []
        rd_H_std = []
        rd_H_jacob_internal = []
        rd_H_jacob_all = []

        viewer = ysv.SimpleViewer()
        viewer.record(False)
        viewer.doc.addRenderer(
            'model', cvr.VpModelRenderer(m1, (255, 240, 255), yr.POLYGON_LINE))
        #        viewer.doc.addRenderer('v', yr.VectorsRenderer(v, p, (0,255,0)))

        viewer.doc.addRenderer(
            'L_std', yr.VectorsRenderer(rd_L_std, rd_CM, (255, 0, 0)))
        #        viewer.doc.addRenderer('L_jacob_internal', yr.VectorsRenderer(rd_L_jacob_internal, rd_CM, (0,255,0)))
        viewer.doc.addRenderer(
            'L_jacob_all',
            yr.VectorsRenderer(rd_L_jacob_all, rd_CM, (255, 255, 0)))

        viewer.doc.addRenderer(
            'H_std', yr.VectorsRenderer(rd_H_std, rd_CM, (255, 0, 0)))
        #        viewer.doc.addRenderer('H_jacob_internal', yr.VectorsRenderer(rd_H_jacob_internal, rd_CM, (0,255,0)))
        viewer.doc.addRenderer(
            'H_jacob_all',
            yr.VectorsRenderer(rd_H_jacob_all, rd_CM, (255, 255, 0)))

        viewer.setMaxFrame(100)

        # force
        m1.applyBodyTorqueGlobal(0, (0, 0, 1000))
        m1.applyBodyForceGlobal(0, (1000, 0, 0))
        m1.applyBodyTorqueGlobal(0, (0, 1000, 0))

        def simulateCallback(frame):
            for i in range(stepsPerFrame):
                vpWorld.step()

            #===============================================================================
            # momentum calculation by standard method
            #===============================================================================
            velocities = m1.getBodyVelocitiesGlobal()
            positions = m1.getBodyPositionsGlobal()
            CM = yrp.getCM(positions, masses, totalMass)
            inertias = m1.getBodyInertiasGlobal()
            angVelocities = m1.getBodyAngVelocitiesGlobal()

            L_std = getLinearMomentum(masses, velocities)
            H_std = getAngularMomentum(CM, inertias, angVelocities, positions,
                                       masses, velocities)

            #===============================================================================
            # momentum calculation by centroidal momentum matrix
            #===============================================================================
            P = getPureInertiaMatrix(TO, masses, positions, CM, inertias)

            # momentum matrix for internal joints and addition of total momentum about CM
            #            jointPositions_internal = m1.getInternalJointPositionsGlobal()
            #
            #            Rs = m1.getInternalJointOrientationsGlobal()
            #            jointAxeses_internal = [Rs[i].transpose() for i in range(0,len(Rs))]
            #
            #            yjc.computeJacobian2(J_internal, DOFs_internal, jointPositions_internal, jointAxeses_internal, positions, linkJointMasks_internal)
            #
            #            dth = m1.getInternalJointAngVelocitiesLocal()
            #            ype.flatten(dth, dth_flat_internal)
            #
            #            PJ_internal = np.dot(P, J_internal)
            #            LH_internal = np.dot(PJ_internal, dth_flat_internal)
            #            L2_jacob_internal, H2_jacob_internal = np.hsplit(LH_internal, 2)
            #
            #            p_root = m1.getBodyPositionGlobal(0)
            #            v_root = m1.getBodyVelocityGlobal(0)
            #            w_root = m1.getBodyAngVelocityGlobal(0)
            #
            #            L_jacob_internal = mm.v3(0.,0.,0.)
            #            L_jacob_internal += (totalMass * v_root)
            #            L_jacob_internal += (-totalMass * np.cross( (CM - p_root), w_root))
            #
            L_jacob_internal = None
            H_jacob_internal = None

            # momentum matrix for all joints
            jointPositions_all = m1.getJointPositionsGlobal()
            jointAxeses_all = m1.getDOFAxeses()

            yjc.computeJacobian2(J_all, DOFs_all, jointPositions_all,
                                 jointAxeses_all, positions,
                                 linkJointMasks_all)

            dth = m1.getDOFVelocities()
            ype.flatten(dth, dth_flat_all)

            PJ_all = np.dot(P, J_all)
            LH_all = np.dot(PJ_all, dth_flat_all)
            L_jacob_all, H_jacob_all = np.hsplit(LH_all, 2)

            #===============================================================================
            # for rendering
            #===============================================================================
            p[:] = positions
            v[:] = velocities

            rd_CM[:] = [CM]
            rd_L_std[:] = [L_std]
            rd_L_jacob_internal[:] = [L_jacob_internal]
            rd_L_jacob_all[:] = [L_jacob_all]

            rd_H_std[:] = [H_std]
            rd_H_jacob_internal[:] = [H_jacob_internal]
            rd_H_jacob_all[:] = [H_jacob_all]

        viewer.setSimulateCallback(simulateCallback)

        viewer.startTimer(1 / 30.)
        viewer.show()

        Fl.run()
Esempio n. 27
0
def main():

    np.set_printoptions(precision=4, linewidth=200)

    #motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
    mcfg_motion = mit.normal_mcfg()

    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    motionModel.recordVelByFiniteDiff()
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)

    footPartNum = config['FootPartNum']

    if footPartNum > 1:
        elasticity = 2000
        damping = 2 * (elasticity**.5)

        springBody1 = 5
        springBody2 = 6
        springBody1Pos = motionModel.getBodyPositionGlobal(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]))
        springBody2Pos = motionModel.getBodyPositionGlobal(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]))

        initialDist = mm.length(springBody1Pos - springBody2Pos) * 1.
        node = mcfg.getNode(mit.LEFT_PHALANGE_1)
        initialDist -= node.width  #0.084
        v1 = (-node.width * 0.5, 0.0, node.length * 0.4)
        v2 = (node.width * 0.5, 0.0, node.length * 0.4)
        controlModel.setSpring(
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]),
            motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]),
            elasticity, damping, v2, v1, initialDist)
        controlModel.setSpring(
            motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]),
            motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]),
            elasticity, damping, v1, v2, initialDist)

        #elasticity = 10
        #damping = 2*(elasticity**.5)
        #springBody1 = 3
        #springBody2 = 4
        #node = mcfg.getNode(mit.LEFT_PHALANGE_1)
        #springBody1Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]))
        #springBody2Pos = motionModel.getBodyPositionGlobal(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]))
        #initialDist = mm.length(springBody1Pos - springBody2Pos)*1.
        #initialDist -= node.width#0.084
        #v1 = (-node.width*0.5,0.0,-node.length*0.4)
        #v2 = (node.width*0.5,0.0,-node.length*0.4)
        ##controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootLPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootLPart'][springBody2]), elasticity, damping, v2, v1, initialDist)
        ##controlModel.setSpring(motion[0].skeleton.getJointIndex(config['FootRPart'][springBody1]), motion[0].skeleton.getJointIndex(config['FootRPart'][springBody2]), elasticity, damping, v1, v2, initialDist)

    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    #ModelOffset = (1.5, -0.01, 0)
    ModelOffset = (1.5, 0.04, 0)
    controlModel.translateByOffset(ModelOffset)

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    w = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap'])
    w2 = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['weightMap2'])
    #w_IK = mot.getTrackingWeight(DOFs, motion[0].skeleton, config['IKweightMap'])
    supL = motion[0].skeleton.getJointIndex(config['supLink'])
    supR = motion[0].skeleton.getJointIndex(config['supLink2'])
    rootB = motion[0].skeleton.getJointIndex(config['root'])

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    #constBody = motion[0].skeleton.getJointIndex('LeftForeArm')
    constBody = motion[0].skeleton.getJointIndex(config['const'])

    # jacobian
    Jsup = yjc.makeEmptyJacobian(DOFs, 1)
    dJsup = Jsup.copy()
    JsupPre = Jsup.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys = Jsys.copy()
    JsysPre = Jsys.copy()

    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()

    Jcom = yjc.makeEmptyJacobian(DOFs, 1, False)
    dJcom = Jcom.copy()

    JcomAng = yjc.makeEmptyJacobian(DOFs, 1, False)
    dJcomAng = JcomAng.copy()

