Esempio n. 1
0
import types
import TileData_v4_pb2
from GeomEncoder import GeomEncoder
from StaticVals import getValues
from StaticKeys import getKeys
from TagRewrite import fixTag
from TileStache.Core import KnownUnknown
import re
import logging
import struct

#import gzip
#import cStringIO
#import zlib

statickeys = getKeys()
staticvals = getValues()

# custom keys/values start at attrib_offset
attrib_offset = 256

try:
    from psycopg2 import connect as _connect
    from psycopg2.extras import register_hstore
    from psycopg2.pool import ThreadedConnectionPool
except ImportError:
    # At least it should be possible to build the documentation.
    pass


class EmptyResponse:
Esempio n. 2
0
    def addItem(self, tile, row, coord, geomparser, tagdict):
        
        num_tags = 1024 + len(tagdict)
        statictags = getTags()
        statickeys = getKeys()
        wayTags = []
         
        for tag in row[0].iteritems():
            layer = 5
            # use unsigned int for layer. i.e. map to 0..10
            if "layer" == tag[0]:
                try:
                    l = max(min(10, int(tag[1])) + 5, 0)
                    if l != 0:
                        layer = l
                    continue
                except ValueError:
                    continue
            
            tag = self.fixTag(tag, coord.zoom)
            
            if tag is None:
                continue
            
            if statictags.has_key(tag):
                wayTags.append(statictags[tag])
                logging.debug('add static tag %s', tag)
            elif tagdict.has_key(tag):
                # add tag index to way data
                wayTags.append(tagdict[tag])
                logging.debug('add tag %s', tag)
            elif tag[0] in statickeys:
                # add tag string to tile data
                tile.keys.append(statickeys[tag[0]])
                tile.values.append(tag[1].decode('utf-8'))
                logging.debug('add tag: %d %s %s' % (statickeys[tag[0]], tag[0], tag[1]))
                
                #tile.tags.append(("%s=%s" % (tag[0], tag[1])).decode('utf-8'))
                
                # map tag => tile tag index
                tagdict[tag] = num_tags
                
                # add tag index to way
                wayTags.append(num_tags)
                num_tags += 1

        if len(wayTags) == 0:
            return
            
        geomparser.parseGeometry(row[1])
        way = None;
        
        if geomparser.isPoint:
            way = tile.points.add()
            # add number of points (for multi-point)
            if len(geomparser.coordinates) > 2:
                logging.info('points %s' %len(geomparser.coordinates))
                way.indices.add(geomparser.coordinates/2)                
        else:
            # empty geometry
            if len(geomparser.index) == 0:
                return
                
            if geomparser.isPoly: 
                way = tile.polygons.add() 
            else:  
                way = tile.lines.add()
        
            # add coordinate index list (coordinates per geometry)
            way.indices.extend(geomparser.index)
            
            # add indice count (number of geometries)
            if len(way.indices) > 1:
                way.num_indices = len(way.indices)
            
        # add coordinates 
        way.coordinates.extend(geomparser.coordinates)
        
        # add tags
        way.tags.extend(wayTags)                
        #if len(wayTags) > 1:
        #    way.num_tags = len(wayTags)
        
        logging.debug('tags %d, indices %d' %(len(wayTags),len(way.indices)))
    
        # add osm layer
        if layer != 5:
            way.layer = layer