    ###############

    indexFootL = [None] * footPartNum
    indexFootR = [None] * footPartNum
    jFootL = [None] * footPartNum
    dJFootL = [None] * footPartNum
    jFootR = [None] * footPartNum
    dJFootR = [None] * footPartNum
    jointMasksFootL = [None] * footPartNum
    jointMasksFootR = [None] * footPartNum

    for i in range(footPartNum):
        jFootL[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootL[i] = jFootL[i].copy()
        jFootR[i] = yjc.makeEmptyJacobian(DOFs, 1)
        dJFootR[i] = jFootR[i].copy()

        indexFootL[i] = motion[0].skeleton.getJointIndex(
            config['FootLPart'][i])
        indexFootR[i] = motion[0].skeleton.getJointIndex(
            config['FootRPart'][i])

        jointMasksFootL[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootL[i])
        ]
        jointMasksFootR[i] = [
            yjc.getLinkJointMask(motion[0].skeleton, indexFootR[i])
        ]

    constJointMasks = [
        yjc.getLinksJointMask(motion[0].skeleton,
                              [indexFootL[0], indexFootR[0]])
    ]
    #constJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [indexFootL[0]])]
    #constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)

    #comLowerJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [motion[0].skeleton.getJointIndex('LeftLeg'), motion[0].skeleton.getJointIndex('RightLeg')])]
    comUpperJointMasks = [
        yjc.getLinkJointMask(motion[0].skeleton, selectedBody)
    ]
    #comLowerJointMasks = [yjc.getLinksJointMask(motion[0].skeleton, [motion[0].skeleton.getJointIndex('LeftLeg'), motion[0].skeleton.getJointIndex('RightLeg')])]
    comUpperJointMasks[0][0] = 0
    #comUpperJointMasks[0][1] = 1
    #comUpperJointMasks[0][10] = 1
    comUpperJointMasks[0][2] = 1
    comUpperJointMasks[0][11] = 1

    #print(comUpperJointMasks)

    comLowerJointMasks = [
        yjc.getLinksJointMask(motion[0].skeleton, [
            motion[0].skeleton.getJointIndex('LeftLeg'),
            motion[0].skeleton.getJointIndex('RightLeg')
        ])
    ]
    '''
    maskArray = [foreSupLJointMasks, foreSupRJointMasks, rearSupLJointMasks, rearSupRJointMasks]
    parentArray = [supL, supR, supL, supR]
    effectorArray = [foreSupL, foreSupR, rearSupL, rearSupR]
    for j in range(4) :
        for i in range(len(foreSupLJointMasks)) :
            if i == parentArray[j] or i == effectorArray[j] :
                maskArray[j][0][i] = 1
            else :
                maskArray[j][0][i] = 0
    '''

    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 6)
    a_sup = (0, 0, 0, 0, 0, 0)  #L
    #a_sup2 = (0,0,0, 0,0,0)#R
    a_sup2 = [0, 0, 0, 0, 0, 0]  #R
    a_sup_2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = range(vpWorld.getBodyNum())
    mus = [1.] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    d_th_IK = ype.makeNestedList(DOFs)
    d_th_IK_L = ype.makeNestedList(DOFs)
    d_th_IK_R = ype.makeNestedList(DOFs)
    dd_th_IK = ype.makeNestedList(DOFs)
    dd_th_IK_flat = ype.makeFlatList(totalDOF)
    d_th_IK_flat = ype.makeFlatList(totalDOF)
    ddth_c_flat = ype.makeFlatList(totalDOF)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM_plane_ref = [None]
    rd_CM_ref = [None]
    rd_CM_des = [None]
    rd_CM = [None]
    rd_CM_vec = [None]
    rd_CM_ref_vec = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]
    rd_footCenter_des = [None]
    rd_exf_des = [None]
    rd_root_des = [None]
    rd_soft_const_vec = [None]

    rd_root = [None]

    rd_footL_vec = [None]
    rd_footR_vec = [None]

    rd_CMP = [None]

    rd_DesPosL = [None]
    rd_DesPosR = [None]

    rd_DesForePosL = [None]
    rd_DesForePosR = [None]
    rd_DesRearPosL = [None]
    rd_DesRearPosR = [None]

    rd_Joint = [None]
    rd_Joint2 = [None]
    rd_Joint3 = [None]
    rd_Joint4 = [None]
    rd_desPoints = [None]

    rd_contactForces = [None]
    rd_contactPositions = [None]

    #rd_contactForces = [None]*10000
    #rd_contactPositions = [None]*10000
    rd_virtualForce = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    applyedExtraForce = [None]
    applyedExtraForce[0] = [0, 0, 0]

    normalVector = [[0, 2, 0]]

    if MULTI_VIEWER:
        viewer = ymv.MultiViewer(800, 655)
        #viewer = ymv.MultiViewer(1600, 1255)
        viewer.setRenderers1([
            cvr.VpModelRenderer(motionModel, CHARACTER_COLOR, yr.POLYGON_FILL)
        ])
        viewer.setRenderers2([
            cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_FILL)
        ])

    else:
        viewer = ysv.SimpleViewer()
        #    viewer.record(False)
        #    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
        viewer.doc.addObject('motion', motion)
        viewer.doc.addRenderer(
            'motionModel',
            cvr.VpModelRenderer(motionModel, (100, 100, 100),
                                yr.POLYGON_FILL))  #(150,150,255)
        viewer.doc.addRenderer(
            'controlModel',
            cvr.VpModelRenderer(controlModel, CHARACTER_COLOR,
                                yr.POLYGON_FILL))
        #viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, CHARACTER_COLOR, yr.POLYGON_LINE))
        #viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
        #viewer.doc.addRenderer('rd_footCenter_des', yr.PointsRenderer(rd_footCenter_des, (150,0,150))    )
        #viewer.doc.addRenderer('rd_footCenterL', yr.PointsRenderer(rd_footCenterL))
        #viewer.doc.addRenderer('rd_footCenterR', yr.PointsRenderer(rd_footCenterR))
        viewer.doc.addRenderer('rd_CM_plane',
                               yr.PointsRenderer(rd_CM_plane, (255, 255, 0)))
        viewer.doc.addRenderer('rd_CM',
                               yr.PointsRenderer(rd_CM, (255, 0, 255)))
        viewer.doc.addRenderer('rd_CM_des',
                               yr.PointsRenderer(rd_CM_des, (64, 64, 255)))
        viewer.doc.addRenderer(
            'rd_CM_vec',
            yr.VectorsRenderer(rd_CM_vec, rd_CM_plane, (255, 0, 0), 3))
        #viewer.doc.addRenderer('rd_CP_des', yr.PointsRenderer(rd_CP_des, (0,255,0)))
        viewer.doc.addRenderer('rd_CP_des',
                               yr.PointsRenderer(rd_CP_des, (255, 0, 128)))
        #    viewer.doc.addRenderer('rd_dL_des_plane', yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255,255,0)))
        #    viewer.doc.addRenderer('rd_dH_des', yr.VectorsRenderer(rd_dH_des, rd_CM, (0,255,0)))
        #viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP, (0,255,255), .001))

        viewer.doc.addRenderer(
            'rd_exf_des',
            yr.ForcesRenderer(rd_exf_des, rd_root_des, (0, 255, 0), .009,
                              0.04))

        #viewer.doc.addRenderer('rd_CMP', yr.PointsRenderer(rd_CMP, (0,0,255)))

        #viewer.doc.addRenderer('rd_DesPosL', yr.PointsRenderer(rd_DesPosL, (0,0,255)))
        #viewer.doc.addRenderer('rd_DesPosR', yr.PointsRenderer(rd_DesPosR, (0,100,255)))

        #viewer.doc.addRenderer('rd_DesForePosL', yr.PointsRenderer(rd_DesForePosL, (150,0,200)))
        #viewer.doc.addRenderer('rd_DesForePosR', yr.PointsRenderer(rd_DesForePosR, (150,0,250)))
        #viewer.doc.addRenderer('rd_DesRearPosL', yr.PointsRenderer(rd_DesRearPosL, (0,150,200)))
        #viewer.doc.addRenderer('rd_DesRearPosR', yr.PointsRenderer(rd_DesRearPosR, (0,150,250)))

        #viewer.doc.addRenderer('softConstraint', yr.VectorsRenderer(rd_soft_const_vec, rd_CMP, (150,100,100), 3))

        #viewer.doc.addRenderer('rd_footLVec', yr.VectorsRenderer(rd_footL_vec, rd_footCenterL, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_footRVec', yr.VectorsRenderer(rd_footR_vec, rd_footCenterR, (255,255,0), 3))

        #viewer.doc.addRenderer('rd_footCenter_ref', yr.PointsRenderer(rd_footCenter_ref))
        #viewer.doc.addRenderer('rd_CM_plane_ref', yr.PointsRenderer(rd_CM_plane_ref, (255,255,0)))

        #viewer.doc.addRenderer('rd_refNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter_ref, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_refCMVec', yr.VectorsRenderer(rd_CM_ref_vec, rd_footCenter_ref, (255,0,255), 3))

        #viewer.doc.addRenderer('rd_curNormalVec', yr.VectorsRenderer(normalVector, rd_footCenter, (255,0,0), 3))
        #viewer.doc.addRenderer('rd_CMVec', yr.VectorsRenderer(rd_CM_vec, rd_footCenter, (255,0,255), 3))

        viewer.doc.addRenderer(
            'rd_contactForces',
            yr.VectorsRenderer(rd_contactForces, rd_contactPositions,
                               (0, 255, 0), .1))

        #viewer.doc.addRenderer('rd_virtualForce', yr.ForcesRenderer(rd_virtualForce, rd_CM, (50,255,0), 0.5, 0.02))

        #viewer.doc.addRenderer('rd_Joint', yr.PointsRenderer(rd_Joint, (255,0,0)))
        #viewer.doc.addRenderer('rd_Joint2', yr.PointsRenderer(rd_Joint2, (0,255,0)))
        #viewer.doc.addRenderer('rd_Joint3', yr.PointsRenderer(rd_Joint3, (0,0,255)))
        #viewer.doc.addRenderer('rd_Joint4', yr.PointsRenderer(rd_Joint4, (255,255,0)))

        #viewer.doc.addRenderer('rd_desPoints', yr.PointsRenderer(rd_desPoints, (255,0,0)))

    stage = STATIC_BALANCING

    contactRendererName = []

    #for i in range (motion[0].skeleton.getJointNum()):
    #    print(i, motion[0].skeleton.getJointName(i))
    print "(index, id, name)"
    for i in range(controlModel.getBodyNum()):
        print(i, controlModel.index2id(i), controlModel.index2name(i))

    desCOMOffset = 0.0

    pt = [0.]

    timeReport = [0.] * 7

    viewer.objectInfoWnd.comOffsetY.value(-0.05)
    viewer.objectInfoWnd.comOffsetZ.value(0.00)

    viewer.objectInfoWnd.begin()
    viewer.objectInfoWnd.Bc = Fl_Value_Input(100, 450, 40, 10, 'Bc')
    viewer.objectInfoWnd.Bc.value(0.1)
    viewer.objectInfoWnd.end()
    viewer.objectInfoWnd.labelKt.value(50)
    viewer.objectInfoWnd.labelKk.value(17)

    def simulateCallback(frame):
        print "main:frame : ", frame

        curTime = time.time()

        if frame % 30 == 1: pt[0] = time.time()

        global g_initFlag
        global forceShowFrame
        global forceApplyFrame
        global JsysPre
        global JsupPreL
        global JsupPreR
        global JsupPre
        global softConstPoint
        global stage
        global contactRendererName
        global desCOMOffset

        motionModel.update(motion[0])

        Kt, Kk, Kl, Kh, Ksc, Bt, Bl, Bh, B_CM, B_CMSd, B_Toe = viewer.GetParam(
        )

        Dt = 2 * (Kt**.5)
        Dk = 2 * (Kk**.5)
        Dl = 2 * (Kl**.5)
        Dh = 2 * (Kh**.5)
        Dsc = 2 * (Ksc**.5)

        # tracking
        th_r_ori = motion.getDOFPositions(frame)
        th_r = copy.copy(th_r_ori)

        ############################
        #Reference motion modulation

        dCM_k = 10.
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        global leftHipTimer
        if viewer.objectInfoWnd.onLeftHip:
            leftHipTimer = 60
            viewer.objectInfoWnd.onLeftHip = False
        if leftHipTimer > 0:
            viewer.objectInfoWnd.comOffsetX.value(
                0.08 * np.sin(2 * 3.14 * leftHipTimer / 60.))
            #viewer.objectInfoWnd.comOffsetZ.value(0.04*np.cos(2*3.14*leftHipTimer/90.))
            #B_Hipd = viewer.objectInfoWnd.labelLeftHip.value()
            #newR1 = mm.exp(mm.v3(0.0,1.0,0.0), 3.14*0.5*B_Hipd/100.)
            #idx = motion[0].skeleton.getJointIndex('LeftUpLeg')
            #th_r[idx] = np.dot(th_r[idx], newR1)
            #idx = motion[0].skeleton.getJointIndex('RightUpLeg')
            #th_r[idx] = np.dot(th_r[idx], newR1)
            leftHipTimer -= 1

        timeReport[0] += time.time() - curTime
        curTime = time.time()

        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)
        ddth_c = controlModel.getDOFAccelerations()

        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        ype.flatten(ddth_c, ddth_c_flat)

        # jacobian
        refFootL = motionModel.getBodyPositionGlobal(supL)
        refFootR = motionModel.getBodyPositionGlobal(supR)

        positionFootL = [None] * footPartNum
        positionFootR = [None] * footPartNum
        for i in range(footPartNum):
            positionFootL[i] = controlModel.getBodyPositionGlobal(
                indexFootL[i])
            positionFootR[i] = controlModel.getBodyPositionGlobal(
                indexFootR[i])

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        jointPositions = controlModel.getJointPositionsGlobal()
        jointAxeses = controlModel.getDOFAxeses()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        linkPositions_ref = motionModel.getBodyPositionsGlobal()
        linkVelocities_ref = motionModel.getBodyVelocitiesGlobal()
        linkAngVelocities_ref = motionModel.getBodyAngVelocitiesGlobal()
        linkInertias_ref = motionModel.getBodyInertiasGlobal()

        CM_ref = yrp.getCM(linkPositions_ref, linkMasses, totalMass)
        CM_plane_ref = copy.copy(CM_ref)
        CM_plane_ref[1] = 0.

        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM,
                                     linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses,
                                                linkVelocities, dCM,
                                                linkAngVelocities,
                                                linkInertias)

        timeReport[1] += time.time() - curTime
        curTime = time.time()

        yjc.computeJacobian2(Jsys, DOFs, jointPositions, jointAxeses,
                             linkPositions, allLinkJointMasks)
        timeReport[2] += time.time() - curTime
        curTime = time.time()

        # yjc.computeJacobianDerivative2(dJsys, DOFs, jointPositions, jointAxeses, linkAngVelocities, linkPositions, allLinkJointMasks)
        if frame > 0:
            dJsys = (Jsys - JsysPre) * 30.
        else:
            dJsys = (Jsys - Jsys)
        JsysPre = Jsys.copy()

        timeReport[3] += time.time() - curTime
        curTime = time.time()

        lcpBodyIDs, lcpContactPositions, lcpContactPositionLocals, lcpContactForces = hls.calcLCPForces(
            motion, vpWorld, controlModel, bodyIDsToCheck, 1., 4, None)
        # bodyIDs : IDs for Virtual Physics, not VpModel !!!
        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
            bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)
        if (CP is not None):
            CP[1] = 0.

        for i in range(controlModel.getBodyNum()):
            controlModel.SetBodyColor(bodyIDsToCheck[i], 0, 0, 0, 255)

        contactFlagFootL = [0] * footPartNum
        contactFlagFootR = [0] * footPartNum

        for i in range(len(bodyIDs)):
            controlModel.SetBodyColor(bodyIDs[i], 255, 105, 105, 200)
            index = controlModel.id2index(bodyIDs[i])
            for j in range(len(indexFootL)):
                if index == indexFootL[j]:
                    contactFlagFootL[j] = 1
            for j in range(len(indexFootR)):
                if index == indexFootR[j]:
                    contactFlagFootR[j] = 1

        for j in range(0, footPartNum):
            jFootR[j] = Jsys[6 * indexFootR[j]:6 * indexFootR[j] + 6]  #.copy()
            jFootL[j] = Jsys[6 * indexFootL[j]:6 * indexFootL[j] + 6]  #.copy()
            dJFootR[j] = dJsys[6 * indexFootR[j]:6 * indexFootR[j] +
                               6]  #.copy()
            dJFootL[j] = dJsys[6 * indexFootL[j]:6 * indexFootL[j] +
                               6]  #.copy()
        if footPartNum == 1:
            desFCL = (controlModel.getBodyPositionGlobal(supL))
            desFCR = (controlModel.getBodyPositionGlobal(supR))
        else:
            r = .5 + desCOMOffset
            desFCL = (controlModel.getBodyPositionGlobal(indexFootL[0]) * r +
                      controlModel.getBodyPositionGlobal(indexFootL[1]) *
                      (1.0 - r)
                      )  #controlModel.getBodyPositionGlobal(indexFootL[1])
            desFCR = (controlModel.getBodyPositionGlobal(indexFootR[0]) * r +
                      controlModel.getBodyPositionGlobal(indexFootR[1]) *
                      (1.0 - r)
                      )  #controlModel.getBodyPositionGlobal(indexFootR[1])
        desFC = desFCL + (desFCR - desFCL) / 2.0
        desFC[1] = 0
        rd_footCenter_des[0] = desFC.copy()
        curRelCMVec = CM_plane - desFC
        vecRatio = mm.length(curRelCMVec) * 0.
        #print(frame, vecRatio)
        footCenter = desFC - curRelCMVec * (vecRatio)  #/10.0

        footCenter = (
            getBodyGlobalPos(controlModel, motion, 'LeftCalcaneus_1') +
            getBodyGlobalPos(controlModel, motion, 'LeftPhalange_1') +
            getBodyGlobalPos(controlModel, motion, 'RightCalcaneus_1') +
            getBodyGlobalPos(controlModel, motion, 'RightPhalange_1')) / 4.
        #footCenter = (getBodyGlobalPos(controlModel, motion, 'LeftCalcaneus_1') + getBodyGlobalPos(controlModel, motion, 'LeftTalus_1') + getBodyGlobalPos(controlModel, motion, 'RightCalcaneus_1') + getBodyGlobalPos(controlModel, motion, 'RightTalus_1'))/4.

        footCenter_ref = refFootL + (refFootR - refFootL) / 2.0
        #footCenter_ref[1] = 0.
        footCenter[1] = 0.
        footCenterOffset = np.array([
            viewer.objectInfoWnd.comOffsetX.value(), 0,
            viewer.objectInfoWnd.comOffsetZ.value()
        ])
        #footCenter += footCenterOffset

        vecRatio = mm.length(curRelCMVec) * 0.
        softConstPointOffset = -curRelCMVec * (vecRatio)  #/10.0
        #print(frame, vecRatio, softConstPointOffset)

        desForeSupLAcc = [0, 0, 0]
        desForeSupRAcc = [0, 0, 0]

        totalNormalForce = [0, 0, 0]

        for i in range(len(contactForces)):
            totalNormalForce[0] += contactForces[i][0]
            totalNormalForce[1] += contactForces[i][1]
            totalNormalForce[2] += contactForces[i][2]

        #print((totalMass*mm.s2v(wcfg.gravity))[1])

        footCenterOffset = np.array([
            viewer.objectInfoWnd.comOffsetX.value(),
            viewer.objectInfoWnd.comOffsetY.value(),
            viewer.objectInfoWnd.comOffsetZ.value()
        ])

        ######################
        # optimization terms
        ######################

        # linear momentum
        CM_ref_plane = footCenter + footCenterOffset
        dL_des_plane = Kl * totalMass * (CM_ref_plane -
                                         CM_plane) - Dl * totalMass * dCM_plane
        dL_des_plane[1] = Kl * totalMass * (CM_ref[1] + footCenterOffset[1] -
                                            CM[1]) - Dl * totalMass * dCM[1]
        #dL_des_plane[1] = 0.
        #print 'dL_des_plane', dL_des_plane

        # angular momentum
        CP_ref = footCenter + footCenterOffset
        CP_ref[1] = 0.

        timeStep = 30.
        if (CP_old[0] is None) or (CP is None):
            dCP = None
        else:
            dCP = (CP - CP_old[0]) * timeStep
        CP_old[0] = CP

        if (CP is not None) and (dCP is not None):
            ddCP_des = Kh * (CP_ref - CP) - Dh * (dCP)
            CP_des = CP + dCP * (1 / timeStep) + .5 * ddCP_des * (
                (1 / timeStep)**2)
            #print 'dCP: ', dCP
            #print 'ddCP_des: ', ddCP_des
            #print 'CP_des: ', CP_des
            #dH_des = np.cross((CP_des - CM), (dL_des_plane + totalMass*mm.s2v(wcfg.gravity)))
            dH_des = np.cross(
                (CP_des - CM_plane),
                (dL_des_plane + totalMass * mm.s2v(wcfg.gravity)))
        else:
            dH_des = None

        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)

        rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        r_bias, s_bias = np.hsplit(rs, 2)

        flagContact = True
        if (dH_des is None) or np.any(np.isnan(dH_des)) == True:
            flagContact = False
            #viewer.doc.showRenderer('rd_grf_des', False)
            #viewer.motionViewWnd.update(1, viewer.doc)
        #else:
        #viewer.doc.showRenderer('rd_grf_des', True)
        #viewer.motionViewWnd.update(1, viewer.doc)
        '''
        0 : initial
        1 : contact
        2 : fly
        3 : landing
        '''

        #MOTION = FORWARD_JUMP
        if mit.MOTION == mit.FORWARD_JUMP:
            frame_index = [136, 100]
            #frame_index = [100000, 100000]
        elif mit.MOTION == mit.TAEKWONDO:
            frame_index = [130, 100]
            #frame_index = [100000, 100000]
        elif mit.MOTION == mit.TAEKWONDO2:
            frame_index = [130 + 40, 100]
        elif mit.MOTION == mit.WALK:
            frame_index = [10000, 60]
        elif mit.MOTION == mit.TIPTOE:
            frame_index = [1000000, 1000000]
            #frame_index = [10000, 165]
        else:
            frame_index = [1000000, 1000000]

        #MOTION = TAEKWONDO
        #frame_index = [135, 100]

        if frame > frame_index[0]:
            if stage != POWERFUL_BALANCING:
                print("#", frame, "-POWERFUL_BALANCING")
            stage = POWERFUL_BALANCING
            Kk = Kk * 2
            Dk = 2 * (Kk**.5)
        elif frame > frame_index[1]:
            if stage != MOTION_TRACKING:
                print("#", frame, "-MOTION_TRACKING")
            stage = MOTION_TRACKING

        trackingW = w

        #if checkAll(contactFlagFootR, 0) != 1 :
        if 0:  #stage == MOTION_TRACKING:
            trackingW = w2
            #stage = POWERFUL_BALANCING
            Bt = Bt * 2

        # optimization

        mot.addTrackingTerms(problem, totalDOF, Bt, trackingW, ddth_des_flat)

        #mot.addSoftPointConstraintTerms(problem, totalDOF, Bsc, ddP_des1, Q1, q_bias1)

        if flagContact == True:
            if stage != MOTION_TRACKING + 10:
                mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R,
                                   r_bias)
                #mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)
                # using || dH ||^2 instead
                mot.addAnotherTerms(problem, totalDOF, Bh, S,
                                    -(s_bias + Kh * np.dot(S, dth_flat)))

        a_sup_2 = None
        Jsup_2 = None
        dJsup_2 = None

        ##############################
        # Hard constraint

        Kk2 = Kk * 4.0
        Dk2 = 2 * (Kk2**.5)

        ankleW = 0
        ankleOffset = ankleW * curRelCMVec[2]
        metatarW = 0
        metatarOffset = metatarW * curRelCMVec[2]

        ##############################

        ##############################
        # Additional constraint

        if stage != MOTION_TRACKING and frame > 5:
            # ankle strategy
            idx = 0  #LEFT/RIGHT_TOES
            if mit.FOOT_PART_NUM == 1:
                yOffset = 0.03
            else:
                yOffset = 0.069
                #yOffset = 0.06
            # ankleOffset = (footCenter - CM_plane)*4.
            ankleOffset = footCenterOffset * 10.

            ankleOffset[1] = 0.
            #ankleOffset[2] = 0.
            ankleOffset[2] = ankleOffset[2] * 20.
            ankleOffsetL = ankleOffset.copy()
            ankleOffsetR = ankleOffset.copy()

            #ankleOffset= np.array((0,0,0))

            if footCenterOffset[0] > 0.0:
                ankleOffsetL[0] = 0.
            else:
                ankleOffsetR[0] = 0.

            # print 'ankleOffset=', ankleOffset

            desLinearAccL, desPosL = getDesFootLinearAcc(
                motionModel, controlModel, indexFootL[idx], ModelOffset,
                CM_ref, CM, Kk, Dk, yOffset)  #0.076) #0.14)
            desLinearAccR, desPosR = getDesFootLinearAcc(
                motionModel, controlModel, indexFootR[idx], ModelOffset,
                CM_ref, CM, Kk, Dk, yOffset)

            ax = [0, 0, -1]
            aaa = getBodyGlobalOri(controlModel, motion, 'RightFoot')
            #print np.dot(aaa, ax)
            if mit.FOOT_PART_NUM == 1:
                ax = [0, 1, 0]

            desAngularAccL = getDesFootAngularAcc(
                motionModel, controlModel, indexFootL[idx], Kk, Dk, ax,
                mm.normalize([0, 1, 0] + ankleOffsetL))
            desAngularAccR = getDesFootAngularAcc(
                motionModel, controlModel, indexFootR[idx], Kk, Dk, ax,
                mm.normalize([0, 1, 0] + ankleOffsetR))

            a_sup_2 = np.hstack((np.hstack((desLinearAccL, desAngularAccL)),
                                 np.hstack((desLinearAccR, desAngularAccR))))
            Jsup_2 = np.vstack((jFootL[idx], jFootR[idx]))
            dJsup_2 = np.vstack((dJFootL[idx], dJFootR[idx]))
            #mot.addConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat, a_sup_2)
            #mot.addConstraint(problem, totalDOF, Jsup_2[:1], dJsup_2[:1], dth_flat, a_sup_2[:1])
            #mot.addConstraint(problem, totalDOF, Jsup_2[2:], dJsup_2[2:], dth_flat, a_sup_2[2:])
            #mot.addConstraint(problem, totalDOF, Jsup_2[3:], dJsup_2[3:], dth_flat, a_sup_2[3:])
            mot.addAnotherTerms(problem, totalDOF,
                                viewer.objectInfoWnd.Bc.value(), Jsup_2[3:],
                                a_sup_2[3:] - np.dot(dJsup_2[3:], dth_flat))
            #mot.addAnotherTerms(problem, totalDOF, viewer.objectInfoWnd.Bc.value(), Jsup_2, a_sup_2 - np.dot(dJsup_2, dth_flat))
            #mot.addAnotherTerms(problem, totalDOF, 1.*viewer.objectInfoWnd.Bc.value(), Jsup_2[0:1], a_sup_2[0:1] - np.dot(dJsup_2[0:1] , dth_flat))
            #mot.addAnotherTerms(problem, totalDOF, 1.*viewer.objectInfoWnd.Bc.value(), Jsup_2[2:], a_sup_2[2:] - np.dot(dJsup_2[2:] , dth_flat))

            desCOMOffset = 0.0

            rd_DesPosL[0] = desPosL.copy()
            rd_DesPosR[0] = desPosR.copy()

        if stage == STATIC_BALANCING and frame > 10:  # and False:
            del rd_desPoints[:]
            # foot strategy
            #Kk2 = Kk * 2.5
            #Kk2 = Kk * .2
            #Dk2 = 2*(Kk2**.5)
            desForePosL = [0, 0, 0]
            desForePosR = [0, 0, 0]
            desRearPosL = [0, 0, 0]
            desRearPosR = [0, 0, 0]
            footPartPos = []
            footPartPos.append(
                controlModel.getBodyPositionGlobal(
                    motion[0].skeleton.getJointIndex('LeftCalcaneus_1')))
            footPartPos.append(
                controlModel.getBodyPositionGlobal(
                    motion[0].skeleton.getJointIndex('LeftPhalange_1')))
            footPartPos.append(
                controlModel.getBodyPositionGlobal(
                    motion[0].skeleton.getJointIndex('RightCalcaneus_1')))
            footPartPos.append(
                controlModel.getBodyPositionGlobal(
                    motion[0].skeleton.getJointIndex('RightPhalange_1')))

            for i in range(1, footPartNum):
                contactFlagFootL[i] = 1
                contactFlagFootR[i] = 1
            SupPts = np.vstack(
                (np.array((footPartPos[0][0], footPartPos[1][0],
                           footPartPos[2][0], footPartPos[3][0])),
                 np.array(
                     (footPartPos[0][2], footPartPos[1][2], footPartPos[2][2],
                      footPartPos[3][2])), np.array((1., 1., 1., 1.))))

            coordWidthLen = 2.
            coordLengthLen = 1.5
            SupUV = np.vstack(
                (np.array((-coordWidthLen, -coordWidthLen, coordWidthLen,
                           coordWidthLen)),
                 np.array((-coordLengthLen, coordLengthLen, -coordLengthLen,
                           coordLengthLen)), np.array((1., 1., 1., 1.))))
            SupMap = np.dot(np.dot(SupUV, SupUV.T),
                            np.linalg.inv(np.dot(SupPts, SupUV.T)))
            #print SupMap
            desFootCenter = footCenter + footCenterOffset
            footCenterPts = np.array((desFootCenter[0], desFootCenter[2], 1))

            #print np.dot(SupMap, footCenterPts)
            #print np.dot(getBodyGlobalOri(controlModel, motion, 'LeftMetatarsal_1'), np.array((0,1,0)))

            CM_plane_2D = np.array((CM[0], CM[2], 1))
            # CM_plane_UV = np.dot(SupMap, CM_plane_2D)
            CM_plane_UV = np.dot(SupMap, footCenterPts)
            # print CM_plane_UV
            # for i in range(1, footPartNum):
            if CM_plane_UV[1] > .5:
                # com is in front
                for i in range(1, 5):
                    contactFlagFootL[i] = 0
                    contactFlagFootR[i] = 0
            elif CM_plane_UV[1] < -.5:
                # com is back
                for i in range(3, footPartNum):
                    contactFlagFootL[i] = 0
                    contactFlagFootR[i] = 0
            else:
                # com is in middle position
                for i in range(3, 5):
                    contactFlagFootL[i] = 0
                    contactFlagFootR[i] = 0

            contactFlagFoot = contactFlagFootL
            if CM_plane_UV[0] < 0.:
                contactFlagFoot = contactFlagFootR
                # CM_plane_UV[0] = -CM_plane_UV[0]

            if abs(CM_plane_UV[0]) > 1.:
                for j in range(0, 3):
                    contactFlagFoot[2 * j + 2] = 0

            # print 'footL : ',contactFlagFootL
            # print 'footR : ',contactFlagFootR

            for i in range(1, footPartNum):

                axis = [0, 0, 1]
                if i == 1 or i == 2:
                    axis = [0, 0, -1]

                desAng = [0, 0, 1]
                if i == 1 or i == 2:
                    desAng = [0, 0, -1]

                desY = 0.029
                if contactFlagFootL[i] == 1:
                    desLinearAccL, desForePosL = getDesFootLinearAcc(
                        motionModel, controlModel, indexFootL[i], ModelOffset,
                        CM_ref, CM, Kk2, Dk2, desY)
                    desAngularAccL = getDesFootAngularAcc(
                        motionModel, controlModel, indexFootL[i], Kk2, Dk2,
                        axis, desAng)
                    a_sup_2 = np.hstack((desLinearAccL, desAngularAccL))
                    Jsup_2 = jFootL[i].copy()
                    dJsup_2 = dJFootL[i].copy()
                    mot.addConstraint(problem, totalDOF, Jsup_2, dJsup_2,
                                      dth_flat, a_sup_2)
                    #mot.addAnotherTerms(problem, totalDOF, viewer.objectInfoWnd.Bc.value(), Jsup_2, a_sup_2 - np.dot(dJsup_2, dth_flat))
                    #mot.addAnotherTerms(problem, totalDOF, viewer.objectInfoWnd.Bc.value(), Jsup_2[3:], a_sup_2[3:] - np.dot(dJsup_2[3:] , dth_flat))
                    rd_desPoints.append(desForePosL.copy())

                if contactFlagFootR[i] == 1:
                    desLinearAccR, desForePosR = getDesFootLinearAcc(
                        motionModel, controlModel, indexFootR[i], ModelOffset,
                        CM_ref, CM, Kk2, Dk2, desY)
                    desAngularAccR = getDesFootAngularAcc(
                        motionModel, controlModel, indexFootR[i], Kk2, Dk2,
                        axis, desAng)
                    a_sup_2 = np.hstack((desLinearAccR, desAngularAccR))
                    Jsup_2 = jFootR[i].copy()
                    dJsup_2 = dJFootR[i].copy()
                    mot.addConstraint(problem, totalDOF, Jsup_2, dJsup_2,
                                      dth_flat, a_sup_2)
                    #mot.addAnotherTerms(problem, totalDOF, viewer.objectInfoWnd.Bc.value(), Jsup_2, a_sup_2 - np.dot(dJsup_2, dth_flat))
                    #mot.addAnotherTerms(problem, totalDOF, viewer.objectInfoWnd.Bc.value(), Jsup_2[3:], a_sup_2[3:] - np.dot(dJsup_2[3:], dth_flat))
                    rd_desPoints.append(desForePosR.copy())

            rd_DesForePosL[0] = desForePosL
            rd_DesForePosR[0] = desForePosR
            rd_DesRearPosL[0] = desRearPosL
            rd_DesRearPosR[0] = desRearPosR

        ##############################

        #if Jsup_2 is not None:
        #    mot.addConstraint(problem, totalDOF, Jsup_2, dJsup_2, dth_flat, a_sup_2)

        timeReport[4] += time.time() - curTime
        curTime = time.time()

        r = problem.solve()
        #print frame
        #Ashape = np.shape(problem.A)
        #if len(Ashape) >0 :
        #    for i in range(0, Ashape[0]):
        #        print problem.A[i]
        #print problem.A[]
        #print problem.b
        #print r
        problem.clear()
        #print r['x']
        ype.nested(r['x'], ddth_sol)

        #print ddth_sol

        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]

        ###########################################
        ##Jacobian Transpose control

        # COM Position control
        #fCom = Wcp*(pHatComDes - pHatCom) + Wcv*(vComDes - vCom) + Wcm*(footCenter_plane - CM_plane)

        w1 = 10  #10.1
        w2 = 1  #1#2*(w1**.5)

        if frame > 100:
            w1 = 10.1  #10.1
            w2 = 1

        footToCMVec = CM - footCenter
        desCMPos = [footCenter[0], mm.length(footToCMVec), footCenter[2]]
        #print("desCMPos", desCMPos)
        #print("CM", CM)
        fCom = w1 * (desCMPos - CM) + w2 * (-dCM)
        #print("fCom", fCom)
        #fCom[0] = 0.
        #fCom[1] = 0
        #fCom[2] = 0
        rd_virtualForce[0] = fCom.copy()

        #hipPos = controlModel.getBodyPositionGlobal(rootB)
        headPos = controlModel.getBodyPositionGlobal(selectedBody)
        hipPos = controlModel.getBodyPositionGlobal(rootB)
        yjc.computeJacobian2(Jcom, DOFs, jointPositions, jointAxeses,
                             [headPos], comUpperJointMasks)
        #yjc.computeJacobianDerivative2(dJcom, DOFs, jointPositions, jointAxeses, linkAngVelocities, [CM], comUpperJointMasks, False)
        JcomT = Jcom.T
        TauJT = np.dot(JcomT, fCom)

        # Angular Momentum
        Hc = ymt.getAngularMomentum(CM, linkInertias, linkAngVelocities,
                                    linkPositions, linkMasses, linkVelocities)
        Href = ymt.getAngularMomentum(CM_ref, linkInertias_ref,
                                      linkAngVelocities_ref, linkPositions_ref,
                                      linkMasses, linkVelocities_ref)

        Wam = .05
        Tam = Wam * (Href - Hc)
        #print("Tam", Tam)

        yjc.computeAngJacobian2(JcomAng, DOFs, jointPositions, jointAxeses,
                                [headPos], comUpperJointMasks)
        TauAM = np.dot(JcomAng.T, Tam)

        timeReport[5] += time.time() - curTime
        curTime = time.time()

        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
                bodyIDsToCheck, mus, Ks, Ds)
            #print frame, bodyIDs, contactPositions, contactPositionLocals, contactForces
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals,
                                      contactForces)

            extraForce[0] = viewer.GetForce()
            if (extraForce[0][0] != 0 or extraForce[0][1] != 0
                    or extraForce[0][2] != 0):
                forceApplyFrame += 1
                #vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)
                controlModel.applyBodyForceGlobal(selectedBody, extraForce[0])
                applyedExtraForce[0] = extraForce[0]

            if forceApplyFrame * wcfg.timeStep > 0.1:
                viewer.ResetForce()
                forceApplyFrame = 0
            #print ddth_sol
            controlModel.setDOFAccelerations(ddth_sol)

            controlModel.solveHybridDynamics()
            vpWorld.step()

        #if frame%30==0: print 'elapsed time for 30 frames:', time.time()-pt[0]
        # rendering

        rd_footCenter[0] = footCenter

        rd_CM[0] = CM.copy()

        rd_CM_plane[0] = CM_plane.copy()

        rd_footCenter_ref[0] = footCenter_ref
        rd_CM_plane_ref[0] = CM_ref.copy()
        rd_CM_ref[0] = CM_ref.copy()
        rd_CM_ref_vec[0] = (CM_ref - footCenter_ref) * 3.
        rd_CM_vec[0] = (CM - CM_plane)
        rd_CM_des[0] = CM_ref_plane.copy()
        rd_CM_des[0][1] = .01

        #rd_CM_plane[0][1] = 0.

        if (CP is not None) and (dCP is not None):
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des

        rd_dL_des_plane[0] = dL_des_plane
        rd_dH_des[0] = dH_des

        rd_grf_des[
            0] = totalNormalForce  # - totalMass*mm.s2v(wcfg.gravity)#dL_des_plane - totalMass*mm.s2v(wcfg.gravity)

        rd_exf_des[0] = applyedExtraForce[0]
        rd_root_des[0] = rootPos[0]

        rd_CMP[0] = softConstPoint

        rd_soft_const_vec[0] = controlModel.getBodyPositionGlobal(
            constBody) - softConstPoint

        del rd_contactForces[:]
        del rd_contactPositions[:]
        if CP is not None:
            for i in range(len(lcpBodyIDs)):
                rd_contactForces.append(lcpContactForces[i].copy() / 200.)
                rd_contactPositions.append(lcpContactPositions[i].copy())

        timeReport[6] += time.time() - curTime
        # print timeReport

    viewer.setSimulateCallback(simulateCallback)

    viewer.startTimer(1 / 30.)
    viewer.show()

    Fl.run()
Esempio n. 28
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def init():
    global motion
    global mcfg
    global wcfg
    global stepsPerFrame
    global config
    global mcfg_motion
    global vpWorld
    global controlModel
    global totalDOF
    global DOFs
    global bodyIDsToCheck
    global torques_nested
    global ddth_des_flat
    global dth_flat
    global ddth_sol
    global rd_cForces
    global rd_cPositions
    global rd_jointPos
    global rd_cForcesControl
    global rd_cPositionsControl
    global rd_ForceControl
    global rd_ForceDes
    global rd_Position
    global rd_PositionDes
    global viewer
    global motionModel
    global solver
    global IKModel

    np.set_printoptions(precision=4, linewidth=200)
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_1()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_vchain_5()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_biped()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_chiken_foot()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_foot('fastswim.bvh')
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_foot_2('simpleJump_2.bvh')
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_capsule('simpleJump_onebody.bvh')
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_foot('simpleJump.bvh')
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_foot('simpleJump_long.bvh')
    motion, mcfg, wcfg, stepsPerFrame, config = mit.create_legs('legs_robust.bvh')
    mcfg_motion = mit.normal_mcfg()

    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    IKModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)

    solver = hik.numIkSolver(wcfg, motion[0], mcfg)

    # vpWorld.SetIntegrator("RK4")
    # vpWorld.SetIntegrator("IMPLICIT_EULER_FAST")
    vpWorld.SetIntegrator("EULER")

    vpWorld.SetGlobalDamping(0.9999)
    # controlModel.initializeHybridDynamics()
    controlModel.initializeForwardDynamics()
    ModelOffset = np.array([0., 2.5, 0.])
    controlModel.translateByOffset(ModelOffset)
    motionModel.translateByOffset(ModelOffset)

    vpWorld.initialize()

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    bodyIDsToCheck = range(vpWorld.getBodyNum())

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)
    torques_nested = ype.makeNestedList(DOFs)

    rd_cForces = [None]
    rd_cPositions = [None]
    rd_cForcesControl = [None]
    rd_cPositionsControl = [None]
    rd_ForceControl = [None]
    rd_ForceDes = [None]
    rd_Position = [None]
    rd_PositionDes = [None]
    rd_jointPos = [None]

    viewer = hsv.hpSimpleViewer(title='main_Test')
    viewer.doc.addObject('motion', motion)
    # viewer.doc.addRenderer('motionModel', cvr.VpModelRenderer(
    #     motionModel, MOTION_COLOR, yr.POLYGON_FILL))
    # viewer.doc.addRenderer('IKModel', cvr.VpModelRenderer(
    #      solver.model, MOTION_COLOR, yr.POLYGON_FILL))
    viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(
        controlModel, CHARACTER_COLOR, yr.POLYGON_FILL))
    viewer.doc.addRenderer('rd_contactForcesControl', yr.VectorsRenderer(
        rd_cForcesControl, rd_cPositionsControl, (255, 0, 0), .1))
    viewer.doc.addRenderer('rd_contactForces', yr.VectorsRenderer(
        rd_cForces, rd_cPositions, (0, 255, 0), .1))
    viewer.doc.addRenderer('rd_contactForceControl', yr.VectorsRenderer(
        rd_ForceControl, rd_Position, (0, 0, 255), .1))
    viewer.doc.addRenderer('rd_contactForceDes', yr.VectorsRenderer(
        rd_ForceDes, rd_PositionDes, (255, 0, 255), .1))
    # viewer.doc.addRenderer('rd_jointPos', yr.PointsRenderer(rd_jointPos))

    viewer.objectInfoWnd.add1DSlider(
        'PD gain', minVal=0., maxVal=500., initVal=10., valStep=.1)
    viewer.objectInfoWnd.add1DSlider(
        'Joint Damping', minVal=1., maxVal=2000., initVal=35., valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'steps per frame', minVal=1., maxVal=200., initVal=config['stepsPerFrame'], valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        '1/simul speed', minVal=1., maxVal=100., initVal=config['simulSpeedInv'], valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'normal des force min', minVal=0., maxVal=1000., initVal=80., valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'normal des force max', minVal=0., maxVal=1000., initVal=80., valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'des force begin', minVal=0., maxVal=len(motion) - 1, initVal=70., valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'des force dur', minVal=1., maxVal=len(motion) - 1, initVal=5., valStep=1.)
    viewer.objectInfoWnd.add1DSlider(
        'force weight', minVal=-10., maxVal=10., initVal=0., valStep=.01)
    viewer.objectInfoWnd.add1DSlider(
        'LCP weight', minVal=-10., maxVal=10., initVal=0., valStep=.01)
    viewer.objectInfoWnd.add1DSlider(
        'tau weight', minVal=-10., maxVal=10., initVal=0., valStep=.01)
    viewer.objectInfoWnd.addBtn('image', viewer.motionViewWnd.dump)
    viewer.objectInfoWnd.addBtn('image seq dump', viewer.motionViewWnd.dumpMov)

    viewer.cForceWnd.addDataSet('expForce', FL_BLACK)
    viewer.cForceWnd.addDataSet('desForceMin', FL_RED)
    viewer.cForceWnd.addDataSet('desForceMax', FL_RED)
    viewer.cForceWnd.addDataSet('realForce', FL_GREEN)

    for i in range(motion[0].skeleton.getJointNum()):
        print(i, motion[0].skeleton.getJointName(i))

    print("(index, id, name)")
    for i in range(controlModel.getBodyNum()):
        print(i, controlModel.index2id(i), controlModel.index2name(i))
Esempio n. 29
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    def test_getDesiredAngAccelerations():
        #        motion = yf.readBvhFile('block_3_rotate.bvh', 1)
        motion = yf.readBvhFile('../samples/block_tree_rotate.bvh', 1)
        motion = motion[0:]

        mcfg = ypc.ModelConfig()
        mcfg.defaultDensity = 1000.
        mcfg.defaultBoneRatio = .8
        for i in range(motion[0].skeleton.getElementNum()):
            mcfg.addNode(motion[0].skeleton.getElementName(i))
        wcfg = ypc.WorldConfig()
        wcfg.planeHeight = -1.
        wcfg.gravity = (0, 0, 0)
        stepsPerFrame = 30
        wcfg.timeStep = (1 / 30.) / stepsPerFrame

        vpWorld = cvw.VpWorld(wcfg)
        motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
        controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
        vpWorld.initialize()
        controlModel.initializeHybridDynamics()

        controlModel.fixBody(0)

        p = []
        ddth_des = []

        viewer = ysv.SimpleViewer()
        #    viewer.record(False)
        viewer.doc.addRenderer(
            'motion',
            yr.JointMotionRenderer(motion, (0, 255, 255), yr.LINK_BONE))
        viewer.doc.addObject('motion', motion)
        viewer.doc.addRenderer(
            'motionModel',
            cvr.VpModelRenderer(motionModel, (255, 240, 255), yr.POLYGON_LINE))
        viewer.doc.addRenderer(
            'controlModel',
            cvr.VpModelRenderer(controlModel, (255, 240, 255),
                                yr.POLYGON_FILL))

        viewer.doc.addRenderer('ddth_des',
                               yr.VectorsRenderer(ddth_des, p, (255, 0, 0)))

        def simulateCallback(frame):
            th_r = motion.getInternalJointOrientationsLocal(frame)
            th = controlModel.getInternalJointOrientationsLocal()
            dth_r = motion.getInternalJointAngVelocitiesLocal(frame)
            dth = controlModel.getInternalJointAngVelocitiesLocal()
            ddth_r = motion.getInternalJointAngAccelerationsLocal(frame)

            ddth_des[:] = getDesiredAngAccelerations(th_r, th, dth_r, dth,
                                                     ddth_r, 1, 1)

            for i in range(stepsPerFrame):
                controlModel.setInternalJointAngAccelerationsLocal(ddth_des)
                controlModel.solveHybridDynamics()

                vpWorld.step()

            motionModel.update(motion[frame])
            p[:] = motion.getInternalJointPositionsGlobal(frame)

        viewer.setSimulateCallback(simulateCallback)

        viewer.startTimer(1 / 30.)
        viewer.show()

        Fl.run()
Esempio n. 30
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def test_joint_pos_vel_acc_funcs_and_tracking():
    def getDesiredAngAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt):
        ddth_des = [None]*len(th_r) 
        for i in range(len(th_r)):
            ddth_des[i] = Kt*(mm.logSO3(np.dot(th[i].transpose(), th_r[i]))) + Dt*(dth_r[i] - dth[i]) + ddth_r[i]
        return ddth_des
    def getDesiredAcceleration(p_r, p, v_r, v, a_r, Kt, Dt):
        return Kt*(p_r - p) + Dt*(v_r - v) + a_r
    
#    bvhFilePath = '../samples/chain_1.bvh'
#    bvhFilePath = '../samples/block_tree_rotate.bvh'
    bvhFilePath = '../samples/chain_3_rotate_freely_move.bvh'
#    bvhFilePath = '../samples/chain_3_rotate_freely.bvh'
#    bvhFilePath = '../samples/chain_3_rotate_freely_expt_root.bvh'
#    bvhFilePath = '../samples/chain_3_rotate.bvh'
#    bvhFilePath = '../samples/chain_3_rotate_expt_root.bvh'
#    bvhFilePath = '../samples/chain_6_rotate_expt_root.bvh'
#    bvhFilePath = '../samples/chain_2_rotate_2axes.bvh'
    motion = yf.readBvhFile(bvhFilePath)
    
    mcfg = ypc.ModelConfig()
    mcfg.defaultDensity = 1000.
    mcfg.defaultBoneRatio = .8
    for i in range(motion[0].skeleton.getElementNum()):
        mcfg.addNode(motion[0].skeleton.getElementName(i))
    
    wcfg = ypc.WorldConfig()
    wcfg.planeHeight = -1.
    wcfg.gravity = (0,0,0)
    stepsPerFrame = 30
    wcfg.timeStep = (1/30.)/stepsPerFrame
    
    vpWorld = cvw.VpWorld(wcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics(False)
    
#    controlModel.fixBody(0)
    controlModel.rotate(mm.exp(mm.v3(0,1,0)))
    print controlModel
    
    motion_p = []; motion_v = []; motion_a = []
    motion_ap = []; motion_av = []; motion_aa = []
    motion_ap_local = []; motion_av_local = []; motion_aa_local = []

    model_p = []; model_v = []; model_a = []
    model_ap = []; model_av = []; model_aa = []
    model_ap_local = []; model_av_local = []; model_aa_local = []
        
    model_body_p = []; model_body_a = []
    
    prev_model_v = [(0.,0.,0.)]*controlModel.getJointNum()
    prev_model_av = [(0.,0.,0.)]*controlModel.getJointNum()
    prev_model_av_local = [(0.,0.,0.)]*controlModel.getJointNum()

    viewer = ysv.SimpleViewer()
    viewer.record(False)
    viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,0,255), yr.LINK_WIREBOX))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('model', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    
#    viewer.doc.addRenderer('motion_p', yr.PointsRenderer(motion_p, (255,0,0)))
#    viewer.doc.addRenderer('model_p', yr.PointsRenderer(model_p, (0,255,0)))
#
#    viewer.doc.addRenderer('motion_v', yr.VectorsRenderer(motion_v, motion_p, (255,0,0)))
#    viewer.doc.addRenderer('model_v', yr.VectorsRenderer(model_v, model_p, (0,255,0)))

    viewer.doc.addRenderer('motion_a', yr.VectorsRenderer(motion_a, motion_p, (255,0,0)))
    viewer.doc.addRenderer('model_a', yr.VectorsRenderer(model_a, model_p, (0,255,0)))
#    viewer.doc.addRenderer('model_body_a', yr.VectorsRenderer(model_body_a, model_body_p, (255,255,0)))

#    viewer.doc.addRenderer('motion_ap', yr.OrientationsRenderer(motion_ap, motion_p, (255,0,0)))
#    viewer.doc.addRenderer('model_ap', yr.OrientationsRenderer(model_ap, model_p, (0,255,0)))
#    viewer.doc.addRenderer('motion_ap_local', yr.OrientationsRenderer(motion_ap_local, motion_p, (255,100,100)))
#    viewer.doc.addRenderer('model_ap_local', yr.OrientationsRenderer(model_ap_local, model_p, (100,255,100)))

#    viewer.doc.addRenderer('motion_av', yr.VectorsRenderer(motion_av, motion_p, (255,0,0)))
#    viewer.doc.addRenderer('model_av', yr.VectorsRenderer(model_av, model_p, (0,255,0)))
#    viewer.doc.addRenderer('motion_av_local', yr.VectorsRenderer(motion_av_local, motion_p, (255,100,100)))
#    viewer.doc.addRenderer('model_av_local', yr.VectorsRenderer(model_av_local, model_p, (100,255,100)))

#    viewer.doc.addRenderer('motion_aa', yr.VectorsRenderer(motion_aa, motion_p, (255,0,0)))
#    viewer.doc.addRenderer('model_aa', yr.VectorsRenderer(model_aa, model_p, (0,255,0)))
#    viewer.doc.addRenderer('motion_aa_local', yr.VectorsRenderer(motion_aa_local, motion_p, (255,100,100)))
#    viewer.doc.addRenderer('model_aa_local', yr.VectorsRenderer(model_aa_local, model_p, (100,255,100)))
    
    Kt = 200; Dt = 2*(Kt**.5)
    
    def simulateCallback(frame):
        th_r = motion.getJointOrientationsLocal(frame)
        th = controlModel.getJointOrientationsLocal()
        dth_r = motion.getJointAngVelocitiesLocal(frame)
        dth = controlModel.getJointAngVelocitiesLocal()
        ddth_r = motion.getJointAngAccelerationsLocal(frame)
        ddth_des = getDesiredAngAccelerations(th_r, th, dth_r, dth, ddth_r, Kt, Dt)
        
        p_r = motion.getJointPositionGlobal(0, frame)
        p = controlModel.getJointPositionGlobal(0)
        v_r = motion.getJointVelocityGlobal(0, frame)
        v = controlModel.getJointVelocityGlobal(0)
        a_r = motion.getJointAccelerationGlobal(0, frame)
        a_des = getDesiredAcceleration(p_r, p, v_r, v, a_r, Kt, Dt) 
        
        th_r0 = motion.getJointOrientationGlobal(0, frame)
        th0 = controlModel.getJointOrientationGlobal(0)
        dth_r0 = motion.getJointAngVelocityGlobal(0, frame)
        dth0 = controlModel.getJointAngVelocityGlobal(0)
        ddth_r0 = motion.getJointAngAccelerationGlobal(0, frame)
        ddth_des0 = getDesiredAngAccelerations([th_r0], [th0], [dth_r0], [dth0], [ddth_r0], Kt, Dt)[0]
                
        for i in range(stepsPerFrame):
#            controlModel.setBodyAccelerationGlobal(0, a_des)
#            controlModel.setJointAngAccelerationsLocal(ddth_des)

            controlModel.setJointAccelerationGlobal(0, a_des)
            controlModel.setJointAngAccelerationGlobal(0, ddth_des0)
            controlModel.setInternalJointAngAccelerationsLocal(ddth_des[1:])
            
            controlModel.solveHybridDynamics()

            vpWorld.step()
            
        motion_p[:] = motion.getJointPositionsGlobal(frame)
        motion_v[:] = motion.getJointVelocitiesGlobal(frame)
        motion_a[:] = motion.getJointAccelerationsGlobal(frame)
        motion_ap[:] = motion.getJointOrientationsGlobal(frame)
        motion_av[:] = motion.getJointAngVelocitiesGlobal(frame)
        motion_aa[:] = motion.getJointAngAccelerationsGlobal(frame)
        motion_ap_local[:] = motion.getJointOrientationsLocal(frame)
        motion_av_local[:] = motion.getJointAngVelocitiesLocal(frame)
        motion_aa_local[:] = motion.getJointAngAccelerationsLocal(frame)
        
        model_p[:] = controlModel.getJointPositionsGlobal()
        model_v[:] = controlModel.getJointVelocitiesGlobal()
        
#        model_a[:] = controlModel.getJointAccelerationsGlobal()
        model_a[:] = map(lambda v1,v0: (v1-v0)/(1/30.), model_v, prev_model_v)
        prev_model_v[:] = model_v

        model_ap[:] = controlModel.getJointOrientationsGlobal()
        model_av[:] = controlModel.getJointAngVelocitiesGlobal()
        
#        model_aa[:] = controlModel.getJointAngAccelerationsGlobal()
        model_aa[:] = map(lambda v1,v0: (v1-v0)/(1/30.), model_av, prev_model_av)
        prev_model_av[:] = model_av
        
        model_ap_local[:] = controlModel.getJointOrientationsLocal()
        model_av_local[:] = controlModel.getJointAngVelocitiesLocal()
        
#        model_aa_local[:] = controlModel.getJointAngAccelerationsLocal()
        model_aa_local[:] = map(lambda v1,v0: (v1-v0)/(1/30.), model_av_local, prev_model_av_local)
        prev_model_av_local[:] = model_av_local
        
        model_body_p[:] = controlModel.getBodyPositionsGlobal()
        model_body_a[:] = controlModel.getBodyAccelerationsGlobal()
            
    viewer.setSimulateCallback(simulateCallback)
    
    viewer.startTimer(1/30.)
    viewer.show()
    
    Fl.run()